Tag Archives: Age of Sigmar

What Next Dark Gods?

Ask any fan of Chaos in the Mortal Realms where the biggest gap in the range was and, if they were honest with themselves, most would probably have agreed it was Slaaneshi mortals. Over the last few years times have been good for those like me who worship the Ruinous Powers. We now have well developed ranges with unique models and a distinctive aesthetic for each of the gods (that’s Khorne; god of war and violence, Nurgle; god of plague and decay, Tzeentch; god of magic and change and Slaanesh; god of decadence and excess). Gone are the days when I differentiated my Khornate troops from your followers of Nurgle because I painted mine red and you painted yours green. For a while there only Slaanesh, the longest neglected of the four gods, was left with a limited range but Games Workshop have turned that around in style, first by bolstering the daemons with some fantastic new recruits and now with a soon to be released wave of mortal followers, the first we’ve seen for Slaanesh in a very long time.

Shardspeaker

It’s a huge boost to the range and the miniatures are exquisite, but rather than talk about them I’m here to speculate baselessly instead! Once the Dark Prince has his mortal followers in tow where might Games Workshop turn their attention next? Of course they might come up with something wildly different, the Mortal Realms offers a lot of scope and potential as the Warcry warbands proved, and if they went off to stake out new territory with something a bit more unusual I’d be all in favour. Plus there still gaps to be filled in the current ranges, I’d like to see unique looking daemon princes for each god for instance, light infantry for Nurgle and beastmen for both Nurgle and Khorne.

Indeed, speaking of which I just kitbashed a pestigor to join a little Nurgle warband which has been whispering in the corner of my brain lately. Shall we sneak a peek at him before we begin? Oh go on then!

Pestigor Wudugast ConvertOrDie Nurgle 1Pestigor Wudugast ConvertOrDie Nurgle 2

Beastmen

Ah the beastmen, men who have become beasts and beasts who have devolved into something akin to men. The horned ones, the true children of ruin who lurk in the wild places, driven by a hatred of all that is civilised and orderly. I’ve always had a bit of a soft-spot for these shaggy barbarians, being hairy and uncouth myself. In fact, now I think about it it’s strange that I’ve never really painted many of them – something I’ll have to rectify.

Beastmen 2

This range of models dates back to Warhammer as was, and although there are some excellent models in there it also leans heavily on a lot of older sculpts, bulked out by models borrowed from other ranges like the Tzaangors. Plus there’s the fact that, despite beastmen being traditionally described as an amalgamation of beasts and men, “goatmen” might be a better name for them nowadays. Those of us who are still steeped in the old Realm of Chaos era will recall beastmen which hybridised all kinds of beasts with all kinds of men, but nowadays the braying despoilers of the forests seem to be almost exclusively Pan-like creatures with hooves, horns and long ovine faces. Far be it from me to question their commitment to disorder but a little more chaos in the mix wouldn’t hurt! The birdlike Tzaangors (see below for a couple of them that I’m currently working on) and the lanky, sinuous Slaangors which are soon to be released go to prove that Games Workshop aren’t unwilling to break out of the goat archetype however, and beasts of Khorne and Nurgle don’t seem too much to hope for someday either.

Tzaangors AoS Chaos Wudugast ConvertOrDie Warhammer

Slaves To Darkness

Take a look at the Slaves to Darkness range (that’s humans sworn to serve Chaos undivided rather than dedicated to just one of the gods) and at first glance it looks pretty healthy, packed with lots of kits, many of which were released in the last year or so. Dig a little deeper however and you start to release that most of the range comes either from the Warriors of Chaos from the WHFB era or, in the case of the newer models, are borrowed from Warcry. Now personally I love Warcry, in fact I tend to take things from Age of Sigmar to make Warcry warbands rather than the other way around, but I’m glad to see the Warcry warbands given a home in AoS armies all the same. Likewise I was a big fan of the Warriors of Chaos and that range has some great miniatures that I’m pleased to see are still available.

