Tag Archives: Chaos Space Marines

Chaos Knight – Time To Show A Leg

Cast your mind back to 2015. Suffice to say wherever you were and whatever you were doing there’s a good chance that a lot of things have changed a lot since then, simply through the ups and downs of life rumbling onwards – even without the social and political (not to mention virological!) upheavals that have echoed around the globe. I’ve changed jobs (more than once), moved house three times, dealt with various dramas and tragedies and had some really good times to boot. The one thing that hasn’t changed has been the status of my Chaos Knight – the damn thing still isn’t painted. Last time we saw it, when I was full of big ideas and ambitious chatter, was this time last year. The new Codex: Chaos Knights had been unleashed, along with a rather tasty new kit, and I was full of enthusiasm. Here’s a reminder of how it looked back then.

Enthusiasm however doesn’t get things painted, it helps but you still need to put one end of the brush in the paint and actually get on with it. Simply daydreaming about an army of Knights isn’t enough – we need action! How long the model might have continued to linger in the doldrums is anyone’s guess, but along came Azazel’s Bitz Box with another monthly challenge – the Jewel of July. Azazel’s monthly challenges used to be a major staple of the hobby calendar for a lot of hobbyists but even a painting and blogging machine like him must suffer from mortal fatigue at some point, and until now he’s not been running them this year (although he continues to produce fantastically painted models faster than most of us breath so do take a look at his blog if you’re not already familiar with it). Anyway, this month he’s running a challenge again and I decided I wasn’t going to pass up the opportunity to give myself a push and get something painted. The rules of the challenge are wonderfully open ended, as usual it’s all about getting things finished, with as little as possible by way of extra rules to hamper that. To quote Azazel himself:

The Jewel of July is about painting (almost) anything you want that you think will be cool, or impressive, or just nice.

It’s for Heroes. Big or small. named or otherwise. A Lieutenant or a Medic or a Warlord Riding a Dragon. An Inquisitor’s aide or a Star Player or a Bounty Hunter.

It’s for Vehicles. A Motorcycle or a Maus. A Starship or a Gaslands Car. A Panzer IV to a Kettenkrad. A Rhino APC or a Konigstiger or a War Rig or a M’ak I. (or M’ak II?)

It’s for the more impressive scenery pieces. A desert oasis or a (ruined?) temple or a bunker complex or a single bunker or a skyscraper or a Ferratonic Incinerator or a Kwik-E-Mart. A forest worth of trees or a jungle worth of plants.

It’s for Monsters. Ogres or Ogors. Dragons, Giants, decent-sized Daemons. Bronze Bulls and Dinosaurs and Great Wight Sharks and Goremaw and Cthulhu.

It’s for Dieties and Demi-gods. Primarchs and Titans. Atlas and Aeres and Abaddon. Horus and Hercules. Venus and Vulkan. Saturn and Sanguinius.

It’s for Mechs and the Mechanicum. Steampunk walkers, Dreadnoughts, Imperial Knights, Warjacks, Tripods, Titans.

It’s for Dioramas and Vignettes. Historical, Fantasy, Sci-Fi. It’s all good. Even better if they also feature something from the above!

So yes. Anything from a USMC Corpsman to a 28mm scale Warlord Titan counts for this coming month’s challenge.

To whit I foolishly opened my big mouth and said something to the effect of “Well in that case I’ll finally paint the Knight”. Now truth be told I might have been a bit of a fool to say that because this is a big model that’s been defeating me for a hell of a long time and July looks set to be the busiest month of the year so far for me workwise. Enthusiasm, determination and kind words from people here will help but won’t change the fact that I’m going to be flat out for the next few weeks with long hours, early mornings and late nights hauling around on mountaintops as we try to catch up on projects that were held back by the Covid-19 lockdown.

Anyway, before we embrace my inevitable failure, let’s take a look at what exactly I have managed to achieve so far. First of all, the legs. These are pretty much done actually, I might add a bit here and there as I go on with the rest of the model but basically the entire lower half of the knight is finished. In some ways this means I’m off to a great start, in other ways however there’s a lot less complexity here as opposed to the torso, arms and head, and yet it still took me half a decade.

Knight Legs

Speaking of the torso I have managed to get some work done on it too. It’s not done by a long way but some ground has been broken at least.

Knight Torso

Finally we have the model’s left arm. Last time I wrote about this I said:

The biggest job of all is the left arm, which looks as though it will need to be sculpted in part, probably my most ambitious use of green stuff yet and potentially almost a project in its own right.

As it turns out it wasn’t as difficult as I’d thought, although a lot of fiddling around and dry-fitting happened first. In order to end up with something I could actually achieve, rather than simply imagine, I simplified the original concept and as a result the greenstuff work ended up being mainly about filling in the gaps on the inside of the arm. Again there may well be more tweaks ahead but this should at least give you an idea of where things are heading.

Knight Arm

I’ve been making a lot of false promises about this model for a long time and I don’t want this to be another case of me saying “It’ll be done soon, promise!” only for 6, 12 or 24 months to pass without any progress at all. I’m really determined to get him done, and I’m well aware that those words probably sound a little bit hollow by this point, but I’ll give it my best  and even if I don’t see him completed in July I’d like to see him wrapped up not long after. I’ll see what I can do though, so watch this space, cross your fingers and prepare your bitingly sarcastic comment for when I post that “one of the arms is almost done” in 2028…


Obliterate Them!

It’s been an absolute age since I painted anything for my Chaos space marines and the army continues to sit in the doldrums between my lingering dissatisfaction with the old kits and my as-yet not fully explored enthusiasm for the new. Time to get something painted then, especially with new-40k bringing my attention back to the grim-darkness of the 41st Millennium once again. The real jolt of enthusiasm however came about as a result of the “Sixty Day Miniatures of Magnitude Painting Challenge” being run by Ann’s Immaterium. I’d already painted a Warcry ruin last month but I wanted to tackle something else suitably large and to get something chaotic and power-armour-clad done into the bargain. The challenge calls for painting something big, at least the size of an ogre, so the obvious candidate was one of the Obliterators from last year’s Shadowspear box.

Obliterator ConvertOrDie Wudugast Chaos (2)Obliterator ConvertOrDie Wudugast Chaos (3)Obliterator ConvertOrDie Wudugast Chaos (4)Obliterator ConvertOrDie Wudugast Chaos (5)Obliterator ConvertOrDie Wudugast Chaos (1)

As a long-standing (and at times long suffering!) Chaos fan it was a bit of a thrill to finally be able to paint an Obliterator that didn’t look truly awful. Maybe if I pray to the dark gods really hard they’ll give us some proper models for their cousins the Mutilators  someday too…


Get Sick Or Die Trying – Part 16

By the end of last year I’d managed to get the greater part of my poxwalker horde painted up. My aim is to complete forty of these horrible plague zombies, each different to all the others to some degree, and with only eight left to paint I’m keen to knuckle down and get them finished in the near future.

With that in mind here’s the next four.

Poxwalker Wudugast Nurgle ConvertOrDie (1)Poxwalker Wudugast Nurgle ConvertOrDie (2)Poxwalker Wudugast Nurgle ConvertOrDie (3)Poxwalker Wudugast Nurgle ConvertOrDie (9)Poxwalker Wudugast Nurgle ConvertOrDie (10)

Ladies and gentlemen, give this man a big hand!

Poxwalker Wudugast Nurgle ConvertOrDie (4)Poxwalker Wudugast Nurgle ConvertOrDie (5)Poxwalker Wudugast Nurgle ConvertOrDie (6)

At some point I chopped one of my poxwalkers in half so that I could use the upper part of the body in some conversion or other (don’t ask me what now, I can’t remember). That left me with a pair of legs, not to mention one poxwalker short of the forty I had planned, so I kitbashed in bits from an old WHFB zombie I had lying around. It’s not perfect by any means but I’m happy enough.

