Tag Archives: Inq28

Hanging On For Dear Life – Part 1

If my gangs want to establish their notoriety in the Underhive they’d better not go embarrassing themselves by getting lost, falling into a crevasse or blundering aimlessly into the lairs of any savage beasts. What they need is someone who can guide them through the cramped tunnels and gloomy depths in exchange for a modest share of any loot, yet who lacks the guile to successfully sell them out to their rivals. We need a dome runner and this chap looks like the very man.

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In the long run I’ll be creating a pool featuring all of the hangers on to be available to my gangs, plus some hive scum, bounty hunters, downtrodden civilians and whatever else I can come up with.

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Disposable Heroes – Part 14

Inspired by the old Catachan I painted last week I found myself looking again at my small, rag-tag Imperial Guard force. Blame Azazel and his increasingly compelling Junit challenge but I found myself unwilling to leave them at just eight when a couple more would make for a full squad of ten. Of course I know this is just an excuse, as minimum squad sizes hardly matter in the shadowy Inq28/Necromunda world these chaps inhabit, but that wasn’t going to stop me breaking out the brushes for a quick recruiting drive.

Press-ganged as part of a routine purge to combat overpopulation this former agricultural worker has traded the pesticide fug of the fields for the battle-ridden hellscape of the Imperium’s warzones.

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Not so sure on the background for this one; could he be a fanatic who believes his shots are guided by the skull of the martyr he carries, or a man blinded by a malfunctioning lascannon who’s been ordered by his commander to man up and get back out there.

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This makes them the third unit I’ve tackled for Junit and the first one I’ve actually finished (with – gulp – not a lot of month left to play with). Still, the end is in sight for the other two squads so here’s hoping I can turn around the rest this week.


No Job Too Small – Part 2

Ok readers, lend me your brains (or at least your sense of aesthetics). A couple of weeks ago I showed you a work-in-progress conversion of Grendl Grendlsen, the Squat bounty hunter from Necromunda. To recap, for those who can be bothered to read one of my rambling blog posts but draw the line at two; because I can’t afford to buy everything that takes my fancy, and because I had the bits needed to make a passable version of Grendl handy, I decided to make my own kitbashed version of him rather than shell out for the official model. When I showed him here the first time the overwhelming response was “get that hammer out of his face!” Pretty much everyone was in agreement, his hammer – held high and at an awkward angle, blocked the viewers’ sight of his face and didn’t look all that comfortable for the little chap to hold either.

Here’s a reminder of how he looked then.

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Since then I’ve been exploring possible solutions and as it stands there are two, rather different poses to choose between. In one Grendl rests the hammer on the ground whilst surveying the lie of the land, perhaps casting an expert eye over potential ambush sights that the inexperienced gangers he’s fallen in with might soon blunder into, or pausing mid-battle to check on how the rest of his crew are fairing and call out some helpful advice.

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In the other Grendl is all action. Insert a bellow of “Forwards lads! Charge!” as our small but plucky protagonist leads his mates into the fray.

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The question is, which do you like better? I can’t be trusted on this one clearly so I’m agog for your feedback.


Any Spare Change – Part 11

I’ll confess that since building my retro-influenced Tzeentchian cult leader I’ve been itching to do more with my little change-cult. However I’ve also set myself a rather ambitious target with regard to Azazel’s Neglected Model Month challenge and diving off into another sideline, albeit one which is fairly neglected itself, won’t do anything to help that. When all is said and done though I’m only human and as this beastman was already more than half-way painted I didn’t see the harm in finishing the job.

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Now then, with the influence of the Changer of Ways out of my system (hopefully) it’s time to crack on with those under-loved miniatures – probably starting  with the Helbrute. Who knows, I may even have something to show you by the end of the week.


