Tag Archives: Chaos Knight

You Shook Me All Knight Long

It’s been a long, long time coming… It was back in September of 2014 that my chaos knight first put in an appearance. Back then it was just a single leg. Six months later it had a second leg and everything seemed to be going swimmingly. Then progress slowed, mistakes were made, expensive and hard to replace parts were trashed in a moment of carelessness and the whole project lost momentum. Over the years I picked it up from time to time, working on it a little here and there, but it wasn’t until the summer of 2019, when the new Chaos Knight kit came storming onto the scene and reinvigorated my enthusiasm, that I really paid it proper attention again.

I began to chip away at it again, but it’s a big kit and a lot of work, and other projects kept grabbing my enthusiasm – easy wins and spur of the moment fancies that were relatively easy to power through, whilst the knight stamped along at the back of the queue, occasionally shaking off its coat of dust only to start gathering a new one.

How long it would have continued in this state is anyone’s guess but then Azazel, of Azazel’s Bitz Box, launched one of his painting challenges The Jewel of July (and also August as it turned out). The thing I really like about these challenges is there’s no pressure to “win”, or to paint something start-to-finish in a month or anything of that nature, just some good natured, friendly encouragement as hobbyists all over the world do what we can to clear the pile of grey plastic (or lead, or even resin) and replace it with the beautiful painted models we’d all far rather we had in our collections.

The Jewel of July has a very open remit, but at heart it’s looking for centrepiece models, the jewels of our collections as it were, and I thought the knight would fit the bill perfectly. Plus it would give me the motivation to actually get the damn thing finished at long last. Did I manage it? Did I hell!

July, as it turned out, was so busy with work that often, as I stumbled blearily to bed at the end of another long day, I passed myself getting up again. Time to work on the knight drained away and whilst progress was made it certainly wasn’t enough, nor did I want to rush finishing something that I was only painting for fun after all. Then, just as it seemed that the chances of getting it done in time were hopeless, Azazel extended the deadline for the challenge until the end of August. The game was still on!

Anyway, enough of this waffley back-story – which regular readers will have undoubtedly skipped anyway as they must know it off by heart – let’s take a look at some pictures, because it’s no longer true to say the knight is young – instead the knight is done!

I reckon he fits the bill nicely as a centrepiece model, towering over the rest of my Chaos forces and ready to scare the living daylights out of any filthy loyalists that might be passing.

I also managed to build him in such a way that some of the parts move. Not all of them do, doing anything that clever with the fleshy tentacle arm proved beyond me for instance. Likewise the head, which would normally be adjustable if you build the kit “as intended” proved to be locked in place once those enormous tusks were affixed. The gun arm however still tilts around freely…

…and the entire torso can be rotated.

Not only that but it can be lifted off entirely, making him easier to store and transport. A little magnet in the base of the torso, and another in the top of the legs, is enough to hold him together. It’s not the strongest bond, given the size and weight of the model it could have used something a little more powerful, but so long as he’s handled gently (and anyone who doesn’t handle their models gently is no friend of mine!) he’ll be fine.

Anyway, all that remains to be said is a big thank you to Azazel for running the Jewel of July challenge, I can only imagine how much time and effort goes into making these things happen – and also a second round of thanks to everyone’s offered feedback and encouragement along the way. Next up, something much, much smaller…


Chaos Knight – Armed To The Teeth

Just a quick one today as I battle to get to grips with the new WordPress editor. If it ain’t broke WordPress, do be a dear and don’t bloody fix it! Not to worry, I’m sure in time I’ll stop being a dinosaur and discover the joys of the new modern editor that lets me do everything I used to do, only in a much more complicated and round-about way…

Anyway, enough moaning let’s look at a bit of a miniature. I’ve moved onto the second arm of the chaos knight (the weird fleshy limb as opposed to the mechanical arm that I’ve shown previously). It was made by grafting together the upper part of a Great Unclean One’s arm with the lower part of a Maggoth, and then filling in the gaps with loads of greenstuff and milliput.

