Tag Archives: Warcry

Progress Report – December 2022

Well here we are, 2022 is over and 2023 has arrived. Hopefully all of you had a wonderful time over Christmas and New Year, wherever you are and whatever you’re doing! It’s at this time that I usually take a look back at the various developments that have occurred in this crazy hobby of ours, contrast them with my own efforts on various projects and generally take the opportunity to hold forth about whatever takes my fancy, to the (possible) delight of my readers. This year however that’s not going to be happening – try to contain your disappointment! Instead I’m going to be taking a final look back at the progress I’ve made on a project I’ve been focused on throughout the past year – namely trying to clear out my backlog.

First though, let’s talk a bit about how we got here. Like the vast majority of people who enjoy this hobby, I’ve built up quite a collection of unpainted models. The leadpile. The grey tide. The shelf of shame. The mountain of madness. Essentially it’s all stuff I was really excited about, but then never got around to actually getting painted before something distracted me. Attempting to get this amorphous mass under control isn’t a new thing, indeed it’s been a battle that has dominated my hobby time for many years, but in early 2022 I found myself giving it a lot of thought and changing my approach and attitude. Back in June, when I wrote about this I said the following, which I think still neatly sums things up.

Over the years my approach to the hobby has very much been a case of “this is for fun, paint whatever appeals in the moment, follow the hobby butterfly wherever it leads”. This has given me a lot of pleasure and has seen me paint a lot of models but whenever I look back at everything I’ve done I’m struck by the things I’ve still never finished and the models which I’ve been going to tackle “soon” for a very long time… In the past I’ve tended to view the backlog as a single entity which could be wrestled into completion through a combination of time and Herculean effort. All my projects would be completed as a side effect of this (that is to say, if all the models I want to paint are contained within the pile then by painting everything in the pile I automatically complete all of my projects). 

Like I say, this approach gave me a lot of pleasure, and I ended up with lots of models I was really happy with, but at the same time I found that no matter how many models I painted there were still lots and lots of projects that weren’t even touched.

Before I go any further I should define some terms, albeit loosely. A model is a miniature – be that a Blood Bowl playing snotling, a Karstark spearman, an Ork buggy or a greater daemon of chaos. A “project” in my mind is rather more loosely defined. Usually it’s a collection of models; a Blood Bowl team, a Warcry warband, a Necromunda gang. Sometimes it might just be a single model – Magnus the Red is a project in and of himself. “Completed” is probably the loosest term of all, but generally what I mean here is painted to a stage where I’m calling it done, at least for now. For example I would call my Orc Kruelboys for Warcry completed, because we’ve got enough to play some games with them – even though there’s some more that I still want to paint just waiting for attention. Here’s a picture of some of them which I painted in September here to break up what is otherwise turning into a real wall of text.

Orc Wudugast Kruelboyz Warhammer (3)

I’m pleased to say that my efforts to clear out the backlog have paid dividends as well. Between January and November I completed 348 miniatures, putting me well on track for painting a model a day (something I once regarded as an unachievable dream). In the last month I painted nothing at all, but I also moved house and became a father. Right now I’m much, much more interested in spending time with the tiny, wonderful, sleep-depriving, fascinating human being that my wife and I have created than I am in painting Orks (and you know that’s high praise coming from me!).

Warhammer Terrain Wudugast Orc

Of course I’m not going to stop painting miniatures. Fatherhood is awesome but it doesn’t mean I need to give up being me, just that I need to reappraise some things and think about how I’m using my time. Knowing this I found myself looking at my backlog and realizing that there are a lot of unfinished projects – and if I want to finish them I’m going to need to make some changes. I’ve tried to structure my approach and focus my efforts, looking for “easy wins” and projects that were already close to being completed. I’ve taught myself to be less perfectionist in my painting – I’ve never sought Golden Daemon wins or that kind of thing anyway – but sometimes “good enough” really is good enough, I don’t need to push myself with every model. Similarly a colour scheme may be a bit of a cliche, and similar to what everyone else is doing, but if it looks cool and its easy to replicate why not just go with it – it looks a hell of a lot better than grey plastic. Conversions are cool but am I cutting this model up just because that’s my “thing” – maybe it was fine to begin with. Some people have suggested that I’ve moved from “Convert or Die” to “Stop converting everything or you’ll won’t get half of this done before you die” and they may have a point…

Ork Squighog Wudugast Warhammer 40k (9)

The other thing I’ve been doing is writing these round up posts, one at the end of each quarter, in which I take a look back at everything I’ve managed to complete for a number of broad goals. This time I’ve not managed loads but I think between the new baby, moving house and giving over October entirely to trying (and failing) to thrash fellow blogger IRO at an Ork painting contest, I can be excused for letting a few things slip. However as well as looking at everything I’ve finished over the last three months I’ll also be talking about the progress I made over the entire year – meaning this post is going to be even more long and waffly than it is already. Are you still awake and reading? Excellent – then let us begin!

Warcry

A bit of a mixed bag here – in some ways I’ve succeed far above and beyond my expectations, in other ways I’ve rather missed the mark. Let me explain; one of my key aims for the year was to paint up some more of the “core” Warcry warbands – the ones designed specifically for the game rather than ported across from the wider Age of Sigmar range. We really enjoy Warcry and round our house we play it more than any other game but the Iron Golems and Untamed Beasts have seen a lot of action and we’d like to bring out some alternatives. On this front I’ve failed entirely, despite having made a start on both the Spire Tyrants and the Khainite Shadowstalkers (not to mention assembling the Darkoath Savagers) I’ve not managed to get anything completed. On the other hand I also wanted to have a range of warbands from across the range and this I’ve managed in style; I can now offer a total of 17 different factions – from the Kruelboyz to the Nighthaunt to the Thunderstike Brethren of the Stormcast Eternals – in addition to the aforementioned Iron Golems and Untamed Beasts. Alas after powering through lots of models in the first few months of year I managed nothing at all in the final quarter. Hopefully 2023 will see me back on the right track.

Heart of Ghur

Terrain

Terrain sets the scene and breathes life into the world(s) inhabited by our little painted dudes, so in my opinion a decent collection of terrain is a vital component of any wargamer’s home. Once again though I didn’t add anything here since the last update. Partly this was intentional, terrain tends to be big and awkwardly shaped (a bit like me) and much easier to move if it’s unassembled, and with a house moving looming I was happy to just leave everything in its boxes and return to it in the new year.

Earlier in the year I did much better however, first finishing off everything from the first Warcry boxset and having a little ruined town for my savage scumbos to fight over…

Warhammer Terrain Wudugast (4)

… and painting up a collection of walls and fences which will be particularly handy for “rank and flank” games like Warhammer or ASOIAF.

Fences ASOIAF Warhammer Wudugast

I’d really like to expand my collection of terrain for Necromunda/Warhammer 40k and I do have plenty of kits to be working with so I’ll try to make that my focus next.

Warhammer 40k and Kill Team

Not an easy one to quantify here, I’ve got a lot of projects I’d like to tackle and really I should break this down a bit further and look at specific armies (the Chaos Marines, Death Guard, Imperial Guard, Adeptus Mechanicus and so on). Honestly though I think that would lead to a lot of things being listed as “no progress” from one quarter to the next – I can only spread myself so thin after all. Still, at least this time I have something to show here, with the Orktober painting challenge leading me to add all these gits to my Ork army.

Orktober Groupshot Ork Wudugast

I may have been thrashed in our painting contest by that notorious freebooter IRO but I still got a lot of things done that I’d been wanting to tackle so I’m damn pleased with the result. And remember, Orks never loose – next year I’m going to come back for anuvva go!

One of the key things I painted in Orktober was Boss Snikrot, one of my all time favorite miniatures, and yet one which has been sitting unfinished on my painting desk since whenever he was released (2009 maybe?).

