Tag Archives: Warhammer 40k

Get Sick Or Die Trying – Part 11

Did I not promise you more poxwalkers just a week ago? Am I not a corpse master of my word? Here’s the latest two shamblers to come lurching off the painting desk.

I experimented quite a lot with this one, mixing some of the agrellan earth texture paint in with flesh tones to cover some of the rougher joins. I actually finished him off about a week ago but I found myself really unhappy with the results. Although he was technically pretty much perfect the results were much too “clean” for my liking (by which I mean painted with precision, he still looked like a filthy rotten git). In the end I took him back to the painting desk and worked over him, he’s muckier now but I’m much happier with the end result.

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His new pal here is converted from the poxwalker in the lab coat.

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Unlike the previous lab coat wearing poxwalker I painted I didn’t use lots of blood splatter here, but instead tried to make the coat look stained and befouled by decomposition. By way of comparison here he is next to his gore covered colleague.

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Of course without getting too graphic it’s clear that his guts have exploded quite violently at some point, which presumably means he wasn’t wearing the lab coat at the time. It builds a somewhat macabre image, in my mind at least, of him, already long dead, taking his coat from its hook and, in a reverse of his habits in life, putting it on before he shambled out of the lab for the final time.

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The Ladykillers – Part 4

It seems like I’m on a bit of a roll at the moment. As well as cracking on with painting I’ve also managed to get a few Escher gangers assembled. One of my big sticking points with the Eschers has been the repetition of hairdos across the gang. With each ganger having such showy set-piece locks the duplication is all the more obvious, as compared to, for example, the uniform mohawks of the Goliath or wall-to-wall baldness of the Delaque. Regular readers will know I couldn’t tolerate the idea of cloned hairstyles existing in the gang but trying to create alternatives is a herculean task. Grafting on Dark Eldar hair is a time-consuming and challenging job and other alternatives that really play to the style of the Eschers are thin on the ground. Needless to say when the new head upgrades were released from Forge World last week I really wanted to give them a go. Following a flurry of assembly over the weekend I have to say I’m really quite impressed. Here’s the latest recruits to the gang.

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Hopefully by allowing me to make the gang as I’ve always envisioned it this should be the spur I need to get some more of them painted over the next little while.


Mean Streets – Part 2

Undoubtedly the biggest project I’m currently working on is my collection of Underhive terrain. It’s something I discussed at length when I first started this series but to recap, as it’s been a while, I’ve always dreamed of having my own set of terrain but until recently I had neither the space nor the money for it. If I’m honest with myself I probably still don’t but, with a bit of creative storage and careful budgeting I’ve decided to go for it anyway. After all if you’ve been planning something for over a decade it’s probably time you just got on with it right?

I wouldn’t really consider myself a gamer, for me painting and modelling comes first and any dice rolling, if it happens at all, is a very distant second. That said when I do play games I want them to be as evocative and atmospheric as possible. Nice though it would be to create all the landscapes I can imagine games being set (a crumbling dwarven mine infested with Skaven and Night Goblins, the wraithbone spires of an Eldar craftworld, the ever changing madness of a daemon-world within the Eye of Terror, the verdant gardens of Nurgle, a shrine-world covered in statues so vast that tank battles can play out in the Emperor’s cupped hands, a Blood Bowl pitch with cheering crowds, hotdog sellers and a commentator’s box, the inside of a Tyranid bio-vessel, and so on) practicality tells me I can only really have one board for the foreseeable future. Thus, as my predilections lie towards small scale skirmishes in the 41st Millennium (mostly Necromunda but there’s room for some Kill Team/Inq28 shenanigans in my life too), what I need is a slice of decaying industrial hell, layer upon layer of toxic, crumbling factories, a place so rough the apocalypse would improve things and streets so mean even the rats won’t go out after dark.

Needless-to-say, although I’ve painted a huge number of models over the years, terrain is still pretty new to me. I’ve been chipping away on this project for about six months now, and the learning curve has been steep, but Azazel’s latest monthly challenge (which calls, appropriately enough, for terrain) has given me the push to get one of the bigger pieces done at last. (Those unfamiliar with Azazel and his famous challenges – where have you been? – should take a look at his blog, and I urge you to join in – this is a phenomenon not to be missed). Anyway, let’s take a look at the building shall we.