Poxwalker Wudugast Nurgle ConvertOrDie (7)Poxwalker Wudugast Nurgle ConvertOrDie (8)

With these done I’ve now I now have only four more to do to complete this part of the Death Guard project so although I’m planning to focus of Warcry for the next little while I’ll keep chipping away at these and hopefully get the rest wrapped up soon.


Ready To Rock!

Alright 2020, let’s get this party started!

Noise Marine Slaansh Wudugast ConvertOrDie (1)Noise Marine Slaansh Wudugast ConvertOrDie (2)Noise Marine Slaansh Wudugast ConvertOrDie (3)Noise Marine Slaansh Wudugast ConvertOrDie (4)Noise Marine Slaansh Wudugast ConvertOrDie (5)Noise Marine Slaansh Wudugast ConvertOrDie (6)

Scream for me Cicatrix Maledictum! I got this amazingly bombastic Noise Marine as a Christmas present to myself back in 2018, got him 90% painted straight away and then ground to a halt, after which he just sat there gathering dust as the months passed. I wasn’t going to let another year pass without getting him finished. He was an absolute joy to paint, I don’t let myself play with gaudy outrageous colour schemes nearly often enough! Insert your best gurning and air-guitar here!


2019 – For Anyone Who Missed It

Well, that was 2019 was it? In terms of miniatures releases it’s been an incredible year, packed to the gills with exciting releases – the downside of which is that, despite painting like a dervish all year I’ve still got projects queued round the block waiting to be completed (or in some cases even started). Never mind eh, there are worse problems to have – although I’ll certainly be aiming to buy a bit less and concentrate on catching up with myself in 2020.

The early part of the year was certainly non-stop with the kind of releases I dream of, to the point where I started to pray they’d turn their attention to the Tau, Stormcast Eternals or something else which doesn’t really interest me, if only to give me a chance to catch my breath. No such luck!

In January GW opened the batting with the arrival of the Gloomspite Gits, an AoS reinvention of the old Night Goblins accompanied by lumbering trolls and a sea of bouncing squigs. For me this was a bit of a weird one. I’ve always regarded Night Goblins as the iconic WHFB species, representing for the Old World what Stormcast Eternals do for AoS or Space Marines for 40k. Seeing them in the new Realms was just weird, they looked out of place, visitors from another world scurrying around the ankles of Sigmar’s golden champions, flying dwarves, undersea elves and other inhabitants of this new and creatively-inspired setting. To me they represented the “proxied” quality of early AoS. Much in the same way as we’ve all seen new games tried out with existing models standing in for those as yet unpainted or unpurchased, the early years of AoS saw the Realms populated by the existing WHFB races, many of whom had seen next to no effort spent on incorporating them into the new setting.

Feeling strongly that Night Goblins had no place in the Mortal Realms, and that when I started painting up an AoS collection it would be for one of the new races, I went ahead and – in the closing months of 2018 – finally tackled my unpainted WHFB Night Goblin army…

…only for GW to produce the Gloomspite Gits at the beginning of 2019 and throw everything I thought I knew into disarray. Like a fanatic crashing through the front ranks of my preconceptions  they overturned my previous conviction that Night Goblins could never be successfully integrated into the Mortal Realms. At first I decided I’d pick up some of the new kits and incorporate them into my WHFB army (almost all of the new releases having suitable Old World equivalents), then I decided to leave the Gobbos as they are and make a Trogherd (that’s an all troll army to you and me) and now I’m slowly being corrupted by the Gloomspite and starting to get tempted by the idea of rebasing the whole lot of them, covering the land in fungal spores and dancing beneath the sickly glow of da Bad Moon. To begin with common sense tells me to paint some of the new stuff and see where I decide to go next. After all, despite falling for the new range in a big way so far I’ve only got around to painting these three squigs.

Hot on the heels of the gobbos came the next major release from GW, the genestealer cults. Again, this was something I’d been working on during the latter part of 2018, putting together a gang for my partner to use in Necromunda. As it stands I’m only planning to roll some of the new kits into this gang but if I only complete half the ideas I’ve come up with we’ll probably still have more than enough for Apocalypse!

However almost as soon as they’d appeared they were overshadowed, for me at least, by a full scale Chaos invasion of realspace, spearheaded by Abaddon himself. As a devoted servant of the Ruinous Powers this was huge news; we saw new Chaos Marines, new Obliterators and all kinds of new characters, headed up by the big man himself. Again other projects have eaten up a lot of time so I’ve yet to really get my teeth into these, although I have started chipping away at a new squad of Chaos Space Marines with which to found my next Black Crusade.And things didn’t stop there either. The forces of Chaos continued to go from strength to strength, with the arrival of new Daemons of Slaanesh (including a downright gorgeous Keeper of Secrets), a few more Khornate daemons (you can never have too many of those after all) and a kit for Chaos Knights (and yes, I know my converted Chaos Knight remains unfinished after yet another year, you don’t half nag you know!).

However the really big news for Chaos fans, apart from Abaddon and co. of course, was the arrival of Warcry in the middle of the summer. I may not have painted very much for it (a solitary dwarf so far) but that hasn’t stopped me enthusing about it non-stop ever since. The fact that it’s Chaos meant it was always going to grab me, as was the chance to really explore a corner of the Realms entirely warped by the Dark Gods, but it was the sheer quality and originality of the miniatures that had me hooked. Plus it’s that rarest of things, a game system that I’m actually enthused about playing. I’ve got my fingers tightly crossed that GW continues to pour support into it in 2020 (early indications look hopeful anyway) – either way expect to see plenty of models appearing here over the next few months, with the Untamed Beasts and Iron Golem leading the charge.

 

Warcry Iron Golem Chaos Dwarf Wudugast (1)

Dipping my toe into the Bloodwind Spoil…

The second half of the year was a bit more sedate in terms of releases, from my point of view at least. In many ways that’s no bad thing, having so many of my favourite factions enjoying attention one after another is great in theory but my unpainted pile, and my unpurchased wishlist, were attaining truly mountainous proportions, with the former now so big I needed to install a ski-lift just to get to the top. There were plenty of Space Marines, mostly of the modern, stealthy type that forms the Vanguard Chamber, and as these aren’t really my cup of tea at all I was more than content to let them pass me by. That said they did release a few others including a Salamander so stylish and imposing that he almost made me forget my deep-seated enmity towards the Sons of Vulcan.

Stylish Salamander

Midsummer also saw Contrast paint arriving, which promised to revolutionise painting into an almost magically quick and simple process. For my money this can only be a good thing; the fact is that there are plenty of people out in the world who like to play games but don’t have the time/interest/skill to paint their models well. On the other hand nobody actually wants to play with unpainted models, despite what edge-lords might pretend. All other things being equal you’ll have a better time playing with painted models than unpainted ones, just as you’ll have a better time playing on beautifully crafted terrain rather than a bare tablecloth. Secondly, if you can paint something quickly and have it end up looking decent you’ll undoubtedly feel more enthused about the process and are more likely to paint more, and to put more effort into your painting, than if you struggle laboriously to end up with something that looks a bit duff.

Ultimately there is no technique or tool that will magically make you a better, quicker painter apart from enthusiasm. The way to paint more is to want to paint more, and if Contrast makes your painting experience quicker, easier and better then you’ll be more likely to do more with it. Looking forward to painting = spending more time painting = getting more things painted = painting better; it’s as simple as that.

For me I’ve not found myself overturning my old painting techniques and relearning everything with Contrast, I’ve got close to two decades of experience as a miniatures painter and I have no inclination to learn something completely new. On the other hand I know I’m something of a neophile when it comes to paints and I’ve found that mixing Contrast into a project alongside your traditional paints can lead to some very useful results, so even if it’s not your thing I recommend picking up a couple of pots and having a play.

