Tag Archives: Ork Nob

Total Waaagh! – Part 2

Well, here we are – one week into Orktober already and it’s time to take a look at how I’m getting on in my now annual struggle to the death against fellow blogger IRO. (Can one have an annual struggle to the death? I’m going to say yes…).

First up we have this ugly brute, and his mighty squig-hog! I’m not sure you can call this a conversion as I didn’t add anything to him, but I did leave quite a lot off. The original model was a bit too busy I felt, with lots of extra armour, grots hanging on and so forth, and I preferred a more slimmed down look.

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Meanwhile this Ork Nob started out as one of the single-pose models from the Assault on Black Reach set but I decided to make him a bit more interesting by chopping off his arms and replacing them, and giving him a new head into the bargain.

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In the past I’ve talked about my mixed feelings in regards to the new ork boys kit. I really wish it was easier to kitbash them to create a rag-tag horde of unique models – but on the other hand they do make for cracking miniatures straight out of the box. This one is a particular favourite.

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And speaking of cool models, last but not least we have this Kommando.

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By my count the Squig-hog rider is worth 2 points and the other 3 models are 1 point each so I’m currently looking at a score of 5 in my contest against IRO (find our “rules”, such as they are, listed here). The coming week is looking pretty busy and I’m going to be working through this weekend so progress is likely to be slow but at least I’m off to a solid start.


Orktober – The Final Nobs

The final hours of Orktober are ticking away and it’s time for me to down my brushes, or at least paint something that isn’t green for a change. I wasn’t sure if I would get these three finished in time but the impending deadline inspired me to make one final effort, faint heart having never won fair Ork maiden and all that. 

I couldn’t resist painting up this brutal looking git, an Ork who’s clearly been on the receiving end of many a battering over the years but can still give as good as he gets with that massive axe. 

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Then we have this mean individual, kitbashed with spares from the Flash Gits kit. As it happens I intended to paint some Flash Gits this month (and various other things as well) but never got around to it – their time will come however…

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Lastly this Nob was inspired by my co-conspirator and fellow Waaagh-lord IRO who painted a similar looking Ork earlier in the month. Is he a sneaky Blood Axe sent to infiltrate my collection on behalf of my rival, or is he just an Ork who knows fashion when he sees it and has copied the iconic look sported by IRO’s miniature? 

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And speaking of IRO I’d like to end by giving him a massive shout-out for being a fantastic sport and a great rival in our month-long Ork painting extravaganza. For those who’re only just encountering this for the first time blogger, kitbasher and Ork enthusiast extraordinaire IRO and myself have been spending the whole of this month painting as many greenskins as we could manage. IRO has produced some truly amazing pieces so do go and check out his work if you’re not already familiar with it. For myself this brings my total number of Orcs painted this month to 37 (a quite ridiculous number of models to paint in a month, especially by my standards). I think that deserves a group shot don’t you? I’ll try to get a round-up posted in the next few days. 


Nob on Smasha Squig

So far this month I’ve painted a whole heap of ork infantry of all different shapes, sizes and styles. Now it’s time to turn my attention to something even bigger and uglier, with an even bigger, uglier steed. Even the boar boy I worked on earlier in the week would hesitate before climbing onto the back of this beast!

One of the newer models in my collection is this Nob, who – as the title suggests – rides into battle on a Smasha Squig, and has only been waiting a mere few weeks for paint. He’s not quite as mighty as some of the stuff my Ork painting rival IRO has been producing lately but he’s still big enough to loom over pretty much everything else I’ve painted over the past few weeks. 

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Big though he is he’s not the biggest, or scariest, Ork that’s on my painting desk at the moment although I’m really going to have to crack on if I’m going to get him finished by the end of the month…


Green Iz Best – Part 4

Just sneaking in another model in-between all the terrain (even though sneaking isn’t something an ork nob usually approves of!). According to the new ork codex an ork nob with a Waaagh! banner (a model with which regular readers will know I have something of a love/hate relationship) is no longer part of a squad but instead is a lone individual. Not that I pay too close attention to the rules but any excuse to paint another ork ought to be seized upon right? Surely I wasn’t expected to tolerate my poor nobs squad being a man down?