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As might be expected I got a lot of things wrong here, there’s certainly things I won’t do the same way twice, and places where I made a lot of work for myself that I really didn’t need to but on the whole I’m happy enough and hopefully I’ll be able to apply what I’ve learned and things will continue to get easier and smoother.


Get Sick Or Die Trying – Part 10

One of my goals for 2019 is to get all of my poxwalkers painted up. Having been included in the Dark Imperium box set and as a easy to build set, Games Workshop have been practically giving these away and as a side effect of this profusion, coupled with my tenancy towards bargain hunting, I’ve ended up with 40 of the shambling corpses, enough for a proper zombie apocalypse. I wasn’t entirely idle on this front in 2018 so with these latest two models finished we are now up to the halfway mark (and a full unit for 40k for those who like to keep up with these things).

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Of course such a moment calls for a group shot.

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My intention is to keep working on these over the next few weeks. I know I’ve claimed on several previous occasions that more poxwalkers would sooner be forthcoming only to get sidetracked by other projects but this time I mean it (honest!).


Looking Uphive – Necromunda Plans For 2019

As we stride purposefully into 2019 I wanted to take a look at just where I stand with all of my Necromunda projects (which otherwise run the risk of degenerating into my usual disorganised chaos). For me Necromunda is the game and setting I’m most excited about of all GW’s canon. The game had a great year in 2018, growing from just two gangs at the start of the year to nine by the end. With all of the Clan Houses now represented it’ll be very interesting indeed to see how things progress over the coming months and years. As for myself I’ve started working away at all kinds of projects with my usual unsystematic enthusiasm. The aim of this post therefore is to serve as a round up, keeping me on track with where I stand with all of my gangs. It’s not all models you’ve seen before though, a few new ones have snuck in as well. Let’s take a look.

 

The Irondogs (House Goliath)

The former lords of Ironhouse have had a fine time of things lately, at least when it comes to getting painted. The backstory I’ve written for them may see them as a shadow of their former glory, struggling to reclaim the turf they once held so securely, but at least they don’t have to worry about unpainted models. As it stands the gang is pretty much done for now, I’m aiming to finish off the bolter wielding ganger Sylus shortly, but I ended up picking up the weapon upgrade for them, and will undoubtedly add the new heads to that, so expect to see further reinforcements arriving in the future as Korak attempts to expand his realm and reclaim the lost power of his house.

Goliath Necromunda Convert Or Die Wudugast

I’ve mentioned previously that I see the Goliaths as having a lot in common with the dwarves of old-Warhammer (brawny craftsmen who rely on sturdy durability over fancy do-whats – just swap the pre-battle start-me-up for combat stims instead of Bugman’s XXXXXX and you’re good to go). However it wasn’t until I was writing this that I realised how deeply this had worked its way into my thinking – as my once mighty Goliaths now struggle to reclaim a corner of their Underhive empire from the invaders squatting amid the ruins. Speaking of which…

 

The Ladykillers (House Escher)

For hundreds of shift-cycles the House Escher presence in Hive Araneus has been minimal, making it the perfect for “Gallows” Grace and her girls to set up shop. Having betrayed her way across the wastes Grace needs somewhere off the radar to build their strength, and the under-defended Ironhouse looks like the perfect place.

Escher Convert Or Die Wudugast

The Eschers haven’t grown as quickly as I first expected but I intend to do something about that shortly. Generally I feel this lack of progress can be attributed to three key factors. Firstly, these ladies are challenging to paint, with all those crazy patterns and colours. Secondly, I’ve been working on this gang for my partner and as she’s also an avowed acolyte of the Void-Emperor and His strange xenos ways my focus has been switched to the genestealer cults over the last month or so. Thirdly, I want every Escher to look unique. After all in a house where peacocking is  more than just a way of life having the same hair-style as one of your gang sisters sounds downright intolerable. Thus my progress has been slowed as I’ve tried to create unique ‘do’s for each of the girls, something I’ve managed to pull off so far, but which the new head upgrade kit should mean becomes much more straightforward.