With this pretty much done I’m mostly looking at tidying up, painting a few of the smaller components and sticking everything together and with just under half the month still to go I’m optimistic. Then again nothing is finished until it’s finished, pride has been known to come before a fall and chickens should not be counted until they’re hatched, fully grown and preferably in the oven. Watch this space!


Chaos Knight – If You Want To Get A Head

I promise, I’m still working on the knight – I’ve not forgotten about it and wandered off to some other project the way you all thought I would! Honestly I don’t have masses to show but enough to warrant a status update nonetheless.

First of all I’ve started on the knight’s head. It’s still a little WIP, I’d like to do a bit more with it before I call it finished, but its moved on at least from the undercoated plastic you saw last time we looked at it (over a year ago…). It’s also hideously tricky to photograph but I’ve done my best for you.

Chaos Knight Head WIP Wudugast ConvertOrDie (3)Chaos Knight Head WIP Wudugast ConvertOrDie (2)Chaos Knight Head WIP Wudugast ConvertOrDie (1)

I’ve also been working on the second shoulderpad, the one I didn’t trash through ill-luck and worse judgement and end up having to repair (a story I’ve told enough times by now that regular readers will be sick of hearing about it, look back here for the whole sorry tale if you missed it). This second shoulderpad will be much plainer than the first, without all the growths and mutations that were needed to cover up the damage, so I decided to try my hand at some freehand. I’m certainly no artist but I reckon the results work well enough here. Again a few touch-ups are needed before it’s done but its well on its way.

Chaos Knight Wudugast ConvertOrDie (1)Chaos Knight Wudugast ConvertOrDie (2)

Next up I’ll be turning my attention to the mutated arm and then it’ll just be a case of finishing touches and putting it all together (he says as though it was all that simple…).


Chaos Knight – One Armed Bandit

Ok beautiful readers, it’s time for me to be completely honestly with; I’m not going to finish the Chaos Knight in July. I know it’s still early to be giving up, we’ve all heard (and probably participated in) heroic, last minute painting whirlwinds that get some model over the finish line to completion in the small hours of the morning ahead of the big game or the painting contest to be held the next day. Why don’t I just man up, gird my loins and crack on you ask? The fact is the July has proven to be even busier for work than I expected and, with three flat-out months under my belt now, I’m knackered (this is also why I’ve not been reading and commenting on other people’s blogs much either). There are only so many hours in the day and in the end the conclusion has to be that there’s more Knight left than month. Fear not, I’ll finish him in August instead – when things should be a bit quieter and more manageable anyway. Luckily Azazel, who’s Jewel of July challenge has been the spur to my tackling the project again, has also extended said challenge through to the end of August as he too grapples with that many armed monstrosity known as real life.

In the meantime however I have managed to make some progress over the last couple of weeks, so this post won’t just be moaning and excuses from me! The main torso, one arm and the infamous “difficult” shoulderpad that started my struggles with this model in the first place have all been completed, leaving just the head, the other arm and shoulderpad and the various accoutrements to complete. Put like that it doesn’t sound like very much does it…

Anyway, let’s take a look at him. Due to the sheer size of this bad-boy I’ve used bigger images than normal, clicking on them will allow you to bask in their glory at full size.

Chaos Knight Wudugast ConvertOrDie (2)Chaos Knight Wudugast ConvertOrDie (1)Chaos Knight Wudugast ConvertOrDie (3)Chaos Knight Wudugast ConvertOrDie (4)Chaos Knight Wudugast ConvertOrDie (5)Chaos Knight Wudugast ConvertOrDie (6)Chaos Knight Wudugast ConvertOrDie (7)

Despite the set-backs that have slowed progress on this project to a crawl at times I’m still feeling very enthusiastic about it, especially now it’s reached this stage and started to look like a true Knight of Chaos, rather than just a pair of legs. There are still a number of challenges ahead (and those are just the ones I know about) but hopefully by the end of August (and maybe even sooner) the beast shall walk!