Warriors of Chaos

However there are some models in there which are undoubtedly past their best, like the Chosen and the Marauders. Plus there’s the fact that, before the End Times, the Warriors of Chaos made use of all kinds of troops dedicated to specific gods, all of which have since been split off to form new factions of their own. With them gone the range has been left looking a little thin. Time to give it a bit of a boost. Thanks to Warcry we know what the warbands seeking to join the Everchosen’s legions look like, but what about those legions themselves. Time to bring the warriors Sigmar abandoned into the modern era – after all we don’t want that weakling thunder god to think he’s getting everything his own way now do we?

Darkoath Tribesmen

In the old days, when the heavily armoured warriors of chaos marched south to attack the Old World they did so surrounded by hordes of barbarian tribesmen, clothes-phobic folk who’s hardiness and bitterness against the weakling southerners may be partially explained by the fact that they lived in a frozen wasteland but nobody seemed to own a shirt. In this regard people from the British Isles will recognise them as being essentially Geordies.

Marauders2

There are a few contenders for the title of “Worst Model in the GW Stable”, the Zombies and Skaven Plague Monks spring to mind, but the Chaos Marauders really have made a spirited attempt to claim that throne. Just a quick glance is enough to tell you that they’re past their best, if indeed there was ever a time when they looked anything other than awful.

Marauders models

 For a while there was a persistent rumour (and we all know how reliable those are eh!) from those who claimed to be “in the know” that Games Workshop were planning a new faction based around a range of new Marauder kits. Nothing has ever come of it, although we have seen a range of new Marauder equivalents in the form of the Warcry warbands, as well as troops dedicated to specific gods like the Bloodreavers of Khorne, the Kairic Acolytes of Tzeentch and the forthcoming Blissbarb Archers of Slaanesh, each of which is close to the Marauder archetype of old, and the Godsworn Hunt from Warhammer Underworlds. The rumour may have proved to be either a case of mistaken identity or wishful thinking but it’s still a good idea so who knows, perhaps someday we shall see the Slaves to Darkness split into two factions, the grim heavily armoured foot soldiers of the gods and the shirtless savages of the tribes?

Skaven

I know I sound like a stuck record here so I’ll keep it brief. The perfidious ratmen were my favourite faction from WHFB and over recent years I’ve painted up quite an army of them. Shall we remind ourselves of how they look? How could I ever pass up the opportunity!

Skaven Army Shot 3

Of course being a fan of the Skaven means being a glutton for punishment. Despite their ongoing popularity the range hasn’t seen much love in a long time and many of them models are so old they came off the Ark, and so rough they look like they were sculpted by the animals therein (and not the ones with opposable thumbs) rather than Noah himself. Get the finger out GW, give my rats some love!

Chaos Dwarfs

An industrious race of slavers and daemonsmiths the Chaos Dwarfs were the Old World’s finest bull-appreciators and big hat wearers, famed for putting Nagash to shame when it came to outsized headgear. They were also wearing big cow horns on their hats long before Johnny-come-latelys like the Lumineth Realmlords rocked up.

Chaos Dwarfs

By the later era of WHFB however they were almost extinct, their range of models long out of production and their sole surviving representatives the crew of the Hellcannon.

Chaos Dwarfs 2

With the Hellcannon going the way of all things when AoS was launched the Chaos Dwarves passed into history, in the main Games Workshop range at least. Forge World however have done their bit to keep them alive in the form of the Legion of Azgorh.  

Infernal Guard Command

Fantastic those these models are, a range which leans heavily on large and complicated daemon engines such as the Dreadquake Mortar (below) is going to be tricky in resin, and much easier for the average hobbyist to manage in plastic. Time to bring the bearded ones back I say!

