Tag Archives: Flash Gitz

Ork Reinforcements Arrive!

Well here we are, the clock ticking inexorably down towards midnight on the 31st of Orctober and the end of the annual Orktober Wudugast vs IRO greenskin showdown. You might think I’m on the ropes, with IRO having pulled out an unassailable lead. You might think I’m as good as beaten already. You might be right. But this is the moment in any good high-stakes action thriller when, just as you think the hero might be defeated, that help arrives from an unexpected quarter. The villain (in this case a certain nefarious Australian) hesitates mid-way through his triumphant speech. The hero, paint-splattered and exhausted but still defiant smiles grimly. The audience shifts to the edge of their seats, watching events unfold with baited breath…

Alright, maybe I’m over-egging things a little, but I’ve got something really cool to show you today. I do have a load of Orks painted (not enough to defeat IRO yet but enough to make my defeat less humiliating) and I was going to talk about them today but instead I’m going to save them for tomorrow (by which time who knows, I might even have painted some more). Instead we’re going to look at an Ork painted by someone else – and no, it doesn’t count towards the contest because that would be cheating and if I’m going to be beaten by IRO I’m going to do it fair and square. (The orks painted by my production-line of slave minions locked in the basement do count, of course, but we don’t talk about them in case they start plotting to escape again).

A few days ago I was contacted by fellow blogger and all round top bloke John from Just Needs Varnish (seriously, if you’re not already familiar with him do yourself a favour, go and check him out and give his blog a follow). Those of you who are familiar with him will know Orks aren’t the kind of thing he usually paints but as it happens he did paint one recently and he sent it to me as a gift. What a guy eh!

Flash Git Ork Warhammer 40k (3)Flash Git Ork Warhammer 40k (2)Flash Git Ork Warhammer 40k (1)

Now funnily enough this is a Flash Git and I’d been planning to paint some of them this month but, for various reasons, I’ve not got around to them and I really don’t see it happening now. So having resigned myself to not adding any to the army for a little while it was a particularly nice touch to have one arrive out of the blue. The story of how the Ork came to John, and why he then decided to paint it and send it to me is for him to tell if he wants, suffice to say I’m chuffed to bits to have this classy-looking guy in my collection.

Edit: If this has whet your appetite for Gits of a flash variety and you want to read John’s side of the story, he’s now written a post about it which you can find here.

I Fought the Waaagh (and the Waaagh Won)

Last week saw the release of the Flash Gitz, the most preposterously and excitingly overarmed Orks of all. Seeing these smug show-offs finally getting the miniatures they deserved fired me into action and I decided to dig my own converted Gitz out of the box where they were residing and get to work restoring them. Chaos fans shouldn’t despair though, although I’m currently riding a wave of Orky enthusiasm I’ve got a few Chaos projects on the go as well, so I’ll be back to posting about spiky warp-worshippers in no time.
flash-gits-convert-or-die-orks-1This was the first Flash Git I made. I’m still not sure if I like him or not. At the time I didn’t really have a plan, or much idea of how to make a suitably snazzy gun, so I decided to make him a gunslinger, making up for having more “normal” guns by giving him two. He’s still one of the squad that I’m least sure I’m happy with (although I love the cheeky grot in his backpack).

flash-gits-convert-or-die-orks-6This is more like it. I even tied him into my Space Marines army (then in its very early days) by giving him a suitable trophy. I decided that at least some of my Gitz would be former Bad Moons, known for having more teef than sense and a love of outsize weapons. Back then the rules didn’t call for one of the Gitz to be a Kaptin but I always reckoned the pilfering skills of this guy’s monkey sidekick might be enough to keep him one step ahead of the other ladz.

flash-gits-convert-or-die-orks-3This one started life as a standard nob but as I added extra gubbins to his gun he evolved into another Flash Git. The Parrot Squig is another favourite component of mine.

flash-gits-convert-or-die-orks-5Flash Gitz should have the biggest guns around and it’s hard to get bigger than a cannon. It also fits in nicely with the pirate theme of the Gitz. Take that ‘ummie scum!

flash-gits-convert-or-die-orks-8This chap, with his outsize arms, was a bit of an experiment. My idea was that, wanting to increase his personal firepower, but already struggling to lift his own monstrously proportioned snazzgun, one of the Gitz decided to recruit himself an “assistant”. After one of his mates suffered “a little accident” and ended up minus his head he hauled the body to the nearest bad-doc and they set to work customising. Adding some vat grown arms allows the unfortunate “recruit” to carry his spare gun into battle whilst the inclusion of a cybork brain stops him from getting up to any treacherous high-jinks. His favourite grot perches on his shoulder to work the controls. Of course, grots being naturally disloyal, it’s only a matter of time before he starts taking on airs and graces and commands his Orky steed to blow their master to bits. For the Flash Git this element of risk only makes the relationship more exciting!
Flash Gits
I also notice that the new Flash Gitz come with larger bases than the Nobs. At some point I may upgrade my Gitz to larger bases, especially if I buy new Gitz to add to the squad. If nothing else it might stop them falling over all the time under the weight of their guns.