Chaos Knight – Time To Show A Leg

Cast your mind back to 2015. Suffice to say wherever you were and whatever you were doing there’s a good chance that a lot of things have changed a lot since then, simply through the ups and downs of life rumbling onwards – even without the social and political (not to mention virological!) upheavals that have echoed around the globe. I’ve changed jobs (more than once), moved house three times, dealt with various dramas and tragedies and had some really good times to boot. The one thing that hasn’t changed has been the status of my Chaos Knight – the damn thing still isn’t painted. Last time we saw it, when I was full of big ideas and ambitious chatter, was this time last year. The new Codex: Chaos Knights had been unleashed, along with a rather tasty new kit, and I was full of enthusiasm. Here’s a reminder of how it looked back then.

Enthusiasm however doesn’t get things painted, it helps but you still need to put one end of the brush in the paint and actually get on with it. Simply daydreaming about an army of Knights isn’t enough – we need action! How long the model might have continued to linger in the doldrums is anyone’s guess, but along came Azazel’s Bitz Box with another monthly challenge – the Jewel of July. Azazel’s monthly challenges used to be a major staple of the hobby calendar for a lot of hobbyists but even a painting and blogging machine like him must suffer from mortal fatigue at some point, and until now he’s not been running them this year (although he continues to produce fantastically painted models faster than most of us breath so do take a look at his blog if you’re not already familiar with it). Anyway, this month he’s running a challenge again and I decided I wasn’t going to pass up the opportunity to give myself a push and get something painted. The rules of the challenge are wonderfully open ended, as usual it’s all about getting things finished, with as little as possible by way of extra rules to hamper that. To quote Azazel himself:

The Jewel of July is about painting (almost) anything you want that you think will be cool, or impressive, or just nice.

It’s for Heroes. Big or small. named or otherwise. A Lieutenant or a Medic or a Warlord Riding a Dragon. An Inquisitor’s aide or a Star Player or a Bounty Hunter.

It’s for Vehicles. A Motorcycle or a Maus. A Starship or a Gaslands Car. A Panzer IV to a Kettenkrad. A Rhino APC or a Konigstiger or a War Rig or a M’ak I. (or M’ak II?)

It’s for the more impressive scenery pieces. A desert oasis or a (ruined?) temple or a bunker complex or a single bunker or a skyscraper or a Ferratonic Incinerator or a Kwik-E-Mart. A forest worth of trees or a jungle worth of plants.

It’s for Monsters. Ogres or Ogors. Dragons, Giants, decent-sized Daemons. Bronze Bulls and Dinosaurs and Great Wight Sharks and Goremaw and Cthulhu.

It’s for Dieties and Demi-gods. Primarchs and Titans. Atlas and Aeres and Abaddon. Horus and Hercules. Venus and Vulkan. Saturn and Sanguinius.

It’s for Mechs and the Mechanicum. Steampunk walkers, Dreadnoughts, Imperial Knights, Warjacks, Tripods, Titans.

It’s for Dioramas and Vignettes. Historical, Fantasy, Sci-Fi. It’s all good. Even better if they also feature something from the above!

So yes. Anything from a USMC Corpsman to a 28mm scale Warlord Titan counts for this coming month’s challenge.

To whit I foolishly opened my big mouth and said something to the effect of “Well in that case I’ll finally paint the Knight”. Now truth be told I might have been a bit of a fool to say that because this is a big model that’s been defeating me for a hell of a long time and July looks set to be the busiest month of the year so far for me workwise. Enthusiasm, determination and kind words from people here will help but won’t change the fact that I’m going to be flat out for the next few weeks with long hours, early mornings and late nights hauling around on mountaintops as we try to catch up on projects that were held back by the Covid-19 lockdown.

Anyway, before we embrace my inevitable failure, let’s take a look at what exactly I have managed to achieve so far. First of all, the legs. These are pretty much done actually, I might add a bit here and there as I go on with the rest of the model but basically the entire lower half of the knight is finished. In some ways this means I’m off to a great start, in other ways however there’s a lot less complexity here as opposed to the torso, arms and head, and yet it still took me half a decade.

Knight Legs

Speaking of the torso I have managed to get some work done on it too. It’s not done by a long way but some ground has been broken at least.

Knight Torso

Finally we have the model’s left arm. Last time I wrote about this I said:

The biggest job of all is the left arm, which looks as though it will need to be sculpted in part, probably my most ambitious use of green stuff yet and potentially almost a project in its own right.