Dreadquake Mortar

Chaos Gargants

From one end of the scale to the other, if we’re going to have Chaos Dwarves then why not Chaos Gargants? It’s not much of a leap really, there are already Chaos Giants and the new Mega Gargant kit contains a variant, the Warstomper, which can be taken by Chaos forces. Already I’ve seen plenty of them converted to be even more chaotic just as when the Imperial Knight kit was released many of us started welding on spikes to turn them into engines of the gods. After a few years of this GW yielded to the inevitable and produced a dedicated Chaos Knight kit, so it doesn’t seem beyond the realms of possibility that the same thing might happen with the Gargants.

Warstomper

Ogres and Trolls

Back in the old days all kinds of trolls and ogres shambled to war alongside the Warriors of Chaos. These days however such creatures exist almost exclusively under the remit of the Destruction faction (those who are particularly long in the tooth will recall Chaos orcs but let’s not go that far back!). There’s no reason not to bring these brutes back though, perhaps under the banner of the Slaves to Darkness or the Beastmen, or even as a faction of their own. Alternatively there could be versions of each of these incorporated into the four armies of the gods, each tainted and twisted by the favour of their particular patron, just like the Bile Trolls and Plague Ogres that formed part of Tamurkhan’s Horde in the latter days of WHFB. Regardless of which route was taken these brutes have plenty of potential, after all, as the Trogherds of the Gloomspite Gits demonstrated, people love big ugly monsters. 

Those are my picks for the future development of Chaos in the Mortal Realms but what about you? Are there any of the candidates above you think are particularly deserving, or any that you would have preferred to see abandoned to the history books? Is there a faction in waiting that I’ve overlooked? As ever the comments section is all yours. 


Change Need We – Part 4

Just a quick update to the Tzeentchian cult as, with complex and arcane movements of my brushes, I summon a Flamer from the Realm of Chaos. This is a hell of a weird creature isn’t it, I must admit before I painted one myself I didn’t ‘get’ it at all. It grew on me whilst I was working on it though and it was certainly a fine chance to play around with bright colours and magical effects.

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Next up, more misguided humans who have sold their souls to the Changer of Ways.


Need We Change? – Part 3

For my Tzeentchian cult I want a proper mix of Chaos monstrosities and other dubious characters. Those that have been following me for a while will know that alongside humans and daemons a few beastmen are an absolute must in my book. Plus I’ve been wanting to paint some of the new Tzaangors since they were first released back in November of 2016 (which I guess means they’re not exactly new are they? Time I got on with it then eh!). I really like these models but they are hellishly fiddly to paint, you’ve got to be in the mood for all the little details if you’re going to do them justice. The other thing which delayed me has been trying to choose a suitable colour scheme, I’m not overly enamoured of the blue skin used by the Games Workshop studio team, despite weird colours being very much part of Tzeentch’s repertoire I want something a little more natural for mine. Of course when it comes to Tzeentch natural is a relative term…

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However that doesn’t mean I’ve packed the blue paints away – in fact they’ve been hard at work as I powered through a few more Blue Horrors.

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Some readers may recall this partly-pink Blue Horror which I showed recently.

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He got quite a good response from everyone who saw him and I enjoyed painting him so much that I took the idea even further with this one. Don’t worry though, it’s not a trick I’m planning to overuse until it descends into cliché, I’ll keep the others relatively normal looking and blue from now on.

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Lastly I painted up a few more Brimstone Horrors, so that should those Blue Horrors meet their unnatural end they too can divide into malevolent magical sprites. I painted the first one as living flame in the same style as the studio models but with these I decided to go for a range of different colours. That way in the middle of a game it’s easier to point out exactly which one you’re talking about “I’ll attack the green one” rather than “No the one on the left, no my left, no not that one… etc”. Who could have guessed that someday I’d use gaming rather than purely aesthetic reasons for choosing a paint scheme – it seems we live in strange and interesting times indeed! That said I reckon the range of bright colours look great, they were fun to do and they add to the Tzeentchian aesthetic so it’s all to the good.

