Tag Archives: Warcry

Spire Tyrants – Part 1

Despite how much I like the various chaos warbands made specifically for Warcry I seem to have ended up painting lots of warbands from other factions instead. I don’t see any reason to stop doing that of course but I do intend to tackle a few of what I still think of as the “core warbands” as well. I even got as far as assembling the gladiators of the Spire Tyrants but never got any further until I spotted this Headtaker the other day. He was the first model I worked on for the warband but for some reason progress stalled when he was within about half-an-hour of completion and for several months he just sat there until I picked him up again and finished him at last.

Spire Tyrants Headtaker Warcry Wudugast ConvertOrDie Warhammer (1)Spire Tyrants Headtaker Warcry Wudugast ConvertOrDie Warhammer (2)Spire Tyrants Headtaker Warcry Wudugast ConvertOrDie Warhammer (3)

As previously mentioned I intend to use Orktober to encourage myself to paint a load of greenskins so the rest of the gladiators may end up waiting a little longer but I’ll aim to crack on with them soonish.


Templars, Sisters and Scum: GenCon 2021 Previews

GenCon, which likes to remind us all that it is “the biggest four days in gaming” happened this weekend. Despite the fact that some American acquaintances of mine seemed to believe that it is the only four days in gaming it might well have passed those of us who live outside Indianapolis by, were it not for the various companies which attended and used it as a platform to show-off the next big things to be assaulting our wallets.

Games Workshop were there of course, and although they’re far from being the only company who’s miniatures I buy I’ll admit to being enough of a fan that I was watching with keen interest. Plus they announced that they would be previewing forthcoming goodies for Necromunda, Warcry, Blood Bowl and Kill Team – and you know they had me at Necromunda. Now that the dust has settled I’ll take the opportunity to cast my eye back over the announcements and share a few of my thoughts. Needless to say there’s a lot we still don’t know about all this, we really only have Games Workshop’s own promotional bumph to go on and I’m sure much of what I have to say will look laughably out of date in a few months time. Is that going to stop me bumping my gums and rattling my keyboard? Of course not!

Harrowdeep

Before we got to the good stuff (and I’m sure I’ll be shot at dawn for saying that!) the first thing to be revealed was the forthcoming fifth season of Warhammer Underworlds. As a game Underworlds doesn’t really attract me, the emphasis on collecting cards and competitive gaming is a bit of a turn off I’m afraid. The models however have been generally outstanding, with rarely a duff miniature in the game’s entire stable. Given its popularity a new edition (sorry – “season”) seemed pretty much inevitable and GW had already announced that this was on the way. Now we got to find out a little more about it – this time it’s set underwater – and features a new game mode that other reviewers will undoubtedly be able to share far more educated opinions on than me. I just like looking at the miniatures! And as for those miniatures – well, they’re a little bit of a mixed bag for me I’m afraid. Underworlds warbands tend to attract me either as models to paint for the sheer pleasure of painting them – and again let me emphasise that the vast majority of them have been outstanding – or because I can use them for something else (normally Warcry). This time the set features Kruelboy Orcs fighting it out against Stormcast Eternals which is very much the match-up of the moment in Age of Sigmar as these two posterboys for good and evil slug it out across the Realms.

So far I’ve yet to buy one of the core sets for the game and I’m pretty certain that this latest – Harrowdeep – will go the same way. The models are nice, and I might be tempted by the Kruelboys if they were available separately, but they come packaged – and priced – with a lot of extraneous cardboard that just isn’t for me.

Kruelboy 1

Stormcast Eternals aren’t generally a faction that appeals to me that much and although the latest models added to the range have been amongst the best so far the crew from Harrowdeep fall short of that. Take this guy for instance – it’s hard to put my finger on exactly what I don’t like about him but there’s something off there. The boar carved into his armour is pretty cool though – I’m enjoying seeing all the animal motifs popping up on Stormcast armour. We’ve seen hawks, lions, bears and now a boar and (on one of the others in this set) what appears to be an owl. What next I wonder? My money is on a hamster.

