Tag Archives: Nurgle

Get Sick Or Die Trying – Part 15

Got time for a couple more Poxwalkers? Yeah you do! Inspired by fixing up my Nurgle Daemon Prince I turned my attention back to the queue of unpainted plague zombies still hungering for attention. I had planned to get them all done by the end of the year but I honestly don’t see that happening now, even with the best will in the world, but I’ll aim to rattle through them in the first few months of 2020 instead. However I continue to chip away at the remainder, starting with this horrible pair.

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Here they are together, rotten brother’s in arms.

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Alongside them I found myself inspired to tackle a few other Nurgle gribblies, the kind of little beasts and mutant, part-daemon creatures that one expects to find scuttling alongside the Plague God’s hordes. First of all we have this Nurgling (because you can never have too many of those).

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Next up we have a giant fly, originating from the Kill Team: Rogue Trader boxset released last year.

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Lastly, springing forth from the same set, we have this Glitchling, a bio-mechanical equivalent to the Nurglings.

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Add them all together and we have three more Nurgley-beasties to scamper at the heels of my Death Guard.

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Indeed I’m starting to collect quite a few little gribblies to accompany my Nurgle collection.

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As noted above I’ll probably be concentrating what painting time is left before the end of the year on other projects but I’ll be aiming to get back to Poxwalkers early in 2020 (not to mention various other members of Mortarion’s legion). Expect plenty more foulness in the new year!


Lord Of The Flies

Some readers may recall this Nurgle Daemon Prince which I first created way back in 2015 – long before the Death Guard gained their own codex. However, as is so often the case, as my skills have improved so some aspects of this model of which I was once proud of have begun to trouble me. The face for instance now seems distinctly lacking, particularly on a centrepiece model. Meanwhile the jagged slab of metal he’s clinging to is rather fragile and so I spend a lot of my time worrying he is about to snap off, especially when I move him.

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Time to give him a revamp then, replacing his head with something that looks a bit less like a lump of greenstuff, anchoring him to a suitably solid ruin and generally touching up and improving his paintjob, so that he might once again buzz hideously above my advancing ranks of plague marines and poxwalkers in the style that befits their commander.

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To my eye he’s a big improvement, without changing too much of the original model. He’s also been hanging over my head for quite a while (not literally of course, that would be terrifying) and now he’s done I’m starting to feel much more enthused about my Death Guard again – something I’ll try to focus on painting more of Nurgle’s scions in the near future.


Touch Me I’m Sick – Part 1

I hadn’t really intended to tackle the plague marines for my Death Guard for a while yet but this model has received a bit of attention, on and off, over the last few months, until a couple of days ago when I decided to just crack on and get it finished.

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As a devoted follower of Nurgle in the 41st Millennium I’ve got quite a few plague marines models which I’ll tackle sooner or later, many of which – like this one – have been kitbashed with the blightkings. Before I get to them however I’d like to finish painting the hoard of poxwalkers currently occupying a corner of the painting desk. There’s only ten to go now so I’ll aim to knock through them in short order and then turn my attention to the plague marines properly. At least, that’s the plan, and you know what they say about the best laid plans…


Rotbringers

Earlier this year Games Workshop re-released Age of Sigmar Skirmish through the pages of White Dwarf magazine. Much as I enjoy building and painting armies, when it comes to the rare occasions that I roll some dice I prefer a skirmish game and so I decided that the game was worth investigating and found myself painting up a mob of bloodthirsty Khornate savages to unleash. Back then Warcry had yet to emerge from the dark imaginations of GW’s finest minds but I was already drawn to the idea of Chaos warbands fighting it out for the glory of the dark gods and this seemed like the perfect opportunity to explore that.

After adding to the warband in fits and starts over the past few months I completed the final warriors of Khorne in September – although I’m still tempted to keep going and expand the group into an army. For now, however, the bloodthirsty boys are ready for action. As usual larger versions of the group shots are available just by clicking on them.

Khorne With The Wind

Truth be told Warcry is beckoning me far more at the moment but should the opportunity arise I’d still like to give AoS Skirmish a bash, and that means the Blood God’s berserkers need a rival to pit their blades against. On the other hand I’ve got a number of projects crowding the painting desk and demanding a share of my attention so the quicker and easier this second warband was to assemble the better from my point of view. With this in mind I dropped the more complicated plans I had made previously (although I don’t imagine they’re gone forever – as soon as time allows I’ll return to them) and started looking for something more straightforward. Tzeentch and Slaanesh would both be fun to explore but would require more work than I have time to put in just now. Nurgle on the other hand seemed like just the fellow. I’d already painted a sorcerer last month and now he seemed like the perfect leader for the new warband.

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Next I took a look through the Nurgle daemons I’d already painted and drummed up a few likely looking recruits in the form of three plaguebearers and a swarm of nurglings.

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Finally I wanted to add a mortal contingent and this was the point at which some actual painting was required. Despite the blightkings being one of my all time favourite GW kits I’d never actually painted one, although I’ve borrowed plenty of bits to make plague marines. A few years ago I did kitbash one into a 41st millennium mutant but I was never all that happy with it, and to my eye it just looked like a blightking with a gun. This project seemed like a fine opportunity to do something about that and restore him. Those familiar with the model will note at few tweaks and a little bit of greenstuff was required to replace parts which were lost or damaged since the original build.

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The only entirely new model required to complete the group was a second blightking, which came together quite quickly thanks to my predilection for painting diseased flesh and rusty metal.

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Here’s the two brothers in pestilence together.

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And here we have them, just like that a second warband is ready to challenge Khorne’s dominance of the chaos wastes.

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Of course it may well still be some time before they get to fight it out but should the chance arise I’ll be sure to let you know how it goes.