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Anyway, that’s it for the moment, I’ve still got various other Tzeentchian oddballs sitting around on the desk and at the moment I’m not sure which I’ll tackle next, but I’ll aim to have something else finished for the Changer of Ways by the end of the week.


We Need Change – Part 2

If I’m going to have a warband of creepy Tzeentchian types, dedicated to complex schemes and the destruction of order and structure in all forms, then a few daemons are a must. Unfortunately the rank and file of these daemons are the Pink Horrors and for my money they’re some of the worst models in GW’s catalogue.  Just take a look at these ghastly things.

Pink Horrors New

Horrors is definitely the word! Something else is clearly in order. I’ve kitbashed a few alternatives over the years but never really settled on anything that I liked. Continuing in that proud tradition these are my latest attempts to conjure up some horrors, this time blending the plague bearers (in my view the best of the four lesser daemons, these models practically paint themselves) with the less offensive parts of the standard horrors. I tried to pass off the various wounds in the plague bearers as the flesh of the horrors reshaping itself, with results which – to be frank – look mixed. I also went for a darker paint scheme which hopefully helps make them look more brooding and ghastly and less shite than the studio versions.

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I’m still not entirely satisfied with these and only time will tell whether I decided in the end that I’m happy with them or if I want to try something else. Either way I have another one part-painted on the desk so I’ll finish it up as well and see how I feel after that. As usual any thoughts or feedback is very welcome of course.


Change We Need – Part 1

Over Christmas and New Year, in between decking the halls with social baubles and passing round the hand-santaiser I found the time to fall under the sway of an insidious cult of madness and mutation, dedicating myself to change regardless of the cost. I’ve had a scheme for a while now to start a collection of Tzeentchian cabalists and their daemonic allies with which to either carry out labyrinthine schemes of complex evil or get a few games of Warcry in, whichever proves to be more straightforward. This time we’ll be taking a look at everything I finished over the break and hopefully later in the week I’ll have a couple more done as well.

My plan is to put together a warband containing both daemons and mortals with roughly a thousand points of each. That way I’ll end up with two warbands to use in the game, sometimes as allies sometimes as adversaries depending on the schemes of the Changer of Ways. At the same time I can paint the whole thing as a single project, with each “side” providing inspiration for the other. It should also help me not to get bogged down, if I get bored of daemons I can switch to mortals and vice versa. 

To get things started we have a pair of Kairic Acolytes. These are the human followers of Tzeentch, petty sorcerers and schemers who make up the rank and file of the cult. This first one is taken from the (now no longer available) Silver Tower game. Whilst I don’t own a copy of Silver Tower (sadly as I’ve heard it was a lot of fun) I do own some of the models from it and this guy is one of them. There was a bit of damage to the blade which I tried to cover over with a magical effect, although honestly I’m not entirely convinced it’s worked. It looks better in hand that it does in these pictures but it’s still not quite right. Damn it, what do you people want from me – perfection?!

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Whilst the last model was built exactly as the designer intended this one has been given a few tweaks as I tried to play up the strangeness that comes from being part of a Tzeentchian cabal. He’s also the first miniature that I completed in 2021, so he’s my contribution to the “First of the Year” challenge currently being run by Ann’s Immaterium.

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I also added some horrors which will form part of the daemonic contingent. My dislike of the Pink Horror models is well known, although I have a scheme to do something about that which should be ready to show off in a day or so. I am however rather fond of their smaller cousins the Blue Horrors and I’ve got quite a few of them gathered on the table waiting for attention.

When a Pink Horror is killed it splits in half, forming two bickering Blue Horrors, each of which is busy blaming the other and complaining about whose fault it is that they were slain and ended up losing their gestalt status as the superior pink form. I wanted to capture this by painting the large hand on this one in pink, it’s either the last part of him to dissolve or he’s just about to grow back into a fully fledged pink horror.

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Once he was finished I realised that I’d enjoyed painting him so much I painted another straight away. 