Stormcast

Games Workshop have invested a lot of effort and attention in Underworlds and it seems to have paid off, I may not be that excited about it – although as I say I’m very much looking forward to seeing what other new warbands will be arriving this season – but I know I’m in something of a minority there. Kill Team – the skirmish-scale sidekick of Warhammer 40k – on the other hand has suffered from a lack of love, all too often making do with repackaged kits and “trickle down” attention from it’s much more lucrative big brother. With this latest relaunch however GW claim to have finally got the message and have promised us something new for Kill Team ever quarter year for the foreseeable. This is a big improvement, previous editions having barely seemed to stay on GW’s radar for three months before vanishing into the murky depths – outcompeted for their parent company’s limited attention by the plethora of other games the studio produces. Already – mere weeks after the game was launched – the first new expansion has been revealed. First we had Orks fighting the Death Korps of Kreig, now the Sisters of Battle are taking on the Tau in a new box entitled Kill Team: Chalnath.

Chalanath Kill Team Box

Now I’ll acknowledge that neither the Sisters nor the Tau particularly interest me – in fact I wouldn’t have realised that the Tau half of the box was made up of models already available, supplemented with a new sprue of upgrades, if I hadn’t been told. Similarly, whilst I’m pleased to see GW investing properly in the Sisters of Battle for the first time in decades and I can barely think of another faction that deserves attention to the same degree (cough-Skaven-cough) they’re still not really my bag. That said these particular Sisters are pretty interesting. Whilst the majority of Sisters of Battle go around in power armour (thus answering the question of what a female space marine would look like and saving anyone the trouble of getting on their high horse…) these ladies are still just initiates and so go into battle defended only a corset, a wimple and what looks like reinforced jodhpurs. Mixing the futuristic with the medieval in true 40k style these girls will be great for Inq28 conversions and even though I probably won’t get a full set myself I’ll have my eye on get some spares to use in converting downhive fanatics and witch hunters for Necromunda. The matriarchal agents of House Ko’iron, with their close ties to both House Cawdor and the Sisters of Battle spring immediately to mind.

Sisters of Battle 1

Given the quality of these models, and the preceding Death Korps and Ork Kommandos also released for Kill Team I’m feeling genuinely positive about the future of the game and very keen to see what might be coming in the quarter after next. Oh and speaking of the Death Korps and Kommandos these will also be getting separate releases soon, not entirely surprising but nice to have it confirmed – especially given how odd GW’s releases can sometimes be.

Death Korps

For a while there Blood Bowl was riding high with new teams emerging roughly every three months. Things got a little bumpy during the height of the covid epidemic but that was true of everything, and as 2020 drew to a close we even got a new edition of the game. As we stepped bravely in 2021 you could almost hear the baying of the crowd around every corner, see the discarded McMurty’s burger wrappers blowing in the breeze, taste the Bloodweiser and feel the crunch of fragile flesh hitting unyielding astrogranite. Then everything went suddenly and strangely quiet. Yes we got things like new pitches, and dice and so on but we’re fans of miniatures – we want new teams! Some people might argue that we already have 21 teams available to play in the game and I should have used this lull in activity as an opportunity to paint some of the models I already own and learning how to play the game properly but I won’t tolerate nonsense like that!

Anyway, at last our prayers have been answered and a bunch of very angry men have stormed the pitch – and for once it’s not just the fans. Blood Bowl has long had a Chaos Undivided team and a Nurgle Team and now the developers turn their attention to one of the other Chaos Gods; Khorne. If ever there was a Chaos faction likely to be drawn to Blood Bowl it must be the followers of the Blood God (the clue is in the name). Somehow I can’t imagine that these guys will be tactically challenging to play, or rely on a subtle passing game over good old-fashioned brutality.

Khorne Blood Bowl 3

The team contains three types of players, the Bloodborn Marauder Linemen (above), Bloodseekers and bestial Khorngors. The Bloodborn Marauders and Bloodseekers are roughly analogous to the Bloodreavers and Blood Warriors from the Blades of Khorne faction from Age of Sigmar.

Khorne Blood Bowl 1

Now before anyone gets too hot under the collar I don’t think this suggests that the Blood Bowl developers are turning to AoS for inspiration, that the Old World of Warhammer has been mined out of ideas (it most certainly has not) or that we’ll be seeing Stormcast Eternals playing Blood Bowl by the end of the week (Satan will be ice-skating to work before that happens). Rather it’s simply the fact that many of the concepts behind the Blades of Khorne were ported over from WHFB to AoS, and have been imported to Blood Bowl in the same straightforward manner. Keep in mind that the warriors of Khorne revealed in recent previews for the computer game Total War: Warhammer III have also looked a lot like their AoS counterparts – that’s just how fantasy Khornate warriors look.