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There we go; the nobs are back to being ten strong and balance has been restored! Of course now I’ll have to start work on a second squad…


Green Iz Best – Part 3

Orktober is rolling to a close and its almost time to hang up the greenskins for another year but before it’s gone completely there’s still time for one last update. First off here’s another new nob, bringing the squad up to ten.

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I also finished rebasing the older models in the squad. As mentioned last time this is for aesthetic reasons and not to exploit some clever gameplay shenanigans, although since last time we discussed this GW themselves have announced that Nobs, and indeed Boys, will now be released on 32mm bases. Now for the Nobs I think this is great news but the sword of ” aesthetic reasons only” cuts both ways, I certainly won’t be rebasing all those boys any time soon!

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That does leave the one with the Waaagh! banner needing to be rebased but as he breaks every time I look at him I’ll leave him alone for now in the interests of efficiency and sort it out next time I’m repairing him anyway.

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Of course any ork army could always use more boys so I’ve not been idle on that front either. Here’s the latest additions to the mob.

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I’ve no idea how many ork boys will make a unit in the new codex but, with 70 of them now painted, there is undoubtedly room for another boss nob. For some reason I always find painting boss nobs a bit of a chore. Aesthetically I’ve no idea why this might be but somehow I always find myself a little less enthusiastic about them than I would a normal ork boy. That said I’m still pleased with the end result. Do you have any models in your own collections which you like the look of but find yourself struggling to muster the enthusiasm to paint?

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Here he is posing with his colleagues, the other two boss nobs in the army.

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And given the new recruits a proper bossin’…

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With it looking unlikely that I’ll get the chance to finish any more orks by the end of the month (but fear not I’ll have plenty of other models to show you over the next couple of days) here’s a roundup of all the models I painted for Orktober. Not masses I’ll admit but solid progress nonetheless and considerably bolstered by that Deff Dread.

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As I mentioned in a previous post, the orks were the first of the 40k factions to really grab me. I’ve been adding units to it for over a decade so, in celebration of our new buggies and codex (not to mention to round out Orktober in style) here’s the whole army gathered together.

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For those who count points I’ve no idea how many that comes to, although I’ll probably tot it up at some point just for fun once I’ve seen the new Codex. In the meantime however I need to put the finishing touches on a few other, smaller, greenskins and hopefully by tomorrow I should have a post finished showcasing progress on my goblins. Just don’t tell the Orks about my affiliation to their smaller kin, they might start thinking I’m a weedy git…


We Come Up Wiv War! – Part 2

The first Meganob of 2017 comes stomping off the painting desk. He’s pretty much built as per the box but with the addition of a Ironjaw Brute’s chestplate which adds a nice bit of extra bulk.

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Besties…

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We Come Up Wiv War! – Part 1

The first Ork (and indeed the first Games Workshop miniature) I ever painted was a Meganob. At the time I knew next to nothing about the setting and picked the model based purely on its wonderfully belligerent aesthetics. Here was an Orc/k, a creature I’d grown up with through Lord of the Rings, stamping around in a suit of armour it appeared to have made by ripping up a tank – probably with his bare hands. The codex that I bought to accompany him describes how, so great and unwieldy is his bulk, a Meganob hit by a shell is likely to be found on his back, unharmed but struggling to right himself, often with the help of his straining comrades – something I’ve long wondered about converting.

However, in spite of my love for the model, it was also a little on the small side (given what it was intended to represent), heavy, rather expensive and prone to break (his jaw has to be glued back on every few weeks). Thus I refused to buy another until there was a decent boxset of plastic miniatures available. Even then I’ll confess it took me a while to get around to it but here we are at last with the first of a new mob.

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And here he is with the first of his kind – demonstrating that GW’s model making and my painting have both come on a long way!

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