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If things go really badly a Blue Horror may end up getting killed again, at which point all that’s left is a spark of barely sentiment, spite driven magic; a Brimstone Horror.

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Like the Blue Horrors I’ve got plenty of these kicking around the painting desk so expect to see more of them in the coming weeks. First things first though, I need to do something about those horrible Pink Horror models. It’s a bit experimental and I’m not entirely sure it’s going to work so watch this space!


2020 – For Anyone Who Didn’t Feel Like Showing Up

Well, that was 2020 was it? The year which shall henceforth be referred to with the tagline “If you like dramatic global upheavals you’ll love this!”. Honestly I wonder how the script writers for 2021 can ever hope to top it. Well done on making it to the end by the way, assuming of course that there’s anyone else out there and this message from my lonely bunker isn’t going out to a world stripped bare, echoing across weed-choked streets, rusted vehicles and piles of corpses with startlingly clean bums. 

I started the year with a picture of a Noise Marine and the bombastic declaration “Alright 2020, let’s get this party started!”. With retrospect I should probably have said something more like “Is it safe to come out?” to which the answer would of course have been a firm “no”. 

Noise Marine Slaansh Wudugast ConvertOrDie (1)Noise Marine Slaansh Wudugast ConvertOrDie (2)

Still, it was a good year for fans of painting miniatures, with many of us achieving a guru-like status as we taught our friends and communities how it’s actually very easy to remain indoors for weeks at a time. With huge piles of plastic, lead and resin stashed around our homes we were ready to do the right thing, socially isolating with the vigour and aplomb of true heroes. Frankly I’m disappointed that my efforts in the public good have not been recognised by inclusion in the New Year’s Honours list, although of course if the Queen is reading this it’s never too late to pick up the phone. Alternatively erecting a statue of me would be entirely appropriate, especially as there are a lot of empty plinths around these days. 

The pandemic which raged throughout the year played merry hell with miniatures’ releases but we still saw some very cool new stuff all the same, starting with the long awaited return of the Sisters of Battle. For as long as I’ve been a hobbyist (and we’re talking a loooong time now) people have been saying “But when will the Sisters of Battle get new models” to which Games Workshop have replied “Meh… I dunno – someday maybe?” Finally however sense was seen, and the armies of the Adepta Sororitas marched. After such a long wait, and a considerable build up, GW managed to sneak them out of their warehouses and into the hands of hobbyists with the apocalypse already close at hand. Were they worth the wait? Damn right they were!

Triumph of Saint Katherine

I’ll admit that the Sisters aren’t one of my favourite armies, and that I watched this release with detached interest rather than avid fanaticism, but there’s no denying these are gorgeous models. Could there be a small army of them in my future? I’d be lying if I said I wasn’t tempted.

Junith Eruita

We also saw the launch of Warhammer 40k’s Ninth edition in July, bringing with it a wave of new releases for both Space Marines (as ever!) and Necrons. These latter have been inveigling themselves into my heart for pretty much the entirety of my hobby career so it was probably inevitable that this was the moment when I took the plunge and fell under the spell of our new mechanical overlords. Plus, with centrepiece models like the C’tan Shard of the Void Dragon how could I resist?