Khorne Blood Bowl 2

More importantly though via the Blades of Khorne range we have a treasure trove of bits to convert our new Khornate Blood Bowl players – and equally we can always take some bits from Blood Bowl and sneak them into AoS armies. I salute the first person who unleashes a Khornate horde in AoS with a ball carrying Marauder Lineman leading the charge of the Bloodreavers.

Khorne Blood Bowl 4

Now some of you are probably thinking “This is all very nice but how about seeing some Space Marines, there’s an underrepresented faction if ever I heard of one”, in which case fear not – the boys in power armour were covered too. If you feel that the honour of the Emperor has been intolerably besmirched, that the unclean are being allowed to live and witches are going around without anyone to suitably abhor them then good news – the Black Templars are coming to sort things out.

Black Templars Art

Every 40k fan, even the staunchest heretic, has a favourite Space Marine chapter and for me the Black Templars are probably it (the Blood Angels give them a good run for their money though – berserk space vampires are hard to beat). The Templars however bring sheer, uncompromising attitude that I find irresistible, they’re ruthless fanatics and stubborn to the point of self-destruction if they choose to be. These are the guys who chain their weapons to themselves because they’re always ready to purge someone, and whilst the Blood Angels find the time to make beautiful art and think about their feelings these mad bastards have been permanently on crusade for 10,000 years.

Black Templars

They also have more gothic flourishes than you can shake a dead heretic at, which means they look like they’d be a real joy to paint, and to top it off they have arguably the coolest colour-scheme of any Space Marine chapter ever.

Black Templar Martial

If all this sounds a bit fan-boyish then it probably is, but if we’re not allowed to enthuse about things we like then what are we allowed to enthuse about? The Templars will be released later this year, starting with a limited edition “launch box” which will sell out in about 12 seconds. I won’t be trying to snag a copy but I will be keeping an eye out for when the kits get a normal release, and waiting with great anticipation to see what other models are added to the range.

The boxset also contains the codex supplement for the faction, with a limited edition cover, and I must admit I let out a very unmanly squeak when I saw it. This was the piece of artwork that, back when I was a lad, transformed me in an instant from thinking “Space Marines – meh, they’re a bit rubbish” to thinking “Space Marines are fucking awesome!!”

Black Templars Cover

Even now it’s a dangerous thing, I can’t allow myself to look at it for too long because every time I do I find myself planning out the Black Templars army of my dreams and really I ought to be concentrating on all my other projects, especially all those lovely new Orks.  Dammit, I want to start a Black Templar army now though…

Black Templars 3

Anyway, moving swiftly on, and finally we got to the part I was waiting for. Games Workshop really saved the best for last here (or almost last anyway – more on that below). Regular readers will know that Necromunda is where my heart lies these days and so of course I was agog to find out what will be coming next to the dirty streets of the underhive. The last two years have been given over to building up the forces of the “big six” houses, bringing new models and expansions to flesh out the gangs of Goliaths, Eschers, Orlocks, Cawdor, Van Saar and Delaque. The last time an entirely new faction appeared it was the Slave Ogryns back in early 2020 but GW had announced that another new gang would be hitting the streets before the end of the year. There were various things that I was hoping we might see – pit slaves, ash waste nomads and muties being particularly interesting. Instead we got something which on the one hand is quite unexpected, and on the other is exactly what I’ve been hoping to see for the last decade or so.

Necromunda Outcast Gangers 1 (1)

The majority of people on Necromunda belong to one of the great houses in only the loosest sense – that is to say they belong to them as property, not as citizens. Whilst an Escher ganger is fully immersed in Escher culture, the majority of the people working for the house do so only because they are indentured to a factory that the Eschers happen to control. For these ordinary people life is unbelievably harsh and whilst most endure brief lives of cruel drudgery before being worked to death some get out, by accident or design, and find themselves forced to survive on the mean streets without the dubious protection of the Houses. These Outcasts and Hive Scum are what we’re looking at now, down-and-out desperadoes banding together for survival.

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Now I’ll start by saying that I’ve been thinking of starting a gang of underhive criminals and outcasts for a while now but couldn’t quite decide where to start so I’m over the moon about these. However let’s think a little broader and look for a moment beyond the walls of Necromunda itself, because these guys are a convertor’s gold mine! Do you want Chaos Cultists? Just add a few spikes and mutations! Thinking of starting a penal legion, or other disreputable Imperial Guard army? These are your guys! Want some frateris militia to march alongside your Sisters of Battle? Just add Cawdor and Redemptionist parts and you’re good to go! What about Imperial civilians, Space Marine chapter thralls, Genestealer Cultists, space pirates, Inquisitorial agents, even inhabitants of the more industrial and shabby Cities of Sigmar? The possibilities from a bunch of generic humans are vast and extremely exciting.

