Tag Archives: Slaanesh

Ready To Rock!

Alright 2020, let’s get this party started!

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Scream for me Cicatrix Maledictum! I got this amazingly bombastic Noise Marine as a Christmas present to myself back in 2018, got him 90% painted straight away and then ground to a halt, after which he just sat there gathering dust as the months passed. I wasn’t going to let another year pass without getting him finished. He was an absolute joy to paint, I don’t let myself play with gaudy outrageous colour schemes nearly often enough! Insert your best gurning and air-guitar here!


Heresy of Us

If you haven’t already been to check out the blog Heresy of Us then it really is about time you did. Chock full of the kind of grubby, Blanchesque madness that makes 40k great its host takes things up a notch by combining the traditional kitbashing and greenstuff with bespoke components brought to life by the modern wizardry of 3d-printing. Best of all, for those of us less technologically gifted, there is Black Earth.black-earth-logoAs producers of additional components for converters go Black Earth is a company so new it’s positively embryonic but given the depths of creativity on show at Heresy of Us expectations are already running high. In time it’s planned for the project to grow into a webstore providing a range of bases and other bits for convertors looking to add a unique spin to their models. One of the first creations to be unveiled have been a set of prototype Demonic Femes (see the image below which shows the figure looking disturbingly like a serial killer’s victim in its unassembled state).dfemme-teaserObviously these are perfect for those who’re looking to convert daemonettes which nod more towards Slaanesh’s aspect as a god of twisted sexuality than the comparatively family friendly models of GW’s recent past. With their outsize, balloon-like breasts and near skeletal thinness they take many of the tropes associated with modern ideas of beauty and stretch them to breaking point. This is where the very worst of body image problems takes us. It works because it isn’t trying to be sexy. If anything its disturbing. Too often those who try to ‘adult-up’ Slaanesh end up with a clumsy attempt at soft-core pornography (and regardless of how exciting one might find the latest plastic kit, or a rediscovered oldhammer classic – if you’re aroused by your toy soldiers you probably have a problem. Sorry it had to be me that told you…). These however circumnavigate such silliness and go straight for being disquieting. Placed firmly in the badlands of the uncanny valley they flaunt their sexual aspects in a way that could never be actually sexy and pricks uncomfortably at our mental programing. Of course depending on how adventurous one wishes to be there’s no need to stick to Slaanesh with a brainstorming session raising ideas that ranged from arco-flagellants  and dark eldar to beastwomen and wood elf wardancers. What’s more I’m able to put one of these ideas into practice as Mark, the man behind Heresy of Us, was kind enough to send me one to review.

I knew straight away I didn’t want to just add her to the ranks of my much neglected daemonettes where she would have stood out like a sore thumb (being for one thing a little on the tall side compared to the GW plastics) and which would have failed to do justice to what is after all an almost unique prototype model. Instead I decided to create a daemonic champion, thus giving myself the opportunity to let my hair down and create something suitably strange and ghastly. The result is this Slaaneshi gladiator. Who says the champions of Khorne should rule the fighting pits? black-earth-demonic-femme-convert-or-die-3

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black-earth-demonic-femme-convert-or-die-4 As with any conversion feedback is greatly appreciated. I also strongly advise you to swing by Heresy of Us and take a look at some of the other weird and wonderful creations on show there. At the moment  they’re running a promotion to give away some of their new skull stacks (and as everyone who loves the Warhammer universes knows you can never have too many skulls). skull-stackAll you have to do is click this link to find their contact details (and get a look at those skulls) then drop them an email and ask nicely and they’ll send you a stack of skulls absolutely free. Best to get on with it though as I’m led to understand that they’ve only got so many to give away and when they’re gone they’re gone. All they ask in return is that you send in a picture of what you use your skulls for, so what are you waiting for – they’re free!