Shard of the Void Dragon

Rumour has it that I found one of these underneath the Christmas tree this year…

The new edition was spearheaded by the launch of the Indomitus boxset. On the whole Indomitus lead to a lot of mixed feelings – on the one hand the models were fantastic, on the other it sold out in less than 15 minutes and many fans (yours truly included) weren’t able to secure a copy before they were all snapped up by scalpers to be resold on ebay. Note to self; spend 2021 convincing Games Workshop that I count as some kind of “influencer” and should be sent plenty of free models… Obviously such rapid sales of the set must have caused delight amongst GW shareholders but it left something of a bad taste amongst fans. Luckily those shadowy overlords in Nottingham aren’t entirely daft and what looked set to be a spectacularly public own-goal was transformed at the last moment, rebounding off the bar at the final moment to the delight of the crowd. The set was rereleased via the “Made to Order” service, leaving those cheeky chappies on ebay with egg on their faces. In the end even I was able to get my grubby paws on a copy. Of course I’ve not actually painted very much of it yet but to be fair it took until a few weeks ago for it to actually reach me so I’ve not had a great deal of time. Expect to see my Space Marines reinforced, and perhaps even growing into a proper army at last sometime in the coming months. To begin with however I’m going to opening up the stasis tombs and ordering the machine legions of my dynasty to march forth and reconquer the stars. I’ve already spent a lot of time tinkering around trying to come up with a suitable colour scheme (probably to the frustration of my readers, as I bounced excitedly from one idea to the next). I think I’ve made up my mind though so hopefully real progress will be made soon.

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Over in Age of Sigmar two new armies emerged, sneaking their way to release between one lockdown and another. As a fan of both Chaos and Destruction (the AoS Grand Alliances not the global events!) I must confess I was drawn to the mighty Mega Gargants and even wrote a piece on the subject. However somewhat surprisingly it was the Lumineth Realmlords, successors to the High Elves of Ulthuan from the WHFB era that ended up on my painting desk. So far I’ve only finished one of them but I’m highly tempted to put together a Warcry warband of these snooty gits in the near future.  Indeed despite my long standing affiliation with the grubbier and more evil side of fantasy I painted two high elves this year, one from the days of WHFB and one of the new Lumineth. Don’t worry, I don’t think it’ll become a habit!

Elves Wudugast ConvertOrDie

And just to keep things balanced I countered these supercilious swines with a couple of old-fashioned, down-to-earth dwarves. I keep promising that someday I’ll paint a whole army of them…

Dwarves Wudugast ConvertOrDie

Necromunda started the year with a bit of a bang, launching the House of Chains – a book dedicated to exploring House Goliath as never before. After that things became a little messy, with Covid shaking up the release schedule, but by the end House of Blades (Escher), House of Iron (Orlock) and House of Artifice (Van Saar) arrived – with the postman dropping off this little lot just before Christmas.

House of Artifice

 Indeed with four more books in hand I’m starting to build up a nice little Necromundan library.

Necromunda Books

When I wasn’t reading about the gangs of Hive City I found time to paint them instead, with a Cawdor crusade joining the Goliaths, Eschers, Van Saar, Genestealer Cults and Chaos Helots already active in the underhive.

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That said my other gangs aren’t as far forward as I would have liked – something to work on in 2021.

Necromunda Gangs Wudugast ConvertOrDie

On the other hand I did manage to assemble a small mob of civilians with which to populate Hive City’s roughest districts…

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…And a clan of muties to come crawling up out of the badzones during the downshifts to gobble up unwary workers.

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After a quiet start 2020 also proved to be a big year for Blood Bowl. Not only was there a new edition launched, and a nice new boxset to go with it, plus four new teams (including the two in the box) but, in even bigger news, I finally got around to painting my Orc team.

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Did I stop there? Did I hell! After claiming that a human team would be following along (and they will – you just have to be patient) I instead started working on a couple of elves for an Elven Union team. Expect to see more of them at some point in 2021.

Blood Bowl Wudugast ConvertOrDie Elves

Oh and I painted a very old undead player who after years lost in someone’s garage has now risen to shamble forth once more.

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Best of all though, just before the end of the year I painted that hero of the sporting arena, Akhorne the squirrel.

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However when it comes to skirmish games the biggest news round my house this year was far and away Warcry. Over the course of the year I put together warbands of the Iron Golem…

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… the savage Untamed Beasts…

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… the spooky ghosts of the Nighthaunt…

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… the ghoulish Flesh-Eater Courts…

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… the rascally Gloomspite Gits…

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… barbaric Orcs…

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…and some big fat ogres.