 

The Radwolves (House Orlock)

I must admit when I first saw the Orlocks I wasn’t that inspired by them. On the other hand the longer I’ve looked at them the more excited I’ve become. I’m still no fan of the running poses, and I’ve steered firmly away from the more “well groomed” gentlemen but I’ve still already kitbashed a little army of them and I’m constantly tempted to do some more. I’ll try to get them painted soon, although I’m aware I’ve promised myself that about a lot of things…

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Tech-hunter Cadre Scorpion Null (Van Saar)

Even more than the Orlocks, I really wasn’t that enamoured of the Van Saar models when they first appeared. They’re just so different to the aesthetic of the wider 40k setting that it took a little getting used to, plus the fact that they’re the harder to build, let alone kitbash, by a country mile makes them possibly my least favourite gang in Necromunda (although it goes without saying I’m still a big fan – what a fan boy eh!). Although I’ve not found myself as captivated by them as I have some of the other houses I’m still working on an elite team, dispatched into the Underhive by the house masters on a secretive mission. Over the last few weeks I’ve been trying out my planned colour-scheme on a test model and I’m rather pleased with how he’s turned out.

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Of course now I just need to get the rest of them done. Hopefully the fact that I’m not planning many of them should mean I could wrap up the project fairly quickly, but with so many things I’d like to be working on getting the chance to focus on them exclusively might not happen straight away.

 

The Oathbones (House Cawdor)

Whilst I only plan an elite strike force of Van Saar my Cawdor will stand at the opposite end of the spectrum; a full blown army of the faithful. I make no secret of the fact that I absolutely love these models, and all the various forgeworld upgrades for them have only served to make them better. The temptation is to paint hundreds of them, although as ever time and money have tended to reign me in so far. That said one of the joys of Necromunda is that it’s relatively cheap so a mighty horde of fanatics could well be within my grasp.

Cawdor Convert Or Die

Plus the stigshambler I made a couple of months ago was one of the most popular models I produced in 2018, and remains one of the conversions I’m most proud of, so I need to get them (and their gangmates) painted soon.

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However, rather than start somewhere sensible like painting up a few gangers, I instead chose to paint a sheen bird as my first model for the gang. I had planned to use the model as part of a converted Tzeentchian cultist but when I realised that wasn’t going to work it ended up in the bits box looking for a home. Now I just need to complete the ash prophet who’ll be its owner.

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I’m not entirely without common sense though, so once the sheen bird was finished I painted the test model for the gangers. My idea, which I know isn’t all that original, is that some members of the house have seen the mighty warriors of the Imperial Fists who base themselves on Necromunda and, wishing to emulate these noble souls who must surely have stood at the side of the Emperor Himself, have taken to dressing in yellow robes. Plus I’ve got into the swing of painting filthy yellow clothing from working on my Skaven and knew I could repeat the look on lots of gangers. Overall I’m pretty happy with him so this is probably the look I’ll be using for all of them (unless some clever person comes along and suggests something so mind-blowing I end up doing that instead!)

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The Children of Whispers (House Delaque)

As it stands I’ve only built one of these sneaky characters but I have to say this kit is absolutely outstanding. Expect to see me working on these a lot more in the future.

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The Cult of the Abyssal Gaze (Genestealer Cults)

Like the Goliaths this gang is painted up and ready to take on the Underhive. Rising from the ash-mining clans of Delving Alpha-12 and led by the ambitious Vyrion the Elder this insidious cult prepare to invade Ironhouse and from there spread their influence into the hive itself.

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Most of the work on this gang happened in December, and really served to demonstrate that I can get these projects painted up quite quickly if I just put my mind to it (and can find the time of course). That said they’re not finished by any means. I’ve always planned to build up a genestealer cults army for 40k and the newest images we’ve seen of forthcoming models have only added to that. For those who’ve missed them (and where have you been?) take a look at this lady for example;

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Of course much as I enjoy building 40k armies it’s not a game I actually play. Thus part of me is drawn to the idea of expanding my genestealer cults into more than one gang, representing different factions setting out from the Delvings to spread the cult. Whilst Vyrion leads the invasion of Ironhouse his young acolyte could take a gang of her own to undermine the Orlock wayforts that dot the ash wastes, or drive out the Cawdor ragpickers that currently control Sumpside. One way or another expect to see plenty more of these in the coming months.