Boss Snikrot Wudugast Warhammer 40k Ork (2)

With the greatest Kommando of all time so fresh in my memory it was interesting to spot this silhouette appearing in Games Workshop’s recent preview of 40k models scheduled for release in 2023.

Snilkrot Maybe

It’s hard to imagine that this could be anyone other than Snikrot, so it seems that I painted mine just in time to see him replaced by a new version of the character. That said it’s hard to imagine that the new version could be any better than the old. More interesting is the possibility that this is hinting at a return to the planet Armageddon – where Snikrot stalks the jungles – and hordes of Orks do battle with regiments of Imperial Guard (who’ll be seeing a wave of releases early in 2023) and murderous warbands of World Eaters (who’ll also be seeing a wave of releases early in 2023). Could this mean we’ll be seeing more Orks (yes please!) before the year is out, perhaps alongside more World Eaters (something that there is currently a desperate need for) and perhaps even models for the Armageddon Steel Legion (possibly my favourite Imperial Guard regiment) – or am I just getting over excited about a silhouette and putting 2 and 2 together to make 22? I guess we’ll find out in the coming months…

That aside the biggest thing I managed to tackle this year was this bunch of Necrons that I worked on back in the spring and summer. They seem to have returned to their tombs for now but I’ve got plans to wake them up again soon.

Wudugast Warhammer 40k Necrons (1)

Blood Bowl

Not a lot to show this time, but despite the last few months being busy it’s not nothing either – I managed to get a team of Skaven started and even recruited enough players for a game of Blood Bowl 7s.

Blood Bowl Skaven Rat Ogre Wudugast (5)

Orctober also saw me add Varag Ghoul Chewer to the ranks as my first star player in my collection.

Varag Ghoul-Chewer Wudugast Blood Bowl Orc (1)

Technically I started the year with zero teams completed. My Orcs and Black Orcs were both pretty much done but at the time I still hadn’t painted that damn troll and I refused to call either team finished until I’d actually got paint on the blasted thing. As a result when I set myself the challenge of attacking the backlog the troll was one of the first targets.

Blood Bowl Troll Warhammer Wudugast (6)

Since then I’ve actually managed quite a few violent sportsmen and I now have 6 full teams match ready (the Orcs, Black Orcs, Goblins, Shambling Undead, Necromantic Horrors and Underworld Denizens) plus my small team of Skaven; the Lowdown Dirty Rats. Next year I’d like to return to my neglected Snotlings, get the Skaven up to full team status and add at least two more elves to the Elven Union team so they too can play at 7s. As usual I’ve got a few more ideas up my sleeve as well – we’ll see how things go.

Necromunda

Another year comes to an end and once again I’ve not done as much with Necromunda as I set out to. Partly it’s choice overload, I’ve got so many projects I want to tackle that, despite my enthusiasm, I just can’t get around them all. In the case of Necromunda however a big part of the problem has been something I’ve come to think of as “the Orlock knot”. All too often I find my painting process when it comes to Necromunda goes a bit like this:

1. I want to paint something for Necromunda! I am full of excitement! What shall it be today!

2. So many options! I am dizzy!

3. Well… I have been saying I’d work on my Orlocks since God was a boy, best start there I guess.

4. I don’t really feel like Orlocks today though.

5. I paint something else and Necromunda is left to slumber beneath filthy, toxic skies for a while longer.

That being the case I’m really pleased to started on the Orlocks at long last.

Necromunda Orlocks Warhammer Wudugast (1)

In a perfect world I’d have done more with them but I’m not going to beat myself up over that, my enthusiasm for the House of Iron is back to where it should be and plenty more Orlock gangers will be making their way to the underhive as soon as I find the time. Those aside I managed a few hive scum earlier in the year and again I’m planning to expand their ranks in the new year. The chaos cultists I painted recently will also be inducted in my old Chaos Helots gang (or perhaps found a new one), after which I’ll be looking around for what else the underhive has to offer.

Aeronautica Imperialis/Adeptus Titanicus

I love the idea of the Titans in the 40k universe and as a result have been very drawn to the idea of assembling my own collection of clashing God Machines. For a while the price of these kits really put me off but over the years a few really appealing deals have come my way and I now have a fair old stash of them. Have I painted any of them though? No, no I have not! Nor, for that matter, have I done anything about the Aeronautica Imperialis box I picked up in a sale a year or so ago. Ah well, maybe 2023 will be a better year for them.

Blackstone Fortress

Unlike Cursed City (see below) I’ve actually done pretty well here. With the great big mob of Chaos Cultists I finished recently I have the Escalation expansion fully painted, alongside Traitor Command, Deadly Alliance and almost everything from the core box (minus a couple of characters). That just leaves me with the Dreaded Ambull and Ascension expansions still to tackle so all being well it’s entirely possible I’ll get this one in the bag soon.

Chaos Cultist Blackstone Fortress Warhammer 40k Wudugast (4)

Cursed City

Poor old Cursed City. Launched with such fanfare and lauded for the quality of its models it swiftly disappeared once more amid a flurry of contradictory social media posts in lieu of open, honest announcements. “It was going to be available for years”, “no it wasn’t”, “it was always supposed to be limited edition”, “we never said that, that never happened”. I guess the news media think they can get away with saying “You know that thing we said last week? Well it’s not true, we never said it and if you think you heard us say it you’re a conspiracy theorist!” and GW thought “I wonder if that would work for us”. Nah, sorry Gdubz, it doesn’t work for anyone…

In what may well be the ultimate case of nominative determinism Cursed City went from being one of the most highly anticipated games in GW’s stable to a byword for making a total arse of things. The expansions, long promised and finally delivered, were a very long way from what GW had hinted at and really only served to make people more pissed off; the kind of bonus content usually reserved for an issue of White Dwarf instead sold as extremely overpriced limited-edition content for the hardcore completionist only.

Nightwars

Now I tend not to care too much what GW, or any other company, are doing with the “official rules” or how well a game is being supported by its publisher. Still it’s hard to shake off the feeling that GW made a right royal balls of things here (and I’m sure there are designers up at GW HQ still quietly fuming that everything they had planned has been scrapped). It may be projection but it’s hard not to get a sense of bitterness even from the official announcements – no normal person wants to be responsible for peddling bullshit on behalf of an uncaring employer after all. They screwed up, then they lied to us, they tried to cover it up and then to rip us off, their (presumably awesome but sadly now unknowable) future content will never see the light of day and they just wish the whole nasty business would go away and us customers would just focus on the new exciting thing instead.

Against such a backdrop it’s sometimes hard to feel the enthusiasm I once did and this is reflected in the fact that I’ve still not got very much done, and nothing at all in the final quarter of the year. It’s not been a dead loss though, 2022 did see me making a start on the core of the rank-and-file baddies and getting two heroes ready for adventure.

Cursed City Heroes Wudugast

We’ll see how things go but I’d like to rediscover my drive, complete the second half of the skeleton squad, paint a couple more heroes and then – buoyed up with newfound enthusiasm – power my way through the rest of the box in 2023.

A Song Of Ice And Fire

2022 was also the year I got into the A Song of Ice and Fire miniature’s game (that’s Game of Thrones for those of you who’re more familiar with the TV show). I actually discovered it in 2021, having been a big fan of the novels for many a long year, but didn’t get around to starting some painting until March. Being a UK based fan of the game can be a bit frustrating at times, with releases sometimes not appearing for sale here until years after they’ve reached other countries (I’m still waiting for the Lannister Red Cloaks to reach these shores for instance). The forces of House Martell have been available for a few months now, but not round here they haven’t, and so my temptation to throw my support behind the lords of Sunspear is stuck on the backburner for now. Still, given their slanderous treatment in the TV show supporters of the Dornishmen have become used to rough treatment, and if you’re not accustomed to waiting years and years for the slightest hint of a release then George Martin may not be the author for you – so perhaps those of us who are enduring the long wait for the Martells to reach the British Isles are the ones who are truly embracing the spirit of the game!