October saw Jain Zar receive a new and wildly dynamic new miniature (which only serves to remind me that my old metal version remains stubbornly unpainted) alongside a rather pedestrian looking Drazhar (I must confess I expected more from a man who calls himself “The Living Sword” but there you go). It did however get me thinking about all the other old GW models that it would be nice to see replaced, something that crystallised into a bit of fun wishlistingaround the time that Mephiston appeared.

However the really big news for the latter part of the year was the Ossiarch Bonereapers, a new faction of undead bone constructs which served to demonstrate AoS’s continued evolution away from the Old World. I’ve been a fan of GW’s Undead since I fell under the spell of the Vampire Counts years ago and having been drawn ever further into Nagash’s service by the Nighthaunt that appeared last year I was very curious to get a look at these newcomers. On the whole I’d say this range is a bit more hit and miss than the Nighthaunt but when they get it right they really knocked it out of the park – and despite my longstanding love affair with Neferata I’m forced to admit the Bonereapers have far and away the best looking Mortarch of the lot (more on him below!). It’s almost inevitable that I’ll be starting a small collection of these undead taxmen, the tithe must be paid after all!

The final major event on GW’s calendar for the year was the arrival of the Sisters of Battle, who came marching out for a brief but dramatic crusade of faith. A full release for the range is due early in the new year but it was preceded by a limited edition boxset which – to the surprise of precisely no-one at all – sold out in less time than it takes to blink. I may not be a big fan of the Sisters but some of these models are really outstanding, and after twenty years of waiting fans of the range are in for a real treat. Junith Eruita, for instance – a Canoness Superior character soon to join the range – rides around on a flying pulpit, which may very well be the coolest ride in the entire setting. Needless to say I’m sorely tempted to evict her from it and put a tech-priest up there in her place – praying to the Emperor is all very well but the truly devoted need look no further than Holy Mars!

Junith Eruita

Meanwhile some scurrilous individuals have been asking how this lady manages to hold up a banner made of solid stone. Faith, heretic scum – that’s how!

Nuns on the run

Of course 40k and AoS are all very well but I prefer something a little more gritty. Glorious crusades of faith and titanic struggles are to be applauded but most of the time you’ll find me down in the grubby back alleys and beneath the streets, where rats rule and Inquisitors roam. Thus the setting which speaks to me the most of all those which GW has to offer has to be Necromunda. After a hugely enjoyable 2018, which saw all of the original six houses given new plastic gangs, 2019 was considerably quieter. In the first half of the year we saw only an Ambot and of course that never-knowingly-humble hero of the Underhive that is Kal Jerico, but it wasn’t until August that things realy kicked off again with the arrival of the Palanite Enforcers (that’s the long arm of the law to you and me). Later in the year these were backed up with more Enforcers, this time the shock troops of the Subjugators, which is just as well because a bloodthirsty cannibal cult is on the loose and looking for their next meal. Needless to say, I have plans…

Necromunda

I’m hopeful that the relatively quite spell for Necromunda in the early part of the year was just the calm before the storm and next year will see the inhabitants of the Underhive back in the spotlight. Blood Bowl also saw a quiet year after the first wave of teams that followed it’s re-release and now they enjoy a new team every quarter. This year saw Halflings, Wood Elves, Lizardmen and Ogres arriving on the pitch and I’m hopeful we’ll see a similar performance next year. I love the aesthetic of this game and once again I’m reminded that I really need to get a team or two painted up.

Gnoblars

I’ve not been paying quite such rapt attention to the world beyond GW as I might have been but there have been a few highlights that have caught my eye. Anvil Industry’s Daughters of the Burning Rose kickstarter arrived – and although so far I’ve only painted this Alchemist I’ve got a box of models just waiting to get my teeth into. In some ways I feel a little sorry for Anvil here, after years of GW ignoring the Sisters of Battle range entirely they decide to tackle them with their “not-Sisters” range, and GW immediately get the finger out and start producing some truly outstanding miniatures of their own. Not that I’m conflating the two events, the argument that “GW had to do it ‘cos Anvil was” is frankly ludicrous when you compare the relative sizes of the two companies and their fan bases. Anyway, I’ve never been that interested in the Sisters of Battle – either GW or otherwise – but the Daughters of the Burning Rose range also contains some miniatures which are just great for Inq28 without any conversion at all (which is probably some kind of heresy).

Meanwhile Knightmare Miniatures continued their series of kickstarters, expanding their ranges for Chaos, Greenskins (of various types), Greenskin Hunters (can’t an honest gobbo live in peace?!) and even Space Goblins. As I’m a sucker for old school Chaos and Goblins I couldn’t resist dipping a toe into these and now I have a nice box of lead waiting to be tackled soon.

Space Gobbos

Finally Ana Polanscak of Gardens of Hecate ran a kickstarter for some of her wonderfully dark and weird models. I’ve been a fan of Ana’s work for some time (if you’re not following her already where on earth have you been?!) so there was no way I was letting this one pass.

Gardens of Hecate

Miniatures of the Year:

Mostly, I’ll confess, this is a thinly veiled excuse to look at some cool miniatures. This year saw a whole heap of really outstanding miniatures released and I’m not going to pass over an opportunity to take a look at them again! As with many things on this blog my focus has been heavily slanted towards Games Workshop and so that’s what I’ll be focussing on here, although I’ve no doubt there’s been some amazing models from other companies which have managed to pass me by. Nonetheless GW really did the business in 2019, from the hulking beast that is the Ogre Tyrant to Nayam Shai Murad who seems to have stepped straight out of the Inq28 scene’s collective unconscious, to the underrated brilliance of the Chaos Sorcerer and of course the character-packed (and monumentally wasted) Shroomancer. Here’s a quick rundown of some of my favourites.

I almost declared Orpheon Katakros to be my favourite and it remained a close-run thing, he really is a wonderfully imposing and powerful miniature. I’ve been tempted to buy him ever since he was released and sure enough he turned up under the Christmas tree thanks to my amazing fiancée, so expect to see him appearing here sooner or later.

Katakros Chrismas Tree

However there can only be one winner and my top-pick has to be the Warmaster himself, Abaddon the Despoiler, probably my favourite 40k character (and easily one of the most important figures in the story of the 41st Millennium) and now with a miniature to match his stature. Needless to say, as well as being simply awesome he’s also proved to be deeply intimidating to paint so as yet my Chaos forces will have to make do without his authoritative presence, hopefully I’ll pluck up my courage and break out the brushes soon though.

Top 5 Black Library Novels of 2019

As well as painting miniatures, and all the other hobbies I enjoy, I’m a keen reader – and I’ll confess that Black Library novels are something of a guilty pleasure for me. A lot of them – I’ll be the first to admit – are basically pulp silliness, high of melodrama and blazing bolters, low on the kind of emotional or intellectual punch that makes a book stick with you for life. Never mind that though because most of them are good fun, and that’s good enough for me. Plus some of them are actually, dare we whisper it, really bloody good. Inspired by a conversation with Savageddt of Wordaholicanonymous I decided to pick my top Black Library novel of the year.

It’s been a strong field, with some cracking novels appearing. Spear of the Emperor by Aaron Dembski-Bowden was as excellent as you’d expect, and although I’m only part way through Requiem Infernal by Peter Fehervari is shaping up to be another contender. This was also the year that Horus finally reached Terra in the Horus Heresy series. Things started well enough with The Solar War as the heretics fought their way across the solar system but things really kicked up a gear when we reached the throneworld itself in The Lost and the Damned. Partly it’s just a case of the new series finding its feet, partly it was the tighter cast of characters – as opposed to the zoo that populated Solar War, and partly it’s because – for my money – Guy Haley is one of Black Library’s better authors. Sanguineous of course is front and centre – he’s on the cover after all, but all the Primarchs get a good showing (Angron rampaging around being himself is always a fine thing to see). Zardu Layak remains a wonderfully moustache-twirling baddy, that rascal Gendor Skraivok, ‘The Painted Count’ reappears, Lucoryphus of the Night Lords puts in a cameo that fans of the Aaron Dembski-Bowden Nights Lords series are bound to enjoy, and the relationship between Lotara Sarrin and Khârn remains as compelling as ever. Oh and Legio Solaria walks, which is usually worth the price of admission by itself for me! However the real standout here is Abaddon, clearly well on his way to becoming the next Warmaster as Horus is consumed by the forces to which he has bound himself.