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Continuing the fantasy theme but pushing into even stranger territory I painted up a set of the weird and wonderful forest dwellers created by Ana from Gardens of Hecate.

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And I even dipped a toe into Lord of the Rings and painted up a few orcs to serve the dark lord of Mordor.

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Although fantasy rather than sci-fi seems to have dominated my output this year I certainly haven’t forgotten about the 41st Millennium (as the aforementioned Necrons go to prove). Indeed the biggest project I tackled all year belongs firmly to the Dark Millennium and the twisted warlords who rampage out of the Eye of Terror. That’s right, I finally finished my Chaos Knight!

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Nor was that the only thing I tackled for the forces of the Chaos space marines and their various allies. The global pandemic may have put me off painting very much from the forces of Nurgle but it didn’t stop me from completing my 40-strong mob of poxwalkers. Each of these plague zombies is unique – and if you’re curious to see how I converted them to achieve that there’s a showcase you can pour over here.

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Against such threats the defence of the Imperium remains a little thin on the ground, although I did get around to painting up a few soldiers of the Adeptus Mechanicus at long last. There will be more in 2021 (I promise!).

Ad Mech ConvertOrDie Wudugast 40k

In terms of getting miniatures painted then I didn’t have a bad year all told. By my tally I painted 161 models (although I’m writing this with a few days to go so I might manage to add a couple more to that before the bells, in fact I might even have done it before this is published). In terms of output that’s a bit of a step down compared to the last couple of years (2019 ended with 250 miniatures finished, and 2018 with 277. Mind you a lot of those were Skaven and Night Goblins, and exactly none of them were Chaos Knights…). This year however was the first year in which, as well as keeping a monthly tally of models painted I also started keeping a record of how many I bought (the penny finally dropping that if I’m going to collect data I ought to make it meaningful). I think I’ll keep the latter number to myself as it’s embarrassingly high. Let’s just say it’s a little higher than the number I painted and leave it at that – despite my love of Slaanesh, boasting about excess isn’t really my style. In 2021 I’m going to try to rein this in a little, to buy a lot less and to concentrate on painting the models I already own. I make no promises that temptation won’t get the better of me sometimes but at the end of the day I don’t have the cash to squander on models that never get assembled let alone painted so a bit more restraint is going to be in order.

Beyond that however I’m not going to set myself any hobby goals for 2021, I tried that in 2019 and the results were pretty hit and miss! I do however have lots of schemes I’d like to tackle (more Warcry warbands of course, more Necromunda, a second Blood Bowl team and a whole dynasty of Necrons for starters). Before any of that happens however I just need to wish all my readers a very Happy New Year, and all the best for 2021. Oh and if Grandfather Nurgle comes anywhere near you tell the poxy git to get lost – we’ve seen quite enough of his sort this year!


Ghost Stories – Part 5

A couple of weeks ago I painted up a warband of Nighthaunt for Warcry. By the time it was finished I had seven Chainrasps, almost enough for a squad should I ever fancy expanding the collection into an Age of Sigmar army. Of course if I wanted to do that I’d need another three, and sure enough here they are. 

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Horus Heresy fans will recognise this one for its famous impersonation of Iron Hands’ primarch Ferrus Manus! 

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And here we have them, a full squad of ten little ghosts. 

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These aren’t the last ghosts on the painting desk either so expect to see a few more pop up soonish.


Alarith Stoneguard

Say this for the Lumineth Realm-lords, they take croquet really, really seriously! Whilst the other miniatures I’ve tackled recently have been waiting for attention for a while this chap is a newcomer to the painting desk, going from purchased to assembled to completed in a few short steps. The Lumineth Realm-lords range seems to have met with mixed reviews, like marmite some people seem to love them, others to hate them. Unlike marmite I can abide them in my presence – in fact I must admit that although I won’t be rushing out to start another army I actually rather like them. These particular models – the Alarith Stoneguard – have come in for a particular panning from some quarters but I think they’re great, although I’m less than enamoured by the price of them. Anyway, I managed to get my hands on one to test out a colour scheme and I’m happy with the results. I based it on the variant colour scheme for the Great Nation of Ymetrica, showcased in a tutorial on the Warhammer TV Youtube channel, but made a few variations because – despite the fact that I own about a million pots of GW blue paints in various colours  – I still don’t have most of the ones used in the tutorial.