As it turns out it wasn’t as difficult as I’d thought, although a lot of fiddling around and dry-fitting happened first. In order to end up with something I could actually achieve, rather than simply imagine, I simplified the original concept and as a result the greenstuff work ended up being mainly about filling in the gaps on the inside of the arm. Again there may well be more tweaks ahead but this should at least give you an idea of where things are heading.

Knight Arm

I’ve been making a lot of false promises about this model for a long time and I don’t want this to be another case of me saying “It’ll be done soon, promise!” only for 6, 12 or 24 months to pass without any progress at all. I’m really determined to get him done, and I’m well aware that those words probably sound a little bit hollow by this point, but I’ll give it my best  and even if I don’t see him completed in July I’d like to see him wrapped up not long after. I’ll see what I can do though, so watch this space, cross your fingers and prepare your bitingly sarcastic comment for when I post that “one of the arms is almost done” in 2028…


The Knight Is Young

If you’re a follower of 40k, and especially if you’ve sworn your soul to the dark powers, you’ve almost certainly noticed that last weekend saw the release of a new kit and codex covering the wrathful and rapacious Knights of Chaos. Like the Space Marines long before them these once noble and hale warriors of the Imperium have been twisted and corrupted into monstrous servants of the thirsting gods.

ChaosKnightsRampager

I’ve yet to get a proper chance to read through the new codex, or pour over the new kit as much as I’d like, but it goes without saying that this release grabbed me by the throat from the very beginning.

Most of us I think assumed that this kind of release would never come or, perhaps more accurately, wouldn’t appear for many years yet. On the other hand there really isn’t any reason to be surprised. To a casual observer (without the benefit of any statistics to back this claim) it often seemed that the popularity of the original Knight kit was almost as high amongst Chaos fans as it was amongst those sworn to the Corpse-Emperor. Indeed the first words on everyone’s lips when the model was first revealed seemed to be “how can I create a Chaos version of that?”

Chaos Knight 2

In a lot of ways this is democracy for Titans, or at least Titan ownership. My vision for my Chaos army has always been a massive horde not dissimilar to an army of fantasy barbarians, the traitor marines surrounded by swarms of twisted cultists and mutants, whilst amongst them daemon engines and hellbrutes come stomping out of the murk like monstrous beasts. Greatest of all would be the Titans, looming over the advancing masses like the terrible gods themselves.

However, truth be told, the chances of me ever owning a Titan are next to nonexistent. If, by some strike of fortune or considerable hard-work and careful budgeting, I was able to afford one I’d almost certainly choose to spend the money on something else instead. Either that would be something else for the hobby (there’s always so many awesome things I’m interested in – and they all add up!) or, more likely, just the demands of everything else I want out of life. After all, having a Titan is nice, but having a home, good food, clothes, books and other creature comforts is altogether nicer. And even if I did acquire the necessary wealth, and the will to spend it on a Titan rather than something else, I’d still have to paint the damn thing – which looks like a lifetime of work in and of itself. Just look at how long it’s taken me to paint a single knight for instance (more on that below)…

However, whilst Titans may be beyond the grasp of almost all of us, a Knight is a little more affordable. It’s still pricey, there’s no getting around that fact, but it’s a lot closer to the realms of the possible. In the UK they may come in at almost £100 currently, a sharp kick to the wallet by anyone’s standards, but a Warlord is more than ten times as expensive. At that price a Titan simply ceases to be appealing, but a Knight – now there’s a proposition I can get my teeth into.

Crazy Knight

Let’s not beat about the bush here, the new kit is gorgeous. If you like big angry robots who’ve been corrupted by hellish powers then this is sure to appeal. It builds either the Knight Rampager, a true close-combat monster (and co-incidentally, also a communications device handy for contacting a sheep) or the slightly more restrained Desecrator, which prefers to stand back and shoot you a few times before tearing you to bits with a claw the size of a small house. Add to that the ability to mix-and-match bits with loyalist Knights and a whole world of conversion opportunities opens up – and if you want an army of these bad boys those are skills you’re going to want to call upon. After all, whilst the Rampager and Desecrator are things of beauty in and of themselves, there are other options laid out in the codex for which the kits are rather less ready to lay waste to the Imperium the moment they leave the box.