Necromunda Outcast Gangers 1 (3)

Alongside these we’ll also be seeing an Underhive Market as a set of terrain. Again this is something I’ve dreamed of having for years and when I finally get around to building a little corner of the hive of my very own this will definitely be included – where else can my gangers go to buy extra guns, a few bottles of Second Best and a rat on a stick?

Underhive Market

Finally, the very last preview came in the form of a little hint at the future of Warcry. Now whilst Necromunda is the setting I’m most excited about Warcry is the game I’m most likely to play – I’ve been enjoying slugging it out against gangs of thugs across the Chaos wastes of the Eightpoints and beyond since the game first appeared back in August of 2019. However despite an initial flurry of attention the game hasn’t had a lot of official support since then, there have been a few rule books, three monsters and various rules to bring factions from Age of Sigmar into Warcry – all of which is great – but we’ve only seen two new warbands made specifically for the game since it launched and it’s been easy to imagine that Games Workshop planned to let it pass into history, as they’ve done with so many other games in the past. I suppose that wouldn’t be the end of the world, we do have a lot of cool models and content for it already, but I’d love to see it given more long term support. The setting is very intriguing, the models have been outstanding and the game is a lot of fun to play; all good reasons to keep it alive and kicking. Now at last we’ve had a definitive answer to whether or not they have more releases up their sleeves; Warcry – Red Harvest is on its way.

Red Harvest

…And that’s all we know. Well that and a lot of hints about spiders being involved somehow. I’d have loved to see a new warband previewed, in fact I’d love to see them give Warcry quarterly updates with four new warbands per year (and the same for Blood Bowl and Necromunda whilst they’re about it!) but I’ll settle for knowing that the game isn’t entirely dead and gone.

Anyway, that’s more than enough enthusiastic wittering from me! What about you – did you enjoy these previews, do you have a particular favourite or would you have preferred something else? As ever the comment’s box is waiting for you to share your thoughts with the world!


A Plague On All Their Houses

Long, long ago, when I first started this blog, I painted up a squad of Plaguebearers. For anyone who doesn’t want to dig that far back into the archives – and who could blame you? – here’s a reminder of how they look.

Plaguebearers Nurgle ConvertOrDie Wudugast 40k AoS (1)

I like to think my painting skills have developed a bit since then but on the whole I reckon they hold up fairly well. However for some reason I stopped working on them after completing 18 models, rather than rounding them up to a squad of 20. The other day however I spotted the remaining pair looking lonesome and dejected in a box of odds and ends and decided that it was well past time I did something about them.

For the first one I tried to keep it fairly close to the style of the originals, albeit with a few new flourishes. This turned out to be harder than I expected, recreating the old style from memory taxing my brains and memory to the extent that the whole thing turned into a bit of a chore.

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For the second one I decided to say “stuff it, let’s just get it done” and abandoned the old style in favour of painting it entirely in various styles of disease-ridden, bruised and tortured flesh.

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He looks a little different to the older models but he ties in fairly well with some of my newer servants of Nurgle.

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With these two done the whole squad is ready to get out there and spread some diseases.

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This also brings me another squad closer to getting my Death Guard army up and running so at some point I’ll have to dig everything out of their boxes, tally it all up and have a think about what else I want to paint up. In the meantime however I thought this was a good moment to turn my attention away from 40k to look at a game I actually play instead, and put together a little Warcry warband of Nurgle daemons.

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Lead by a Sloppity Bilepiper (still the most fun thing to say in Games Workshop’s catalogue) the warband also includes four Plaguebearers, two swarms of Nurglings, a Beast of Nurgle (the converted tree creature) and the Daemon Prince of Nurgle who normally leads my Death Guard, currently moonlighting as a Plague Drone.


Amid The Ruins – Part 7

I do try not to use this blog as a platform to moan about how busy work and “real life” is at the moment, especially because I’m lucky enough to really enjoy my job and generally have a good life. That said it is bloody busy right now! Anyway I’ve been struggling to find the time to tackle the number of miniature’s projects that I’d like to and when I have found time to paint over the last couple of months I’ve often lacked the focus or energy for anything complicated. Terrain, of course, is the perfect antidote for this – being suitably quick and dirty to do with the big brushes, lots of washes and copious drybrushing.

