Tag Archives: Blood Bowl

The Up-Town Ghouls – Part 1

With the Black Orcs painted up it’s time to start work on another Blood Bowl team. I ought (for a given value of “ought”) to finish off the elves, or paint up the humans that I’ve been promising to work on for many a long year, but instead I spotted a couple of werewolves from the Necromantic Horrors team sitting on the desk and thought “No time like the present”.

Werewolf Wudugast ConvertOrDie Blood Bowl Warhammer (1)Werewolf Wudugast ConvertOrDie Blood Bowl Warhammer (2)Werewolf Wudugast ConvertOrDie Blood Bowl Warhammer (3)Werewolf Wudugast ConvertOrDie Blood Bowl Warhammer (4)Werewolf Wudugast ConvertOrDie Blood Bowl Warhammer (5)

I really like the look of the Necromantic Horrors and they should be fairly quick and fun to paint so although I’m going to carry on making high-minded claims about getting started on those humans it’s safe to assume more undead will be shambling this way shortly.


The Git-Killaz – Part 5

Right you horrible lot! Did you over-indulge at Christmas? Good!

As it happens I’ve been a busy boy. With the end of the year looming I decided to finish off my Black Orc Blood Bowl team (minus the troll – for crying out loud will you stop going on and on about that bloody troll!). The team had reached the stage where although there were still several models to paint they were all fairy small, nothing I couldn’t handle before we reach 2022 right?

First things first we have the three remaining goblins that complete the squad of players able to take to the pitch. Let’s take a look at them.

Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (6)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (5)

This one seems to think he’s a bit tough. Let’s see how well that holds up when a chaos warrior is thundering down towards him…

Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (10)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (11)

I do like this lad’s headgear, very stylish indeed sir!

Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (8)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (7)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (9)

Gathered together with their mates from a couple of weeks ago, we have the goblin half of the team (joining the Orc half which I painted – appropriately – back in Orctober).

Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (4)

Of course we need a full-team group shot but that will have to wait because we have a few other things to look at first. Each team comes with a couple of coin-shaped counters with the team logo stamped on them.

Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (3)

And then we have a couple of balls. Again each team comes with balls in the style of the team. Do you want to see a goblin playing with his balls? You do? Well ok then…

Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (1)

A clever thing about a lot of the recent Blood Bowl teams is the way that each miniature can be built in one of two very distinct ways. Two sprues of models therefore give you two sets of pairs of models. In the first Orc team I painted you ended up with two sets of “clones”, each Orc was the same as their partner, until I set about converting with gusto of course! With this team there was no need to do that, and in my book that’s a very good thing. Much as I enjoy converting models it should be something that you do because you want to do it, not because you feel you have to just to end up with an aesthetically pleasing collection. Anyway, just for interest here’s all the pairs of models from the Black Orc team. Despite the name of this blog I can’t recall doing anything in the way of converting with these.

Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (16)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (15)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (17)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (14)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (13)Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (12)

And there we have it, the Black Orc team is ready to roll. Want to see a group shot? Of course you do!

Blood Bowl Black Orc Wudugast Goblins ConvertOrDie (2)

I’ve still got plenty more Blood Bowl to tackle in 2022 of course. There’s that half-painted elf team, my long-neglected humans and various undead monsters all clamouring for attention. And that troll of course but the less said about him the better!


The Git-Killaz – Part 4

Time to revisit the Blood Bowl pitch as I keep chipping away at the Black Orc team I started in October. Last time we saw them I’d painted all 6 of the orcs which just left the goblins waiting for attention. Since then I’ve been working away at painting up the more nimble and diminutive side of the team and managed to complete first one…

Goblin Blood Bowl ConvertOrDie Wudugast (2)Goblin Blood Bowl ConvertOrDie Wudugast (3)

…then another…

Goblin Blood Bowl ConvertOrDie Wudugast (4)Goblin Blood Bowl ConvertOrDie Wudugast (5)

…and finally a third. 

Goblin Blood Bowl ConvertOrDie Wudugast (6)Goblin Blood Bowl ConvertOrDie Wudugast (7)

I also went for the easy win of getting these two markers painted up as well. 

Goblin Blood Bowl ConvertOrDie Wudugast (1)

All in all the team is coming together nicely now so I’ll aim to finish it by that ever elusive date known only as “soon”. 


Orktober 2021 – Da Big Round Up

So having announced just yesterday that I’m embarking on another painting challenge I thought it was high time I padded my post count took a look back at the last one. Last month was Orktober (sometimes spelled Orctober – but never, ever spelled October because that’s for wimps!). I had a plan for the month; to paint as many of my unpainted greenskins as I possibly could. Then I discovered that my fellow warboss and blogger, the legendary IRO had the same plan and from this a contest was born (more on that below).

Now as the dust settles I find myself looking at 37 newly painted Orks. Want to see what they look like as a group? Of course you do! (As usual don’t do your eyes a mischief by peering at the pictures, click on them for a proper look).

Orctober Orks Orcs Greenskins Warhammer Wudugast ConvertOrDie (2)

Quite the mob isn’t it, but with so many green bodies crammed together it’s hard to make out what’s going on so let’s take a closer look at some individual groups. My Ork army for Warhammer 40k is my longest-standing collection (that I still have anyway). It was the Orks that first got me into Warhammer 40k back in 4th Edition when I stepped from being a casual observer of the 41st Millennium to being a full-blown addict. Back then the Ork warlord Ghazghkull and the Second and Third Wars for Armageddon were intrinsic to 40k (nobody talks about the First War for Armageddon on pain of being taken away by the Inquisition…). The struggle to control that planet remains one of my favourite 40k storylines and so it was a real pleasure to add Ghazghkull to my collection at last, alongside a whole bunch of other boyz.