Slaanesh Built My Dreadnaught

You crept into my bones that night in La Fenice, crept in and changed me forever. All these millennia you have slept whilst I have paced, restless and hungry – first in flesh and then in iron. Others wept and raged as their broken bodies were carried from the battlefields and beaten into unfeeling ironframes. I felt nothing. Since the day I fell free of your possession, since the tide of your control rolled back and left me, a puppet without a master, alone on the cold shore of freedom I have felt nothing! No acts of debauchery, no mutilation of flesh, not the braying of the great horns of battle or the slaughter of brothers and slaves alike has stirred in me the ecstasy you brought before you abandoned me at Terra’s walls. When the First Primarch fell and we fled from the golden walls of the False One’s palace you discarded me and left a hollow in my heart, a cold stone that has never healed or warmed since. What did it matter if I walked the stars as a man, or an ironform, or if I no longer walked at all; when all passion was denied me?

Only now do you creep back in, now that Terra is once more in our sight. What is ten thousand years, after all, to one such as you? Have you even felt the ages of my suffering? You exulted in our master’s glory whilst I was cast aside, spent and forgotten, one of Fulgrim’s chosen yet treated no better than a flesh thrall!

How I hate you! How I love you! Claim my soul! Warp my flesh! Let the horns of war scream out once more!

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Well here we have it, my Dreadtober contribution finished at last (although we’re now almost a week into Cheatvember!) Lately I’ve been finding my enthusiasm for painting at a bit of a low, and I know this held me back considerably on this project, as well as draining my interest in all my other schemes as well. Particularly since visiting Warhammer World my imagination has been bursting with new ideas and crazy conversions but the desire to actually apply a paintbrush to any of them has been distinctly lacking. What’s more as the number of unpainted models continued to mount up I felt increasingly guilty about building more without painted the ones I’d already made. In some ways I hoped that Dreadtober would give me a push to actually get on with things, after all there was a deadline to be met and a lot of people who’d notice if I failed. As it turned out it did help but not until the very last moment.

The issue, I came to realise, was not dissimilar to that which felled the Emperor’s Children themselves – and so perhaps it’s fitting that it took a Slaaneshi dreadnaught to make me aware of it. By constantly trying to improve my skills, by striving to make every model better than the last, I’d drained a lot of the pleasure out of painting. Not every model needs to be a golden demon winner – indeed that’s not something I’d consciously aspire to. Art should be organic, both in its creation and its outcomes. In striving for perfection I’d made a rod for my own back. Instead I should have accepted that nothing I could create would ever be truly perfect and just had fun with it. Photography gives us crisp realism, paintings give us brushstrokes. The flaws in live music give it a quality, some might say a soul, that overproduced recordings cannot match. In an age of Hollywood blockbusters theatre has not died. Art needs to live. By setting goals which were unachievable I left myself unable to achieve anything. As a direct result of my determination to produce models which were always better than before I found myself producing things which I was less and less happy with. The more I tried to force myself to improve the more I wanted to take each model and throw it against the wall. Hardly the outcome one wants from a hobby which one intends to be relaxing. Time to change my outlook.

With this in mind I decided to let my hair down a little and just enjoy painting, and what a difference it made. Freed from my self imposed restrictions I took on my Dreadtober challenge with a new gusto. Ultimately we can’t all be Golden Demon winners and shouldn’t aspire to be. We are all craftspeople, all creating little pieces of art in our own style. Too much planning, too much fretting over details, and the process of creating becomes a chore.

For me painting miniatures should be more like sketching, taking an idea and giving it shape without worrying too much over the minutia. I’m not espousing laziness or sloppiness but I am saying that, for me, creativity is more important than perfection – which is why when I go to the Sea of Souls Tzeentch will claim me before Slaanesh does. Ironically the end result of this revelation is a model I’m particularly proud of, indeed – in my opinion – it’s one of the best things I’ve created in a while.

Anyway, enough waffle – you came here for pictures and you shall have them!