In an element of the new codex which to a modern fan must seem quite shocking, the majority of the entries have no official miniature to represent them. When I first got into 40K and Warhammer this was standard practice and in the Specialist Games like Necromunda and Blood Bowl it still is to an extent, but in the core range it’s long since been weeded out. GW have been firm; they are not in the business of making rules that are not accompanied by suitable models. Of course in this instance they find themselves between a rock and a hard place. Imagine the discontent amongst those who had carried a torch for Chaos Knights all these years were they do be told that their lovingly converted army could no longer take to the gaming table under the current rules. Thus the Chaos Knights range sits in a liminal space with most of the options borrowed from the loyalist cousins. One could just paint on a few chaos stars and have done with it but we’re encouraged to push the boundaries, to explore creatively, to kitbash and convert. How long, I find myself wondering, will this situation be allowed to stand? How long before official kits are produced for the War Dogs (Armigers) and their ilk?

Something which would have been nice to see alongside this release was a new version of the Chaos upgrade sprue. Naturally the best conversions and kitbashes of other classes of Knight (that’s everything in the range apart from the Rampager and Desecrator) will be those where the person responsible simply lets loose and allows their creativity free-reign. Unfortunately there’s always a risk that such enthusiasm will also produce rather shonky results. In GW’s own previews Armigers etc were shown decorated with the old Chaos upgrade sprue but it’s really showing its age now, the chunky, low detail components sticking out like a sore thumb amid the smooth lines of the new kits.

Knight Faces

As it happens I have a couple of Armigers that I picked up at a bargain price when Forgebane was released. My plan was to add them to my Adeptus Mechanicus army (the one you didn’t know anything about because I’ve still never built any of it? Yeah, that’s the one…). Like the rest of the army they’ve been gathering dust but now I’m finding myself reappraising them and I’m strongly tempted to liberate them from the clutches of the machine god and swear their iron souls to the True Mechanicum instead. And, although money may prove to be the sticking factor here, I must confess that, although I wasn’t terribly impressed with the look of the Valiant/Castellan as a loyalist warmachine a Chaotic version could be a whole other kettle of fish. Most obvious of all we have the Rampager/Desecrator itself, which has grabbed my heart in it’s savage claw and refuses to let go (a feeling which, although hard on the wallet, is a lot more pleasant than it sounds at first).

However before I run off to buy myself a new Chaos Knight I really ought to do something about the one I already own…

I last worked on it back in 2015, since which time it’s life has been one of ups and downs, but mostly – if I’m honest – downs. Here’s how it looked last time we saw it, all those years ago when it was just a pair of legs…

knight_legs

And here are those same legs now. I decided to rework them a little, adjusting the pose into something more fearsome and aggressive.

Chaos Knight Wudugast ConvertOrDie (1)Chaos Knight Wudugast ConvertOrDie (2)

As you can see the armour panels have been removed, allowing me access all over the model to make the required adjustments. Whilst I was about it I gave all the metalwork a quick spray of leadbelcher to allow me to start again with a newer, nicer paintjob rather than trying to touch up and work over the older paintwork.

Chaos Knight Wudugast ConvertOrDie (3)

The main torso is assembled, including a suitably chaotic face looted from the warshrine (and idea which I may, I now realise, have borrowed from KrautScientist, the creator of one of my favourite Chaos Knight conversions). Again the metal parts have been sprayed with leadbelcher whilst the carapace (not yet glued in place) was sprayed with Army Painter Skeleton Bone. In many ways this proved to be a mistake, the coverage has turned out a little lumpy and “bubbly” – my error for trying out an untested paint on such an important and expensive model. Luckily, as far as the carapace goes at any rate, the damage is slight enough that I can cover it up with weathering. For a long time I planned to leave the carapace separate, so that it could be removed to reveal the inner workings of the knight, complete with pilot, engine and other chaotic gubbins. However at the moment I’m finding myself leaning away from this idea. Although it sounds in theory like an exciting mini-project to get my teeth into, and I’ve certainly enjoyed thinking through some of the possibilities I could explore with it, my concern is that the more extra challenges I add to the model overall the more likely it is that I’ll never get it finished at all. As there are already quite a number of issues and problems to overcome with this model adding more to the list when I don’t need to seems like making a rod for my own back.