Orctober Orks Orcs Greenskins Warhammer Wudugast ConvertOrDie (1)

It wasn’t all about the grim darkness of the far future however, I worked on a warband of Savage Orcs (or Bonesplitter Orruks if you prefer) to run riot in games of Warcry.

Wurrgog Prophet Wurrzag Bonesplitter Orc Wudugast ConvertOrDie (4)

I also added a couple of models to my Kruelboy collection, enough to turn them into a Warcry warband as well. These two very different greenskin philosophies will have to determine which is best soon in the only way they know how – by battering each other silly on the tabletop.

Kruelboy Orc Wudugast ConvertOrDie Warhammer AoS (9)

I already have a small collection of Ironjaw Orcs, the bigger, more heavily armoured breed of Orc living in the Mortal Realms (although even a paper bag is more heavily armoured than the Bonesplitters, many of whom forget to even wear clothes). Three more joined the ranks this month, including a pair of Brutes and a hulking Warchanter.

Orctober Orks Orcs Greenskins Warhammer Wudugast ConvertOrDie (3)

Long before Orcs started looting tanks in the 41st Millennium or sneaking around in the swamps of the Mortal Realms they were indulging in a spot of hobbit-bothering and ransacking the civilisations of Middle Earth in Tolkien’s masterpiece The Lord of the Rings. As I’ve commented many times the LotR miniatures range (or the Middle Earth Strategy Battle Game as it’s known currently) never really hooked me in, but I do have a few Orcs to paint from that range too and this seemed like a fine moment to be working on them.

Orctober Orks Orcs Greenskins Warhammer Wudugast ConvertOrDie (4)

 Sport has been described as war by other means as nations prove their superiority over one another through teams of athletes rather than armies of soldiers. Of course, if you’re a Black Orc playing Blood Bowl there probably isn’t much difference. This month I motivated myself to get the Orc half of the team painted, and I’ll aim to work on the goblins that accompany them soon.

Orc Blood Bowl ConvertOrDie Wudugast (6)

Of course a team needs a few cheerleaders to keep the fans on side, and no-one in the crowd is going to dare to misbehave with this lady keeping an eye on them!

Orc Cheerleader Blood Bowl ConvertOrDie Wudugast (1)

It wasn’t just about greenskins either, I even managed to sneak in a few other models of a distinctly un-orky persuasion.

Orctober Orks Orcs Greenskins Warhammer Wudugast ConvertOrDie (5)

And there we have it – 37 greenskins, and 4 other miniatures, not bad for a month’s effort. Of course I didn’t do this alone. A good adversary is vital to an Ork, giving them someone against whom they can test themselves. The more an Ork fights the bigger, tougher and meaner he becomes. Faced with a good enough enemy an Ork who might otherwise have been just a weedy little yoof can grow into a warboss whose tread shakes the galaxy itself. The Commissar Yarrick to my Ghazghkull Thraka was that mightiest of warbosses, the mean, green antipodean, the Imperial Rebel Ork himself. We set out at the start of the month to see which of us could paint the most Orks in a single month and against all odds battled each other to a draw. Really there’s only one thing to do in a situation like that and that’s come back for another go next year!


From Warhawks to Warcry: Warhammer Day 2021

Another weekend, another big Games Workshop preview, another chance for me to get up on my soap box and harangue the crowds of internet users as they shuffle past before me. Yes it was Warhammer Day 2021, the chance for us mere mortals to find out exactly what it is that Games Workshop expects us to buy next. It doesn’t take Nostradamus to predict that I will end up waxing lyrical about all the projects I may or may not actually end up painting and enthusing rabidly to my unfortunate readers about models which, after the passage of time and the opportunity for more sober thought, I may not buy in the end after all. Things like budgeting my money, time and energy, or examining the pile of unpainted sprues already waiting for attention, are problems for the future however. Today it’s time to look at new stuff and indulge in some childish overexcitement!

Shadow Throne – Genestealer Cults vs Adeptus Custodes

The first thing to be announced was a new boxset for Warhammer 40k. Titled “Shadow Throne” it focuses on the battles being fought between the guardians of the Emperor’s throne – the Adeptus Custodes – and those sneaky, xenos-loving rebels, the Genestealer Cults. It also gives us our first opportunity to get our hands on two new models, one for each faction. The servants of the Emperor are joined by a stylish-looking Blade Champion.

Blade Champion

Even amongst the elite ranks of the Custodes these are favoured warriors of exceptional skill and the model certainly looks the part. My reaction to the Custodes so far has been fairly mixed, some of the models are outstanding whilst others don’t really do much for me. This guy falls entirely into the former camp and if I ever started a Custodes collection he would undoubtedly be front and centre. However I’m far more interested in his rival, the Reductus Saboteur of the Genestealer Cults.

Genestealer Cultist

I’m a big fan of the Genestealer Cults, even if I’ve not painted quite as many of them recently as I’d have liked to. This miniature brings them another excellent character model, and one which fits nicely into their theme as the ultimate schemers and guerrilla warriors. Whilst other armies enjoy overwhelming invasions the Genestealer Cultists fight defensively, knowing ever inch of their territory and seeding it with bombs and booby traps ready to repel invasion. This lady clearly knows a thing or two about planting bombs, as evidenced by the alternative head with serious burns which suggests her on-the-job training may not have gone entirely without a hitch.