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dreadtober-convertordie-5The knee-guard is finally re-attached.dreadtober-convertordie-3All the faces that didn’t work out as I wanted them to for the Warp Amp found a home on the base.dreadtober-convertordie-6Finally here’s a group shot of all my current Slaaneshi models.dreadtober-convertordie-8Once again I’d like to offer a huge “thank you” to Joe at Broken Paintbrush for making Dreadtober 2016 a success, and of course congratulations to all the other participants – whether they have a finished model to be proud of or just one that’s still half paint/half aspirations. As usual any comments or feedback are appreciated!


Cracking the WIP – Part 5

Well the end of Dreadtober is just around the corner and, as you can see, I’ve come close but I still haven’t quite made it. However the Dreadtober event will be running for one more week so those of us who’ve failed to achieve our target can enjoy a ‘cheat week’ and still join the ranks of our brothers to receive praise and accolades. Luckily Slaanesh enjoys praise above all else and has no problem with a little light cheating, Plus, at this stage, the longer I spend on him the better he looks – and the followers of Slaanesh know that if there’s one thing better than praise it’s looking good.convertordie-dreadtober-sonic-dreadnaught-wip-1

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As usual feedback is always appreciated, and don’t forget to head over to the official dreadtober site at Broken Paintbrush where a showcase of everyone’s achievements will be appearing shortly.


Cracking the WIP – Part 4

Just a quick update on my DreadTober progress. What passes for daylight at this time of year is playing hell with the camera so I’m struggling to get any pictures that bring out the highlights properly (chalk that one up next to all the other excuses on this project!). As you can see there’s still a way to go with him (and now only a few days to go!) but he’s getting there at least. As usual comments and feedback are appreciated – and don’t forget to take a look at the official Dreadtober page to see what all the other participants are getting up to.dreadtober-4-1

dreadtober-4-2Oh – and pay no mind to that hideous looking green  and brass pipe work on the warp amp, that’ll be getting fixed ASAP!


Cracking the WIP – Part 3

Nobody said it would be pretty! Not at this stage anyway. The first layers of paint are down. Washes have been sloshed around. Brushstrokes are everywhere. Somewhere Duncan Rhodes is screaming. 10 days to go!dreadful-dread-1-convertordie


Cracking The WIP – Dreadtober Part 2

Two weeks into Dreadtober and the conversion of my Slaaneshi sonic dreadnaught is finally complete (barring odds and ends like the shin armour which will be kept separate for painting and added back in later). slaanesh-sonic-dreadnaught-convertordie-wip-1

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The claw-arm is now looking much better with the inclusion of some cables to anchor it to the rest of the model. slaanesh-sonic-dreadnaught-convertordie-wip-7

I’ve also finished off the warp-amp with a few chains to hold it in place (providing some visual consistency with the Nurgle helbrute I built last year). slaanesh-sonic-dreadnaught-convertordie-wip-6

With two weeks to go the first layers of paint will be going on soon but in the meantime your thoughts and feedback are very welcome.


Cracking The WIP – Dreadtober Part 1

Ah, the first Dreadtober update! I had such plans you know! Such things to show you! Alas my grand vision remains unfulfilled. Between work’s cruel yolk and the loving embrace of Grandpappy Nurgle, wrapping his arms around me, blessing me with his gifts and begging me not to leave him for Slaanesh, my progress has been slower than I might have wished.

Now that’s not to say I’ve got nothing to show you, it’s just that I planned to have the model completely assembled and ready for paint already and it’s simply not got there yet. Still, this is one of the most complex conversions I’ve ever attempted, an amalgam of plastic, plasticard, metal, resin and greenstuff so I shall be kind to myself and remind myself that getting this right is the most important thing, and that’s there’s still a lot of month to go.