However if called upon to pick a favourite I’d have to choose Honourbound by Rachel Harrison. I’d been following Commissar Severina Raine and the 11th Antari Rifles since their first appearance in the short story Execution and it was great to see them get a full novel to really stretch their legs and demonstrate the depth of their characters. The plot is good enough, there’s nothing wildly out of the ordinary here, simply the long shadow of treachery and corruption against the flames of grinding, attritional war, a small group of people trapped between the enemy without and the enemy within, and a woman attempting to prove her worth from beneath a family legacy that contains vaunted heroes and hated traitors in equal measure. It’s the characters however that really make the book; Raine herself is always compelling, Andren Fel continues to demonstrate that you can have a straight-up “good guy” even in the grubby darkness of 40k, whilst Daven Wyck leans to the opposite end of the spectrum, a hero so deeply flawed he totters constantly on the edge of damnation. Meanwhile The Sighted make for excellent baddies, subtly Tzeentchian in much the same way as the Corpse Grinders of Necromunda are Khornate, it’s there if you’re looking but we’re not seeing Thousand Sons and Pink Horrors tramping all over the place – and that alone adds to the sense of scale and depth in 40k.

Honourbound

I had hoped to include a picture of my finished Severina Raine miniature but alas she’s going to need a lot more work before she’s done – and an Imperial heroine of her stature deserves the time and effort that will require.

My Projects

Anyway, enough about a model I didn’t paint, let’s turn our attention to things I did. Necromunda continued to dominated my painting desk in 2019. After a slow start in 2018 House Escher spent the year growing into a veritable army of the 41st Millennium’s best dressed…

… whilst the similarly tardy Chaos Helots eventually unleashed a horde in the name of workers’ rights and some poorly understood rituals involving “dark gods”.

Inevitably, drama ensued!

They wouldn’t be allowed to dominate the Underhive alone however, with the murderous nerds of House Van Saar soon putting in an appearance.

Inspired by the Genestealer Cultists released early in the year the Cult of the Abyssal Gaze did a bit of recruiting, and I plan for more to emerge in 2020.

Genestealer Cults Wudugast ConvertOrDie

And not to be left behind House Goliath called in a few more boys as well, before their turf is entirely over-run.

Even House Cawdor got in on the act at last, with the first steps on the road to a crusade of faith to shake the hive to its roots and remind these heretics and non-believers that the God-Emperor judges all.

About time they turned up really – this place has been crawling with muties lately!

And speaking of ugly creatures I also painted the deeply divisive bounty hunter Ortruum 8-8 (known in some places as “the flying testicle”). GW pushing the boundaries of their creativity to new heights or the most hideously unsightly thing you can imagine painting – I’ll let you judge for yourselves.

It’s not just muties, gangers and other scum though, the Underhive does contain a few upstanding citizens, just trying to make a living. I have a lot of plans for this, as yet mostly unrealised, but here to set the ball rolling are three weird looking characters from Black Crab Miniatures. 

The other project which dominated my attention in 2019 was Blackstone Fortress. After playing a few games of it last winter, in which unpainted models fought various unlikely proxies in the twisting halls of the xenos starfort, I decided that this year I’d get the whole set painted. And, barring a few of the explorers, I have – we’ve certainly got enough now that never again need our heroes step into the unknown without a coat of paint to armour them, or face a mob of goblins pretending to be spindle drones.

My Chaos Space Marines army is looking a bit straggly at the moment. Having grown over recent years into a veritable Black Crusade progress slowed down following the arrival of 8th edition 40k. The coming of the Primaris marines only served to emphasise how tiny and oddly proportioned those old Chaos Marines were and my enthusiasm for the project, once so unassailable, began to dwindle. The release of the new models earlier this year was a real shot in the arm however and I’m hungry to get back to them now. As a precursor to this the army has been split into three parts; models I’m happy with, models I plan to retire and pack away (or break up for bits) and models I still like but which need a bit of a re-paint. It’s these latter which are causing the hold up, I do want to sort them out and include them in the collection but right now they really don’t look that good, and there are a lot of them. Sooner or later however the Beasts of Ruin will be unleashed once more. In the meantime here’s the start of my first squad of the new models (and there will be plenty more to come in the years ahead).

My Death Guard, on the other hand, look considerably healthier (if such a word can be used here!). With their first plague marine recruited and a reborn daemon prince to lead them, they trudge into 2020 with an air of purpose. I’m aiming to complete the poxwalkers early in the year and then tackle adding some more plague marines. After that – who knows, maybe some terminators, a daemon engine or two, or perhaps something even bigger…

Death Guard Wudugast

However my biggest 40k achievement was the completion, after over a decade of slow progress, of my horde of 100 ork boyz. Regular readers will know the story all too well by now so I won’t bore you all by repeating it, if you’ve not read it before or if you want to hear it all again click this link and all your questions will be answered! For the rest of you, here’s a reminder of what 100 angry orks looks like. Waaagh!

And here’s the whole army, a sea of green and rusty metal – and with plenty more waiting in the wings ready to join the ranks.

2019 was the year that HeroQuest turned 30 and so, inspired by KrautScientist who painted up an entire HeroQuest set (plus extras) in one of the year’s “must see” projects, I dug out a couple of old models and got them painted. I’m rather proud of the Chaos Warrior, and for my money the miniature still holds up very well even today. The same cannot be said of the Fimir of course – perhaps there’s a reason why one range continues to stand out amongst GW’s catalogue whilst the other has rarely emerged from the mists over the past three decades…

And if that doesn’t sate your hunger for old plastics I also painted this elderly proto-Necron, scavenged from the same box of dusty miniatures.

Whilst we’re looking at odd, one-off projects, I also painted my first ever Lord of the Rings miniature this year. Will it be the only one? Despite a long standing love of Middle Earth (books and films) the miniatures have never really grabbed me but who knows, the future may surprise us all.

This year also saw me taking my first steps into the Age of Sigmar. Up to now AoS has been something of a closed book to me – not because I was fundamentally opposed to it or married to WHFB – but simply because I understood the Old World and found it difficult to get enthused by the combination of pseudo-mythology and open-ended vagueness which characterised the new setting in its early years. The second edition has tightened that up considerably and the result is a living world of fantastic dimensions and possibilities. Inspired to give it a go I put together a small skirmish warband of Khornate savages led by a brutal Slaughterpriest.

Khorne With The Wind

Naturally these violent barbarians needed someone to fight so I followed them up by putting together a Nurgle warband, combining some new models with others cannibalised from my 40k chaos army.

Nurgle AoS Groupshot Wudugast

Despite assembling these Chaotic savages I’ve still not actually played any AoS Skirmish. Perhaps I’ll find the time during these dark mid-winter nights, although really I’d like to take a crack at Warcry – and for that I’m going to need to finish off some miniatures…

2019 Hobby Goals

In my round-up of 2018 I set out a series of hobby goals for 2019 – and then spent the year failing to complete most of them. With retrospect I’m not sure that annual hobby goals really work for me, for most of the year the deadline is comfortably far-off and I can relax and ignore it, focusing instead on whatever takes my fancy at the time. Then suddenly it’s bearing down upon me with no time to spare, by which time it’s far too late to do anything about it. Smaller monthly goals work a lot better to my mind so next time I’m aiming to finish off a project like that this is likely to be the technique I use.