One thing the Genestealer Cultists are not short on however is characters. The range is already packed with individual specialists of every sort you can imagine. Much as I like this model it would have been nice to see something else, a new kind of troops for example or some kind of repurposed industrial warmachine. I’d love to see Cultists stomping around in heavy-lifting exo-suits, partly because it would fit the range nicely and partly for the nod to the suit Ripley wore to fight the alien queen in the film Aliens (although this time the humans would be fighting for the aliens not against them!).

Ripley vs Alien Queen

Or how about just some new models for the Genestealers themselves, the cultists might be even more enthusiastic about laying down their lives for the true children of the star gods if the miniatures didn’t predate the invention of the wheel. 

In some ways the Custodes and the Genestealer Cults aren’t the most obvious adversaries. The Custodes, after all – and despite what the Space Marines will tell you – really are the Emperor’s Finest. Each one has been rebuilt on a cellular level, given the best training and armour available and made capable of truly superhuman feats. Whereas the Genestealer Cultists are very definitely enthusiastic amateurs, armed with equipment borrowed from their day jobs. So far we’ve mostly seen Cultists from mining and industrial worlds but I’m sure somewhere out there is a Genestealer Cultist from Admin, trying to beat a Space Marine to death with a stapler. 

On the other hand these differences, with a highly elite force in pristine golden armour on one side and a rabble of balding miners on the other, make for a striking visual distinction. The set-up for the conflict is also based around this particularly ominous snippet from the Eighth Edition Codex: Custodes…

A Genestealer Cult calling themselves the Wyrms of the Ur-tendril are discovered by Ordo Xenos agents, entrenched amongst the Nordafrik under-archives on Terra. Captain-General Valoris refuses a request by the Deathwatch to send Kill Teams against this threat, instead leading the purge in person at the head of a huge Adeptus Custodes shield host. The Cult put up a brutal fight, their sheer numbers and fanaticism allowing them to drag down one Custodian after another and tear them limb from limb. Yet for every one of the Custodians that falls, hundreds upon hundreds of malformed cultists and Aberrants are slaughtered. At last, Valoris himself beheads the monstrous Broodlord that ruled over the cult. He orders the creature’s disturbing inner sanctum burned despite the protests from the Ordo Xenos investigators – Valoris refuses to let anyone other than his comrades witness the foul mural that decorates the sanctum’s back wall, of a nest of fanged tendrils emerging from the heart of Sol itself to devour Terra whole…

I really liked this when I first read it and so it’s nice to see it brought back into the light as it were. Whilst more obviously powerful adversaries like Abaddon the Despoiler, the Tyranid hive fleets or the mighty Ork invasions unleashed by Ghazghkull Thraka himself might rampage through the outer parts of the Imperium it is the Genestealer Cultists, reliant on guts and guile and armed only with what they can scavenge that have come to threaten the Throne World itself.

Shadow Throne

The boxset itself I’ll skip, I’m not short of Genestealer Cultists to paint and I’m not particularly interested in starting a collection of Custodes. It also looks rather light on content to my eye. I expected the Custodes side to have a fairly low model count, these are a highly elite force, but the Genestealer Cultists are looking sparse as well. I’ve bought a few of these kinds of boxes over the years and in the past they’ve proved to be a great source of lots and lots of models at a bargain price. This one however doesn’t seem to have much too it and even if I was planning to start collections of both armies I think I’d be more tempted to see what bargains I could get elsewhere.

Maggotkin of Nurgle

For Age of Sigmar meanwhile we got the news that the Maggotkin of Nurgle are the next army due for an update. As well as a new battletome there’s also a new miniature (something that’s much more important in my book!) a ghastly and baleful sorcerer.

Nurgle Sorcerer

He’s a wonderfully evil and twisted looking model, and best of all he’s not fat. Now before you decide to “cancel” me for being “fatphobic” (although hopefully you’re not that kind of person anyway) hear me out. I do like the bloated, swollen appearance of Nurgle’s favoured but variety is the spice of life, and absolutely intrinsic to those factions sworn to Chaos. With the vast majority of Nurgle’s followers being rather on the tubby side therefore it’s nice to see one who has been left withered in the arms, if still a little potbellied, by his afflictions. This suits a magic user, who doesn’t need to rely on raw bulk to crush his enemies, and is an aesthetic already associated with the Plaguebearer daemons –  allowing the sorcerer to form a neat visual link between the mortal and daemonic sides of the army.

All in all I like him and I’ve been feeling the temptation to paint a little more Nurgle lately so I might treat myself to him when he’s released. Equally I reckon he could make a cool looking underhive shaman for Necromunda with a few tweaks.

Dungeon Bowl

I’ll admit I’ve been surprised by the lack of attention that Blood Bowl has received over the past year. Having seen a new team released every quarter for the last few years, and with the new Second Season boxset launched at the tail end of 2020 I expected to more teams rolled out as we made our way through 2021. Instead it’s been pretty quiet, not crickets entirely but hardly the roaring bustle of activity of a packed stadium either. Mind you I’ve been unconvinced by the woe, woe and thrice woe wails coming from some commentors who, perhaps unaware that we’re going through a global crisis and that everything from food to fuel is getting harder to buy, believe that Blood Bowl is being uniquely targeted and the game will soon be done away with entirely. Fans of the Specialist Games, and I know I suffer from this myself, do tend to be twitchy and expect our beloved games to face the executioner’s axe at any moment, but I’m confident that when it comes to Blood Bowl there’s life in the old dog yet. 