Still – enough excuses! I have at least managed to get this monster to a stage where it can be tacked together enough that you can get a feel for how it’s going to look on completion, and get your feedback in. sonic-dreadnaught-convertordie-1

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As you can see there’s still a bit of work to do before he’s ready for paint but progress is being made. The claw arm needs a lot of work before it’s ready to be attached properly and will most likely be raised a little, the tack isn’t strong enough to prevent it drooping under its own weight (insert your own Slaaneshi joke here). There’s also a bit more greenstuff work to do, the base needs done and both shin-guards are coming off so it’s easier to freehand/sculpt/whatever I decide to do with them. Here’s a close up of the arm which as I say still needs a lot of greenstuff before it’s ready to roll. sonic-dreadnaught-convertordie-5

And here’s a look at the howling faces on the warp amp. sonic-dreadnaught-convertordie-4

There’s also a few ideas which I originally planned for this dread but which are proving unsuitable in practice. Slowly they coalesce at the back of my brain, drawing in scraps of other ideas and generating fresh ones. After all once I’ve made a dreadnaught for Khorne, Nurgle and Slaanesh then poor old Tzeentch is going to be feeling a little left out…


Resurrecting The Lost Factions of 40k?

Over the last year or so 40k has changed considerably. Things which we once believed to have been banished to the dusty corners forever are back. The Adeptus Mechanicus have marched out of their manufactories with the might of the Imperial Knights by their sides. Once more the Wulfen howl in the night, whilst the Harlequins spring forth from their library and the Genestealer Cults come crawling from the shadows. It’s enough to make one wonder what’s left. If Games Workshop are trawling their own history for ideas – and frankly that’s good news in my book – then can there be much left to resurrect? Well, once I sat down and started writing a list, it turns out there’s quite a lot…

We Are Chaos!

Let’ start with the forces of Chaos – a faction naturally close to my heart. In many ways Games Workshop have built themselves a beast that’s difficult to ride here due to the sheer multifaceted nature of a faction that straddles both of its central games systems. There are four pantheons of daemons, a very conservative five ‘types’ of chaos marines (one for each god plus unaligned traitors – and that pushes the likes of the Iron Warriors and Night Lords to the fringes once more), the traitor guard and then the same again on the Fantasy side of the fence. Keeping it all fresh is a mammoth task and there’s always going to be someone who feels that their particular element of the faction is being under represented with releases.

On the plus side Chaos has always been a convertors’ army. By cannibalising Warhammer and Age of Sigmar both Khorne and Nurgle fans can create a plethora of futuristic barbarians, whilst those who’s taste is for bitter old legionaries need only visit Forgeworld’s Horus Heresy range. This opens up the opportunity for Games Workshop to thin down the task into something manageable. Of course everyone has their own personal wishlist of things they’d like to see – personally I’m looking for multipart cultists, obliterators and something to be done about the tanks (ten thousand years in the Warp and all that’s happened to them is someone’s nailed on a few spikes).

Over in Age of Sigmar the forces of Chaos have been split down into a whopping 20 factions (frankly I may have miscounted – once the numbers get that high I start to get dizzy). Of course that includes the Skaven, as well as factions like the Chaos Gargants that only include one model, but my point stands. Perhaps the problem in 40k is that everyone aligned to Chaos is crammed  into just two factions – Chaos Space Marines and Chaos Daemons. Compare this to the five different colours of Loyalists and we start to see a discrepancy. Should Blood Angels and Space Wolves exist as a single unit entry in Codex Space Marines in the same way as Plague Marines and Thousand Sons do? Would the servants of the gods not be better served with a Codex and model line all of their own, separate from  – but supported by – a central Chaos Codex? Many people are starting to think so. Of course if they did take this route there’s a couple of the gods just dying for their place in the sun at last…

Bring The Noise!