Rather than just spray one panel of the kit (or better yet a suitable test model) with the untested Army Painter spray I decided to compound my foolishness by spraying both of the shoulderpads as well. This was where things went from “minor but fixable mistake” to “monumental fuck up” in short order. As an aside I’m not knocking the Army Painter spray, they seem to work well for some people, it’s just unfortunate that my only experience of them proved to be such a headache but I can’t pretend to have tested them exhaustively.

On one of the shoulder pads the result was pretty much perfect, a lovely smooth coat of bone coloured white that would have taken considerable time to paint, instead created in an instant. On the other shoulderpad however I found myself staring in horror at a gummy, lumpy mess of clogged details and fouled surfaces. Rather than step back and consider my options I panicked and doubled-down on the mistake. Surely another quick coat would smooth things out (two thin coats and all that right?). So I looked up into the clear, cloudless sky, shook the can like a terrier with a rat and fatefully sprayed the offending shouldpad again. I popped the piece to dry in the sunshine on a seat by the front door, stepped round the corner to get something from the shed… and the heavens opened…

Everyone knows that if you’re going to spray a model you do it in a well ventilated area, with nothing that can be caught by a dusting of paint (I once watched in horror as a colleague accidently sprayed the lenses of an expensive pair of binoculars with white paint – now there’s a screw-up for the ages). There’s really nowhere that fits that description better than the great outdoors, so long as any passing raindrops stay firmly up in the sky. A damp environment is death to a freshly sprayed model, a shower of rain is utterly cataclysmic. The most expensive model I’d ever bought, the product of careful saving up and planning, was now well and truly bollocksed.

Of course I knew, even then, that I was just being melodramatic, that a fix could be found and that as an experienced and enthusiastic hobbyist I was more than capable of finding one. Still the whole thing left a bad taste in my mouth and so I kept putting it off and working on other things rather than face up to the chore of trying fix it.

Recently however I realised I really ought to man up and stop hiding from it so I set to work greenstuffing over the damage, adding some more chaotic elements and generally doing what I could to repair it and create the impression of corruption acquired over millennia of war rather than a few moments of carelessness. There’s still a little more to do on this front but here it is now, heading back in the right direction after a long and shameful period of abandonment.

Chaos Knight Wudugast ConvertOrDie (4)

Lastly we have the Knights head. I’m particularly proud of this, the sweeping tasks really make it look especially fearsome and primeval in my opinion.

Chaos Knight Wudugast ConvertOrDie (5)Chaos Knight Wudugast ConvertOrDie (6)

Put it all together with a few lumps of bluetac and a whispered prayer that it doesn’t collapse until I’ve taken a photo or two and it looks like this. Obviously quite a lot to still needs to be painted and some parts still need to be assembled but he’s on his way again at last.

Chaos Knight Wudugast ConvertOrDie (7)Chaos Knight Wudugast ConvertOrDie (8)

The right arm is entirely standard at the moment but I’d like to make a few tweaks to add some chaotic flavour. Likewise the left shoulder pad (not shown) which survived the destruction which consumed it’s brother now needs a little corruption of its own. The armour panels on the legs need to be reattached and the base has hardly been started. The biggest job of all is the left arm, which looks as though it will need to be sculpted in part, probably my most ambitious use of green stuff yet and potentially almost a project in its own right. Still with chaos on the rise at the moment I’m feeling very enthused about this project for the first time since that disastrous moment back in 2015. Indeed I’m feeling the urge to resurrect my entire chaos army and its time there was a knight at the heart of that – or who knows perhaps even more than one…

 


Demon Stealer

This one is mostly about me griping!