Any Spare Change – Part 10

I suspect that this next picture may illicit rather different reactions from viewers, depending on their age or immersion in Citadel’s history. Whilst oldsters may feel a warm glow of fond recollection newcomers will be more than entitled to raise an eyebrow. It’s a chaos renegade of Tzeentch, dating from the Realm of Chaos era (better known as the ’80s) but beyond that I’m still a little sketchy on its provenance. I remember seeing it many, many moons ago in White Dwarf but which issue now escapes me and in spite of digging back through old issues, and being sidelined by many an interesting article, I’m no clearer. Anyone with a better memory who wants to illuminate me please feel free. Thanks to a combination of my own (slightly fuzzy) memories, and the wisdom of Azazel and the crowd on Twitter, I know it’s a conversion, based on a chaos champion of the same era with pink horror arms. Beyond that however my knowledge is sketchy and I’m not certain who deserves credit for creating it.

Anyway, here it is as it appeared in White Dwarf all those years ago, alongside some equally cool looking models.

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And here’s a better image shamelessly borrowed from the blog Realm of Chaos 80’s (which if, for some reason, isn’t on your reading list really ought to be).

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It’s certainly a unique miniature, so odd and wrong it shouldn’t work, yet somehow perfectly balanced and beautifully executed (at least to my eye). Regardless of its origins I’ve always had a real soft-spot for it and as I’ve been looking over my Tzeentchian gang again lately (which to my slight horror haven’t really been touched since last July) I realised that this would work perfectly as a champion. Time to take a stab at creating my own.

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Consider the cables on his back as WIP for now, they’re going to need some improvements once the greenstuff is properly cured.

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My aim was to create a model in the spirit of the original, duplicating as many parts as possible, but built from modern bits (finding Realm of Chaos era models now would be a quest in and of itself and then chopping them would feel like sacrilege to me).

Here he is hanging out with a modern Tzaangor.

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And introducing himself to gang he’ll someday lead.

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As usual if you’ve got any feedback, or if you know any more about the mysterious origins of the original, the floor is yours.


Wild At Heart – Part 1

Whilst it may not always look it I’m still chipping away at Necromunda behind the scenes as my gangs gear up to take their stab at controlling the Underhive. For the moment I’ve been trying to keep other projects on the boil, with the result that I’ve not really finished much (read; anything) to show here but the release of House Van Saar at the weekend has given my creative energies another boost so expect to see something gang related soonish. Before that however I’m hoping to tackle a bunch of neglected models (more on that tomorrow) so to tide you over here’s a look at my, as yet unpainted, conversion of Gor Half-horn.

I love the idea of Gor Half-horn and, although he’s been rather eclipsed by the arrival of a shorter, timepiece wrecking, impressively bearded chap named Grendlsen, the impact of seeing a beastman back on the mean streets of the Imperium isn’t to be overlooked. That said although the model is extremely nice, it isn’t quite nice enough to rush out and buy – especially when funds are limited and there are lots of other Underhive associated treats demanding my attention. However a quick dig around in the bitsbox revealed enough components to build my own.

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Working on him has reminded me how long I’ve left my previous attempts to tackle beastmen in 40k and got me thinking about converting some more, perhaps as Hive Scum or as part of my planned Chaos gang. In the meantime any feedback on Gor is much appreciated.


Birds Of A Feather

This post is basically a plug for a mate but it’s also a hearty endorsement of an excellent new source of wonderfully gothic accoutrements for our hobby. Plus I just finished painting some skull-faced wildlife and that’s something everyone needs more of in their lives!

Followers of this blog will know I’m a long-standing fan of the blog Heresy of Us, especially Mark’s use of 3D printed components which he designs to include in his models. A new frontier has opened up in the hobby and, although I doubt that greenstuff is going anywhere, the arrival of a new creative medium is something to celebrate. Excitingly Mark now has a store, Black Edge 3D, where you can buy some of his designs, so I took the chance to get myself a set of his skullbirds as I’ve had my eye on them ever since I spotted them in pictures from the Chapel game last autumn.

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They add a touch of the gothic to any 41st Millennium battlefield.

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And of course they also look rather fitting in the darker corners of the Mortal Realms (or the Warhammer world if you’re old fashioned like me).

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Of course, with birds like these, I wonder what the ornithologists look like? Food for some future creativity I suspect…