Tag Archives: Death Guard

Get Sick Or Die Trying – Part 15

Got time for a couple more Poxwalkers? Yeah you do! Inspired by fixing up my Nurgle Daemon Prince I turned my attention back to the queue of unpainted plague zombies still hungering for attention. I had planned to get them all done by the end of the year but I honestly don’t see that happening now, even with the best will in the world, but I’ll aim to rattle through them in the first few months of 2020 instead. However I continue to chip away at the remainder, starting with this horrible pair.

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Here they are together, rotten brother’s in arms.

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Alongside them I found myself inspired to tackle a few other Nurgle gribblies, the kind of little beasts and mutant, part-daemon creatures that one expects to find scuttling alongside the Plague God’s hordes. First of all we have this Nurgling (because you can never have too many of those).

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Next up we have a giant fly, originating from the Kill Team: Rogue Trader boxset released last year.

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Lastly, springing forth from the same set, we have this Glitchling, a bio-mechanical equivalent to the Nurglings.

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Add them all together and we have three more Nurgley-beasties to scamper at the heels of my Death Guard.

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Indeed I’m starting to collect quite a few little gribblies to accompany my Nurgle collection.

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As noted above I’ll probably be concentrating what painting time is left before the end of the year on other projects but I’ll be aiming to get back to Poxwalkers early in 2020 (not to mention various other members of Mortarion’s legion). Expect plenty more foulness in the new year!


Lord Of The Flies

Some readers may recall this Nurgle Daemon Prince which I first created way back in 2015 – long before the Death Guard gained their own codex. However, as is so often the case, as my skills have improved so some aspects of this model of which I was once proud of have begun to trouble me. The face for instance now seems distinctly lacking, particularly on a centrepiece model. Meanwhile the jagged slab of metal he’s clinging to is rather fragile and so I spend a lot of my time worrying he is about to snap off, especially when I move him.

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Time to give him a revamp then, replacing his head with something that looks a bit less like a lump of greenstuff, anchoring him to a suitably solid ruin and generally touching up and improving his paintjob, so that he might once again buzz hideously above my advancing ranks of plague marines and poxwalkers in the style that befits their commander.

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To my eye he’s a big improvement, without changing too much of the original model. He’s also been hanging over my head for quite a while (not literally of course, that would be terrifying) and now he’s done I’m starting to feel much more enthused about my Death Guard again – something I’ll try to focus on painting more of Nurgle’s scions in the near future.


Touch Me I’m Sick – Part 1

I hadn’t really intended to tackle the plague marines for my Death Guard for a while yet but this model has received a bit of attention, on and off, over the last few months, until a couple of days ago when I decided to just crack on and get it finished.

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As a devoted follower of Nurgle in the 41st Millennium I’ve got quite a few plague marines models which I’ll tackle sooner or later, many of which – like this one – have been kitbashed with the blightkings. Before I get to them however I’d like to finish painting the hoard of poxwalkers currently occupying a corner of the painting desk. There’s only ten to go now so I’ll aim to knock through them in short order and then turn my attention to the plague marines properly. At least, that’s the plan, and you know what they say about the best laid plans…


Get Sick Or Die Trying – Part 14

Today we’re going to tackle an experiment in amateur psychology. The premise is very simple; for the last couple of years I’ve been working away slowly at painting up a horde of poxwalkers with the aim being to complete 40 of them. At the most recent count I’ve finished 28 – and 28 sounds like its a long way from 40. Whereas 30 on the other hand is a much more pleasing result. Once I’ve painted 30 I’ll be three-quarters of the way there, I’ll be on the last leg (much like some of these zombies!), I’ll be counting down the last 10 with the finish line in sight.

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Azazel also reminded me that it’s Zomtober, which would certainly make for a fine opportunity to paint some of my remaining zombies. That said, with a number of other projects also demanding my attention I’m going to be sensible and, unlike a zombie, not bite off more than I can chew (for the moment). Still, the end is at least on the horizon for my zombie horde so I’ll keep bashing on – only ten more to go now!


Get Sick Or Die Trying – Part 13

As regular readers will know I’m working my way towards a zombie horde of forty poxwalkers, although my insistence on making each one unique is keeping progress relatively slow. However with Nurgle showering his gifts on my friends and family at the moment I decided to try to appease him by painting some more of his minions.

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Of course the completion of these three models means at I can count this as yet another submission to Azazel’s Squaddie September challenge. I’ve definitely gone a bit mad on the challenge this month but it’s certainly helped to clear the backlog!


Get Sick Or Die Trying – Part 12

As promised, with the Negavolt Cultists now in the bag I’ve returned to working on Blackstone Fortress with renewed vigour and, all being well, I should have a herd of angry beastmen ready to show you within the next few days. However they’re a long way from being the only thing on the painting desk and today it’s the turn of some hideous plague ridden zombies.

I will admit that I’ve not been feeling a great deal of enthusiasm for my poxwalker horde lately. Nonetheless they’ve not been entirely left to grow dusty with those at the front of the heap enjoying the odd five minutes of attention here and there until, as though by some organic process, I discovered that these three were pretty much painted. Thus in between the beastmen I took the chance to add some finishing touches and get them out of the way.

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One of my goals with this project has been to make every zombie unique. Regular readers will be aware that I’m no fan of clone armies and so ensuring that every duplicate poxwalker was converted in some way was an absolute must.

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This next is one of my favourites so far. I wouldn’t want to make a habit of it but it was fun to really let my hair down and indulge in some ghastly gory horror.

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I wonder what this fat lad has been eating to end up looking like this? Maybe it’s best not to ask…

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For comparison here he is next to his unconverted brother. The model on the right is the original model, the one on the left is the converted version.

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As I said these didn’t take the greatest amount of effort to complete just the occasional few minutes whenever the mood took me over a period of months. As a result they’re probably not my best work but I think they come into their own when viewed as part of a horde. I’ve always insisted that I didn’t just want “some zombies” but a full-on zombie horde and on that front at least I think I can proudly say I’m getting there.

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Whether or not this leads to a burst of Nurgly energy remains to be seen although I suspect it won’t, too many other project are vying for my attention at the moment. Indeed this has really been nothing more than a distraction from Blackstone Fortress so I’ll sign off by putting my honour on the line, nailing my colours to the metaphorical mast and promising to get those beastmen painted by the end of the week.


Get Sick Or Die Trying – Part 11

Did I not promise you more poxwalkers just a week ago? Am I not a corpse master of my word? Here’s the latest two shamblers to come lurching off the painting desk.

I experimented quite a lot with this one, mixing some of the agrellan earth texture paint in with flesh tones to cover some of the rougher joins. I actually finished him off about a week ago but I found myself really unhappy with the results. Although he was technically pretty much perfect the results were much too “clean” for my liking (by which I mean painted with precision, he still looked like a filthy rotten git). In the end I took him back to the painting desk and worked over him, he’s muckier now but I’m much happier with the end result.

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His new pal here is converted from the poxwalker in the lab coat.

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Unlike the previous lab coat wearing poxwalker I painted I didn’t use lots of blood splatter here, but instead tried to make the coat look stained and befouled by decomposition. By way of comparison here he is next to his gore covered colleague.

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Of course without getting too graphic it’s clear that his guts have exploded quite violently at some point, which presumably means he wasn’t wearing the lab coat at the time. It builds a somewhat macabre image, in my mind at least, of him, already long dead, taking his coat from its hook and, in a reverse of his habits in life, putting it on before he shambled out of the lab for the final time.