 

The Cult of Ruin (Chaos Cults)

Ah, my cult of mislead, Chaos worshipping helots! Such plans I had for them last year! Sadly not a lot of actual progress has been forthcoming. Part of the trouble is that most of the models I planned to include don’t have the best paintjobs, my skill having increased considerably over the five years or so since I first worked on them. This seems like a fine excuse to fix them up but as a result the project has become a lot more involved than I originally envisioned. That said things may have stalled but they haven’t been forgotten, so I’m aiming to get back to them sooner or later.

Chaos Core Gang

Venators

Not much to see here yet but I’ve got all kinds of ideas planned, starting with a gang of beastmen bounty hunters. Don’t expect them to appear straight away though, as you can see from the list above there’s plenty of other things to tackle first.

 

So there we have it, a solid set of projects to tackle over the next few months (alongside all of the other things I’d like to be painting). Naturally I won’t get around to all of them straight away but perhaps by nailing my colours to the mast and setting out my plans I’ll be encouraged to keep at it. Oh, and I have a heap of terrain to do as well. The Underhive never sleeps…


2018 – In Case You Missed It

As the curtain falls on 2018 or (depending on where you are in the world and assuming you’re not reading this at the very moment of publication) the sun rises on 2019, it’s time to take a rambling look back at the year that’s past.

For fans of the various universes created by Games Workshop it’s been a packed twelve months. 40k has continued to grow into its post- Guilliman landscape and although at first I feared the impact a loyalist Primarch would have on the flavour of the setting I have to say I’m pleased with how things have developed so far. Guilliman himself, often maligned as the most boring of the Primarch (even by the other Primarchs), has developed into a strong character and may now hold the title of my second favourite loyalist (after the Khan of course). The reason this has been successful, in my view, is that GW have not forgotten the grim darkness which lies at the heart of 40k. Rather than allow Guilliman to become the super-heroic “good man” who saves the day at every turn, they’ve allowed the speck of light and hope he’s brought to the galaxy to emphasise how truly dire the setting truly is. 2016 saw the first Primarch making a return (the spectacular Magnus the Red), followed by two more in 2017 (Guilliman and Mortarion). 2018 gave us a bit of a rest, allowing us to become familiar with the new setting whilst turning the focus onto the dark corners and less explored parts of the galaxy, the shadows where Inquisitors roam and mighty heroes are few and far between. Thus, much like buses, after waiting thirty years for a Rogue Trader, this year we saw two of them come along at once, accompanied by a whole host equally interesting, but traditionally sidelined, characters; from mutants to death cult assassins, ratlings to navigators and beastmen to dogs. Who, at the start of the year, would have guessed that GW could reveal both a glimpse of the Old Ones and an actual Man of Iron, and what’s more do so to almost universal acclaim?

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The only truly good boy in the 41st Millenium

My own relationship with 40k as a game remains complicated. Much as I love the setting, and building armies to fit within it, the game itself still fails to engage me. My heart as ever belongs to small-scale, “crunchy” games, which is why I’m being drawn ever further into the embrace of Necromunda. Thus the arrival of Kill Team did manage to excite me as a chance to engage with smaller, character driven, forays into the 41st Millennium, rather than the sprawling maths-fest of 40k proper. As yet I’ve not given the game itself a shot but the idea of creating some teams is certainly compelling, as is the opportunity to dip a toe into some of the factions which don’t engage me sufficiently to build a whole army around. For instance the likes of the Dark Eldar, Tau or Necrons have never really interested me but the chance to make a little Kill Team and see what I make of them could be a lot of fun.

Mobile Artillery

A plucky band of heroes who could someday become an Imperial Guard Kill Team, if only that Catachan would get off the phone!

Speaking of games which sound like they might be fun to play this year saw new editions of both Lord of the Rings and Adeptus Titanicus. Lord of the Rings has always been something of an oddity for me. I grew up with the books, indeed some of my formative memories are of my dad reading me the Hobbit, and later Lord of the Rings, when I was a child, something which undoubtedly paved the way for my love of fantasy and science fiction. The Lord of the Rings films remain some of my all time favourite movies, and are amongst the few films I’m happy to re-watch on a semi-regular basis (less so the Hobbit films which were a little hit-and-miss, although when they got it right they too proved to be outstanding). Thus I do find myself wondering why, given my love of Tolkien’s worlds, and my even greater love of painting miniatures, I’ve never been that interested in painting Lord of the Rings’ models? Admittedly some of the sculpts are less than impressive but some are truly outstanding, and from everything I’ve seen and heard the game itself looks like a lot of fun to play, but beyond the occasional brief flash of enthusiasm the thought of painting any models for it rarely raises any more than a mental shrug. I do have a heap of goblin town goblins lurking amongst my hobby stuff, but in typical fashion I’ll be converting them into Necromunda mutants. That said I did recently receive a warrior of Minas Tirith as part of a bits drop sent by the inimitable IRO so who knows, this could be the start of something.