It’s also worth noting that hobbywise I had a very productive year indeed, completing a not-inconsiderable 250 miniatures in 2019. That’s down a little on the 277 I painted in 2018, although in fairness those numbers were boosted considerably by the fact that many of them were Night Goblins, and it’s certainly well up on the 129 I painted in 2017 – the first year that I kept any kind of record. Nor was I entirely scattershot, I knuckled down on a lot of projects – some of them longstanding. I powered through almost the entirety of the Blackstone Fortress set, knocked out some Necromunda gangs and AoS Skirmish warbands, finished off my Skaven army (more on that below) and completed my long-planned horde of one hundred Ork boyz. However the goals I set out at the end of 2018 remained mostly unfinished. Let’s take a look and remind ourselves.

Skaven; one of my key plans for 2019 was to finish off my WHFB Skaven army and I’m proud to say that one is very much in the bag. Well where is it then, some of you might be asking? Fear not, although the final models might be finished (pending, perhaps, the odd added detail if I find a spare few minutes to fuss over them in the next couple of days) I’ve not managed to get the time (or sufficient ambient daylight) to get them photographed. Expect them to come crawling in at some point in the next week or so, as soon as I manage to get the whole army set up and some decent pictures taken. In the meantime here’s the army as it looked back in June, suffice to say we’ve seen plenty of growth since then!

Necromunda; again I’ll count this one as a success, especially because my original goal was pretty vague (basically amounting to “paint some gangs”). I certainly managed that, adding to the Goliaths and Genestealer Cults and getting the Eschers, Chaos Helots and Van Saar up to fighting strength. Last January I put together a post summarising everything I’d done so far and everything I had planned for the future and it really helped to focus my ideas, so I’ll probably do something similar this year – if nothing else it’ll certainly encourage me to get some of my current batch of test-models finished!

Terrain; this is where the wheels start to come off. I knew this was going to be a big and intimidating project and I expected progress to be slow but I did intend to do a lot more than I have. This is a bit of a “white whale” project for me, something I’ve planned to tackle for many years, and I’ll definitely be coming back to it soon – especially as Dark Uprising has equipped me with a lot more of the materials I need to construct the Underhive. However as terrain is bulky, and we’re planning to be moving house in the next couple of months, I’m pushing this onto the backburner for now, until I see what kind of space we have to work with at the new place.

Poxwalkers; I may not have finished this one but I have managed to break some ground. My aim was to complete a horde of 40, yet as it stands I’ve only finished 32. Still, better than a poke in the eye as they say, and with luck I’ll get the rest done in the early part of 2020.

Poxwalkers Wudugast ConvertOrDie Nurgle

Chaos Knight; I’ve been chipping away at building and painting a Chaos Knight of my very own for a number of years now and I really thought 2019 would be its year – especially since GW released Codex: Chaos Knights and a multipart kit for them back in the summer, giving my enthusiasm for the project a huge boost. Alas, the year has ended and the knight remains as unfinished as ever…

Blood Bowl; 2019 was supposed to be the year I finally got around to painting a Blood Bowl team yet the year has ended and I’m no closer to that goal. The game continues to interest me however so hopefully 2020 will be the time that it all comes together at last.

Given that setting myself goals for 2019 didn’t really pan out as intended I’m cautious of repeating the idea for 2020. In fact, when I add in the forthcoming move, and all the various other “real life” events that either will or are likely to take place in the coming year, I think it’s very probable that I’ll be a lot less active over the coming year than I have been in the past. That doesn’t mean I’m going to vanish entirely, spending time painting miniatures is extremely important to me and I’ve no intention of stopping, but – beyond the odd quite spell in the height of summer – I’ve kept up a torrent of posts here over the last couple of years and I don’t foresee myself managing to maintain that. We’ll see how it goes, I would like to tackle a couple of Warcry warbands, some more Necromunda gangs, the rest of the Blackstone Fortress heroes and finally get that Blood Bowl team painted so don’t relax entirely – you haven’t see the last of me!

Whilst we’re at it however, a couple of pieces of housekeeping in regards to the blog. Firstly, as some of you may have noticed, I now have a links section in the side-panel, something I’ve wanted to include for some time. All the people listed are interesting, talented hobbyists and I do highly recommend you check out any or all of them. This is where I go for my inspiration, and these are the people from which I steal all the best ideas and pretend that they were mine to begin with. If you’re a talented blogger yourself and I’ve not included you on the list it’s probably because I’m an airhead and I’ve forgotten, please don’t take it as an insult (if I mean to insult you I’ll come round your house and do it properly). I do intend to keep expanding the list so just keep being awesome and sooner or later I’ll realise I’ve missed you, suffer a twinge of embarrassment and update the list.

Secondly, I’ve discovered that many of the older posts were missing their pictures (a side effect of using various external hosts in the early days and then not moving everything to wordpress as I thought I had). I think I’ve fixed them all but one or two may have slipped through so if you’re reading one of these old posts and you think there ought to be pictures but there aren’t please help me out by leaving a comment to catch my attention and I’ll go and fix it.

Anyway, all that remains is to wish all my readers a happy New Year and here’s to plenty more hobby shenanigans in 2020!


Blackstone Fortress: Traitor Guard – Part 3

The march of the Blackstone Fortress traitor guard reaches its long awaited conclusion as the last of the baddies from the core box are finished. Last week I finished the first four of them, now the final three come tramping in to join them. Blackstone Fortress has been a project which has dominated 2019 for me so I was hoping to get them to this stage before the New Year. I’ve still got various models from the expansions and a number of alternative heroes to paint, but if we want to play a game we’ve now got everything we need without having to fall back on unpainted models or proxies. In the meantime however here’s the final two renegade soldiers…

Blackstone Fortress Traitor Guard Wudugast (4)Blackstone Fortress Traitor Guard Wudugast (5)Blackstone Fortress Traitor Guard Wudugast (6)Blackstone Fortress Traitor Guard Wudugast (7)

… and here’s their former sergeant, who now fancies himself as a (minor) champion of the Dark Gods!

Blackstone Fortress Traitor Guard Wudugast (10)Blackstone Fortress Traitor Guard Wudugast (12)Blackstone Fortress Traitor Guard Wudugast (11)

Here’s the whole second squad, ready to spring out of the shadows if any explorers wander their way.

Blackstone Fortress Traitor Guard Wudugast (3)

And, by way of a reminder, here’s the first squad which I completed last month.

Something I really like about these models is the ramshackle, mismatched look of them. Clearly, at one point in the past, they all wore a uniform, but as their decent into madness and treachery has proceeded they’ve found themselves scavenging more and more, patching up any gaps with whatever they can loot from the battlefield and hammering spikes to themselves in echo of their Chaos Marine masters. However, although each model in the squad is very much an individual the set contains two identical sets, without much in the way of wiggle-room to personalise them. However I really wanted to avoid ending up with both squads looking essentially the same so as far as possible I’ve tried to tweak each member of the second squad so that I ended up with one set built as per the instructions (because they are wonderful models after all) and one set converted. This wasn’t always possible, for some the paintjob alone had to do the work of differentiating them, but by tweaking enough of them I was able to create two fairly disparate looking bands of renegades. Here’s a set of comparison photos showing each pair, with the original  – built out of the box as it were – on the right and the second version on the left.

Blackstone Fortress Traitor Guard Wudugast (13)Blackstone Fortress Traitor Guard Wudugast (8)Blackstone Fortress Traitor Guard Wudugast (9)Blackstone Fortress Traitor Guard Wudugast (7)Blackstone Fortress Traitor Guard Wudugast (4)Blackstone Fortress Traitor Guard Wudugast (10)Blackstone Fortress Traitor Guard Wudugast (15)

Finally, here’s both squads, ready for action and starting to look like the beginning of a proper traitor guard army. At some stage I’d like to go back to my old traitor guard collection, do some tweaking and tidying up were required, and roll the whole lot into a horde of mortal scum to accompany my traitor marines.

