One of the things I wanted to explore with my contributions to the Nestorian Infestation was the way the airborne tyranid spores released by the genestealer cultists would corrupt all aspects of life on an Imperial world, and what better way to do that than with some tainted servo-skulls?
Where once these skulls served the Imperial authorities now they have become slaved entirely to the will of the cult, the inflated gas-bladders growing from them swollen with more spores, ready to corrupt yet more loyal citizens.
Well I thought I’d finished making models for the Nestorian Infestation, I thought I’d be focussing purely on painting the ones I’d already made then moving on to one of the other creative projects I’ve been juggling. Apparently I thought wrong.
In my defence at least some of the blame for this particular model needs to laid at the door of that mad and creative powerhouse and fellow blogger IRO. It was him that put into my head the idea to make a genestealer child and, like tainted xenos genetics worming their way through a once loyal Imperial citizen, once implanted the idea wouldn’t leave me alone. After several fruitless hours trying to track down a model pram of just the right scale I suddenly recalled this image from the cinematic trailer released ahead of the genestealer cultists release back in 2016.
It’s a wonderfully potent image of the corrupted civilians and their family orientated outlook. Whilst their eyes see a beautiful and innocent baby ours’ see a savage monster just waiting to grow big enough to start hunting and devouring human prey. It’s a concept that lies right at the heart of what makes the genestealer cultists both so interesting and so horrifying. Whilst the Chaos cultists revel in destruction and seek only to tear down and destroy the civilisations within which they have hidden themselves, the genestealers value hard work, family and caring for the next generation. Indeed I would imagine the whole community being fiercely protective of any children, and heavily involved in their care and upbringing, especially if that baby is a purestrain genestealer.
I also realised that my plan to make a lady genestealer cultist (codenamed; Xenos Warrior Princess) for Fembruary had evolved into a genestealer hunting assassin instead. Merge the two ideas together however and I realised I couldn’t pass up the opportunity to make a genestealer mother and baby.
Of course time is now fairly short to get her painted before the early April deadline, especially other corrupted civilians still demanding attention. Time to break out the brushes!
It turns out Inquisitor Nestorian has been a very, very naughty boy indeed. Whilst he was supposed to be defending the Imperium from xenos threats he’s instead fallen in with a bunch of genestealers – and as we all know nothing good can come of that in the long run.
For those not in the know the Nestorian Infestation is the product of collaboration between Big Boss Redskullz, Echoes of Imperium and Wilhel Miniatures, set around a world overrun by genestealer cultists and the arrival of Imperial forces in the form of the Deathwatch. As a mere onlooker I could hardly do justice to describing it but I do recommend taking a look at the aforementioned blogs to find out more about the corruption that’s taken hold.
In order to unleash the next stage of the project however the team require civilians to populate their planet, the ordinary working men and women of the world who have been corrupted at a genetic level by the star children and their heralds. Drumming up a crowd takes time so Big Boss Redskullz has put out the call to the community to make some civilians. By the time he made the announcement I was already feeling the itch to make some genestealers of my own, and given my love of collaborative projects I realised at once that I too would inevitably be drawn into the service of the cult.
I’ve got a few ideas buzzing in my brain at the moment but the first to emerge is this workman who probably finds his extra arm to be a huge assistance in whatever manual labour he spends his days on.
He’s not the most radical of conversions but keep in mind that he’s intended to be a background character in someone else’s game, to lend immersion to the world without overshadowing the warbands of the players themselves. Nonetheless I suspect that he’s not quite done yet, to me he still looks a little bit too much like a goliath, so if you have any thoughts on what to do about that I’ll hear them.
So having demonstrated, to my satisfaction at least, that it’s possible to make truescale assault marines from Primaris bodies, what about devastators? Then there’s the fact that I’ve been looking for a way to use the wonderfully old-school missile launcher from Betrayal at Calth since the moment I saw it.
I’ll admit to feeling a bit conflicted over using the Mk.X head. On the one hand they’re a bit of a guilty pleasure for me (I’ve got no time for Primaris marines but I really, really like those flat face plates – don’t judge me ok!). On the other hand I don’t want to include anything that makes him look like a Primaris marine with a rocket launcher, he’s supposed to be a truescale marine. Hopefully if I just don’t mention it no-one will notice.
So far so good I reckon – although of course feel free to tell me if you think otherwise. That said the missile launcher was always going to be the most straightforward of the heavy weapons to convert. Time to dig around in the bits box in search of something a little more challenging…
Work continues on my contribution to the Iron Sleet Invitational with a second soldier joining the squad. For those new to the Invitational the talented crew at Iron Sleet have called upon hobbyists everywhere to submit five models by the 1st of December to act both as a seed of inspiration for their own work and to involve as many people as possible in the crusade to retake the Thorn Moons (which itself follows on from the Pilgrymage event featured at Warhammer World and in White Dwarf). Needless to say the opportunity to get involved in such a global event (currently involving at least a hundred other hobbyists) was too good to pass up.
Following the feedback I received last week I also returned to the Company Commander, adding battle damage to his chainsword and the squad designation to his shoulderpad.
In my opinion the best thing about events like this is the chance to share inspiration and ideas with other hobbyists. With that in mind, and given that I’m aiming to make these as good as possible, I’m keen to get your feedback so if you have any thoughts at all now’s your chance to share them.