DungeonBowl

Now, as if to prove my point, along comes Dungeon Bowl – exploding back from the distant past and onto our gaming tables once again. This, from what I remember, is Blood Bowl at its silliest, as Orcs, Elves and others race around a cramped dungeon – stepping through portals, avoiding the lava pits and battling each other for control of the ball (assuming they can find where the damn thing has been hidden!).

DungeonBowl Box

I’ve heard a lot of good things about Dungeon Bowl over the years and I’m pleased to see it back, but to be honest I’m not that excited yet. After all, I’ve still not really got to grips with the rules for normal Blood Bowl – although I have heard that Dungeon Bowl is a good way to start learning the game. In the meantime this is something that will undoubtedly be discussed much more knowledgeably elsewhere. As someone who’s much more interested in new models than new rules I would have loved to see a new team – but then again I still need to paint most of the ones I’ve already got. For now I’m watching this space with an open mind.

Jaghatai Khan

For a while there the Horus Heresy game seemed to be everywhere. Like Lord of the Rings before it the releases seemed to pour out of the Games Workshop studio in an unending tide, a great tsunami of miniatures that grew larger by the second. And then, again much like LotR, the wave broke and rolled back, perhaps never to rise again. Following the death of the extremely talented Alan Bligh the Horus Heresy, as a game, seemed to vanish from the release schedule almost overnight. 

Not that it’s been entirely abandoned of course, there has been the odd release here and there. The entertainingly named Ultramarine hero Remus Ventanus for example is available to pre-order as we speak. However this is but a trickle in comparison to the flood that came before it. Now however we finally have the last of the Primarch models, Jaghatai Khan of the White Scars.

Warhawk

I’m sure every Horus Heresy fan has a favourite primarch and for me, on the loyalist side of things anyway, Jaghatai Khan is the guy. Unlike many of the other primarchs he seems like the kind of person I could actually get along with, and throughout the stories he proves to be a dynamic, free-thinking hero. I’m currently reading the latest Siege of Terra novel, Warhawk by Chris Wraight, (no spoilers please!) in which the Khan is once again proving himself to be downright awesome dude.

Warhawk

This also brings the series of primarch models released by Forge World to a close. Beginning with Angron in 2012 the studio has released a miniature for each of the Emperor’s sons (apart from the clone Omegon of course, but I’m sure you could always buy the Alpharius miniature twice). This leaves me wondering what they might have planned next. Already we’ve seen various other heroes and villains from the series released as miniatures and I’m sure there will be plenty more in the future. Meanwhile two of the traitor Primarchs who ascended to daemonhood during the Heresy – Magnus and Mortarion – have already had plastic models released for them and it seems more likely that the others will enjoy the same treatment rather than having daemonic versions released in Forge World resin. In many ways it depends a lot on what Games Workshop decides to do next with the Heresy series. Despite the decline in the number of releases which the game has suffered in recent years persistent and believable rumours continue to circulate that a new boxset is soon to appear to inject fresh blood to the system. With the series of novels hurtling towards their cataclysmic conclusion I’d say it’s now or never.

Warhammer Underworlds – Blackpowder’s Buccaneers

Warhammer Underworlds continues to play host to some truly outstanding models and the latest warband to be revealed is no exception. Blackpowder’s Buccaneers are a bunch of pirates, lead by an ogre, his gnobblar crew and his various pets. Gyaaar!

Ogre Pirate

I don’t follow the Underworlds fanbase that closely, but judging from the comments of those friends that do, people seem to have been asking for a pirate warband – specifically an undead pirate warband – for ages.  Clearly these lads are not in any way undead but they do have a sinister looking monkey.

Underworld's Pirates

They’re not due out until early 2022 so I’ll keep my powder dry – a vital skill for a pirate – but they do look like they’d be fun to paint, I guess I’ll decide if they still tempt me nearer the time. In the meantime it’s interesting to see where Games Workshop decides to go with the warbands for the game as they move beyond the existing Age of Sigmar factions. Until now almost every warband in Underworld’s has been based on one of the AoS armies, albeit sometimes putting quite a unique spin on them. Every faction in AoS now has a warband to represent them in Underworlds however and so the studio have announced that they will be exploring  new and creative ideas, something the format is perfect for. Needless to say I’m extremely curious as to what they come up with in the months ahead. And speaking of warbands that showcase creative ideas…

Red Harvest

Regular readers will know that Warcry is one of my favourite GW games, and the only one that I play on a semi-regular basis. So far I’ve painted up 11 warbands, and it’s safe to say that more are in the pipeline. Only two of these however are what I think of as “official” Warcry warbands. Let me explain. In my mind Warcry is really two different games, one in which various gangs of Chaos worshipping maniacs battle each other in the ruins of the Eightpoints and one which serves as a skirmish game for any of the Mortal Realms various races. Just as I’m not interested in seeing Eldar or Orks in Necromunda I don’t tend to imagine the Eightpoints as busy with anyone and everyone from the wider Mortal Realms. Yes there will be times when the big players attempt to invade, and yes there will be small bands of brave and foolish treasure hunters attempting to loot the lost cities and fallen temples. However in the main this is supposed to be the Chaos Wastes re-imagined, a place twisted by the madness of the Gods, the crumbling streets haunted by dark magic and mutant beasts,  populated only by the degenerate and the insane and dominated by the dark citadel of the Everchosen himself. 

Now Warcry in its guise as “Age of Sigmar Skirmish” has been fairly well served. Warcry the game of scrapping Chaos gangs on the other hand has been fairly quiet in terms of releases. We had an initial wave of warbands, each of which was striking and original, and a few monsters and then it all tailed off. I couldn’t help but find myself wondering; was that it? Was Games Workshop just waiting for an opportunity to slot Warcry back into their frantic release schedule or had the game lived and died, abandoned on the road as the company marched onwards, to lie beside Mordhiem, Cursed City and all the rest, mourned by cultish followers who gnash their teeth in lonely darkness every time a space marine is released? 