Blackstone Fortress Traitor Guard Wudugast (1)

In the meantime however I’ve now painted all the baddies from the original Blackstone Fortress (plus the Ogryn from Traitor Command) so I’ll allow myself a quick pat on the back!

Blackstone Fortress Traitor Guard Wudugast (2)

In the New Year I’ll aim to crack on with the rest of the explorers, and of course with the various additional monsters, renegades, cultists and so-on which lurk in the corridors of the fortress. For now however I’m happy to call this a major milestone completed.


Blackstone Fortress: Traitor Guard – Part 2

The march of the traitor guard continues apace. I’ve almost completed all the baddies from the Blackstone Fortress box (not including the expansions) so my current focus is rounding out the final squad of traitor guard. The box contains two duplicate sets of guardsmen but as far as possible I’ve tried to make each one unique, rather than have too many sets of identical twins. These aren’t the easiest models to convert however so in a lot of cases the paintjob ended up taking the strain. When I’ve finished the squad I’ll try to show all the pairs so you can compare and decide for yourself how well I’ve managed. In the meantime here’s the first four members of the second squad.

Blackstone Fortress Traitor Guard Wudugast (1)Blackstone Fortress Traitor Guard Wudugast (2)Blackstone Fortress Traitor Guard Wudugast (3)Blackstone Fortress Traitor Guard Wudugast (5)Blackstone Fortress Traitor Guard Wudugast (6)Blackstone Fortress Traitor Guard Wudugast (8)Blackstone Fortress Traitor Guard Wudugast (9)Blackstone Fortress Traitor Guard Wudugast (11)Blackstone Fortress Traitor Guard Wudugast (12)Blackstone Fortress Traitor Guard Wudugast (13)Blackstone Fortress Traitor Guard Wudugast (14)

Only three more to go and the core of the Blackstone Fortress project will be done – all being well I’d like to get them finished before Christmas.


Get Sick Or Die Trying – Part 15

Got time for a couple more Poxwalkers? Yeah you do! Inspired by fixing up my Nurgle Daemon Prince I turned my attention back to the queue of unpainted plague zombies still hungering for attention. I had planned to get them all done by the end of the year but I honestly don’t see that happening now, even with the best will in the world, but I’ll aim to rattle through them in the first few months of 2020 instead. However I continue to chip away at the remainder, starting with this horrible pair.

Poxwalkers 40k Wudugast Nurgle (1)Poxwalkers 40k Wudugast Nurgle (2)Poxwalkers 40k Wudugast Nurgle (3)Poxwalkers 40k Wudugast Nurgle (4)

Here they are together, rotten brother’s in arms.

Poxwalkers 40k Wudugast Nurgle (5)

Alongside them I found myself inspired to tackle a few other Nurgle gribblies, the kind of little beasts and mutant, part-daemon creatures that one expects to find scuttling alongside the Plague God’s hordes. First of all we have this Nurgling (because you can never have too many of those).

Nurgle Wudugast ConvertOrDie Death Guard (2)Nurgle Wudugast ConvertOrDie Death Guard (3)

Next up we have a giant fly, originating from the Kill Team: Rogue Trader boxset released last year.

Nurgle Wudugast ConvertOrDie Death Guard (6)Nurgle Wudugast ConvertOrDie Death Guard (7)Nurgle Wudugast ConvertOrDie Death Guard (8)

Lastly, springing forth from the same set, we have this Glitchling, a bio-mechanical equivalent to the Nurglings.

Nurgle Wudugast ConvertOrDie Death Guard (4)Nurgle Wudugast ConvertOrDie Death Guard (5)

Add them all together and we have three more Nurgley-beasties to scamper at the heels of my Death Guard.

Nurgle Wudugast ConvertOrDie Death Guard (1)

Indeed I’m starting to collect quite a few little gribblies to accompany my Nurgle collection.

Nurgle Wudugast ConvertOrDie Death Guard (11)

As noted above I’ll probably be concentrating what painting time is left before the end of the year on other projects but I’ll be aiming to get back to Poxwalkers early in 2020 (not to mention various other members of Mortarion’s legion). Expect plenty more foulness in the new year!


Reboot-me Guilliman

The galaxy of the 41st Millennium was in a terrible state to begin with, with war and madness everywhere, xenos baying at the gates and daemons cavorting amid the ruins. What’s more things seem set to get even worse, which is obviously a very good thing, as the latest of Games Workshop’s 40k “events”, the Psychic Awakening, spills across the war-torn Imperium. Even I, a huge fan of the background lore that GW have created, am struggling to keep abreast of all the new developments in the advancing storyline, and who knows what all the rules mean (although I’m sure, as usual, parts of the Internet are seeing conflicts just as ferocious as anything that 41st Millennium has to offer over the question of who deserves a 2+ save and how broken the game now is) but never mind all that because what really matters is the new miniatures.

Traditionally GW have saved up all the new models for a faction and then released them in one lump sum, or sometimes in a series of “waves”. If a particular model or unit didn’t get an update this time round don’t worry about it – they’ll come back to it sometime in the next decade or so. With Psychic Awakening they’re taking the opportunity to do something different, filling in corners as it were, and releasing single models, or small groups, to replace those looking passed their best – without revamping the whole range whilst they’re about it. So for example we’ve seen the ancient model for Jain Zar, that most dynamic and top-heavy of the Eldar Phoenix Lords, replaced with this stylish new version (which of course only reminds me that I still need to paint my old one).

Jain Zar

We’ve also seen new Howling Banshees (also for the Eldar), Incubi (which are frankly gorgeous and everything I hoped they would be), Drazhar “The Living Sword” (an ok model at best but you can’t win them all), a new Chaos Sorcerer (the hidden gem of the release in my opinion) and most recently the jaw-dropping new model for Mephiston “the Lord of Death” (put that in your pipe and smoke it Nagash).

Mephiston

Inspired by these new arrivals, and finding myself stuck twiddling my thumbs in the truck waiting for the rain to stop so I could go back to work, I decided to play a little game. If GW where to release just one new kit for each faction to replace an old model or unit which has either been discontinued or which hasn’t aged well, what would it be? Rather than tackle every faction I’ve decided to focus on those which are a little older, passing over those which have fully plastic ranges (although I may break my own rules from time to time).

 

Space Marines

You would think, given how many models GW releases for this particular faction – not to mention their enduring (and well deserved) popularity, that there wouldn’t be a lot of gaps here – but one has stood out to me for a long time and still hasn’t been addressed. Recent years have seen this range reborn as properly-proportioned, cleverly designed primaris marines. It’s not just the rank and file either – if you need someone to command your forces there’s a choice of stylish looking captains, if you want to address the spiritual health of your battle brothers there’s a primaris chaplain which looks simply outstanding, if wizards are more your thing I can recommend an imposing librarian, but if you want your tanks or dreadnaughts repaired you’ll have to turn to a stumpy old techmarine.

Techmarine

Earlier this year we finally saw a primaris techmarine but sadly only as a special character for the Iron Hands, Iron Father Feirros. Now I’ll stress that Feirros is an awesome model in and of himself, and the Iron Hands certainly deserved to have their own special character at last, but that doesn’t make me want to see a normal primaris techmarine any less.

