Tag Archives: Poxwalkers

Get Sick Or Die Trying – Part 18

I’ve been working away on painting up forty poxwalkers since models for them were first released alongside Dark Imperium back in 2017. Unlike many of GW’s kits these aren’t available in easily kitbashed, option-filled kits but as a series of 16 snap-fit models, with no alternative builds or opportunities to make them unique unless you want to break out the clippers and start doing your own thing. Naturally I’d didn’t want to keep repeating the same 16 zombies over and over again so I decided to chop things up, kitbash, greenstuff and generally do whatever it took to make each one unique. As I was doing this Azazel of Azazel’s Bitz Box suggested that I round out the project with a showcase of all the converted zombies gathered into sets so that all the different versions of each model could be compared against one another. Needless to say I thought this was a damn good idea and, with the final zombies completed a couple of days ago, now is the perfect time to do just that.

To make things a little easier here’s a reminder of how the studio models look. If you don’t convert your poxwalkers what you’ll end up with will look exactly like these (in terms of pose that is, if you want to paint exactly the same way as the ‘eavy Metal painters you’ll have to practice a bit!). To make life easier I’ve also numbered each one. The first group forms part of the Dark Imperium starter set…

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…whilst the second group makes up the stand-alone Easy To Build; Poxwalkers set.

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In the main the bits I used for each conversion came from within the Poxwalkers sets themselves, as I recycled spare parts that I’d previously snipped off other conversions. That said I also called upon Mantic’s zombies, Games Workshop’s plague bearers and whatever I happened to find in my bitsbox, as well as the odd bit of greenstuff.

As far as possible I’ve placed the original, unconverted model to the left of each picture. Sometimes there isn’t an unconverted version of course, in some cases I either couldn’t resist tweaking all of them or I just didn’t like the standard version and felt it needed to be improved.

Set 1:

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Despite being single-pose these kits proved to be surprisingly adaptable. The one in the middle borrows a head and arm from the Mantic zombies whilst the one on the right uses a Plague Bearer skull.

Set 2:

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The one in the middle isn’t a million miles from the original in terms of design, but an alternative head (again taken from the Mantic zombies) goes a long way to creating a very different looking end result. The one to the right is probably the most radical conversion of the lot however, with only the legs of the original model used, whilst the torso and arms come from the old GW zombies kit.

Set 3:

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Zombie bouncers, looking like they belong at the doors of the worst nightclub you can imagine. Not much in the way of radical conversions here but proof, I reckon, that alternative heads and tweaked weapons, as well as cutting off some of the bony spikes, can go a long way to differentiating them without the need for anything more involved.

Set 4:

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The lab-techs! I learned a lot about painting white from these three (and splattering them with blood afterwards was always a joy!). The one in the middle uses a head from the Blightkings whilst the one on the right uses the arms from Mantic and a head from the Corpse Cart.

Set 5:

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Supporting the troops! Just snipping off the spikes can transform the appearance of a poxwalker without having to do anything else, although an alternative head finished things off nicely. The Cadian head with its rebreather tells what I fondly imagine to be a little narrative, recalling the fall of Cadia to the forces of Chaos (about time too!) and suggesting that despite attempting to filter the air he breathed this poor guardsman succumbed to Nurgle’s gifts anyway.

A third version of this model was used to create a particularly unhygienic looking hive scum, ready to be hired out to any Necromunda gangs with a need for cheap muscle and a poor sense of smell.

Set 6:

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Just changing the paint jobs can be enough to differentiate the zombies, especially as decaying flesh comes in a wide range of colours (even more so when the foul touch of the warp is upon them). I kept the conversion work on the middle model fairly subtle, playing up features that were already present such as the long-fingered hands and arching horns. The one on the right called for a more radical conversion, including a face that previously belonged on the arm of one of the Gellerpox Mutants.

Set 7:

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Some of the original models just didn’t appeal to me and this was one of the worst offenders. Lots of good ideas had been incorporated into the model but there was a lack of cohesion and direction and the result was something of a mess. The studio paintjob, which was very neat and clean, didn’t really help matters – although I can see why they’re keen to tone down the gross out elements a little before pitching this to the general public. Needless to say both versions I created were tweaked in some way, whilst I was able to choose a paint scheme that really played up the body horror, emphasising that what we see here is a lump of fresh offal that’s still walking (and probably mutating before our eyes as well).

Set 8

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This was another one that I didn’t like at all when I first saw it, I think in my review of the set I described it as looking like it was doing the hokey-cokey. If you compare with the studio models above you’ll notice that I made a few tweaks to the miniature, adjusting the angle of the hammer to look more threatening and less jaunty and snipping off the gas-mask which was otherwise flapping around and spoiling the model’s appearance of direction. For the alternative version in the middle three skulls were used to create the symbol of Nurgle.