Long story short I was pretty excited to see what they had to show us and Red Harvest did not disappoint.

Red Harvest

A new boxset for Warcry Red Harvest pits two new gangs against one another in the ruins of a Chaos mining facility. On one side we have the Darkoath Savagers, a brutal bunch who fight partly in the hopes of one day standing at the Everchosen’s side and partly because they’re trying to seize control of a reliable supply of shirts.

Darkoath 3

Boys and girls are represented in the warband, with the ladies looking just as brutal as the gents.

Darkoath 6

You really can’t put together a mob of under-dressed barbarians without a nod to Conan, although in this case GW are really making a nod to the barbarian from Heroquest – who was himself a nod to Conan.

Darkoath 1

Meanwhile the tribe’s shaman is this old woman who, like the Graeae from Greek mythology, has only one eye – and it’s not in her head.

Darkoath 2

Facing up against them we have Tarantulos Brood, spider men who do whatever a spider can. Having spotted that the Chaos star has 8-points and that spiders have eight legs these arachnophiles have put two and two together and made eight.

Spider Man

These are another of the strikingly original warbands that Warcry does so well, pushing the creative boundaries of the setting and exploring all the weird and wonderful cultures that arise in a land riven by the dark power of Chaos.

Tarantulos Brood 1

Needless to say I’m hard-pressed to say which of these warbands is my favourite and this is a boxset I will undoubtedly be buying. The set also provides loads of new terrain with which to expand the twisted landscape of the Eightpoints. Apparently this is what a Chaos-run mine looks like. What next, a Chaos market, farm or arena?

Chaos Mine

So far we’ve no way of knowing what, if anything, might lie beyond the horizon for Warcry. Will this boxset be a one off, or is it the start of another wave of regular releases? Looking on the bright side we know that there’s plenty of potential in the setting (one of the developers mentioned in an early interview that at least 50 warbands were considered at the concept design stage) and it’s proved to be popular. If we assume that they were testing the waters with the initial wave of warbands and the moneymen were pleased with the results and immediately order more to be made then, accounting for Covid and the delays associated with it, we should be due for a second wave of warbands to appear round about…now. Could Red Harvest be just the beginning? Might we see a new warband for Warcry appearing every quarter for the foreseeable future, alongside a new Blood Bowl team and a new gang for Necromunda? We would if I was running the world anyway!

Anyway, these are my thoughts, now I want to hear yours. Will you be joining me in the Eightpoints, preparing to overthrow Holy Terra or heading down to your local dungeon for a bit of Blood Bowl? As ever the comments box is all yours.


The Git-Killaz – Part 3

Time for one more visit to the Blood Bowl pitch for this month. As I hoped I’ve managed to get all six of the Orc players for my Black Orc team painted, let’s take a look at the final pair.

Orc Blood Bowl ConvertOrDie Wudugast (1)Orc Blood Bowl ConvertOrDie Wudugast (3)Orc Blood Bowl ConvertOrDie Wudugast (2)Orc Blood Bowl ConvertOrDie Wudugast (4)Orc Blood Bowl ConvertOrDie Wudugast (5)

And here’s the obligatory group shot of the team so far.

Orc Blood Bowl ConvertOrDie Wudugast (6)

This just leaves the goblin half of the team to paint, plus the various counters, tokens and balls. Oh and a troll, but I’d like to convert him to make him look different to the troll that plays for my other Orc team (and yes, I’m perfectly aware that I still haven’t painted that first troll either, no need to nag thank you!). I’m aiming to keep chipping away at the rest of the team and get them all wrapped up by the end of the year (minus the troll of course – I know he’ll need a bit more work).


The Git-Killaz – Part 2

Time to return our attention to the Blood Bowl pitch now; I’ve got another two Black Orcs finished up for my new team. Not a lot to say here that I didn’t say last time, so here’s a pair of angry, muscular thugs ready to rough up the opposing team for the entertainment of the crowd.

Orc Blood Bowl ConvertOrDie Wudugast (1)Orc Blood Bowl ConvertOrDie Wudugast (2)Orc Blood Bowl ConvertOrDie Wudugast (3)Orc Blood Bowl ConvertOrDie Wudugast (6)Orc Blood Bowl ConvertOrDie Wudugast (5)Orc Blood Bowl ConvertOrDie Wudugast (7)

This brings me up to four finished players on the team now so the Orc half is 2/3rds completed. All being well I’ll aim to finish the other two before the end of the month, which will just leave me with the goblins and the various tokens to paint, and they can wait (although I’ll aim to look at them, and perhaps even paint them, in November).

Orc Blood Bowl ConvertOrDie Wudugast (4)

This also brings my total number of Orcs painted this month to 27. As ever I’d like to give a shout out to my fellow blogger and partner in this Ork-painting marathon IRO. If you’re not already familiar with his work go and check it out, he’s churning out some really awesome looking greenskins.


The Mean Green Geezerettes – Part 1

Everybody needs a bit of encouragement from time to time – even Orcs who play Blood Bowl. If my green-skinned boys want to be taken seriously in the big leagues then they need the crowd on their side – and what could be better for encouraging the fans than a squad of cheerleaders? 