Mek Guns/Big Mek
As I have over the last couple of weeks I’m also going to talk a little about the new Ork kits which have just become available for pre-order; the Mek Guns and a Big Mek. Unlike the Gorkanaught/Morkanaught – where all we had to compare it to was the Stompa – and the Flash Gits – an all new kit – the Mek Guns (formerly called Big Guns) and the Big Mek with Shokk-Attack Gun both replace miniatures previously available. In the case of the Big Mek that miniature is one of my favourites in the Ork range (and one that I’d never actually got around to buying for myself). Let’s take a look at it first. Here’s the old version…

Ork Big Mek

…And here’s the new.

Ork Big Mek New

I certainly like the new body more, covered in cables, dials and other gubbins it goes a long way to making him look suitably like a master of all things mechanical. The head looks pretty gormless though (having said that the old head wasn’t amazing either). I’m also really not a fan of trailing smoke, fire, electricity etc on a model so that would probably have to go if I was painting one of the new version. Overall though, for the fairly minor hassle of clipping off the trailing electric currents and replacing the head it’s pretty exciting to have this most iconic Ork model in nice, easy-to-work-with plastic. By and large, I’m happy.

No such conundrum exists with the Mek Guns – the old models were nothing to write home about with their only real Orky character coming from the grot crews. Those however are utterly outshone by the grots that crew the new kit. The one wearing a welder’s mask is a particular favourite, although I’m also really taken with the spotter and the foreman leaning on the drum of cable. The weapons themselves are also cracking, really capturing the Orky vibe of high-tech equipment badly constructed out of scrap.

Ork Mek Gunz

The old Big Guns came in three flavours; kannons, lobbas and zzap guns. The rules still allow all three options, as well as adding some new alternatives, all matching the faintly-ridiculous character of the Orks. Take the Traktor Cannon for example, a weapon capable of dragging aircraft out of the skies and smashing them to scrap in an instant. It’s utterly typical of the greenskins that such a weapon, which would grant anyone total control of the skies were it crewed by a team of disciplined soldiers, is instead left in the care of bickering grots.
As it happens I already have a Mek Gun in my collection, having made a Lobba of my own a couple of years ago. Obviously it’s a lot smaller than the new Mek Guns but I’m still rather pleased with it and its comparative lack of scale won’t really matter much in a ramshackle Ork army.





lobba-convert-or-die-orks-6On a final note regarding the Mek Guns it seems there’s still no sign of any new Warbuggies being released, which is rather unfortunate as the current models weren’t so much sculpted as hacked out of the rock sometime in the early Mesolithic. However should none appear the Mek Gun chassis should provide a good starting point for creating home-made alternatives. Anyway, with the codex still to arrive let’s keep our fingers crossed for more cracking Ork miniatures next week.

This Blog Belongs To Da Orks

So the Orks are on the warpath, not merely in Games Workshop stores around the world but also all over my painting desk. As I mentioned last week I’ve been trying to restore my old Ork army, touching up and improving paintjobs, fixing broken models, making improvements and so on. Over this last week or so work on my Laughing Faces tribe has continued to accelerate, fuelled by excitement about forthcoming Ork releases.ork-boy-convert-or-die-40k-33











ork-boy-convert-or-die-40k-6Here’s the mob I’ve updated so far. All together now boyz; WAAAAAARGH!!!Ork Mob
Flash Gitz
This weekend we also got a proper look at a new Ork kit, the (very, very long awaited) Flash Gitz. Flash Gitz are everything an Ork should be; loud, crude, ridiculously over-armed and utterly lacking in any approximation of common sense. Even at first glance this kit has that by the bucket load. Some people have already bemoaned the fact that this isn’t a dual kit (that is to say, one that produces two different units by exchanging different components on the same base model). I’d say this is even better. With all the spare gubbins in this box you could spread good humoured (small c) chaos through a whole army. For an Ork fan (or even, in the case of some of the components, an Orc fan) looking for the sort of boisterous, over-enthusiastic good humour that makes the greenskins great this kit looks like being a real treasure-trove.

Anyone can kitbash, it’s no longer the case that converting unique miniatures is the sole preserve of sculpting geniuses with a natural affinity for greenstuff (they’ve moved on to even wilder, weirder and more inspiring projects as a quick glance around the internet will affirm). Option laden plastic kits like this have democratised the hobby to a truly wonderful extent. No matter your skill level the models you want in your collection are increasingly within your reach. Thus whether you want Flash Gitz in your collection or not there’s something for every Ork fan here. Oh and the targeting squig is just amazing, my favourite element of the old metal/finecast model reborn in plastic. And there’s a mechanical arm holding a cutlass? Need I say more?

What are your thoughts? Are you painting yourself red (so you can work on your army faster) or is this release too weedy for you? Get your comments in the box below.