Anyway, at the moment I’ve got two projects on the go here; an army from House Stark and another from House Lannister. Of the two the Lannisters are definitely lagging behind and saw no progress at all in the final quarter of the year. Still, I’m excited about them and I like the colour scheme so I’ll try to return to them soon.

Lannister Guardsmen ASOIAF Wudugast (3)

The Starks did a bit better and, with the addition of a squad of Karstark spearmen, now stand at more than 30 points (the minimum size for a game).

ASOIAF Stark Army Wudugast 2022

Of course I’m already thinking ahead to potential future projects as I explore the other factions in the game. Barbarian hordes and big monsters have always appealed to me so the draw of the Free Folk is very real, and the reaving Greyjoys have also been calling to me, as have the aforementioned Dornishmen of House Martell. In fact looking at the Martells has me wondering what other factions might be waiting to join the game in the future, and honestly despite the depth and complexity of the world described by George RR Martin the list isn’t long. House Arryn seems an obvious choice and I can’t help but wonder about the Brotherhood Without Banners or the alliance from Slaver’s Bay. However, and here I’ll need to speak carefully to avoid spoilers for those who haven’t read the books, the most obvious contender of all has to be the Golden Company lead by *cough* “Young Gryff”. Yet the Golden Company were released back in the summer as part of the Neutral faction. In some ways that befits their status as a mercenary company but hardly does justice to their role in the story so far, or their likely next moves based on the chapters from Winds of Winter that have been previewed. Watch this space I guess but if CMON don’t remove the Golden Company from the Neutral faction and turn them into a faction in their own right at some point in the future they’re missing a trick.

Hate

I’ve got no real plan or structure here, I’m just enjoying chipping away at the models (which at the end of the day is what this is all about right?). As a result I didn’t manage anything else over the last few months so here’s a look at everything I’ve managed to paint in 2022.

Hate Wudugast 2022

Goals and Summing Up

In previous round-ups I’ve talked a bit about the goals I was hoping the achieve in the months ahead. This time I’m not going to do that, and I probably won’t bother with a March 2023 round up either – my hands are just too full at the moment and setting myself targets is setting myself up for failure from the get-go. Obviously being a dad is eating up a lot of my time and energy at the moment but I’ll still be painting and I’ll still be sticking to my aims as set out above. This approach has worked really well for me in achieving a lot of these long held goals but I’ve still got plenty of ground to cover. I’m also looking at ways in which I can speed up my painting, and manage my hobby time differently, whilst still making sure I have fun with it. Of course much as I’d like to pretend that I’m just going to focus on the models I already own I’m sure I won’t be entirely depriving myself of new stuff – there are World Eaters coming soon, and more Warcry warbands and Necromunda gangers, so even in this cost of living crisis I’ll try to allow myself the odd treat. Right now though I’ve got a baby to bath, boxes to unpack and other survivors of 2022 to fight for food and fuel. Have a wonderful 2023 all!


June 2022 Progress Report 

Early in 2022 I found myself thinking a lot about the way I’ve been going about this hobby, and the things I have and haven’t been painting. I think I’m a fairly prolific painter, admittedly not as much as some but I churn out a lot of models and on the whole I’m happy with the quantity and quality of what I produce. Despite this however there are a lot of projects that I’d like to see completed but which, for whatever reason, never seem to get done. By “projects” I mean sets of miniatures; an army, a Necromunda gang, a Warcry warband, a Blood Bowl team, the contents of a board game – you get the idea. By “completed” I generally mean; painted to a stage where we can get a game with it or where I’ve painted all the models in a particular set. So for example my Daughters of Khaine for Warcry is a completed project, even though I have some “bonus” models like a Medusa that I’d like to add to it. Blackstone Fortress on the other hand I’d call partially completed; I’ve painted enough models to play a game with it but I’d still like to paint up the rest of the box so we have plenty of options when we decide to get a game in. I know this criteria is a little vague but the key thing is, it works for me. If you’re thinking of attempting something similar with your own backlog then work out what works best for you and go from there.

Over the years my approach to the hobby has very much been a case of “this is for fun, paint whatever appeals in the moment, follow the hobby butterfly wherever it leads”. This has given me a lot of pleasure and has seen me paint a lot of models but whenever I look back at everything I’ve done I’m struck by the things I’ve still never finished and the models which I’ve been going to tackle “soon” for a very long time. So, over the last few months, I’ve been trying to do something about that. 

Partly this is about changing the way I look at the “pile of shame” (or as I now call it, the “Mountain of Madness”) and my efforts to tackle it. In the past I’ve tended to view the backlog as a single entity which could be wrestled into completion through a combination of time and Herculean effort. All my projects would be completed as a side effect of this (that is to say, if all the models I want to paint are contained within the pile then by painting everything in the pile I automatically complete all of my projects). 

Hercules

This bias in my outlook cosied up neatly to the tally of models purchased and painted that I’ve been keeping in recent years. New models excite me and so I buy them – but the growing number in the “bought” column doesn’t look so bad if there’s a large number in the “painted” column too. Thus if I had the choice between painting 100 models and completing 2 projects or painting 10 models and completing 10 projects I’d have chosen the former – up until recently that is. The interesting thing is, by changing tack to this more “project focused” approach I’ve actually ended up painting more models than I have in previous years. My current tally stands at 191 miniatures painted so far this year – that’s more than a model a day and vastly outnumbers the 83 I’d painted by this time last year. In fact it’s more than my total output for the entirety of 2020.

In trying to overcome the backlog in this way I had to work out an inventory of how much I’m up against and compare this against how many models I can reasonably expect to paint (I know many of my readers are also fond of spreadsheets – really is there such a thing as a problem that can’t be solved by a spreadsheet? I think not). This gave me a reasonably accurate idea of the scale of the task and unfortunately it’s a biggie. If my goal is to just paint everything I have, I don’t buy anything else (some hope!) and I continue to paint at the current rate (doubtful – for various reasons) it’ll still take me several years to get it all done. Realistically though the more time passes the more likely it becomes that any given project will never be finished at all. And even if things do turn out exactly as the spreadsheet predicts do I really want to wait that long to get around to my Delaque gang, painting up Cursed City or whatever other projects find themselves falling to the bottom of the list? 

Cursed City Cover

Since I first wrote about this back in February I’ve put together a list of projects and started trying to focus on them. From there I worked out how many models were needed to complete each project and how close to being fully painted said models were, and then started with the ‘easy wins’.

So how did I decide what to paint? After all, any way I slice it there’s still a lot of stuff in the heap to be tackled. The journey of a million miles may well start with a single step, but which step should it be when there are so many to choose from? To answer this I applied three key criteria.

  • 1. Inspiration and enthusiasm. At the end of the day I’m still very much a believer in the idea that this is for fun, it’s a hobby not a job. I’m here to enjoy myself, not to saddle myself with extra chores. Plus I’ve always found that if I’m excited about painting something I get in the zone and power through it, and if I’m not then I really am better off leaving it for another day – the process will be dull and the end results uninspired.
  • 2. How many models did I need to paint? I made a list of all my projects and worked out how many models each one needed to be called complete. The fewer models needed, the further up the list it went. If a model counted for multiple projects so much the better. My Khorne warband for Warcry needed just two models so I decided to tackle it ASAP. My Orc and Black Orc teams for Blood Bowl both needed just one troll (and better yet it was the same troll!) – they too got fast tracked. My WHFB Dwarf army needs around 130 models – needless to say it’s not currently a priority (another insult to be written down in the great book of grudges..!).
  • 3. For my third criteria I used a little mental exercise. Imagine that I discover that I’m going to live a very long, healthy and happy life (hopefully this part is true!) but that I’ll never be able to paint a miniature ever again (hopefully this part is not true!). What models will I look back regretfully and wish I’d painted for my collection? In some ways this covers similar territory to criteria 1 but the fact is there are quite a few models I’ve been really wanting to paint for ages – and yet every time I look at them I think “Not today, there’s something else I ought to paint first”. Well why not today? It’s my hobby and I’ll do what I want damn it! Time to stop putting off fun and get them done. And don’t worry; it really is just a mental exercise – I’m not going anywhere!