Orc Cheerleader Blood Bowl ConvertOrDie Wudugast (1)Orc Cheerleader Blood Bowl ConvertOrDie Wudugast (2)

I love the idea of these miniatures, they’re wonderfully silly and play up the tongue-in-cheek aspect of both Blood Bowl and Orcs to perfection. I’ve got two more on the painting desk so I’ll see if I can squeeze them in before the end of the month. Meanwhile my total number of Orcs painted in the first half of this month stands at 23, a very healthy number I reckon. I’m going to take a quick break to stretch my creative muscles on something else, then I’ll see how many greenskins I can get done in the next two weeks.


The Gitkillas – Part 1

Readers, I know what you’re thinking. “Wudugast, old pal, you’ve started at least 7 Blood Bowl teams now by my count, and you’ve not finished any of them. And the only one that’s pretty much done (just needs that damn troll…) is the Orc team. So what, pray tell, are you doing starting another Orc team? Dammit man, finish one of the others!”

Which is all fair enough, but let me get my excuses in before you lambaste me further eh! About a year ago the new edition of Blood Bowl was launched, led by a nice big box of miniatures which contained – amongst other things – the new Black Orc team. Earlier this year I was looking at it and I thought “Well, if not before I’ll paint the Black Orcs in Orctober. By then I will have completed a couple of other teams…”. Well, the second half of that claim hasn’t materialised but that’s not going to stop me cracking on with the Orc half of the Black Orc team this month (the Goblin half of the team can wait…). After all the aim of the exercise here is to tackle the pile of shame and I’m not going to achieve that if my excuse is that I’ve not already tackled the pile of shame now am I?

Orc Blood Bowl ConvertOrDie Wudugast (5)Orc Blood Bowl ConvertOrDie Wudugast (6)Orc Blood Bowl ConvertOrDie Wudugast (7)Orc Blood Bowl ConvertOrDie Wudugast (4)Orc Blood Bowl ConvertOrDie Wudugast (1)Orc Blood Bowl ConvertOrDie Wudugast (2)Orc Blood Bowl ConvertOrDie Wudugast (3)

With these two done I’m hopeful I can knock through the other four by the end of the month – and if I don’t at least the unpainted pile is ever so slightly smaller. This also brings the total number of Greenskins painted this Orctober to 9 which means I’m neck and neck with fellow blogger the Imperial Rebel Ork who has challenged to see which of us can paint the most greenskins this month. One week in and it’s still very much any man’s game!


Templars, Sisters and Scum: GenCon 2021 Previews

GenCon, which likes to remind us all that it is “the biggest four days in gaming” happened this weekend. Despite the fact that some American acquaintances of mine seemed to believe that it is the only four days in gaming it might well have passed those of us who live outside Indianapolis by, were it not for the various companies which attended and used it as a platform to show-off the next big things to be assaulting our wallets.

Games Workshop were there of course, and although they’re far from being the only company who’s miniatures I buy I’ll admit to being enough of a fan that I was watching with keen interest. Plus they announced that they would be previewing forthcoming goodies for Necromunda, Warcry, Blood Bowl and Kill Team – and you know they had me at Necromunda. Now that the dust has settled I’ll take the opportunity to cast my eye back over the announcements and share a few of my thoughts. Needless to say there’s a lot we still don’t know about all this, we really only have Games Workshop’s own promotional bumph to go on and I’m sure much of what I have to say will look laughably out of date in a few months time. Is that going to stop me bumping my gums and rattling my keyboard? Of course not!

Harrowdeep

Before we got to the good stuff (and I’m sure I’ll be shot at dawn for saying that!) the first thing to be revealed was the forthcoming fifth season of Warhammer Underworlds. As a game Underworlds doesn’t really attract me, the emphasis on collecting cards and competitive gaming is a bit of a turn off I’m afraid. The models however have been generally outstanding, with rarely a duff miniature in the game’s entire stable. Given its popularity a new edition (sorry – “season”) seemed pretty much inevitable and GW had already announced that this was on the way. Now we got to find out a little more about it – this time it’s set underwater – and features a new game mode that other reviewers will undoubtedly be able to share far more educated opinions on than me. I just like looking at the miniatures! And as for those miniatures – well, they’re a little bit of a mixed bag for me I’m afraid. Underworlds warbands tend to attract me either as models to paint for the sheer pleasure of painting them – and again let me emphasise that the vast majority of them have been outstanding – or because I can use them for something else (normally Warcry). This time the set features Kruelboy Orcs fighting it out against Stormcast Eternals which is very much the match-up of the moment in Age of Sigmar as these two posterboys for good and evil slug it out across the Realms.

So far I’ve yet to buy one of the core sets for the game and I’m pretty certain that this latest – Harrowdeep – will go the same way. The models are nice, and I might be tempted by the Kruelboys if they were available separately, but they come packaged – and priced – with a lot of extraneous cardboard that just isn’t for me.

Kruelboy 1

Stormcast Eternals aren’t generally a faction that appeals to me that much and although the latest models added to the range have been amongst the best so far the crew from Harrowdeep fall short of that. Take this guy for instance – it’s hard to put my finger on exactly what I don’t like about him but there’s something off there. The boar carved into his armour is pretty cool though – I’m enjoying seeing all the animal motifs popping up on Stormcast armour. We’ve seen hawks, lions, bears and now a boar and (on one of the others in this set) what appears to be an owl. What next I wonder? My money is on a hamster.