Grab your long grubby mac – it’s time to talk about Slaanesh! These days the Prince of Pleasure seems to be suffering from something of an image crisis. Rumour and supposition abounds that Games Workshop are wary of upsetting their younger fans – or more accurately their credit card wielding parents – with too much naked hedonism. The god’s absence from Age of Sigmar has only served to fan the flames, although personally I’m struck by how much attention Games Workshop have deliberately drawn to this, suggesting that they’re setting up the return of the faction at a later stage in the advancing storyline, probably alongside a relaunch of the elves. Whether this (hypothetical) resurgence of love for the Youngest God makes its way into 40k or not remains to be seen. If not we can always hope that a few kits of similar quality to the Blightkings might do for Slaanesh what the festering fatmen did for Nurgle, in terms of conversion fodder. Given a bit of love and attention however and the followers of Slaanesh have the potential to develop into one of the most stylish and visually arresting factions around, with sonic weapons, body modification and plenty of glamour abounding – and with not a boob in sight if that’s how the designers want to play it.

I could probably spin my notes for this out into a blog of their own if I let myself (or perhaps even a book of roughly War-and-Peace like proportions) but I’ll restrain myself to saying that – although I’m not promoting prudishness – a version of Slaanesh that focuses more on the decadence and weirdness and less on the tits and ass is a sacrifice I’m perfectly happy with if it brings She-Who-Thirsts back into the game.

Ch-ch-ch-ch-changes!

Almost as overlooked as Slaanesh is his/her brother-god Tzeentch, and like the Prince of Pleasure the Changer of Ways also has an image problem. In the case of the latter it’s less a matter of offending the buying public (although personally I reckon anyone with a sense of athletics is liable to find those pink horrors offensive) and more a case of creating something that makes sense out of a concept that is essentially ephemeral and ever changing. It’s a tricky one but – amongst the daemons at least – Tzeentch’s followers are now fairly well represented. I might have preferred something a little more ‘Lovecraftian crawling horror’ and less ‘cartoon character’ but that’s a matter of personal taste. Now it would be nice to see some more emphasis on the god’s mortal followers; mad sorcerers, mutants, beastmen and of course the Thousand Sons themselves. Of all the gods Tzeentch is the chance for them to be the most creative, to come up with something visually arresting and unique. Fans are already producing some wonderfully strange Tzeentchian creations (check out these from Big Boss Redskullz for example) but more official support for the faction would be extremely welcome. In the wake of the Skitarii they’ve demonstrated that they’re more than capable of realising their grim-dark weirdness in plastic and models like the Gaunt Summoner show they still have good ideas when it comes to Tzeentchian weirdness. Time to bring them out of the shadows I say!

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The Gaunt Summoner – a sign of things to come for an expanded Tzeentchian faction?

Tide of madness: This classic Tony Ackland picture captures a large part of the horror and strangeness that I would like to see associated with Tzeentch in the future.

Nuns On The Run

The other day I stumbled upon some notes I’d made for a blog post I’d intended to write but which never saw publication. They dated back to the very early days of this blog and referred to some early, sketchy, ideas I’d put together for my traitor guard (long before the project actually got off the ground). In it I quipped that much as I was looking forwards to plastic Sisters of Battle they’d better release plastic Mechanicum first, and maybe revisit the Wulfen whilst they were about it! Oh how I must have chortled to write those words. After all, plastic Sisters were certainly only a few months away at most – whilst the chances of anything coming from Mars were, as we all know, a million to one. Who would have imagined that the passage of years would see the priesthood of the Omnissiah reborn in stylish plastic, whilst the brides of the Emperor continue to languish in an ever decreasing collection of elderly finecast and metal?

It’s not just the girls in power armour that are missing though, it’s the whole ecclesiarchy. The vibe of 40k has always been both grim and grand, darkly gothic and gleefully over-the-top all. The Church of the Emperor has always been the epitome of this, and provides a way to bring that look onto the tabletop without needing to change GW’s established formula for other major branches of the Imperium – particularly the Space Marines and Astra Militarum.