Up to now I’ve not really talked about what specifically I’m planning to tackle so the aim of the second half of this post is to lay that out and look at what I’ve managed to complete so far. It’s a living list, things will undoubtedly be added as and when inspiration strikes, but I’ll be aiming to look at it and talk about how I’m getting on every quarter or so – and as we’re now at the end of June this is a perfect moment to take a look back and see what I’ve managed so far. 

Warhammer Terrain Wudugast (16)

Warcry

Let’s start with somewhere that significant progress has actually been achieved already. I find Warcry is a great excuse to work on little skirmish warbands from all over the Age of Sigmar setting, putting together small groups of models that appeal without bogging myself down in painting large armies. Warcry is one of the few games I actually play on a semi-regular basis and I really like the idea of having a range of factions to call upon. This is an area where I’ve already made great strides and even before I started on this challenge I had warbands from 13 different factions in my collection. The forces of Order were represented by the Daughters of Khaine, Death by the Nighthaunt and the Flesh-eater Courts, and Chaos by the Daemons and Mortals of Nurgle, as well as Skaven borrowed from my WHFB army, and the Iron Golems and Untamed Beasts which were released specially for the game. The forces of Destruction have been particularly busy, unleashing three types of Orc (the Bonesplitters, Ironjaws and Kruelboys) alongside mighty Ogres and scheming Gloomspite Gits. Over the last few months I’ve added Soulblight Gravelords…

Vampire Counts Warcry Warband Wudugast

…Stormcast Eternals in Thunderstrike Armour…

Stormcast Eternal Group Wudugast Warhammer

…Sylvaneth…

Sylvaneth Wudugast AoS Warhammer (2)

…Warriors of Chaos…

Warriors of Chaos Group Wudugast Warhammer

…and Khorne Bloodbound.

Khorne Warcry Warband Wudugast Warhammer

Speaking of Khorne I also painted this Bloodmaster (that’s a herald of Khorne if you’re an oldster like me). The range of Khorne deamons for Warcry isn’t all that extensive (just bloodletters, flesh hounds and juggernaughts) so I had planned to just take a relaxed outlook on the rules and include a few daemons alongside my mortals rather than putting together a warband that might feel a bit “samey”. However now I’ve got the Bloodmaster painted up I’ve got options, so once I’ve retrieved my bloodletters and flesh hounds from storage I can unleash an entire band of Khornate daemons should I feel the need to do things strictly by the book.

Khorne Daemon Bloodmaster Herald Wudugast Warhammer (1)

As well as all these factions borrowed from the wider Age of Sigmar setting there are a number of warbands which have been created specifically for the Warcry game. In many ways I think of these as the real Warcry warbands and I’d love to paint all of them, each one is weird, exciting and unique. As things stand however I’ve only managed the aforementioned Untamed Beasts and Iron Golems, both painted back in 2020. I’d very much like to add to that list before the year is out.

Terrain

Another major project has been to complete all the terrain from the original Warcry starter set and with the completion of this building that’s done at last. 

Ruin Warhammer Warcry Wudugast AoS Terrain (5)

By adding it to all the other terrain I’ve finished we now have a small ruined town to fight over should we so wish. 

Warhammer Terrain Wudugast (3)

Of course this is just the beginning, I’m still planning to work on all the terrain from the Catacombs and Red Harvest sets as well. On top of that I’d like to expand my collection for Warhammer 40k and Necromunda, and with a solid start made to the fantasy side I’m hoping this will take the drivers seat over the next few months. In the meantime I’m calling this goal achieved – although there’s still plenty of room for bonus “stretch goals” yet to come.

Kill Team/Warhammer 40k

I’ve lumped these two together for now as they essentially cover the same territory – one at the skirmish level and one at the army level. As a whole the 41st Millennium is a setting that I love and for which I have a whole heap of models, both painted and unpainted. As games however these two leave me cold, for a range of reasons that would take a blog’s worth of text to elucidate. Thus when I first sat down to address the clear out back at the start of the year I thought I would probably give them only the minimum of attention. To begin with my only set goal was to complete this Death Guard kill team, something that required only a minimum of effort. 

Death Guard Wudugast Plague Marine Warhammer 40k (1)

Now I’ve heard that a plague marine fire team now runs to 3 models which, if true, only serves to illustrate one of my key objections to these games – GW’s constant tinkering with the rules which means that nothing stays the same for more than 2 minutes before an errata is released for the FAQ of the designer’s notes that explain the latest changes in the codex that’s just arrived for the game’s 170th edition. 

However, rules be damned, I love the models and I have a lot of them that I’d like to get painted – many of which are already half-done and lurking in boxes. This situation is nothing new, I’ve not played 40k in any serious way since the early days of 5th Edition and it’s not stopped me painting plenty of them in the years since. However without a rules framework it’s harder to describe exactly what I’m planning to do here. Looking through the pile I find plenty of Orks, Chaos Marines, Death Guard, Thousand Sons, Space Marines, Imperial Guard, Necrons, Adeptus Mechanicus, Genestealer Cultists and Eldar, plus a few Sisters of Battle. Plenty to be getting on with in other words. Of these some command large numbers of fully painted miniatures, and others are a little more sparse… I’m aiming to at least get together some small armies for most, or if possible, all of them – think something akin to a “combat patrol” (i.e. a couple of squads, a vehicle, a hero or two and a dreadnaught) but as goals go it’s deliberately ill-defined. Obviously some of these factions have already exceeded this goal, in some cases by a considerable margin, but I’ll still be adding recruits to them here and there because I want to, damn it, and all work and no play makes Wudu a dull boy (see also Criteria 1 and 3 above). So far my attention has been focussed on the Necrons and I’m pleased to say I’ve shaken a few of them out of their dusty tombs – enough that I could probably call this goal achieved in their case if I was feeling generous (and I am). Plenty more androids to come in the next few months though!

Wudugast Warhammer 40k Necrons (1)

Blood Bowl 

This feels a bit like cheating (but that’s Blood Bowl right?) because I’m counting one model towards two projects, but I’m going to call it efficiency. I’ve been promising to paint this sporting troll for absolute donkey’s and so when I started this project I fast-tracked him to the front of the queue. 

Blood Bowl Troll Warhammer Wudugast (6)

This completes both my Orc team…

Blood Bowl Orc Team Complete Wudugast

…and their even tougher cousins on my Black Orc team. 

Blood Bowl Black Orc Team Complete Wudugast

Since then I’ve been been chipping away at a team of Necromantic Horrors and a heap of Snotlings, neither of which have achieved full-team status as yet.

Blood Bowl Zombie Warhammer Wudugast (5)Blood Bowl Snotling Team Wudugast

I also have a number of other teams I’d like to paint up so hopefully we’ll be looking at a whole load more Blood Bowl by the time we get to September’s round up. 

Necromunda

Ah, my beloved Necromunda – my home away from home amid the overcrowded hives, the stinking sumps and toxic ash-dunes! I have so many projects I’d like to tackle here but alas the last six months have seen bugger all done. I shall mend my ways by the September round up I promise – and if I don’t you can sell me to the Guilders.

Aeronautica Imperialis

This one is nice and straightforward to describe; my goal is to paint everything in the Wings of Vengeance box and so far I’ve completed none of it. Just to prove I’ve not been entirely idle though here’s my first assembled Ork Dakkajet. Who knows, I might look to complete the whole Ork half of the set in Orktober. 

AI Ork Aircraft

Adeptus Titanicus

Picture it – two armies of tiny titans, one sworn to the God Emperor, the other to the Warmaster, beating seven bells out of each other as the Imperium burns. What have I done to make it happen, aside from snapping up a few models when they were going cheap a few years ago? Not a thing!