As it happens I also have a number of odds and ends from the Warcry starter set kicking around so these were the obvious target for my efforts. To begin with I had three barricades, one small…

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…one medium….

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…and one large.

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Then we have a wooden bridge for those gaps even a blood-maddened Chaos warrior isn’t prepared to jump.

Warcry AoS Wudugast ConvertOrDie Warhammer (1)

I also found a chunk of rubble which I painted up at the same time.

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Then there are these two wells. Given that this is the Eightpoints, a war torn Chaos infested landscape, I decided to make these as unappealing to drink out of as possible. Even if Nurgle hasn’t been spreading his influence you’d have to be pretty desperate to try this water – then again desperate is exactly what most people in the Eightpoints are.

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Hopefully by the time we’re into August things will be a bit quieter and more relaxed and I’ll have more time to break out the brushes. In the meantime I have found a bit of time for kitbashing some new models so I’ll try to get some pictures of those up soon.


A Chew End Gene – Part 5

Work has been a bit on the busy side over the last few weeks so my progress on the cult of Tzeentch has slowed down but fear not gentle reader – the Changer of Ways still holds my heart in his constantly mutating palm!

The next thing I wanted to add to the warband was a Kairic Acolyte with vulcharc (that’s the weird looking bird familiar that accompanies the human cultists of Tzeentch). I already have a vulcharc that I painted up to serve as a Sheen Bird for my Cawdor gang in Necromunda so now it can do double duty and return to the role its creators originally intended for it amongst the Kairics.

Now I just needed a Kairic Acolyte to act as its owner/servant (I’ve no idea how this relationship works but I doubt being bound into the service of Tzeentch ever turns out well). This chap, who’s well on his way to mutating into some kind of chaos spawn – or perhaps if he’s lucky ascending into a Pink Horror – fit the bill nicely. He’s been heavily converted with a mixture of Pink Horror parts (mostly the head and arms) to create a fitting servant of the god of change and mutation.

Tzeentch Warhammer AoS Chaos Wudugast ConvertOrDie (3)Tzeentch Warhammer AoS Chaos Wudugast ConvertOrDie (4)

Normally the vulcharc would be on the same base as its owner but I quite like having it based separately. The rules for Warcry state (and who ever imagined they’d see a discussion of game rules here eh!):

“Pick an enemy fighter within 20 inches of this fighter. Until the end of the battle round that fighter cannot make disengage actions”.

With the vulcharc on a base of its own I can pop it next to whichever poor so-and-so it’s giving a vicious pecking, which to my eye looks a lot more cinematic and engaging that using a token.

Tzeentch Warhammer AoS Chaos Wudugast ConvertOrDie (1)

Alongside these mortal slaves I’ve also conjured up another pink horror, converted in much the same way as the previous two.

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For now that’s all the pink horrors for the warband painted, although I may come back and make a few more at a later date.

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And speaking of horrors I also painted up a couple more blue horrors.

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As far as I’m aware that’s all the blue horrors I own painted now, although they’re sufficiently small (and I’m sufficiently disorganised!) that there might well be one or two more lurking in a box somewhere. Either way they’re certainly due a group shot!

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Speaking of group shots I realised the other day that I never posted a group photo of the rainbow of brimstone horrors either, so – no time like the present and all that. Behold the skittles of doom!

Doom Skittles Wudugast ConvertOrDie Tzeentch Horrors

I still have various models to be added to this warband but I’m going to be taking a little break from it so I can concentrate on all things related to the Fembruary challenge over the coming month. I promise I won’t leave the Changer of Ways hanging though, and will get back to his labyrinthine plots in March. In the meantime here’s the warband so far.

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Of course it goes without saying that my Warcry addiction is as strong as ever so even though I’m not going to be working on this lot for the next few weeks I’ll still be  putting together a warband for the game.


2020 – For Anyone Who Didn’t Feel Like Showing Up

Well, that was 2020 was it? The year which shall henceforth be referred to with the tagline “If you like dramatic global upheavals you’ll love this!”. Honestly I wonder how the script writers for 2021 can ever hope to top it. Well done on making it to the end by the way, assuming of course that there’s anyone else out there and this message from my lonely bunker isn’t going out to a world stripped bare, echoing across weed-choked streets, rusted vehicles and piles of corpses with startlingly clean bums. 

I started the year with a picture of a Noise Marine and the bombastic declaration “Alright 2020, let’s get this party started!”. With retrospect I should probably have said something more like “Is it safe to come out?” to which the answer would of course have been a firm “no”. 