Adeptus Titanicus is another game that looks genuinely entertaining. After all have many of us not dreamed of piloting a titan, duelling like metallic Godzillas as buildings tumble around us, or simply stepping on your boss’s flash new car on your way into the office? Watching a few demo games online it struck me that this one could be a lot of fun, but luckily the miniatures have failed to really capture my imagination, probably a good thing as the cost is quite eye-watering. Instead I think I’ll stick to things like Necromunda and Blood Bowl, where one can start a new faction without needing to give up food or take up crime to pay for it.

Unicorn Convert Or Die

Without a hobbit or a titan to my name, here’s a handsome unicorn instead.

2018 was also the year in which Age of Sigmar began to realise its potential, outgrowing the (frankly shoddy and underdeveloped) early years and tapping into the rich veins of creativity that the setting allows for. Morathi became perhaps the first of the established characters of old Warhammer to transition to the new setting without seeming jarringly out of place, a whole faction of ghosts were summoned (including some truly outstanding models) and GW even managed something previously thought impossible and created a faction of Stormcasts that seem genuinely interesting. In one of the standout releases of the year GW completed their elemental quartet, adding the watery Idoneth Deepkin to the firey Fyreslayers, earthy Sylvaneth and airy Kharadron Overlords (and proving at last that Fishmen would indeed get models before the Sisters of Battle).

As it stands I’ve yet to dip my toe into AoS properly. For me an interesting setting is one of the most important things when it comes to getting me into a new game and until recently AoS was almost completely lacking in this area. Like 40k the Old World had plenty of dark corners which you could make your own, and thus for me struck the right balance between the potential to develop your own ideas and still having a framework to work within. The “anything goes/make it up as you go along” blank canvass of early AoS was a little too intimidating and so I stuck with what I knew and kept my Skaven and Night Goblins firmly in the dank caves and filthy cities of the World That Was. The new edition however has reinvigorated my interest. At last the world has come alive and I’m finding myself drawn in. Over the last six months or so I’ve found myself increasingly tempted to sell my soul into Nagash’s service and recreate my Vampire Counts army in the Mortal Realms. I managed to get my hands on the ghosts from the AoS starter set when they were first released and I’ve enjoyed putting the first few together, so who knows – 2019 could be their year.

Ghosties

So what about the developments in my own collection? Tallying up the numbers I’ve discovered that, in 2018, I managed to paint a total of 277 models. This may not equate to  the same giddy heights which some hobbyists can accomplish but I’m still rather proud of this achievement, especially as I feel I’ve managed to achieve a reasonably high standard on all of them. It certainly beats (indeed it more than doubles) my 2017 output of 129, even if many of this year’s recruits were the (relatively easy to paint) Night Goblins.

Although I like to avoid deadlines as much as possible in my hobby activities I still took the chance to get involved in a number of challenges throughout the year, in addition to my self-imposed goal of “at least one Skaven per month”. Probably the most defining of these, in terms of my own output, were the monthly challenges organised by Azazel, a phenomenon which is fast becoming an institution amongst the blogging community, and which I’m pleased to hear is set to continue in 2019. Once again therefore Azazel deserves a huge “thank you” from me, and if you’ve not been following his blog, or getting involved in his challenges, I strongly urge you to do so. I’m not entirely sure how many models I painted this year that I wouldn’t have completed without Azazel’s challenges but there’s no denying it was a fair number, ranging from mighty centrepieces like the Screaming Bell to hordes of little Night Goblins. May, for example, was Neglected Model Month, aimed at encouraging participants to pick up that miniature which had been gathering dust and just finish the damn thing. With this as a spur I managed to complete this heap of chaotic characters, each of which had been abandoned on the shelf of shame for far too long.