Blackstone Fortress 

We played a fair bit of this a while ago and it’s one we’d like to get back into, so completing all the unpainted models is one of the key projects on my list. Previously I managed to complete most of the miniatures from the core set, minus one or two of the heroes, as well as both models from the Traitor Command expansion and all the heroes from the Escalation expansion. My next goal is to finish up all of the other expansions and the heroes from the original set that I never got around to. 

Cursed City 

Sticking with Warhammer Quest we move from the far future to the grim darkness of a city overrun by the undead. My aim with Cursed City is nice and straightforward; paint everything in the box. So far this year I’ve been working my way through the various baddies that roam the haunted streets and crumbling thoroughfares,  starting with ten zombies (borrowed from the wider Age of Sigmar range)…

Zombies Warhammer AoS Wudugast Vampire Counts Group

… and two mighty ogres of the Kosargi Nightguard.

Cursed City Kosargi Nightguard Undead Wudugast Warhammer (5)

I had hoped to get a few more heroes done by now (so far only Emelda Braskov is complete) and finish off at least one more squad of baddies but it was not to be. I’ll see what I can do about that over the next few months.

Cursed City Emelda Braskov Warhammer AoS Wudugast (3)

A Song of Ice and Fire 

At the moment I have two projects on the go here; a House Stark army and their rivals from House Lannister. My aim is to get each of them up to 30 points (enough for a small game) and then keep expanding in 10 point increments until I get to at least 50 points each – enough for a large game or to mix things up in smaller games. Beyond that I’m tempted by some of the other factions in the game but that can wait until I have these first two armies up and running. 

So far I’ve been quite focused on the Starks and, as well as various characters and the beginnings of several squads, I’ve got a whole unit of Sworn Swords fully painted. I had hoped to have at least one more squad done by now and put together a nice group shot of the army but alas it was not to be – I promise to do better before the September round up rolls around.

Stark Sworn Swords ASOIAF Group Wudugast

My Lannisters meanwhile are a little further behind, but the Mountain is well on his way to summoning all of his men so I’ll aim to get this squad completed in the near-ish future.

The Mountains Men Wudugast ASOIAF

Hate

At the moment I don’t have any set goals that I’m working towards here, I just really like the models so I’ll keep chipping away at them whenever I feel like it. Expect to see the odd one pop up whenever I fancy painting some crazy barbarians. 

Hate Barbarian Wudugast Chaos CMON collection

Summing Up

I’m feeling pretty chuffed with everything I’ve got done this year, especially as the past few months are always the busiest at work (and this year has been no exception on that score). By the end of July work will be getting a little calmer but other commitments look set to take over so how much time I have for painting as the year progresses remains to be seen. That said I’m going to list a few key targets that I’d like to achieve by the time we get to the end of September and the next quarterly progress report.

  • Necromunda – get another gang up and running, most likely the Orlocks. More if possible.
  • Warcry – get at least one of the “core” warbands painted, the Spire Tyrants look like a good option here.
  • Blood Bowl – get the Necromantic Horrors team finished. As that only needs 2 ghouls I’m going to aim for getting another team up and running as well.
  • Blackstone Fortress – complete at least one expansion.
  • Cursed City – make significant progress. Hard to quantify on this one, I’d love to get it finished of course but I’m not going to try to bite off more than I can chew. A squad or two of mooks and/or some of the heroes would count here, whereas a single corpse rat just isn’t going to cut it!
  • ASOIAF – make significant progress. Again I’m not going to put an exact figure on it here, just that I want to get something done and again one model isn’t enough!

Really though this is the bare minimum I’d like to achieve. More would without doubt be merrier. Keep an eye out over the next few months and let’s see how I get on.


Amid The Ruins – Part 9

I showed a load of scatter terrain recently and commented that I also had a large ruin from the original Warcry starter that I’d been intending to get painted for quite some time. Time to get it finished then eh! 

Ruin Warhammer Warcry Wudugast AoS Terrain (1)Ruin Warhammer Warcry Wudugast AoS Terrain (2)Ruin Warhammer Warcry Wudugast AoS Terrain (3)Ruin Warhammer Warcry Wudugast AoS Terrain (4)Ruin Warhammer Warcry Wudugast AoS Terrain (5)

Of course just because it’s done at last doesn’t mean I can rest on my laurels, there’s still all the terrain from the Catacombs and Red Harvest sets to tackle. I’ll see about attacking one or other of those soon, although I also have various bits of 40k terrain that I’d like to work on too. However before I get onto any of that I took the opportunity to set out all of the fantasy terrain I’ve completed. As it turns out I’ve got enough for a little town – albeit one that seems to have fallen on hard times! As ever clicking on the pictures will let you see them full size.

Warhammer Terrain Wudugast (1)Warhammer Terrain Wudugast (6)Warhammer Terrain Wudugast (7)Warhammer Terrain Wudugast (2)Warhammer Terrain Wudugast (3)Warhammer Terrain Wudugast (4)Warhammer Terrain Wudugast (5)Warhammer Terrain Wudugast (9)Warhammer Terrain Wudugast (10)Warhammer Terrain Wudugast (12)Warhammer Terrain Wudugast (13)Warhammer Terrain Wudugast (14)Warhammer Terrain Wudugast (8)Warhammer Terrain Wudugast (16)Warhammer Terrain Wudugast (15)Warhammer Terrain Wudugast (17)

So there we have it, a whole ruined township ready for my various tribes, gangs and warbands of the Mortal Realms to beat each other up over. I must admit it was a real thrill seeing all the terrain assembled properly (not to mention finding a few models to decorate it with), I really recommend mustering everything you’ve got completed as a way of boosting your enthusiasm for a project. More will undoubtedly follow but for now I’ve removed one of the biggest unfinished models from the desk – and of course immediately filled the space with lots of other things which are already clamouring for attention…


Amid The Ruins – Part 8

More scatter terrain is always useful so once again I’m working away at adding more odds and ends to populate any fantasy landscapes I end up playing games in. This time we have the entrance to some kind of underground vault or sewer, from which some dread beast will undoubtedly emerge to wreak havoc!

Warhammer Scatter Terrain Wudugast (1)Warhammer Scatter Terrain Wudugast (2)

Meanwhile a couple of bits of fallen rubble provides something for heroes and villains alike to scramble over or lurk behind.

Warhammer Scatter Terrain Wudugast (3)

Rubble Warhammer Wudugast AoS

Hang on a moment, this is just a base with no model on it! What are you about Wudugast?!

Warhammer Scatter Terrain Wudugast (6)

Well you see, I’ve had this base sitting around for ages. I think it came with a Stormcast Eternal, probably one from Warhammer Underworlds (I’m sure I could check but let’s not get sidetracked). I thought the big chunk of fallen statue looked cool, but also that it was too big and so drew the eye away from the miniature so I kept it aside. I had planned to use it in a piece of terrain but again I never found anything quite right. Then it occurred to me to just paint it up “as is” and use it as an objective marker – defend/defile the fallen statue of the long dead hero – and so that’s what I did. 

Another quick and straightforward one, and another fallen statue, is this Dwarven hero, taken from the Stone Trolls (or whatever they’re called these days). 

Dwarven Statue 1Dwarven Statue 2

Another handy bridge for those averse to death defying leaps. 

Warhammer Scatter Terrain Wudugast (7)

Every heroic adventurer likes to talk tall about the nobility of his quests but really most of them are just looking to rescue a damsel with an impressive chest. In this case the damsel is absent but hopefully the chance to get their hands on these two large chests will make up for it. 

Big Chests Wudugast Warhammer

Lastly we have a small ruin to add to my collection. I should have enough for a small ruined town by now! 

Warhammer Scatter Terrain Wudugast (5)Warhammer Scatter Terrain Wudugast (4)

I do have another, much larger ruin, which has been waiting for paint for far longer than it should have so I’ll aim to make that my next terrain project. 