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Still, it was a good year for fans of painting miniatures, with many of us achieving a guru-like status as we taught our friends and communities how it’s actually very easy to remain indoors for weeks at a time. With huge piles of plastic, lead and resin stashed around our homes we were ready to do the right thing, socially isolating with the vigour and aplomb of true heroes. Frankly I’m disappointed that my efforts in the public good have not been recognised by inclusion in the New Year’s Honours list, although of course if the Queen is reading this it’s never too late to pick up the phone. Alternatively erecting a statue of me would be entirely appropriate, especially as there are a lot of empty plinths around these days. 

The pandemic which raged throughout the year played merry hell with miniatures’ releases but we still saw some very cool new stuff all the same, starting with the long awaited return of the Sisters of Battle. For as long as I’ve been a hobbyist (and we’re talking a loooong time now) people have been saying “But when will the Sisters of Battle get new models” to which Games Workshop have replied “Meh… I dunno – someday maybe?” Finally however sense was seen, and the armies of the Adepta Sororitas marched. After such a long wait, and a considerable build up, GW managed to sneak them out of their warehouses and into the hands of hobbyists with the apocalypse already close at hand. Were they worth the wait? Damn right they were!

Triumph of Saint Katherine

I’ll admit that the Sisters aren’t one of my favourite armies, and that I watched this release with detached interest rather than avid fanaticism, but there’s no denying these are gorgeous models. Could there be a small army of them in my future? I’d be lying if I said I wasn’t tempted.

Junith Eruita

We also saw the launch of Warhammer 40k’s Ninth edition in July, bringing with it a wave of new releases for both Space Marines (as ever!) and Necrons. These latter have been inveigling themselves into my heart for pretty much the entirety of my hobby career so it was probably inevitable that this was the moment when I took the plunge and fell under the spell of our new mechanical overlords. Plus, with centrepiece models like the C’tan Shard of the Void Dragon how could I resist?

Shard of the Void Dragon

Rumour has it that I found one of these underneath the Christmas tree this year…

The new edition was spearheaded by the launch of the Indomitus boxset. On the whole Indomitus lead to a lot of mixed feelings – on the one hand the models were fantastic, on the other it sold out in less than 15 minutes and many fans (yours truly included) weren’t able to secure a copy before they were all snapped up by scalpers to be resold on ebay. Note to self; spend 2021 convincing Games Workshop that I count as some kind of “influencer” and should be sent plenty of free models… Obviously such rapid sales of the set must have caused delight amongst GW shareholders but it left something of a bad taste amongst fans. Luckily those shadowy overlords in Nottingham aren’t entirely daft and what looked set to be a spectacularly public own-goal was transformed at the last moment, rebounding off the bar at the final moment to the delight of the crowd. The set was rereleased via the “Made to Order” service, leaving those cheeky chappies on ebay with egg on their faces. In the end even I was able to get my grubby paws on a copy. Of course I’ve not actually painted very much of it yet but to be fair it took until a few weeks ago for it to actually reach me so I’ve not had a great deal of time. Expect to see my Space Marines reinforced, and perhaps even growing into a proper army at last sometime in the coming months. To begin with however I’m going to opening up the stasis tombs and ordering the machine legions of my dynasty to march forth and reconquer the stars. I’ve already spent a lot of time tinkering around trying to come up with a suitable colour scheme (probably to the frustration of my readers, as I bounced excitedly from one idea to the next). I think I’ve made up my mind though so hopefully real progress will be made soon.

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Over in Age of Sigmar two new armies emerged, sneaking their way to release between one lockdown and another. As a fan of both Chaos and Destruction (the AoS Grand Alliances not the global events!) I must confess I was drawn to the mighty Mega Gargants and even wrote a piece on the subject. However somewhat surprisingly it was the Lumineth Realmlords, successors to the High Elves of Ulthuan from the WHFB era that ended up on my painting desk. So far I’ve only finished one of them but I’m highly tempted to put together a Warcry warband of these snooty gits in the near future.  Indeed despite my long standing affiliation with the grubbier and more evil side of fantasy I painted two high elves this year, one from the days of WHFB and one of the new Lumineth. Don’t worry, I don’t think it’ll become a habit!