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Meanwhile February was renamed Femruary by Alex of Leadballoony which aimed to encourage us to add some female models to our respective collections. This year I took the opportunity to paint up this little group of 41st Millennium ladies, and I’m already thinking ahead to Femruary 2019, with a heap of unpainted women ring-fenced to tackle.

Fembruary Group Shot Convert Or Die

February also saw Big Boss Redskullz putting out a call for genestealer corrupted civilians to take part in the Nestorian Infestation. This ongoing project is the product of collaboration between Big Boss RedskullzEchoes of Imperium and Wilhel Miniatures, and is set around a world overrun by genestealer cultists and the arrival of Imperial forces in the form of the Deathwatch.  The whole story has been a joy to follow and it was a real pleasure to be able to get involved. Here’s a few shots (courtesy of the guys themselves) of my models lurking on Wilhel’s beautifully grubby terrain, and probably only moments away from being casually murdered by the Imperium’s finest.

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Meanwhile at the opposite end of the year Orktober continued the longstanding tradition of greenskin fans building up their collections. Despite being an Ork fan for over a decade now I’m fairly certain this is the first year I’ve actually participated in it, turning out this mob of new recruits for the Waaagh!

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I’ve already shown you the current state of my Skaven army but I’m not ashamed to show it off again (although you can read the full story here).

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Their dominance of the tunnels won’t go uncontested however as a green menace has begun to emerge in the form of a growing clan of rapscallion Night Goblins. Most of these were painted in September and October which goes to show what one can achieve if one put other projects aside and focuses one’s efforts. Speaking of Night Gobbos I’m sure it comes as no surprise to many of you that, having seen the latest previews from Games Workshop, I’m already planning to expand my greenskin horde in the new year.

Night Goblins Convert Or Die

They are not the only greenskins I’ve worked on either as, in the grim darkness of the far future my Ork Waaagh! continued to gather in strength. Since the end of Orktober I’ve only managed to add a single Ork nob to my collection so this image still shows almost the full extent of the army.

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That said when I finished the aforementioned nob I also completed his squad and as I never took a group shot of them all together at the time here’s one now.

Ork Nobs Convert or Die Wudugast

Greenskin fans will be pleased to hear that there are still plenty of Orks and Goblins on the painting desk waiting for attention so expect further additions to both collections in the new year.

Another army set to grow soon is my Death Guard collection. With the recent change in scale of the plague Marine models I’ve decided to retire many of my old models, whilst some of the others will be tweaked and improved upon. Expect to see this army growing larger and stranger over the next twelve months. Here’s a look at how it stands currently;

Nurgle Convert Or Die 2018 Wudugast

Of course whilst some of the older models have been banished to Nurgle’s garden a host of new recruits have crawled from the plague pits in the form of a growing hoard of poxwalkers – and you can definitely expect to see a lot more of them in 2019.

Poxwalkers Convert Or Die Wudugast

Faced with such a foul hoard it’s a good thing that the Imperium has received reinforcements in the form of a growing number of space marines, imperial guardsman and even a dog.

Imperium Convert Or Die Wudugast

2018 has also been the year in which I’ve really started to take an interest in Necromunda. Regular followers of the blog over the last month or so will have seen me painting up a gang of Genestealer cultists with which to carve out a corner of the Underhive in the name of the four armed emperor.

Genestealer Cultists Convert Or Die Wudugast (2)

Their foul xenos scheming will not go unopposed however, with the muscular men of the Goliath Irondogs gang standing ready to defend their turf.

Goliath Necromunda Convert Or Die Wudugast

The Ladykillers of House Escher are slightly further behind, boasting only six (exceptionally well dressed) ladies so far. Expect to see them undertaking a recruiting drive early in the new year.

Escher Convert Or Die Wudugast

Finally I also started work on a large terrain project for Necromunda. With each piece being so big this is taking me a while to produce but fear not, a desolate industrial hell will soon be revealed.

Terrain Imperial Convert Or Die Necromunda (8)

New Year’s Resolutions.

As noted above I don’t usually go in for setting myself strict targets when it comes to my hobbies, after all the aim of the exercise is to relax and enjoy myself. Deadlines are for work. That said here are a few things I’d like to do in the coming year.