Khainite Shadowstalkers – Part 1

Most of the warbands which have been made specifically for Warcry are made up of various sorts of barbarians who like to spend their days beating seven shades of shit out of each other for the glory of the Chaos gods. Most, but not quite all. Alongside these violent and generally underdressed loons we have the Khainite Shadowstalkers, elves who serve Morathi the Shadow Queen as spies and assassins. Branded with the magical shademark they can pass almost any barrier, and slip with ease into the wartorn Eightpoints to do a bit of murdering on their queen’s behalf.

I’ve been fancying the idea of painting up a warband of these shady characters lately, and have been experimenting with ways of creating the effect of shadows on their robes and cloaks. These two were painted very much as an experiment but I’m pleased with how they’ve turned out so expect to see their colleagues emerging from the gloom in the near(-ish!) future.

Shadow Elves Warhammer Warcry Wudugast (1)Shadow Elves Warhammer Warcry Wudugast (2)Shadow Elves Warhammer Warcry Wudugast (3)Shadow Elves Warhammer Warcry Wudugast (4)Shadow Elves Warhammer Warcry Wudugast (5)

This doesn’t mean I’ve stopped working on my Spire Tyrants of course – as regular readers will know by now I can’t have too many Warcry warbands!


Spire Tyrants – Part 2 (Movember)

Time to add another model to my Spire Tyrants warband, this time in the form of a very angry, chaos worshipping dwarven gladiator.

Spire Tyrants Chaos Dwarf Wudugast Warcry ConvertOrDie (1)Spire Tyrants Chaos Dwarf Wudugast Warcry ConvertOrDie (2)Spire Tyrants Chaos Dwarf Wudugast Warcry ConvertOrDie (3)

This little dude glories in the title of “frenzied rager”. Note; that’s “Rager” not to be confused with “Roger”, the man who’s hosting a Mo’vember painting challenge at Rantings From Under The Wargames Table (and who may or may not be frenzied – you’d have to ask him yourself).

Movember is an annual event in which men grow (often terrible) moustaches during the month of November to raise awareness of men’s health issues. I’ve never joined in until now because my beard is just excellent I’ll have you know and I’m not shaving it off just to grow it again. Plus people who knew me before I grew it might start to recognise me and that’ll never do. However, if I can show some support to my brothers the world over by painting some hairy miniatures then I certainly will and thanks to Roger coming up with a miniatures themed spin on the event now I can. I’ve got a few more dwarves I’d like to tackle before the month is out, so watch this face!


Rotbringers For Warcry

A couple of months ago I put together a warband of Nurgle Daemons for Warcry. Since then I’ve had it in mind to make a warband of Nurgle worshipping mortals as well and now the moment has arrived. 

I took a look at the models I had available and decided that two more Blightkings were just what I needed to complete the group. Of course I didn’t actually have any Blightking models to use so it was time to do some kitbashing. 

Plague has made this chap thin and warped rather than bloated like so many of his peers, but he’s more than capable of carrying the banner on behalf of the group. 

Nurgle Blightkings Converted ConvertOrDie AoS Wudugast (2)Nurgle Blightkings Converted ConvertOrDie AoS Wudugast (3)Nurgle Blightkings Converted ConvertOrDie AoS Wudugast (4)

I always like to see beastmen as part of Chaos collections so I wasn’t about to pass up the opportunity to add a filthy pestigor to the ranks as well. Like the chap with the banner he’s converted from the Nurgle Blood Bowl team.

Nurgle Blightkings Converted ConvertOrDie AoS Wudugast (5)Nurgle Blightkings Converted ConvertOrDie AoS Wudugast (6)Nurgle Blightkings Converted ConvertOrDie AoS Wudugast (7)

For the rest of the Warband I’ve used Fecula Flyblown as a Nurgle Sorceress, the two Blightkings I’d already painted and my Death Guard Daemon Prince who once again finds himself moonlighting in a Warcry warband, this time as a Pusgoyle Blightlord.

Nurgle Blightkings Converted ConvertOrDie AoS Wudugast (1)

Speaking of the Death Guard I have one of those filthy power-armoured and plague-infested swines lurking on the desk too so I’ll aim to get him painted shortly. 


From Warhawks to Warcry: Warhammer Day 2021

Another weekend, another big Games Workshop preview, another chance for me to get up on my soap box and harangue the crowds of internet users as they shuffle past before me. Yes it was Warhammer Day 2021, the chance for us mere mortals to find out exactly what it is that Games Workshop expects us to buy next. It doesn’t take Nostradamus to predict that I will end up waxing lyrical about all the projects I may or may not actually end up painting and enthusing rabidly to my unfortunate readers about models which, after the passage of time and the opportunity for more sober thought, I may not buy in the end after all. Things like budgeting my money, time and energy, or examining the pile of unpainted sprues already waiting for attention, are problems for the future however. Today it’s time to look at new stuff and indulge in some childish overexcitement!

Shadow Throne – Genestealer Cults vs Adeptus Custodes

The first thing to be announced was a new boxset for Warhammer 40k. Titled “Shadow Throne” it focuses on the battles being fought between the guardians of the Emperor’s throne – the Adeptus Custodes – and those sneaky, xenos-loving rebels, the Genestealer Cults. It also gives us our first opportunity to get our hands on two new models, one for each faction. The servants of the Emperor are joined by a stylish-looking Blade Champion.

Blade Champion

Even amongst the elite ranks of the Custodes these are favoured warriors of exceptional skill and the model certainly looks the part. My reaction to the Custodes so far has been fairly mixed, some of the models are outstanding whilst others don’t really do much for me. This guy falls entirely into the former camp and if I ever started a Custodes collection he would undoubtedly be front and centre. However I’m far more interested in his rival, the Reductus Saboteur of the Genestealer Cults.

Genestealer Cultist

I’m a big fan of the Genestealer Cults, even if I’ve not painted quite as many of them recently as I’d have liked to. This miniature brings them another excellent character model, and one which fits nicely into their theme as the ultimate schemers and guerrilla warriors. Whilst other armies enjoy overwhelming invasions the Genestealer Cultists fight defensively, knowing ever inch of their territory and seeding it with bombs and booby traps ready to repel invasion. This lady clearly knows a thing or two about planting bombs, as evidenced by the alternative head with serious burns which suggests her on-the-job training may not have gone entirely without a hitch.

One thing the Genestealer Cultists are not short on however is characters. The range is already packed with individual specialists of every sort you can imagine. Much as I like this model it would have been nice to see something else, a new kind of troops for example or some kind of repurposed industrial warmachine. I’d love to see Cultists stomping around in heavy-lifting exo-suits, partly because it would fit the range nicely and partly for the nod to the suit Ripley wore to fight the alien queen in the film Aliens (although this time the humans would be fighting for the aliens not against them!).

Ripley vs Alien Queen

Or how about just some new models for the Genestealers themselves, the cultists might be even more enthusiastic about laying down their lives for the true children of the star gods if the miniatures didn’t predate the invention of the wheel. 

In some ways the Custodes and the Genestealer Cults aren’t the most obvious adversaries. The Custodes, after all – and despite what the Space Marines will tell you – really are the Emperor’s Finest. Each one has been rebuilt on a cellular level, given the best training and armour available and made capable of truly superhuman feats. Whereas the Genestealer Cultists are very definitely enthusiastic amateurs, armed with equipment borrowed from their day jobs. So far we’ve mostly seen Cultists from mining and industrial worlds but I’m sure somewhere out there is a Genestealer Cultist from Admin, trying to beat a Space Marine to death with a stapler. 