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And just to keep things balanced I countered these supercilious swines with a couple of old-fashioned, down-to-earth dwarves. I keep promising that someday I’ll paint a whole army of them…

Dwarves Wudugast ConvertOrDie

Necromunda started the year with a bit of a bang, launching the House of Chains – a book dedicated to exploring House Goliath as never before. After that things became a little messy, with Covid shaking up the release schedule, but by the end House of Blades (Escher), House of Iron (Orlock) and House of Artifice (Van Saar) arrived – with the postman dropping off this little lot just before Christmas.

House of Artifice

 Indeed with four more books in hand I’m starting to build up a nice little Necromundan library.

Necromunda Books

When I wasn’t reading about the gangs of Hive City I found time to paint them instead, with a Cawdor crusade joining the Goliaths, Eschers, Van Saar, Genestealer Cults and Chaos Helots already active in the underhive.

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That said my other gangs aren’t as far forward as I would have liked – something to work on in 2021.

Necromunda Gangs Wudugast ConvertOrDie

On the other hand I did manage to assemble a small mob of civilians with which to populate Hive City’s roughest districts…

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…And a clan of muties to come crawling up out of the badzones during the downshifts to gobble up unwary workers.

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After a quiet start 2020 also proved to be a big year for Blood Bowl. Not only was there a new edition launched, and a nice new boxset to go with it, plus four new teams (including the two in the box) but, in even bigger news, I finally got around to painting my Orc team.

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Did I stop there? Did I hell! After claiming that a human team would be following along (and they will – you just have to be patient) I instead started working on a couple of elves for an Elven Union team. Expect to see more of them at some point in 2021.

Blood Bowl Wudugast ConvertOrDie Elves

Oh and I painted a very old undead player who after years lost in someone’s garage has now risen to shamble forth once more.

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Best of all though, just before the end of the year I painted that hero of the sporting arena, Akhorne the squirrel.

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However when it comes to skirmish games the biggest news round my house this year was far and away Warcry. Over the course of the year I put together warbands of the Iron Golem…

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… the savage Untamed Beasts…

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… the spooky ghosts of the Nighthaunt…

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… the ghoulish Flesh-Eater Courts…

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… the rascally Gloomspite Gits…

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… barbaric Orcs…

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…and some big fat ogres.

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Continuing the fantasy theme but pushing into even stranger territory I painted up a set of the weird and wonderful forest dwellers created by Ana from Gardens of Hecate.

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And I even dipped a toe into Lord of the Rings and painted up a few orcs to serve the dark lord of Mordor.

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Although fantasy rather than sci-fi seems to have dominated my output this year I certainly haven’t forgotten about the 41st Millennium (as the aforementioned Necrons go to prove). Indeed the biggest project I tackled all year belongs firmly to the Dark Millennium and the twisted warlords who rampage out of the Eye of Terror. That’s right, I finally finished my Chaos Knight!

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Nor was that the only thing I tackled for the forces of the Chaos space marines and their various allies. The global pandemic may have put me off painting very much from the forces of Nurgle but it didn’t stop me from completing my 40-strong mob of poxwalkers. Each of these plague zombies is unique – and if you’re curious to see how I converted them to achieve that there’s a showcase you can pour over here.

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Against such threats the defence of the Imperium remains a little thin on the ground, although I did get around to painting up a few soldiers of the Adeptus Mechanicus at long last. There will be more in 2021 (I promise!).

Ad Mech ConvertOrDie Wudugast 40k

In terms of getting miniatures painted then I didn’t have a bad year all told. By my tally I painted 161 models (although I’m writing this with a few days to go so I might manage to add a couple more to that before the bells, in fact I might even have done it before this is published). In terms of output that’s a bit of a step down compared to the last couple of years (2019 ended with 250 miniatures finished, and 2018 with 277. Mind you a lot of those were Skaven and Night Goblins, and exactly none of them were Chaos Knights…). This year however was the first year in which, as well as keeping a monthly tally of models painted I also started keeping a record of how many I bought (the penny finally dropping that if I’m going to collect data I ought to make it meaningful). I think I’ll keep the latter number to myself as it’s embarrassingly high. Let’s just say it’s a little higher than the number I painted and leave it at that – despite my love of Slaanesh, boasting about excess isn’t really my style. In 2021 I’m going to try to rein this in a little, to buy a lot less and to concentrate on painting the models I already own. I make no promises that temptation won’t get the better of me sometimes but at the end of the day I don’t have the cash to squander on models that never get assembled let alone painted so a bit more restraint is going to be in order.