Set 9

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This is one of my favourite of the poxwalkers, a figure just packed with malevolent character. I’m also really pleased with the two converted versions, each one has turned out very differently to the original and each stands as a character in its own right. I’m pretty sure the head of the middle one is another from Mantic whilst the bell was taken from a Skaven clanrat. It may be a bit too late for him to be shouting “Unclean, unclean!” however…

Set 10

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This one in his tattered hazmat suit is the last of the Dark Imperium set. Again I made a few adjustments to the original, switching the angle of the knife to suggest directed hacking rather than wild flailing, and snipping away the gas tank from his back which was otherwise just flapping around aimlessly.

Set 11

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Shortly after Dark Imperium, a second set of Poxwalkers was released (and these will presumably become the stock Poxwalker set when Dark Imperium is finally replaced by a new starter set when the next edition of 40k comes along). For this one I only made a few slight tweaks, changing the odd horn or spike and swapping out the arm with the weapon (only a zombie would think a flail made of grenades was a good idea!). Most of the work is done by the paintjob, for the original I used a pale and ghastly skin tone, for the converted version I went for bruised and battered flesh, with just a hint of gangrene. Lovely!

Set 12

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Another real favourite here, and another in which the converted version makes a lot from only a few small changes. The gas-mask head with its oozing gunk is such a defining feature of the original that just swapping it out and replacing the blade of the weapon was more than enough to transform him.

Set 13

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As soon as I spotted the guardsman’s head rammed crudely onto a spike on the new Chaos Terminators kit I knew I wanted to use it on a poxwalker. This one also borrows a weapon from the Cawdor gangers and a bloated paw from one of the other poxwalkers. The tentacle has been saved carefully, it’s sure to pop up on a chaos conversion sooner or later!

Set 14

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That huge, swollen hand that appeared on the previous model (and on the centre model of set 10) come from this fat lad. To differentiate the converted version from the original I decided to go to the opposite extreme, giving him the skinniest arms I could lay my hands on. Meanwhile the unearthly glow coming from his belly makes me wonder if he’s eaten something radioactive…

Set 15

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In many ways these two are not dissimilar, but again a few tweaks go a long way to separating them. Both have a large, clawed left hand , the converted version taking his from a plaguebearer (his right hand, with which he’s attempting to hail a taxi, comes from Mantic). The huge bone spikes are very much an iconic part of the Poxwalkers but if you want something a little more toned down it’s easy to snip some of them off.

Set 16

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The final set and again, not a particularly radical conversion. A head-swap, a weapon swap and adjusting the angle of the hammer were really all it took. It’s worth paying attention to the bone spikes on the head and making sure that the angle and shape they form ties in with those on the rest of the model.

Of course, the chances of any set of zombies appearing alongside one-another on the table top has to be fairly low. The real visual impact comes from seeing all forty together and the value of the conversions is in preventing the eye from seeing repeating patterns – as would occur if the same models were appearing time and again across the whole group. Here’s another look at all forty models gathered into a single ravenous horde.

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Needless to say I’m really only getting started on the Death Guard, I’ve got some big things in the works. I’m not entirely sure what I’ll tackle next, it may be more Death Guard, more Warcry, or something else entirely. Either way however, with these done I’ll aim to keep building up the rest of Nurgle’s finest soon.


Get Sick Or Die Trying – Part 17

I must admit it feels a little wrong to be painting Nurgle miniatures in the midst of a global pandemic. Then again perhaps getting a few of the Plague God’s minions painted up will help to convince the Lord of Decay that he really doesn’t need to be taking quite such an active interest in our species and he should bugger off and leave us in peace instead. Regardless I lay the blame firmly at the feet of Ann of Ann’s Immaterium, herself a dedicated follower of the Master of Pestilence, and her latest monthly community challenge “Paint The Crap You Already Own!“. The aim of the challenge is pretty neatly summed up by the title, instead of buying new stuff (hard to do at the moment with so many shops shut and so many miniatures out of stock) use this time to clear your unpainted backlog instead. I think we’re all very guilty (I know I am) of accruing lots of models that we’re definitely going to paint right away, until of course something distracts us and they’re left to gather dust for months, years or even decades. With everything locked down in many countries the world over now if a fine moment for hobbyists like ourselves to paint up those models that were otherwise shoved to the sidelines and complete those projects we’ve been dreaming of but not actually doing anything about. In my case the first target for this ambition is my horde of poxwalkers.

It’s been a couple of years now since I started work on assembling forty plague zombies to accompany my Death Guard collection and with only four remaining it was high time the last few came shambling over  the line.

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With these last corpses painted this phase of the Death Guard army is complete so soon I’ll turn my attention to the rest of the collection, most likely starting with a few more manky plague marines.  Before that however let’s take a look at what forty hungry zombies looks like.

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One of my key aims with this project was to make sure that every one of the zombies was unique, not always straightforward when working with single-pose models like these. Needless to say I did the converting and the zombies did the dying! There are sixteen stock poses in the range so quite a lot of adjustments went into making sure they were all different. I’ve been working on a showcase of each “set” of models, all being well I’ll round out the project by getting that posted up in the next few days.