Get Sick Or Die Trying – Part 14

Today we’re going to tackle an experiment in amateur psychology. The premise is very simple; for the last couple of years I’ve been working away slowly at painting up a horde of poxwalkers with the aim being to complete 40 of them. At the most recent count I’ve finished 28 – and 28 sounds like its a long way from 40. Whereas 30 on the other hand is a much more pleasing result. Once I’ve painted 30 I’ll be three-quarters of the way there, I’ll be on the last leg (much like some of these zombies!), I’ll be counting down the last 10 with the finish line in sight.

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Azazel also reminded me that it’s Zomtober, which would certainly make for a fine opportunity to paint some of my remaining zombies. That said, with a number of other projects also demanding my attention I’m going to be sensible and, unlike a zombie, not bite off more than I can chew (for the moment). Still, the end is at least on the horizon for my zombie horde so I’ll keep bashing on – only ten more to go now!


Squaddie September 2019

I’m not going to lie – this one is sheer self indulgence! September turned out to be a very productive month for me and I couldn’t resist acknowledging that with a post summarising everything I managed to paint. However, just in case this seemed too gratuitous, I decided to use Azazel’s latest monthly challenge as a thinly veiled excuse for a bit of back-patting. For those not in the know (assuming there actually are any hobbyists left who haven’t heard of this phenomenon) blogger Azazel runs a painting challenge each month and encourages anyone who’s interested to join in – the aim being to clear our collective backlogs of unpainted models. After all the purpose of these miniatures is to be painted, enjoyed, perhaps even played with if you’re so inclined. It’s not to sit around in boxes getting dusty, be that base-coated, under-coated, or even still on the sprue. Usually I try to use the challenge to push myself to get something done that I otherwise wouldn’t. This month however I seem to have gone completely mad on it! Let’s take a look a look shall we? This month’s subject was Squaddie September and – to quote the man himself – set out this definition for what counted;

“Obviously a “Squad” (a term I’ve chosen this month for alliteration’s sake) is often a military term, and often means a unit of about 10 or so individuals….Though in the interests of flexibility, inclusion and achievability, the “squad” size we’ll be using is a minimum of three models. This lets many of those boardgame units also qualify…Of course, not everyone is a gamer of any kind, so Hell, the models don’t even have to be a strict “unit” or squad. Figures from different forces, ranges, manufacturers. All good, as long as they fit together thematically…”

Obviously that gave me a lot to get my teeth into, and with heaps of models half-finished and waiting for attention I set about painting with abandon. Let’s take a look.

To start with I tried to focus my attention on my Necromunda gangs, of which I have several on the go – including two that I’d been failing to complete for quite some time. First off the block were the Ladykillers of House Escher. Like all my Necromunda projects I have plenty more ideas I’d like to explore but with these three warrior women joining the ranks my initial plan for the gang is finished at least 

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My Necromunda Chaos Cult was originally planned as a quick and easy project but once started it grew in unexpected directions (much like a Chaos spawn then). Once again I decided that this month would be a fine time to tie it down into something I was happy to call complete – for now at least.

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Not wanting to rest on my laurels I turned my attention to another of the Great Houses of Necromunda, the tech-geniuses of Van Saar. At the moment the project is still in it’s infancy but I plan to learn my lesson from the previous two and get the rest of the current crop of models finished up in the next few weeks.

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Turning my attention to the bigger picture of the 41st Millennium I added three new recruits to my Chaos Space Marine squad. My interest in this army has been reinvigorated since the release of the range of new models earlier in the year and I plan to get my teeth into them properly as soon as I’ve completed a few other outstanding projects.

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Continuing the chaos theme I also added a few newcomers to my horde of poxwalkers, bringing the total population of foul plague-zombies up to 28. My plan is to complete a swarm of 40 so I’m aiming to tackle a few more of these very, very soon…

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Nor did my chaos focus end there. Turning my attention to the Mortal Realms I also rounded out my Blades of Khorne warband for AoS Skirmish, first adding a flesh hound and then completing the group with three bloodreavers. Its particularly auspicious, and completely co-incidental, that it took my eight posts to complete the warband – eight being the unholy number of Khorne – but I suspect that there will be plenty more attention focused on the Blood God’s hordes in time.

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Continuing my exploration of the Age of Sigmar I painted three squigs. I’ve been a fan of the Night Goblins for a long time and it took me a while to get used to seeing them in the Mortal Realms as opposed to the Old World of WHFB but, after too many nights peering out of my dank cave at the baleful light of the bad moon, I’m finding myself increasingly drawn to the reinvented Gloomspite Gits.

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However in case anyone fears I’ve lost touch with the Old World I’m still chipping away at my Skaven army and finally, after a lot of mumping and moaning, got the last of my Stormvermin painted. Anyone who’s been avoiding the blog for fear of my constant carping can come out of hiding now!

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And there we have it – not a bad month’s output by any means. Indeed by my count I managed to paint 35 models, more than 1 per day – something I once thought was quite beyond me. A big thanks once again to Azazel for running his challenge, I already have plenty of plans for this month (it’s all about Orks, Orcs, Orruks and anything that’s been neglected – if you’re thinking of giving it a shot yourself I strongly recommend it). Expect to see plenty of greenskins here in the coming weeks, not to mention the rest of the Van Saar and whatever else takes my fancy. Watch this space!


Get Sick Or Die Trying – Part 13

As regular readers will know I’m working my way towards a zombie horde of forty poxwalkers, although my insistence on making each one unique is keeping progress relatively slow. However with Nurgle showering his gifts on my friends and family at the moment I decided to try to appease him by painting some more of his minions.

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Of course the completion of these three models means at I can count this as yet another submission to Azazel’s Squaddie September challenge. I’ve definitely gone a bit mad on the challenge this month but it’s certainly helped to clear the backlog!