On the other hand these differences, with a highly elite force in pristine golden armour on one side and a rabble of balding miners on the other, make for a striking visual distinction. The set-up for the conflict is also based around this particularly ominous snippet from the Eighth Edition Codex: Custodes…

A Genestealer Cult calling themselves the Wyrms of the Ur-tendril are discovered by Ordo Xenos agents, entrenched amongst the Nordafrik under-archives on Terra. Captain-General Valoris refuses a request by the Deathwatch to send Kill Teams against this threat, instead leading the purge in person at the head of a huge Adeptus Custodes shield host. The Cult put up a brutal fight, their sheer numbers and fanaticism allowing them to drag down one Custodian after another and tear them limb from limb. Yet for every one of the Custodians that falls, hundreds upon hundreds of malformed cultists and Aberrants are slaughtered. At last, Valoris himself beheads the monstrous Broodlord that ruled over the cult. He orders the creature’s disturbing inner sanctum burned despite the protests from the Ordo Xenos investigators – Valoris refuses to let anyone other than his comrades witness the foul mural that decorates the sanctum’s back wall, of a nest of fanged tendrils emerging from the heart of Sol itself to devour Terra whole…

I really liked this when I first read it and so it’s nice to see it brought back into the light as it were. Whilst more obviously powerful adversaries like Abaddon the Despoiler, the Tyranid hive fleets or the mighty Ork invasions unleashed by Ghazghkull Thraka himself might rampage through the outer parts of the Imperium it is the Genestealer Cultists, reliant on guts and guile and armed only with what they can scavenge that have come to threaten the Throne World itself.

Shadow Throne

The boxset itself I’ll skip, I’m not short of Genestealer Cultists to paint and I’m not particularly interested in starting a collection of Custodes. It also looks rather light on content to my eye. I expected the Custodes side to have a fairly low model count, these are a highly elite force, but the Genestealer Cultists are looking sparse as well. I’ve bought a few of these kinds of boxes over the years and in the past they’ve proved to be a great source of lots and lots of models at a bargain price. This one however doesn’t seem to have much too it and even if I was planning to start collections of both armies I think I’d be more tempted to see what bargains I could get elsewhere.

Maggotkin of Nurgle

For Age of Sigmar meanwhile we got the news that the Maggotkin of Nurgle are the next army due for an update. As well as a new battletome there’s also a new miniature (something that’s much more important in my book!) a ghastly and baleful sorcerer.

Nurgle Sorcerer

He’s a wonderfully evil and twisted looking model, and best of all he’s not fat. Now before you decide to “cancel” me for being “fatphobic” (although hopefully you’re not that kind of person anyway) hear me out. I do like the bloated, swollen appearance of Nurgle’s favoured but variety is the spice of life, and absolutely intrinsic to those factions sworn to Chaos. With the vast majority of Nurgle’s followers being rather on the tubby side therefore it’s nice to see one who has been left withered in the arms, if still a little potbellied, by his afflictions. This suits a magic user, who doesn’t need to rely on raw bulk to crush his enemies, and is an aesthetic already associated with the Plaguebearer daemons –  allowing the sorcerer to form a neat visual link between the mortal and daemonic sides of the army.

All in all I like him and I’ve been feeling the temptation to paint a little more Nurgle lately so I might treat myself to him when he’s released. Equally I reckon he could make a cool looking underhive shaman for Necromunda with a few tweaks.

Dungeon Bowl

I’ll admit I’ve been surprised by the lack of attention that Blood Bowl has received over the past year. Having seen a new team released every quarter for the last few years, and with the new Second Season boxset launched at the tail end of 2020 I expected to more teams rolled out as we made our way through 2021. Instead it’s been pretty quiet, not crickets entirely but hardly the roaring bustle of activity of a packed stadium either. Mind you I’ve been unconvinced by the woe, woe and thrice woe wails coming from some commentors who, perhaps unaware that we’re going through a global crisis and that everything from food to fuel is getting harder to buy, believe that Blood Bowl is being uniquely targeted and the game will soon be done away with entirely. Fans of the Specialist Games, and I know I suffer from this myself, do tend to be twitchy and expect our beloved games to face the executioner’s axe at any moment, but I’m confident that when it comes to Blood Bowl there’s life in the old dog yet. 

DungeonBowl

Now, as if to prove my point, along comes Dungeon Bowl – exploding back from the distant past and onto our gaming tables once again. This, from what I remember, is Blood Bowl at its silliest, as Orcs, Elves and others race around a cramped dungeon – stepping through portals, avoiding the lava pits and battling each other for control of the ball (assuming they can find where the damn thing has been hidden!).

DungeonBowl Box

I’ve heard a lot of good things about Dungeon Bowl over the years and I’m pleased to see it back, but to be honest I’m not that excited yet. After all, I’ve still not really got to grips with the rules for normal Blood Bowl – although I have heard that Dungeon Bowl is a good way to start learning the game. In the meantime this is something that will undoubtedly be discussed much more knowledgeably elsewhere. As someone who’s much more interested in new models than new rules I would have loved to see a new team – but then again I still need to paint most of the ones I’ve already got. For now I’m watching this space with an open mind.

Jaghatai Khan

For a while there the Horus Heresy game seemed to be everywhere. Like Lord of the Rings before it the releases seemed to pour out of the Games Workshop studio in an unending tide, a great tsunami of miniatures that grew larger by the second. And then, again much like LotR, the wave broke and rolled back, perhaps never to rise again. Following the death of the extremely talented Alan Bligh the Horus Heresy, as a game, seemed to vanish from the release schedule almost overnight. 

Not that it’s been entirely abandoned of course, there has been the odd release here and there. The entertainingly named Ultramarine hero Remus Ventanus for example is available to pre-order as we speak. However this is but a trickle in comparison to the flood that came before it. Now however we finally have the last of the Primarch models, Jaghatai Khan of the White Scars.

Warhawk

I’m sure every Horus Heresy fan has a favourite primarch and for me, on the loyalist side of things anyway, Jaghatai Khan is the guy. Unlike many of the other primarchs he seems like the kind of person I could actually get along with, and throughout the stories he proves to be a dynamic, free-thinking hero. I’m currently reading the latest Siege of Terra novel, Warhawk by Chris Wraight, (no spoilers please!) in which the Khan is once again proving himself to be downright awesome dude.

Warhawk

This also brings the series of primarch models released by Forge World to a close. Beginning with Angron in 2012 the studio has released a miniature for each of the Emperor’s sons (apart from the clone Omegon of course, but I’m sure you could always buy the Alpharius miniature twice). This leaves me wondering what they might have planned next. Already we’ve seen various other heroes and villains from the series released as miniatures and I’m sure there will be plenty more in the future. Meanwhile two of the traitor Primarchs who ascended to daemonhood during the Heresy – Magnus and Mortarion – have already had plastic models released for them and it seems more likely that the others will enjoy the same treatment rather than having daemonic versions released in Forge World resin. In many ways it depends a lot on what Games Workshop decides to do next with the Heresy series. Despite the decline in the number of releases which the game has suffered in recent years persistent and believable rumours continue to circulate that a new boxset is soon to appear to inject fresh blood to the system. With the series of novels hurtling towards their cataclysmic conclusion I’d say it’s now or never.

Warhammer Underworlds – Blackpowder’s Buccaneers

Warhammer Underworlds continues to play host to some truly outstanding models and the latest warband to be revealed is no exception. Blackpowder’s Buccaneers are a bunch of pirates, lead by an ogre, his gnobblar crew and his various pets. Gyaaar!

Ogre Pirate

I don’t follow the Underworlds fanbase that closely, but judging from the comments of those friends that do, people seem to have been asking for a pirate warband – specifically an undead pirate warband – for ages.  Clearly these lads are not in any way undead but they do have a sinister looking monkey.