Get Sick Or Die Trying – Part 15

Got time for a couple more Poxwalkers? Yeah you do! Inspired by fixing up my Nurgle Daemon Prince I turned my attention back to the queue of unpainted plague zombies still hungering for attention. I had planned to get them all done by the end of the year but I honestly don’t see that happening now, even with the best will in the world, but I’ll aim to rattle through them in the first few months of 2020 instead. However I continue to chip away at the remainder, starting with this horrible pair.

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Here they are together, rotten brother’s in arms.

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Alongside them I found myself inspired to tackle a few other Nurgle gribblies, the kind of little beasts and mutant, part-daemon creatures that one expects to find scuttling alongside the Plague God’s hordes. First of all we have this Nurgling (because you can never have too many of those).

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Next up we have a giant fly, originating from the Kill Team: Rogue Trader boxset released last year.

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Lastly, springing forth from the same set, we have this Glitchling, a bio-mechanical equivalent to the Nurglings.

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Add them all together and we have three more Nurgley-beasties to scamper at the heels of my Death Guard.

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Indeed I’m starting to collect quite a few little gribblies to accompany my Nurgle collection.

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As noted above I’ll probably be concentrating what painting time is left before the end of the year on other projects but I’ll be aiming to get back to Poxwalkers early in 2020 (not to mention various other members of Mortarion’s legion). Expect plenty more foulness in the new year!


Get Sick Or Die Trying – Part 14

Today we’re going to tackle an experiment in amateur psychology. The premise is very simple; for the last couple of years I’ve been working away slowly at painting up a horde of poxwalkers with the aim being to complete 40 of them. At the most recent count I’ve finished 28 – and 28 sounds like its a long way from 40. Whereas 30 on the other hand is a much more pleasing result. Once I’ve painted 30 I’ll be three-quarters of the way there, I’ll be on the last leg (much like some of these zombies!), I’ll be counting down the last 10 with the finish line in sight.

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Azazel also reminded me that it’s Zomtober, which would certainly make for a fine opportunity to paint some of my remaining zombies. That said, with a number of other projects also demanding my attention I’m going to be sensible and, unlike a zombie, not bite off more than I can chew (for the moment). Still, the end is at least on the horizon for my zombie horde so I’ll keep bashing on – only ten more to go now!


Get Sick Or Die Trying – Part 10

One of my goals for 2019 is to get all of my poxwalkers painted up. Having been included in the Dark Imperium box set and as a easy to build set, Games Workshop have been practically giving these away and as a side effect of this profusion, coupled with my tenancy towards bargain hunting, I’ve ended up with 40 of the shambling corpses, enough for a proper zombie apocalypse. I wasn’t entirely idle on this front in 2018 so with these latest two models finished we are now up to the halfway mark (and a full unit for 40k for those who like to keep up with these things).

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Of course such a moment calls for a group shot.

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My intention is to keep working on these over the next few weeks. I know I’ve claimed on several previous occasions that more poxwalkers would sooner be forthcoming only to get sidetracked by other projects but this time I mean it (honest!).


Get Sick or Die Trying – Part 8

Two more Poxwalkers come shambling forth. After slowing to an appropriately zombie-esque crawl with them over the last few months I seem to be picking up the pace with them at the moment – which is good news as there are still plenty more to do!

This poor chap’s been left with his head in his hands…

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I’m not really a fan of the stock model for this next Poxwalker. With a few judicious tweaks I’ve made him acceptable to my eye but the original is just too over the top for my taste. Following my adjustments  I’m happy enough with him but I don’t think another based off the same model will be making its way into the horde. That said I did enjoy the chance to really go mad on the gore and slather on the Blood-for-the-Blood-God paint for once.

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Get Sick Or Die Trying – Part 6

The dead just aren’t staying in their graves these days are they? Here’s two more Poxwalkers for the slowly gathering horde.

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Get Sick Or Die Trying – Part 5

Two more shambling corpses emerge from the plague pit that is my painting desk (which is quite an accurate metaphor actually – the desk has been choked with bodies lately, littered with the severed limbs of feverish converting and – sadly – all too often the cheerless remnants of projects which have gone there to die). However as Nurgle knows such places are also home to the potential for bountiful life so it’s time to channel my inner necromancer and start resurrecting some models!

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More zombies will be on their way, hopefully soon, but first I’ve got plans to turn my attention to Nurgle’s brother Tzeentch. Watch this space.


Get Sick Or Die Trying – Part 4

Lately my poxwalkers have been crying out for more attention (not strictly true – they’ve mostly just been making a low moaning that sounds a bit like the word “brains” over and over). The horde hasn’t been growing as quickly as I’d planned so I may try to rectify that soon by taking some time to just concentrate on zombies. In the meantime here’s two more for the slow-growing army of the undead.

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Get Sick Or Die Trying – Part 3

Stirred by Nurgle’s fell influence the restless dead walk once more…

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As ever I remain deeply opposed to painting a horde made up of pairs of matching models so I’ll be aiming to convert my Poxwalkers as far as possible so that the same model never appears twice. This one, for instance, is the twin of the first model I showed (way back in July).

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I also threw in a set of easy-to-build Poxwalkers to bulk up the numbers.

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