Stormcast

Games Workshop have invested a lot of effort and attention in Underworlds and it seems to have paid off, I may not be that excited about it – although as I say I’m very much looking forward to seeing what other new warbands will be arriving this season – but I know I’m in something of a minority there. Kill Team – the skirmish-scale sidekick of Warhammer 40k – on the other hand has suffered from a lack of love, all too often making do with repackaged kits and “trickle down” attention from it’s much more lucrative big brother. With this latest relaunch however GW claim to have finally got the message and have promised us something new for Kill Team ever quarter year for the foreseeable. This is a big improvement, previous editions having barely seemed to stay on GW’s radar for three months before vanishing into the murky depths – outcompeted for their parent company’s limited attention by the plethora of other games the studio produces. Already – mere weeks after the game was launched – the first new expansion has been revealed. First we had Orks fighting the Death Korps of Kreig, now the Sisters of Battle are taking on the Tau in a new box entitled Kill Team: Chalnath.

Chalanath Kill Team Box

Now I’ll acknowledge that neither the Sisters nor the Tau particularly interest me – in fact I wouldn’t have realised that the Tau half of the box was made up of models already available, supplemented with a new sprue of upgrades, if I hadn’t been told. Similarly, whilst I’m pleased to see GW investing properly in the Sisters of Battle for the first time in decades and I can barely think of another faction that deserves attention to the same degree (cough-Skaven-cough) they’re still not really my bag. That said these particular Sisters are pretty interesting. Whilst the majority of Sisters of Battle go around in power armour (thus answering the question of what a female space marine would look like and saving anyone the trouble of getting on their high horse…) these ladies are still just initiates and so go into battle defended only a corset, a wimple and what looks like reinforced jodhpurs. Mixing the futuristic with the medieval in true 40k style these girls will be great for Inq28 conversions and even though I probably won’t get a full set myself I’ll have my eye on get some spares to use in converting downhive fanatics and witch hunters for Necromunda. The matriarchal agents of House Ko’iron, with their close ties to both House Cawdor and the Sisters of Battle spring immediately to mind.

Sisters of Battle 1

Given the quality of these models, and the preceding Death Korps and Ork Kommandos also released for Kill Team I’m feeling genuinely positive about the future of the game and very keen to see what might be coming in the quarter after next. Oh and speaking of the Death Korps and Kommandos these will also be getting separate releases soon, not entirely surprising but nice to have it confirmed – especially given how odd GW’s releases can sometimes be.

Death Korps

For a while there Blood Bowl was riding high with new teams emerging roughly every three months. Things got a little bumpy during the height of the covid epidemic but that was true of everything, and as 2020 drew to a close we even got a new edition of the game. As we stepped bravely in 2021 you could almost hear the baying of the crowd around every corner, see the discarded McMurty’s burger wrappers blowing in the breeze, taste the Bloodweiser and feel the crunch of fragile flesh hitting unyielding astrogranite. Then everything went suddenly and strangely quiet. Yes we got things like new pitches, and dice and so on but we’re fans of miniatures – we want new teams! Some people might argue that we already have 21 teams available to play in the game and I should have used this lull in activity as an opportunity to paint some of the models I already own and learning how to play the game properly but I won’t tolerate nonsense like that!

Anyway, at last our prayers have been answered and a bunch of very angry men have stormed the pitch – and for once it’s not just the fans. Blood Bowl has long had a Chaos Undivided team and a Nurgle Team and now the developers turn their attention to one of the other Chaos Gods; Khorne. If ever there was a Chaos faction likely to be drawn to Blood Bowl it must be the followers of the Blood God (the clue is in the name). Somehow I can’t imagine that these guys will be tactically challenging to play, or rely on a subtle passing game over good old-fashioned brutality.

Khorne Blood Bowl 3

The team contains three types of players, the Bloodborn Marauder Linemen (above), Bloodseekers and bestial Khorngors. The Bloodborn Marauders and Bloodseekers are roughly analogous to the Bloodreavers and Blood Warriors from the Blades of Khorne faction from Age of Sigmar.

Khorne Blood Bowl 1

Now before anyone gets too hot under the collar I don’t think this suggests that the Blood Bowl developers are turning to AoS for inspiration, that the Old World of Warhammer has been mined out of ideas (it most certainly has not) or that we’ll be seeing Stormcast Eternals playing Blood Bowl by the end of the week (Satan will be ice-skating to work before that happens). Rather it’s simply the fact that many of the concepts behind the Blades of Khorne were ported over from WHFB to AoS, and have been imported to Blood Bowl in the same straightforward manner. Keep in mind that the warriors of Khorne revealed in recent previews for the computer game Total War: Warhammer III have also looked a lot like their AoS counterparts – that’s just how fantasy Khornate warriors look.

Khorne Blood Bowl 2

More importantly though via the Blades of Khorne range we have a treasure trove of bits to convert our new Khornate Blood Bowl players – and equally we can always take some bits from Blood Bowl and sneak them into AoS armies. I salute the first person who unleashes a Khornate horde in AoS with a ball carrying Marauder Lineman leading the charge of the Bloodreavers.

Khorne Blood Bowl 4

Now some of you are probably thinking “This is all very nice but how about seeing some Space Marines, there’s an underrepresented faction if ever I heard of one”, in which case fear not – the boys in power armour were covered too. If you feel that the honour of the Emperor has been intolerably besmirched, that the unclean are being allowed to live and witches are going around without anyone to suitably abhor them then good news – the Black Templars are coming to sort things out.

Black Templars Art

Every 40k fan, even the staunchest heretic, has a favourite Space Marine chapter and for me the Black Templars are probably it (the Blood Angels give them a good run for their money though – berserk space vampires are hard to beat). The Templars however bring sheer, uncompromising attitude that I find irresistible, they’re ruthless fanatics and stubborn to the point of self-destruction if they choose to be. These are the guys who chain their weapons to themselves because they’re always ready to purge someone, and whilst the Blood Angels find the time to make beautiful art and think about their feelings these mad bastards have been permanently on crusade for 10,000 years.