Underworld's Pirates

They’re not due out until early 2022 so I’ll keep my powder dry – a vital skill for a pirate – but they do look like they’d be fun to paint, I guess I’ll decide if they still tempt me nearer the time. In the meantime it’s interesting to see where Games Workshop decides to go with the warbands for the game as they move beyond the existing Age of Sigmar factions. Until now almost every warband in Underworld’s has been based on one of the AoS armies, albeit sometimes putting quite a unique spin on them. Every faction in AoS now has a warband to represent them in Underworlds however and so the studio have announced that they will be exploring  new and creative ideas, something the format is perfect for. Needless to say I’m extremely curious as to what they come up with in the months ahead. And speaking of warbands that showcase creative ideas…

Red Harvest

Regular readers will know that Warcry is one of my favourite GW games, and the only one that I play on a semi-regular basis. So far I’ve painted up 11 warbands, and it’s safe to say that more are in the pipeline. Only two of these however are what I think of as “official” Warcry warbands. Let me explain. In my mind Warcry is really two different games, one in which various gangs of Chaos worshipping maniacs battle each other in the ruins of the Eightpoints and one which serves as a skirmish game for any of the Mortal Realms various races. Just as I’m not interested in seeing Eldar or Orks in Necromunda I don’t tend to imagine the Eightpoints as busy with anyone and everyone from the wider Mortal Realms. Yes there will be times when the big players attempt to invade, and yes there will be small bands of brave and foolish treasure hunters attempting to loot the lost cities and fallen temples. However in the main this is supposed to be the Chaos Wastes re-imagined, a place twisted by the madness of the Gods, the crumbling streets haunted by dark magic and mutant beasts,  populated only by the degenerate and the insane and dominated by the dark citadel of the Everchosen himself. 

Now Warcry in its guise as “Age of Sigmar Skirmish” has been fairly well served. Warcry the game of scrapping Chaos gangs on the other hand has been fairly quiet in terms of releases. We had an initial wave of warbands, each of which was striking and original, and a few monsters and then it all tailed off. I couldn’t help but find myself wondering; was that it? Was Games Workshop just waiting for an opportunity to slot Warcry back into their frantic release schedule or had the game lived and died, abandoned on the road as the company marched onwards, to lie beside Mordhiem, Cursed City and all the rest, mourned by cultish followers who gnash their teeth in lonely darkness every time a space marine is released? 

Long story short I was pretty excited to see what they had to show us and Red Harvest did not disappoint.

Red Harvest

A new boxset for Warcry Red Harvest pits two new gangs against one another in the ruins of a Chaos mining facility. On one side we have the Darkoath Savagers, a brutal bunch who fight partly in the hopes of one day standing at the Everchosen’s side and partly because they’re trying to seize control of a reliable supply of shirts.

Darkoath 3

Boys and girls are represented in the warband, with the ladies looking just as brutal as the gents.

Darkoath 6

You really can’t put together a mob of under-dressed barbarians without a nod to Conan, although in this case GW are really making a nod to the barbarian from Heroquest – who was himself a nod to Conan.

Darkoath 1

Meanwhile the tribe’s shaman is this old woman who, like the Graeae from Greek mythology, has only one eye – and it’s not in her head.

Darkoath 2

Facing up against them we have Tarantulos Brood, spider men who do whatever a spider can. Having spotted that the Chaos star has 8-points and that spiders have eight legs these arachnophiles have put two and two together and made eight.

Spider Man

These are another of the strikingly original warbands that Warcry does so well, pushing the creative boundaries of the setting and exploring all the weird and wonderful cultures that arise in a land riven by the dark power of Chaos.

Tarantulos Brood 1

Needless to say I’m hard-pressed to say which of these warbands is my favourite and this is a boxset I will undoubtedly be buying. The set also provides loads of new terrain with which to expand the twisted landscape of the Eightpoints. Apparently this is what a Chaos-run mine looks like. What next, a Chaos market, farm or arena?

Chaos Mine

So far we’ve no way of knowing what, if anything, might lie beyond the horizon for Warcry. Will this boxset be a one off, or is it the start of another wave of regular releases? Looking on the bright side we know that there’s plenty of potential in the setting (one of the developers mentioned in an early interview that at least 50 warbands were considered at the concept design stage) and it’s proved to be popular. If we assume that they were testing the waters with the initial wave of warbands and the moneymen were pleased with the results and immediately order more to be made then, accounting for Covid and the delays associated with it, we should be due for a second wave of warbands to appear round about…now. Could Red Harvest be just the beginning? Might we see a new warband for Warcry appearing every quarter for the foreseeable future, alongside a new Blood Bowl team and a new gang for Necromunda? We would if I was running the world anyway!

Anyway, these are my thoughts, now I want to hear yours. Will you be joining me in the Eightpoints, preparing to overthrow Holy Terra or heading down to your local dungeon for a bit of Blood Bowl? As ever the comments box is all yours.


Back To The Primitive – Part 4

One of the main things I wanted to do this Orctober was paint up a warband of Savage Orcs to use in games of Warcry. Now the warband is pretty much done – and the final thing I needed to add was someone to take charge of these gits. For that I decided to call upon the talents of a Wurrgog Prophet. These are the leaders of the Bonesplitter clans, and it is through their demented gibbering that the will of the Orc gods is interpreted. Each one is a powerful shaman in his own right, just the kind of guy I want to lead my mob of maddened primitive greenskins.

However, just like the Savage Orcs themselves, I’m something of a traditionalist. To me this model will always represent Wurrzag Ud Ura Zahubu – the Great Green Prophet who roamed the lands of the Old World, raising up tribes of Savage Orcs, seeking out worthy warbosses and spreading the word that the Green Gods were coming and it was time for some propa’ fightin’!

Wurrzag Ud Ura Zahubu

When WHFB met it’s untimely end I expected that would be the end of old Wurrzag too, but although the character died the model lived on, rebranded as the Wurrgog Prophet just as the Savage Orcs were rebranded as Bonesplitter Orruks. When it became obvious that the axe was about to fall on WHFB I picked up old Wurrzag because I really liked the model, and the character, and I firmly expected the miniature to be discontinued. At the time I had a scheme to put together good old fashioned Orcs and Goblins army, something I’ve often considered over the years but never quite got around to. As it turned out I didn’t need to rush, and the model remains available even now. Anyway, old Wurrzag ended up tucked away safely for a rainy day and there he remained… until now…

Wurrgog Prophet Wurrzag Bonesplitter Orc Wudugast ConvertOrDie (1)Wurrgog Prophet Wurrzag Bonesplitter Orc Wudugast ConvertOrDie (2)Wurrgog Prophet Wurrzag Bonesplitter Orc Wudugast ConvertOrDie (3)

With the Wurrgog Prophet painted up I now have everything I need to unleash a frenzied pack of underdressed loons in games of Warcry. Not burdened by frivolous things like armour, clothes or sanity these boys are spoiling for a fight and with wintry weather drawing in I reckon I’ll soon get the chance to roll some dice and let them unleash their crazed barbarism on the tabletop. Don’t strain your eyes, click on the picture below for a proper look!

Wurrgog Prophet Wurrzag Bonesplitter Orc Wudugast ConvertOrDie (4)

These aren’t nearly all the Savage Orcs I have tucked away however, although I think it’s a safe bet that they’re all the ones I’ll be painting this month. Still, Orctober isn’t over yet and I still have a few more greenskins I’d like to get done if I can…


Spire Tyrants – Part 1

Despite how much I like the various chaos warbands made specifically for Warcry I seem to have ended up painting lots of warbands from other factions instead. I don’t see any reason to stop doing that of course but I do intend to tackle a few of what I still think of as the “core warbands” as well. I even got as far as assembling the gladiators of the Spire Tyrants but never got any further until I spotted this Headtaker the other day. He was the first model I worked on for the warband but for some reason progress stalled when he was within about half-an-hour of completion and for several months he just sat there until I picked him up again and finished him at last.

Spire Tyrants Headtaker Warcry Wudugast ConvertOrDie Warhammer (1)Spire Tyrants Headtaker Warcry Wudugast ConvertOrDie Warhammer (2)Spire Tyrants Headtaker Warcry Wudugast ConvertOrDie Warhammer (3)

As previously mentioned I intend to use Orktober to encourage myself to paint a load of greenskins so the rest of the gladiators may end up waiting a little longer but I’ll aim to crack on with them soonish.