The Grey Knights, we’re told, never fall to the temptations of Chaos. Not rarely, or once in a blue moon, but never ever, not a single one in the last ten thousand years. I take this from the previous edition of the Grey Knight codex by the way – I’ll admit I’ve never read the current edition. Anyway, as a Chaos worshipping heretic myself this pisses me right off. Obviously this is intended as Imperial propaganda, wrapped up in the legendary – even semi-mythical – nature of this secret chapter, but I still find it pretty aggravating. It may just be a fairly minor bit of the background but it comes across as smugly condescending both to us Chaos fans and followers of the Imperium in all its other factions, most of which can’t get out of bed in the morning without falling to the worship of the Ruinous Powers. Rather than letting it bother me however I decided to take the narrative bull by the horns. If the Grey Knights wanted to thumb their nose at me by smugly resisting the dark powers I would thumb my nose right back.

Allow me to introduce Grey Yekub; the Fallen Knight.

grey-knight-convert-or-die-1

At this point some of you may be thinking ‘But… but… you can’t have a Chaos Grey Knight..!’ Let me assure you that you most certainly can and that I had great fun creating him. And yes, I’m aware that I’m a huge fan of the ‘lore’ of 40k, and tend not to do things that radically contradict it. However in this case I felt compelled to simply because this particular piece of lore is so restrictive, so utterly anathema to interesting story-writing, to model making and to the creation of compelling game scenarios. In short it makes the galaxy of the far future less exciting to be in, not more, and as such I feel obligated to struggle against it.

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For a while I considered giving him the standard issue ‘evil guy red eyes’ (because as you know all evil characters in miniatures games either work in very windy conditions or are massive hung-over all the time). Anyway, in the end I decided against it because I thought the ‘dead eyed killer’ look was more appropriate to this ruthless traitor.

Here’s a close up of his shoulder. This bit was definitely saved for a ‘steady hands day’ – and even then the writing is a little wonky.

Anyway, as well as the Knight himself I wanted to create some of the esoteric wargear they have access to. Clearly my imagination took a very literal turn when I read the words “Empyrean Brain Mines” as it wasn’t until I found the description in the codex that I discovered these mines affect the brain – rather than being made of brains. By then it was much too late and I’d started to make him some.

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Regular readers will know that with any new addition to the Beasts of Ruin I like to create a little bit of accompanying background, not a story exactly but a little sketch describing who they are, what motivates them, where they came from, etc. With this model however that’s almost impossible. With the arrogant claim that no Grey Knight has ever fallen to Chaos one is faced with something too insurmountable to easily explain. What events could I describe leading to this man’s corruption without seeming utterly overblown and preposterous? What could he have seen or experienced that his brothers have not, or have resisted for ten millennia? It would seem as tacky or improbable as writing in the missing Primarchs whilst I’m about it.

Anyway, for those who don’t mind a brief fan-fiction moment, this is what I came up with in the end:

Who knows what horrors or hidden desires caused the Knight who would become known as Grey Yekub to turn his back on the Emperor where for ten thousand years his brothers had remained stalwart? Perhaps Kell alone has discovered the secret but if he has he holds it close, for knowledge is power and power over one such as Yekub is a commodity to be jealously guarded. With merely a word, or the touch of his hand upon the hilt of his sword – a weapon, like its bearer, both blessed and damned in its time – the knight can quell even the most powerful and fractious of daemons. Thus the legions of the gods remains subservient to Kell, though he courts the power of all four yet bows to none with an arrogance to rival Abaddon alone. Often the daemons hunger to see him torn down for his hubris yet whilst Yekub stalks in his master’s shadow they dare not.

In this way the fallen knight serves also as a more subtle weapon, controlling the squabbling mortal servants of each god amongst Kell’s own ranks. Many powerful warlords would like to take his place in command of the Beasts and claim Princehood as reward for binding their warriors to one god alone but whilst Yekub lives they know such rebellion would be short-lived, whilst their punishment within a Hellbrute sarcophagus would last forever. 

Thus they scheme instead to see Kell’s bodyguard destroyed first. Those who attempt it however soon learn that in treachery he has lost none of the fabled might of the Grey Knights and remains an adversary that all who worship the ruinous powers are right to fear.

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Oh… one final point, Grey Knights. Primarchs fell to Chaos. Who the hell do you guys think you are?


Best Foot Forwards

This could be the start of something big…

Blame it on reading Mechanicum.