Feirros

Blood Angels

Given that Mephiston has just been revamped (boom boom) the other key candidate for a new model amongst the Sons of Sanguinius has to be Commander Dante. The chapter master of the one of the setting’s most illustrious chapters, the great hero of Baal and Armageddon, and the Lord Regent of Imperium Nihilus he’s one of the key figures in the 41st Millennium. He’s also probably the oldest loyalist space marine still alive (not counting those entombed in dreadnaughts that is), having fought in the name of the Emperor for at least 1,100 years. It’s unfortunate that his miniature was also released 1,100 years ago. Time to give the old boy a refresh I reckon.

Dante

Space Wolves

A picture is said to be worth a thousand words so rather than waiting for me to write two thousand words let’s look at a couple of pictures instead. First up let’s take a look at Marneus Calgar, the great hero of the Ultramarines.

What about the Space Wolves though – do they have a mighty and storied champion beloved by generations of hobbyists who might stand as a peer to the lord of Ultramar? No not the old boy in the dog sled – I’m talking about Ragnar Blackmane!

Ragnar Blackmane

‘Nuff said really!

Dark Angels

Unpainted, one space marine looks a lot like another. A squad of Ultramarines may look distinctly different to their peers in the Imperial Fists or White Scars but it’s almost entirely down to the colour scheme. There will be flourishes of course, a few pelts, fetishes and big hairdos for the Space Wolves being the most obvious, but in the main most chapters have shared the same basic profile. You bought a box of space marines and painted them yellow and they were Imperial Fists. Had you painted them black instead they would be Raven Guard. Your friend buys the same box and paint them dark green with an orange flame pattern and they were Salamanders (which begs the question of why you’re friends with a Salamanders player – don’t waste your excuses on me, you’re guilty by association). Not so the Dark Angels. Whilst other chapters trusted blessed ceramite to keep them alive these closet traitors spruced it up by donning monastic robes over the top of their power armour. Part of me likes to imagine that this foray into fancy dress is intended to allow them to creep up on the less observant of the Fallen by pretending to be monks.

Dark Angels

I may not the biggest fan of the Dark Angels but I’m happy to admit that they look damn cool. As with all of the old space marine range however they were a little on the short side. The other chapters have been reinforced with the new(-ish), imposing and generally awesome looking primaris marines but without the robes these just don’t look like Dark Angels to me. We have seen one example of a primaris lieutenant in his dressing gown but really it would be great to see a multipart kit that allowed us to make entire squads. The fact that I could then convert these into the Fallen is just a happy coincidence of course…

Zakariah

Imperial Guard (or Astra Militarum if you must).

Of course whilst the Space Marines grab all the glory the real work is done by the hard-done-by grunts of the Imperial Guard, the normal men and women of the Imperium who – without the blessings of power-armour, high-tech weapons and fancy additional organs, hold back the savage tide which otherwise threatens to sweep our species from the stars. In the olden days we have all kinds of different regiments, all raised from different planets and cultures across the Imperium’s hundreds of thousands of worlds. Today we have only the Cadians – which to my eye are painfully generic – and the Catachans – musclemen who’ve escaped from an ’80’s action flick. Neither are particularly resonant of 40k, particularly when compared with the wonderfully gothic figures in the Imperium’s other ranges (the Adeptus Mechanicus, the Sisters of Battle, the Custodies and of course the primaris space marines). What’s more, with Cadia blown to smithereens by the advancing forces of Abaddon the Despoiler, now seems like a fine moment to release a new regiment.

Necromunda has served to remind us that a single planet in the Imperium can be home to dozens of very different cultures. There are no Goliaths or Delaque on any of the Imperium’s million or so other worlds but there will be a huge range of social structures and ethnicities, each shaped by their planet of origin – be that an industrial hell like Necromunda, a shrine world, an ice world, a desert world, a jungle-covered death world and so on – and each a potential candidate for raising a new regiment. We’ve seen a little of this with the Space Marines but even the more unusual of these are still Space Marines first and exemplars of their culture a long way second. The Cadians work well enough as generic humans, and make for a fine basic frame for kitbashers and convertors, but there’s very little of the 41st Millennium about them if built straight out of the box.

Blame Cadia

If you’re going to force me to pick one of the old ranges I’d probably suggest the Armageddon Steel Legion, although recreating Forge World’s Death Korps of Krieg or Solar Auxilia in plastic would be even better. Or how about something entirely new, something which relies less on recreating real world armies in space and instead draws upon the wealth of creativity and original ideas possible in the 41st Millennium. Just a thought…

The Adeptus Mechanicus

I said I’d not be tackling the newer, fully plastic ranges but I’m going to break my own rules here because a)a piece of my heart will always lie on Mars and b)there’s an obvious candidate for new models that just doesn’t fit in anywhere else. Whenever you read more than a few sentences of 40k’s background lore you discover that pretty much everything is done by servitors. They’re an intrinsic part of the world, built or modified for pretty much every task imaginable and hardwired into every sort of machine. However despite being so ubiquitous we’ve not seen many models for them, which to my mind is a bit like designing a game set on the modern planet Earth and not including any computers or motor cars. Plus, those models we have seen are mostly old, and either discontinued or rather ropey looking, or represent expensive specialists like the Kataphron. Some nice new (and eminently convertible) servitor models would go a long way in 40k – and what better place to include them than amongst the ranks of the Adeptus Mechanicus. Whilst they’re about it they can re-release the Tech-Priest Manipulus outside a Kill Team box and throw in a load more new Martian goodies to boot.

Servitors

Craftworld Eldar

There are a lot of potential options here, despite the recent addition of the aforementioned Jain Zar and the Banshees (a fine name for a band if ever there was – Siouxsie should have changed her name). Much of the range continues to rely on old metal models (now converted to finecast). New kits for the aspect warriors and their attendant phoenix lords are something that people have been crying out for, and who can blame them? An injection of new kits would do a great service to one of GW’s most iconic and well established ranges.

On the other hand however the majority of those old aspect warriors have held up fairly well. The phoenix lords are definitely showing their age, and again Jain Zar really serves to demonstrate what could be if this range was given a little more attention, but for my money the kit that really needs replacing is the Guardians. I’ve often said that the rank and file are the most important kit to get right in any army, because they’ll be the heart of the project and the models you end up painting the most of. If one commander or elite unit doesn’t take your fancy you can simply pick an alternative but the core troops are far harder to avoid, and far more important to the aesthetic appeal of the collection as a whole. The Guardians have heaps of potential to bring to the Eldar, a goldmine of character that springs from seeing alien civilians taking to the battlefield. Instead they’re dreadfully dull and lacking in personality, and that’s a missed opportunity. These are Eldar poets, artisans and workers – they should be beautiful, exotic and inspiring but instead they’re drab, tedious and ugly.

Eldar Guardians

Dark Eldar

I thought long and hard about this one. If you’d asked me a month or so ago it would have been easy – I would have picked the Incubi of course – but they have their new kit now (and indeed inspired this blog post in the first place). Thus my first instinct was to go for the Mandrakes. They’re wonderfully creepy creatures, emphasising the place of the supernatural in 40k and bringing a really sinister element of chilling horror to a setting which otherwise often falls back on revving chainaxes and sprays of gore.

Mandrakes

However the current models aren’t too bad and although I’d love to see what modern plastics design would make of them there’s another candidate who really deserves to go first; Asdrubael Vect.

asdrubael vect

Vect, for those too young to remember him, is the ultimate big boss of the Dark Eldar; a grandiose gangster-turned-autocrat who rules the dark city of Commorragh and likes to ride around on a transport named – in gloriously heavy metal style – the Dias of Destruction. He’s the epitome of swashbuckling, moustache-twirling evil (he once gave a rival a present with a black hole in it, because if you’re going to do it you might as well overdo it) and he’s older than Slaanesh to boot. Sadly he hasn’t had a miniature for a number of years now, which is like depriving Chaos of Abaddon, or leaving the Ultramarines without Marneus Calgar. Things hit rock bottom for him when recent background developments saw him betrayed and murdered but he’s now back (resurrected at his own funeral no less) and more powerful than ever – and if that isn’t an excuse to give him a brand, spanking new model then I don’t know what is.