Beyond that however I’m not going to set myself any hobby goals for 2021, I tried that in 2019 and the results were pretty hit and miss! I do however have lots of schemes I’d like to tackle (more Warcry warbands of course, more Necromunda, a second Blood Bowl team and a whole dynasty of Necrons for starters). Before any of that happens however I just need to wish all my readers a very Happy New Year, and all the best for 2021. Oh and if Grandfather Nurgle comes anywhere near you tell the poxy git to get lost – we’ve seen quite enough of his sort this year!


Appetite for Destruction – Part 4

During the summer I tend to be out a lot, the pressure of work is high and finding time to paint miniatures isn’t always easy. I tend to start projects left, right and centre, and then find myself without time to complete them. By the time I sit down at the painting desk again something else has seized my attention. Now, however, winter has rolled around once again, the nights have drawn in and the days are cold and grim. Time to finish some of those part-painted miniatures which the hobby butterfly had previously danced around. Over the next few days I’m aiming to fight once again the endless battle against the tide of unfinished projects – starting with this hulking Ogre Irongut. 

When I put together my Ogre warband for Warcry a few months ago I decided that one of the elite Ironguts would make a fine option to call upon should the puny species which attempt to defy the mighty Ogres prove tougher than expected. I started him whilst riding a wave of enthusiasm for the fat lads and now I’ve finally gathered that energy once again and got him finished. 

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I do enjoy painting Ogres, and the Ironguts are amongst my favourite models in the range so although I wouldn’t want to commit to exactly when I’m going to tackle more of them expect to see them lumbering over the horizon sooner or later.


Iron Golem – Part 5

With the winter nights drawing in I’m taking advantage of spending more time indoors and making a concerted effort to finish some of the backlog of partly painted miniatures which are currently cluttering up the painting desk. After all, whilst a well painted, or even just competently painted collection is a sight to behold displayed on the shelf or marching across the gaming table, no-one has ever stopped to admire a load of miniatures with the base coats half-done. 

Today it’s the turn of the Signifer from my Iron Golem warband. As an optional extra that wasn’t included in my initial warband, he was somewhat left behind when I painted up the rest of them back in the spring.

The kit provides enough parts to build either a Signifer or a Prefector and, after considerable thought, I decided in the end to build the Prefector to begin with. However it was a close run thing and I was still keen to add the Signifer at some stage. Rather than buy a whole other box I hunted down the model individually, by which time the rest of the warband was almost finished.  The Signifer was built by the time I finished the warband but he’s lingered unfinished ever since. Time to do something about that! 

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Here he is next to his alternative build, the Prefector.

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And of course here’s the entire warband, completed at last. 

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For the moment I don’t plan to add anything else to this particular warband although I do enjoy unleashing them in the Bloodwind Spoil so who knows? In the meantime though there are plenty of other warbands vying for my attention!


Ghouls Just Wanna Have Fun – Part 4

One more ghoul to round out the warband – for now – and this time it’s the turn of the leader, a fearsome Crypt Infernal. In order to make him stand out a little I used an alternative head from the same kit, which I think means he’s technically a Vargheist – not that I think anyone is going to worry over a technicality like that! 

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Time to lead his thralls in search of prey!

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With him done that’s another Warcry warband completed and ready to unleash. Next up – more ghosts! 


Ghouls Just Wanna Have Fun – Part 3

Time to focus on all things ghoulish (and ghostly) with only a couple of weeks to go before my planned Flesh-eater Courts vs Nighthaunt Warcry game. So far I’ve mostly been painting the smaller members of the ghoulish warband so now it’s time to tackle something bigger, the crypt flayer. Like his predecessor, the crypt horror, this guy brings some muscle to the team with the added benefit of being able to swoop across the battlefield in suitably horrifying style.

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Built as per the instructions the model ends up with one wing raised and one lowered, which makes him look very lopsided. Rather than tolerate such a state of affairs I adjusted it so that both wings were lowered, which called for a bit of greenstuff to get the shoulders looking right. Of course I then discovered that this makes it damn near impossible to get in and paint the legs and the insides of the wings, but sometimes we have to suffer for our art! The warband’s leader – a Crypt Infernal for those trying to keep up with all these crypts! – will have one wing raised and one lowered, I couldn’t face struggling through the process again and it helps make him look a bit bigger and more imposing.

I’m also one ghoul short (of a picnic?) so I got another one painted up, once again taken from the Grymwatch set.

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With these done the warband is almost complete, there’s just the warband’s leader – the aforementioned Crypt Infernal – left to paint so I’ll try to bash on and get him done ASAP.