After a quiet few months it’s a very exciting time to be a Necromunda fan. I’m sitting here hopping from foot to foot waiting for my copy of House of Blades to come through the door (accompanied by some reinforcements for the Ladykillers gang and a bunch of Ogryns who’re intent on stamping out their plans onto the face of the underhive – just as soon as they can remember what they are). Plus we saw all those lovely new Orlocks – and their very good dogs – previewed at the weekend which has me itching to finally get to work on my contingent for the House of Iron.
However, before all that happens, I’ve been back to pouring over House of Chains and my eye fell upon Tess “Arc-Up” one of the Goliath special characters introduced in the book.
Tess is described as headstrong and reckless in the extreme, scaling the outer shell of the hive barehanded as ash storms rage around her or throwing herself into the thick of gang-fights regardless of the odds. She’s a prospect, keen to join a gang of her own, yet even the craziest of Goliaths find her too mad, bad and dangerous to know to stick around with for long. So she roams from gang to gang, gaining the respect of many a forge boss but never allowed to stay.
You’d have to be down-and-out and desperate, even by the standards of the underhive, to hang around with someone as wild as Tess, especially in the wilds of Necromunda where there’s danger aplenty without going looking for it, and stirring it up when you find it. On the other hand the Irondogs are very much desperate, not to mention the living embodiment of down-and-out, their backs against the wall and their little kingdom crumbling as foes of all kinds close in. So when Tess rocks up in their patch of course they’ll keep her around, at least for a little while…
I made my version of Tess from the Goliath forge-born prospect, with a modified storm-welder (kitbashed from a Necron warrior’s gun and a Sicarian Infiltrator’s taser goad). I like the idea that Ironhouse lies not far from Hive Primus, and so all kinds of special characters might pass through – whilst keeping it remote enough that I can do my own thing to my heart’s content. Thus Tess probably won’t be the only Goliath character to show up, not to mention the Escher characters whose identities and backstories are soon to be whisking their way through the post in my direction.
I’m still working away furiously on the Chaos Knight but at the moment there’s not a whole lot of progress that particularly merits showing. Instead here’s a freshly completed kitbash of another of Necromunda’s dramatis personae; Freikstorn Strix. An exile of House Van Saar Strix is a genius who, unwilling to allow his body to succumb to the cancers and radiation sickness that plagues his people, has rebuilt his bodysuit and body alike to his own specifications, adding new cybernetic components to replace his limbs and organs as they wasted away and failed. Yet machines wear out fast in the underhive and Strix must constantly search for replacements, cannibalising them from dead foes or earning creds as a bounty hunter with which to buy the components he needs.
He first appeared in the Book of Peril and as soon as I saw him I knew I wanted him to come soaring through the upper levels of Ironhouse on his winged jetpack, looking for new victims and allies amongst the tangled streets below. Just look at how imposing he is!
As of the time of writing however no model has been released for him so I was left to think up ways to kitbash my own. Inspiration struck with the release of the Adeptus Mechanicus Pteraxii, which gave me everything I needed to turn a Van Saar ganger into the legendary bounty hunter – and at a fraction of the likely price of the Forge World model.
Of course this means he now joins Gor Half-Horn and Grendl Grendlsenon the shelf of shame, the two bounty hunters I’ve already kitbashed my own versions of but have yet to paint. Probably time for me to crack on with those – just as soon as work settles down a little…
Perhaps my favourite character model from Necromunda is the bounty hunter, Eyros Slagmyst. As soon as I saw the miniature I was blown away by it and knew I wanted to paint him up – even if the price of the Forgeworld characters remains a little hard to swallow.
Essentially an Underhive reimagining of a vampire Eyros went into the hive depths seeking a cure for the plague that was ravaging his home settlement. Instead he found an ancient armoured suit. The suit provided him with great strength and endurance, but combined with an all consuming and maddening thirst. On Necromunda the nearest thing to a water filtration system is someone’s kidney, so fresh water is one of the most valuable things imaginable, yet the suit is able to purify water from any source. Sadly all too often the most convenient source is the blood sloshing around inside unfortunate hive dwellers. A ruthless gang however may well be willing to purchase clean water from Eyros and hire him to “purify” their enemies into the bargain. Although the official background doesn’t specify I tend to assume that Eyros did eventually make it back to his old home where the survivors of the plague were briefly overjoyed to see him alive, until of course he realised he was thirsty…
Nothing too fancy here, just a straightforward and relaxing paintjob on an excellent and quirky model. The water effect in the tank on his back has come out looking rather flatter than it does in real life, which is unfortunate, although that’s definitely an area where I could use some practice. All in all though I’m pretty pleased with him. I also really like the various bounty hunters and special characters to be found in Necromunda so I’m planning to add a few more over the next little while, using a mix of official and kitbashed models.
Whilst it may not always look it I’m still chipping away at Necromunda behind the scenes as my gangs gear up to take their stab at controlling the Underhive. For the moment I’ve been trying to keep other projects on the boil, with the result that I’ve not really finished much (read; anything) to show here but the release of House Van Saar at the weekend has given my creative energies another boost so expect to see something gang related soonish. Before that however I’m hoping to tackle a bunch of neglected models (more on that tomorrow) so to tide you over here’s a look at my, as yet unpainted, conversion of Gor Half-horn.
I love the idea of Gor Half-horn and, although he’s been rather eclipsed by the arrival of a shorter, timepiece wrecking, impressively bearded chap named Grendlsen, the impact of seeing a beastman back on the mean streets of the Imperium isn’t to be overlooked. That said although the model is extremely nice, it isn’t quite nice enough to rush out and buy – especially when funds are limited and there are lots of other Underhive associated treats demanding my attention. However a quick dig around in the bitsbox revealed enough components to build my own.
Working on him has reminded me how long I’ve left my previous attempts to tackle beastmen in 40k and got me thinking about converting some more, perhaps as Hive Scum or as part of my planned Chaos gang. In the meantime any feedback on Gor is much appreciated.