Orks

Speaking of xenos overlords it’s time to turn our attention to da best of da aliens, those rambunctious boyz, the Orks. The greenskins have actually been fairly well served with miniatures, despite what you might hear in some quarters, and some of the older models, such as the Kommandos and Tankbustas, remain amongst my favourites. That said it would be nice to see them get the multi-part plastic treatment at some stage so that I might gather an even greater and more varied army of these warlike hooligans. However my pick for the model most deserving of replacement has to go to the boss of bosses, Ghazghkull Mag Uruk Thraka. His current miniature isn’t bad by any means but, with 40k luminaries like Calgar, Abaddon and Mephiston demonstrating just how outstanding modern character sculpts can be it would be wonderful to see the Beast of Armageddon returned bigger and meaner than ever.

Ghazghkull Thraka

Tau

Another one that had me scratching my head here, and for quite a while I was inclined to suggested something Kroot. However I still think that if GW do decide to introduce a new xenos race as a fully fledged faction the cannibal bird-men of Pech have to be the most likely candidates. The Kroot rank and file have aged relatively well but the same cannot be said of the Krootox or Kroot Hounds, both of which I feel are best left to the history books.

Krootox Rider

Refresh all these kits, with a few alternative builds to create new units, and a revamped Knarloc in place of heavy armour and a whole new race could take their place on the galactic stage. It’s worth noting as well that not all Kroot are subjects of the Tau empire so separating them from the faction could be as straightforward as splitting the Plague Marines from the Chaos Space Marines – with some units remaining available to both.

However the Tau Empire was always more than just a coalition between the dominant Tau and their Kroot allies.  Indeed the background describes a whole swath of client races, united by a belief in the Tau’s guiding principle of the Greater Good. Nowadays however those kits that remain are old and ailing – yet seeing them relegated more and more to the sidelines does the Tau as a whole a disservice. A new kit for the Vespid Stingwings would, therefore, go a long way towards maintaining the diversity of both the Tau and the 40k setting as whole. After all despite the Imperium killing off most of the xenos species that once called the galaxy home during the Great Crusade it’s nice to see the occasional reminder that wilderness space remains vast and uncharted and not all of the aliens dwelling beneath those distant suns are those few powerful enough to have full model ranges of their own.

Vespids

Necrons

My first 40k army was almost the Necrons, which a friend tried to sell me not long after I started university. I didn’t buy it, having only the vaguest understanding of what 40k was at that time, but I’ve always had a soft spot for those legions of metal men. Since that time the range has expanded and improved considerably and now contains some really excellent models. They’ve also shrugged off many of the undead cliché’s that once dominated them and have grown into their own entity. Yet whilst the other Necrons have marched to power on the back of utterly relentless, unfeeling efficiency, the flayed ones continue to scuttle along the fringes – wearing someone else’s face in an attempt to disguise the fact that these are basically just WHFB’s ghouls transposed into space. To me they’ve always seemed shoe-horned in, out of keeping with the rest of the faction, but if we’re going to keep them around then some better models wouldn’t hurt.

Flayed Ones

Tyranids

The Tyranids have had a pretty good run of things over recent years, building up their range over multiple editions and replacing most of their older models with new kits. Of course this makes my life all the easier, the only real contender for replacement being the lictor (with an optional build for the Deathleaper of course). I suspect that many of us hoped that the current clash between the Blood Angels and the Hive Fleets, in the third chapter of the Psychic Awakening, would be accompanied by a new lictor model but alas it seems now that this was merely wishful thinking. Still, one has to wonder, once a new lictor does emerge from the shadows the range will be well stocked with modern plastics – so where might the Norn-Queens of Nottingham decide to go next?

Lictor

Chaos Space Marines

It’s been a damn good year for us fans of the Chaos Space Marines but, unsurprisingly given our megalomaniacal hunger for more, we’re still not satisfied – and why should we be? After all there are still plenty of gaps in the ranks of our beloved  traitors. The most obvious contenders have to be the Noise Marines and the Khorne Berserkers, the latter being amongst the oldest and ugliest plastics in the GW catalogue, the former having only a resin upgrade kit. However both are, I suspect, strong contenders to become the seed of fully developed ranges in the coming years, as the Emperor’s Children and World Eaters join the Death Guard and Thousand Sons in breaking away from the Chaos Space Marines. Likewise there are various heroes (and I use that term loosely of course) which could use a revamp – a new version of Fabius Bile being particularly welcome, but it would be good to see Huron Blackheart, Lucius the Eternal and a generic Warpsmith whilst we’re at it. The Possessed are looking past their best and although the Obliterators which were released as part of Shadowspear are excellent a multipart box for them would be nice to see soon (especially if it also allowed an alternative build to replace the Mutilators as well). However, if there’s one kit which really cries out for replacing above all the rest it has to be the chaos cultists.

Chaos Cultists

I’ve made this case more times than I can count so, at risk of boring my regular readers, I’ll keep it brief. When the traitorous legions invade real-space they bring with them hordes of cannon-fodder, the ragged dregs of their cursed society, the lost and the damned. Meanwhile demagogues raise secret cults which burst from their hovels and manufactorums. By their very nature these cults should form large mobs, making up in strength of numbers what they lack in strength of any other kind. What’s more these are not trained troops but at best a militia, and at worst an ongoing riot. No two should ever look the same, or even similar, as each has armed and armoured themselves with whatever they can scavenge. The rise and rise of Necromunda, and it’s range of plastic gangs – especially the new Corpse Grinders, has helped to give us more options, and Blackstone Fortress has added a few more, but in terms of official models we still need to fall back onto five sculpts, none of which are particularly easy to convert. Put some effort in and you can swap heads and weapons without too much trouble but imagine what could be if we had access to a truly versatile kit – and of course it would be a goldmine for Inq28 as well. Make it so GW, and my money is as good as spent!

Chaos Daemons

Like the Tyranids the Chaos Daemons are nowadays mostly plastic models, the old kits – many of which were pretty ropy – swept aside by modern versions. There are still a few gaps however, with the legions of Slaanesh being the worst offenders. A few new models earlier this year covered most of the gaps but She Who Thirsts still has a lot of ground to catch up against the other gods. However, despite this fact, and despite how strongly I feel that Slaanesh deserves to be my pick here, I must instead give my vote to another. The kit which I believe needs to be replaced more than any other – perhaps even in the entire GW catalogue – has to be the Pink Horrors. Horrors they certainly are, but perhaps not quite in the way that one might have hoped. Here’s the previous version, twisted creatures of raw magic gifted with spiteful sentience.

Pink Horrors Old

And here’s the current crop (and I may have misspelled that that last word).

Pink Horrors New

If that isn’t proof that upgrading to plastic isn’t always a good thing I don’t know what is. Come on GW – you know we all deserve better than this!

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So there we have it, my pick of those kits I’d most like to see replaced with a new iteration. Do you agree or disagree? Did I pick on your favourite model, or do you have a candidate of your own which you think surpasses my suggestions in its desperate need to be renewed? As ever the comments box is all yours!


Touch Me I’m Sick – Part 1

I hadn’t really intended to tackle the plague marines for my Death Guard for a while yet but this model has received a bit of attention, on and off, over the last few months, until a couple of days ago when I decided to just crack on and get it finished.

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As a devoted follower of Nurgle in the 41st Millennium I’ve got quite a few plague marines models which I’ll tackle sooner or later, many of which – like this one – have been kitbashed with the blightkings. Before I get to them however I’d like to finish painting the hoard of poxwalkers currently occupying a corner of the painting desk. There’s only ten to go now so I’ll aim to knock through them in short order and then turn my attention to the plague marines properly. At least, that’s the plan, and you know what they say about the best laid plans…