Black Templars

They also have more gothic flourishes than you can shake a dead heretic at, which means they look like they’d be a real joy to paint, and to top it off they have arguably the coolest colour-scheme of any Space Marine chapter ever.

Black Templar Martial

If all this sounds a bit fan-boyish then it probably is, but if we’re not allowed to enthuse about things we like then what are we allowed to enthuse about? The Templars will be released later this year, starting with a limited edition “launch box” which will sell out in about 12 seconds. I won’t be trying to snag a copy but I will be keeping an eye out for when the kits get a normal release, and waiting with great anticipation to see what other models are added to the range.

The boxset also contains the codex supplement for the faction, with a limited edition cover, and I must admit I let out a very unmanly squeak when I saw it. This was the piece of artwork that, back when I was a lad, transformed me in an instant from thinking “Space Marines – meh, they’re a bit rubbish” to thinking “Space Marines are fucking awesome!!”

Black Templars Cover

Even now it’s a dangerous thing, I can’t allow myself to look at it for too long because every time I do I find myself planning out the Black Templars army of my dreams and really I ought to be concentrating on all my other projects, especially all those lovely new Orks.  Dammit, I want to start a Black Templar army now though…

Black Templars 3

Anyway, moving swiftly on, and finally we got to the part I was waiting for. Games Workshop really saved the best for last here (or almost last anyway – more on that below). Regular readers will know that Necromunda is where my heart lies these days and so of course I was agog to find out what will be coming next to the dirty streets of the underhive. The last two years have been given over to building up the forces of the “big six” houses, bringing new models and expansions to flesh out the gangs of Goliaths, Eschers, Orlocks, Cawdor, Van Saar and Delaque. The last time an entirely new faction appeared it was the Slave Ogryns back in early 2020 but GW had announced that another new gang would be hitting the streets before the end of the year. There were various things that I was hoping we might see – pit slaves, ash waste nomads and muties being particularly interesting. Instead we got something which on the one hand is quite unexpected, and on the other is exactly what I’ve been hoping to see for the last decade or so.

Necromunda Outcast Gangers 1 (1)

The majority of people on Necromunda belong to one of the great houses in only the loosest sense – that is to say they belong to them as property, not as citizens. Whilst an Escher ganger is fully immersed in Escher culture, the majority of the people working for the house do so only because they are indentured to a factory that the Eschers happen to control. For these ordinary people life is unbelievably harsh and whilst most endure brief lives of cruel drudgery before being worked to death some get out, by accident or design, and find themselves forced to survive on the mean streets without the dubious protection of the Houses. These Outcasts and Hive Scum are what we’re looking at now, down-and-out desperadoes banding together for survival.

Necromunda Outcast Gangers 1 (2)

Now I’ll start by saying that I’ve been thinking of starting a gang of underhive criminals and outcasts for a while now but couldn’t quite decide where to start so I’m over the moon about these. However let’s think a little broader and look for a moment beyond the walls of Necromunda itself, because these guys are a convertor’s gold mine! Do you want Chaos Cultists? Just add a few spikes and mutations! Thinking of starting a penal legion, or other disreputable Imperial Guard army? These are your guys! Want some frateris militia to march alongside your Sisters of Battle? Just add Cawdor and Redemptionist parts and you’re good to go! What about Imperial civilians, Space Marine chapter thralls, Genestealer Cultists, space pirates, Inquisitorial agents, even inhabitants of the more industrial and shabby Cities of Sigmar? The possibilities from a bunch of generic humans are vast and extremely exciting.

Necromunda Outcast Gangers 1 (3)

Alongside these we’ll also be seeing an Underhive Market as a set of terrain. Again this is something I’ve dreamed of having for years and when I finally get around to building a little corner of the hive of my very own this will definitely be included – where else can my gangers go to buy extra guns, a few bottles of Second Best and a rat on a stick?

Underhive Market

Finally, the very last preview came in the form of a little hint at the future of Warcry. Now whilst Necromunda is the setting I’m most excited about Warcry is the game I’m most likely to play – I’ve been enjoying slugging it out against gangs of thugs across the Chaos wastes of the Eightpoints and beyond since the game first appeared back in August of 2019. However despite an initial flurry of attention the game hasn’t had a lot of official support since then, there have been a few rule books, three monsters and various rules to bring factions from Age of Sigmar into Warcry – all of which is great – but we’ve only seen two new warbands made specifically for the game since it launched and it’s been easy to imagine that Games Workshop planned to let it pass into history, as they’ve done with so many other games in the past. I suppose that wouldn’t be the end of the world, we do have a lot of cool models and content for it already, but I’d love to see it given more long term support. The setting is very intriguing, the models have been outstanding and the game is a lot of fun to play; all good reasons to keep it alive and kicking. Now at last we’ve had a definitive answer to whether or not they have more releases up their sleeves; Warcry – Red Harvest is on its way.

Red Harvest

…And that’s all we know. Well that and a lot of hints about spiders being involved somehow. I’d have loved to see a new warband previewed, in fact I’d love to see them give Warcry quarterly updates with four new warbands per year (and the same for Blood Bowl and Necromunda whilst they’re about it!) but I’ll settle for knowing that the game isn’t entirely dead and gone.

Anyway, that’s more than enough enthusiastic wittering from me! What about you – did you enjoy these previews, do you have a particular favourite or would you have preferred something else? As ever the comment’s box is waiting for you to share your thoughts with the world!