In some ways I can understand GW reluctance to move here – and I’m sure there are plenty of senior managers there shaking their heads and wishing they’d never got into this. The fact is if they play it too safe there’s bound to be complaints that they’ve failed to give the faction its due, yet go too risqué and controversy will undoubtedly follow. It’s Slaanesh all over again. However between the bondage nuns and the catholic pomp however there lies a window of opportunity in which to recreate a faction which not only has a legion of dedicated fans in its own right but also provides an opportunity to round out the Imperium as a whole. My solution? Make the faction more about the Ecclesiarchy, throw in more weird and wonderful machines (the Exorcist is already an organ on wheels – and not in the Slaaneshi sense…), avoid over-sexualising the female characters (never really as big an issue here as it’s been made out to be) and bring the armies of the faithful back to the forefront of 40k where they belong.

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The Penitent Engine – brilliantly encapsulating the pomp and strangeness of the 41st Millennium.

Guards! Guards!

I talked about this just recently so I’ll keep this snappy to avoid repeating myself. I also accept that this isn’t so much a missing faction as an overlooked element of one that already exists – and in fairly large numbers.

However the fact remains that the Imperial Guard are extremely well represented when it comes to models – so long as you like Cadians or Catachans. If, on the other hand, your predilections lean towards any of the other famous regiments – or even just something a little more in keeping with the 40k aesthetic than Rambo and the Little Green Army Men then your options are thin on the ground.

As it stands the Astra Militarum (as I’ve still not learned to call them) range is pretty well fleshed out, with most options now available in plastic and more tanks on show than a goldfish emporium. Now’s the time to bring back the Steel Legion, Talarns, Valhallans, Vostroyans and all the rest – and create a faction worthy of the diversity that is the core of the Imperium.

Roguish Types

In spite of everything I’ve said above regarding the Sisters of Battle and the Imperial Guard the Imperium is actually extremely well stocked with factions. In many ways this is their right – the story of 40k is, after all, the story of the Imperium at the moment of its decline and fall. The other factions exist almost entirely as counterpoints and adversaries, their differing philosophies used to bring perspective to the story of the Imperium,  their armies the savage beasts which will pull the realms of men down.

None the less, with five types of Space Marines, two (easily combined) sections of the Adeptus Mechanicus, the Inquisition, the Assassins, the Knights – plus the aforementioned Sisterhood and Guard – do they really need another? I would argue that the answer is yes, we need the Rogue Traders. The conquistadors of the far future have been part of 40k for such a long time that the original game was named after them, yet they remain an unexplored faction. Giving them their own range would not only offer another opportunity to dig into the weirdness that is 40k’s trademark but set up another angle on the grim-darkness, the grasping greed and expansionism as opposed  to the oppression and desperate clinging to power that the other factions already cover.

A Little Help From My Friends

The Tau Empire has always been marketed as the great coalition – dozens of species brought together in the name of the Greater Good. The fish-heads are ever optimistic about recruiting more races to join their quest for a new, hope-full and inspired galaxy. Unfortunately for them all the big names prefer xenophobia, planet-wide brutality and the mocking laughter of thirsting gods but one can but try. However as the Tau range has expanded we’ve seen more and more of their high-tech fighting prowess and less and less of their alien allies. In some ways I can see the value in this – by introducing all kinds of strange aliens there’s a risk of it looking like a rabble on the tabletop. Nonetheless the concept remains at the core of the Tau background, and yet appears on the tabletop only via some increasingly elderly-looked Vespids and Kroot. With the Tau range now armed to the teeth with fancy walkers (with even fancier guns) maybe it’s time to get out there and start making friends?