Skaven; as mentioned previously I’m now at a point where I have pretty much everything I want for my Skaven army (unless of course Games Workshop decide to release some new models for the rats – no harm in hoping eh!). All that needs to be done now is to get them painted. Getting it all done by the end of 2019 looks quite achievable if I just knuckle down and get on with it.

Necromunda; this one almost goes without saying but you can expect to see plenty more of the denizens of the Underhive coming up. I’ve got another Goliath I want to finish, a few Eschers to work on plus various bounty hunters, scum and hangers on. I also have several new gangs planned, although I’m not sure which I’ll start with first but it’s safe to assume there will be plenty more of them appearing in the coming months.

Cawdor Convert Or Die

Terrain; this is a big project and as a result slow going. Nonetheless I’m keen to crack on with it and aiming to get it done in 2019 should be the spur I need to make sure the project doesn’t stall.

Chaos Knight; speaking of larger projects, it seems that every year I think “let’s get the Chaos Knight done this time” and every year it gathers another layer of dust. This time though right, this time I mean it!

Poxwalkers; a hoard of part-built/part-painted plague zombies is currently occupying my painting desk. Wouldn’t it be nice if they were all finished instead?

Blood Bowl; I know I’m about 20 years behind everyone else but I do like the look of Blood Bowl, I’ve just never got around to painting a team. Will I do it in 2019? I’m sure with people like Faust to chivy me I’ll get something done!

Blood Bowl Orcs

Of course only time will tell how many of these goals I actually managed to achieve, or whether some of the other projects I have planned manage to seize the entirety of the limelight.

Lastly I’d like to wish all of my readers a very happy New Year (there really are an intimidatingly large number of you now!) and to offer a particular thanks to everyone who has commented, offered feedback or encouragement, or just appealed to my ego in 2018 – here’s to plenty more hobby shenanigans in the coming year.

 


The Irondogs – Part 11

I don’t know about the rest of you but at this time of year I always feel a drive to try and clear my desk of half-finished models ahead of the new year. Of course the best laid plans of mice and men and all that, what with the way in which work is always at it busiest in the run up to Christmas, and then spending time with family over Christmas and New Year itself, all adds up to make this more of an aspiration than a reality. Nonetheless with the genestealer cultists finished for the moment I grabbed the chance to squeeze in a couple more models and get these two Goliath gangers finished.

Last time we looked at the gang the focus was on bitter misfit Max. This time it’s the turn of his cool-headed brother, Dekker, a man burdened with the unenviable task of preventing his recalcitrant sibling from pushing Korak’s tolerance beyond its limits. Somewhere up in the manufactorums I imagine a Goliath mama informed him in no uncertain terms that he needed to look after his brother and Dekker is still trying his level best to do exactly that.

Necromunda Goliath Convert or Die Wudugast (1)Necromunda Goliath Convert or Die Wudugast (2)Necromunda Goliath Convert or Die Wudugast (3)

Whilst all the senior members of the gang went to the Feast of Khorg, the likes of Max and Dekker were left behind to guard Ironhouse. Leadership of this skeleton crew was given to Spike and as a reward for holding the turf even after news came of the massacre at the feast Korak has entrusted him with a grenade launcher.

I’m aware that this pose isn’t all that popular amongst Goliath fans, and certainly the fact that this is pretty much the only way to position the grenade launcher without going to a lot of work is slightly unfortunate, but all the same speaking personally I think it looks excellent.

Necromunda Goliath Convert or Die Wudugast (4)Necromunda Goliath Convert or Die Wudugast (5)

For now this is pretty much the complete Irondogs gang. I have one more gang member who I had hoped to have finished by now but at this rate will probably have to wait until the new year. For a while however I’d like to switch my focus to some of the other houses, probably starting with a few more Eschers. Fear not though, I will be returning to the Irondogs at some stage as I continue to explore their lives in the deadly warrens of Ironhouse and its surroundings. In the meantime here’s a group shop of the Irondogs ready to defend their turf from xenos interlopers and rival gangs.

Goliath Necromunda Convert Or Die Wudugast

As usual I suspect I won’t be posting much here over Christmas but I will be working away on a few projects when time allows and you can expect to see a roundup of this month’s Skaven and perhaps even a self-indulgent look back at the year before we rumble into 2019.