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Always the Bridesmaid – Never the Flesh Eating Alien
Continuing from that last point brings us neatly to the Tau’s oldest – and bestest – friends of all; the Kroot. Yet for all their supposed camaraderie with the space-communists the Kroot are an altogether more complex beast than is allowed by their status as perpetual best friend and bit-part sidekick. Their strange ecology whereby all the creatures of their homeworld look a lot like each other not only brings a unique visual style to 40k but undoubtedly makes for some unusual creation myths (what Kroot-Adam got up to with the birds and beasts of Kroot-Eden is probably best left to the darker reaches of fan-fictiondom…).
What’s more their background paints them as roving mercenaries and bandits, happy to lend a hand to whoever will feed them and not above savaging outlying colonies if they don’t get their way. The Kroot also have a pre-existing range that would make them perfect for a smaller codex not dissimilar to the Harlequins. The Carnivores squad has stood the test of time fairly well but new Kroot Hounds, a clampack Shaper, a revisited Krootox weapon platform, some kind of elite or specialist unit and of course the obligatory big kit in the form of the return of the big chap below – and we’re all set for the people of Pech to throw off the Tau’s shackles and take their rightful place in the galaxy.

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All this and no mention of the hairy bikers (not the chefs but the Squats)? It’s probably for the best! What about the Hrud or the Zoats, the Custodes or the Arbites? If there’s a faction you think I’ve missed, or if you think I’m wrong and you want the world to know about it, then speak your mind in the comment’s box below.


2015 – For Anyone Who Missed It

Well here we are at the very end of 2015 and what a year it’s been! In fact as I sit down to write this review it’s hard to know what to pick as the standout moments. The death of Warhammer? The birth of its golden armoured offspring Age of Sigmar? Bloodthristers tearing their way out of the Warp and onto tabletops across the world? Harlequins?

If I had to pick one though it would be the arrival of the AdMech as a fully realised range of plastic miniatures. Now some of you are probably shaking your heads a little at that and thinking “What’s he on about? He’s not painted a single Skitarii! He can’t spell half their names! He’s a foul heritek, what does he care about the loyal servers of the Omnissiah?”

On that front I’ll admit to being guilty of all charges, but let me offer a few words in my defence. To me the Adeptus Mechanicus is the most iconic of all 40k’s factions (yeah, take it Space Marines!) but for a long time it looked like they were forever lost in the warp, their emergence onto the tabletop nothing more than a pipe dream. In many ways (and I’m sure some of you will be accusing me of being a GW apologist for this) their appearance gives me hope that – even if it takes a while – Thousand Sons, Noise Marines, Sisters of Battle, and all the other overlooked elements of 40k will someday make it onto the production line and into our homes. As a society we’re not very good at being patient but I’ve got plenty of models to paint and time enough to wait. The chances of anything coming from Mars was a million to one they said. Yet still they came.

I already expressed my enthusiasm for the release back here and trust me – I may not have painted any yet but their time will come.

Now before delving into my own output this year I do want to (briefly) mention Age of Sigmar (cue groans from the crowd and a hasty assumption of entrenched positions).

Warhammer fans study the latest release for Age of Sigmar.

I’ve not learned to stop worrying and love Age of Sigmar – in fact my long standing issues with Warhammer have been replaced by a rosy nostalgia that glosses over the cracks and makes AoS seem even more bland and uninspired than it would on its own merits. I’m from 40k after all where neophobia is less of a problem and more of a way of life. However I just read Godless by David Guymer and the Slaaneshi warriors are just spot on. The disappearance of their god has rendered them complex and nuanced in a way they could never quite reach when they were winning. Their lamenting, aching horror at the denial of their prince grants them a real depth and poignance. I almost don’t want them to find Slaanesh (in the overall story-arch of AoS I mean, not the short story itself – no spoilers here!). However I’m willing to guess that everything we’ve seen so far is the set up for the quest to see Slaanesh freed – accompanied by new models for the Elves and their Slaaneshi opponents. When that day comes I hope they take a few tips from Guymer’s text in describing the appearance of the Dark Prince’s servants – seeing characters of that style captured by the same team that brought us the Putrid Blightkings and Bloodreavers would restore Slaanesh to the glory she deserves both in the hearts and the collections of Chaos fans everywhere.

First of all though there’s plenty of other gaps need filled if Age of Sigmar is to rise from Warhammer’s shadow and I think we’d all be highly surprised if a big chunk of 2016 isn’t devoted to this. Current rumours suggest that Dwarves may be just around the corner (and apparently they’ve taken to communicating in text-speak and they’re after your gold).

Let’s be honest – after all that talk of Slaanesh the skull is really thinking “5318008”

Anyway, I’m not just here to talk about what’s been going on in the wider hobby. I’m also here to talk about myself because, to be frank, I think I’m really quite interesting. For me it’s been a year in which my hobby output has been defined by Chaos (with both a capital and a small c). My loyalist space marines have slipped to the very back of the backburner and my poor Orks haven’t seen a brush since January but the Beasts of Ruin have gone from strength to strength.

As soon as I’d finished updating my Orks I started work on a little band of Khorne worshipping Terminators. At some point I’ll probably add another four to reach Khorne’s holy number of eight (someone at GW must be kicking themselves thinking ‘They keep adding models to make squads of eight. Why didn’t we think to make Khorne’s holy number 30?!’)

I also upped the number of Helbrutes in my collection to four – including the Nurgle infested Igorin Rotbringer (second from the right). To the left of him you’ll see the Ironghast Fury – another of this year’s new additions and the first model I’ve created as part of an online event. Dreadtober ran through October 2015 and encouraged as many people as possible to produce a Dreadnaught/Helbrute/Deff Dread or similar. If you’ve not already been to the site it really is time you did, feast your eyes on inspiration here. I’m not ashamed to admit that the Fury would still be unpainted if it wasn’t for this event so this won’t be the last time I do something like this either.
As well as the new Helbrutes I also added some new HQ units including a fallen Grey Knight, and finally got around to putting paint on the Chaos Lord from Dark Vengeance.

Nurgle continued to be a big influence on me throughout the year – mostly as a result of my ongoing experimentation with the Putrid Blightkings. As well as the Helbrute I showed above I also created this Daemon Prince – easily one of the most difficult conversions I’ve ever attempted and a forceful reminder to me that if you keep pushing yourself you’ll create better and better models (or stranger and stranger at least). Read more about him here.
Continuing the Nurgle theme I also decided to come back to my Plague Marines, another unit which dates back to the very beginning of my Chaos collection. I felt it was time to bring the squad to a conclusion (and so inevitably started another straight away). You can see what’s planned for the second squad here and here . Don’t worry though, this won’t be the last you see of Golothess and the boys.
I’ve also managed to add three Dark Apostles to the ranks this year. One to speak to the followers of Chaos Undivided.
One to consecrate the skulls taken in Khorne’s name.

And one to preach to the servants of Nurgle, from the smallest virus to the mightiest Daemon Prince.
Obviously that means I ought to make one each for Slaanesh and Tzeentch as well. A job for 2016 then…

Another job for 2016 will be continuing to build up my squads of Nurgle Chosen and Terminators. As it stands most of them are still in need of paint but here’s the first two finished.And of course I finished off my first full squad of Chaos Marines (which you may recall I showed just the other day).
Not all of the followers of the Dark Gods wear power armour however and this year I was able to get started on a long standing ambition; the Lost and the Damned. Alongside Ad Mech this is the army that I’ve aspired to most over the years so I’m extremely pleased to have this little lot painted at last. Expect to see a lot more of them in 2016.
If recaps of the year are your thing and you’re starting to panic that I’ve almost run out of words then I highly recommend heading to Heresy and Heroes or Big Boss Red Skulls (the latter is particularly exciting because he talks about me!). I’m also waiting (im)patiently for KrautScientist’s annual Eternal Hunt Awards but sadly they’re not up yet. Keep an eye out though – he assures us they’re on their way and they’re always well worth a look. Edit: And as promised the first part of the Eternal Hunt awards are now up so if you’ve missed them, have a look here.

Hopefully that little lot should give you something to read until I’m back in the new year, accompanied by a retinue of cheerful, excitable and unhygienic sidekicks. You have been warned!