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I’ve had a scrounge around online and managed to acquire a few Lumineth, without paying full whack for entire sets of them, so a little warband is probably in my future at some stage. 


The Toxic Waltz

Do you ever find a miniature where as soon as you see it you just have to paint it? It just speaks to you and all your careful planning and budgeting goes out the window in a heartbeat. In a fever of enthusiasm you rush to acquire it, you get it assembled and base-coated and then… everything stalls. Instead of a beautifully painted finished piece it glares at you with undisguised criticism whilst you avoid its gaze and try to paint other things with affected nonchalance. This is the story of the Sloppity Bilepiper.

Is there a dafter name in the entirety of the Games Workshop range, or indeed one more fun to say, than the Sloppity Bilepiper? I loved it as soon as I saw it, recalling as it does the old carnivals of Nurgle of yesteryear, and snapped it up as soon as I could. In my review of the Nurgle Daemons released back in January of 2018 I noted;

“Nurgle loves a party. He’s the god of life and death and though the latter aspect has often been the focus when it comes to the models, with sloughing flesh, weeping sores and spilled guts everywhere, with the Bilepiper we get to see the other side of things. Here is a model which encapsulates the core message of Nurgle’s worshippers – today we celebrate for tomorrow it will be too late. They party like there’s no tomorrow and one glance at the diseases they play host to suggests there probably isn’t. “

Sadly, despite starting out with great intentions and making good progress on the model as soon as I’d purchased it I stalled when it was almost finished and never managed to push it over the final hurdle. I think I’ve planned to paint it for every neglected model challenge I’ve entered in the past three years or so, yet always the challenge has ended and the Bilepiper has remained unchanged. This year it’s been particularly neglected, with Covid-19 wrapping it’s loving arms around the globe I’ve found myself disinclined to tackle any of Nurgle’s servants. I can’t quite put my finger on why, perhaps it’s superstition or just pandemic fatigue, but I find myself feeling as though the plague god is getting more than enough attention at the moment without my involvement. 

Both the Bilepiper and I have tolerated a lack of progress long enough however so back onto the painting desk he goes for a few more rounds against the brush. Here he is, finished at last and proving that these things are never so difficult if you just get on with them. 

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I really wanted to play up the appearance of a clownish, playful jester, so gave him bright and motley clothes. By way of contrast I made the flesh fairly realistic and human looking, rather than leaning on the mucky green that GW prefers for their Nurgle models. I still have quite a backlog of Nurgle miniatures, both daemons and mortal – including a number of unfinished Death Guard, so as soon as I overcome my Covid induced squeamishness I’ll crack on with them. 


Appetite for Destruction – Part 4

During the summer I tend to be out a lot, the pressure of work is high and finding time to paint miniatures isn’t always easy. I tend to start projects left, right and centre, and then find myself without time to complete them. By the time I sit down at the painting desk again something else has seized my attention. Now, however, winter has rolled around once again, the nights have drawn in and the days are cold and grim. Time to finish some of those part-painted miniatures which the hobby butterfly had previously danced around. Over the next few days I’m aiming to fight once again the endless battle against the tide of unfinished projects – starting with this hulking Ogre Irongut. 

When I put together my Ogre warband for Warcry a few months ago I decided that one of the elite Ironguts would make a fine option to call upon should the puny species which attempt to defy the mighty Ogres prove tougher than expected. I started him whilst riding a wave of enthusiasm for the fat lads and now I’ve finally gathered that energy once again and got him finished. 

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I do enjoy painting Ogres, and the Ironguts are amongst my favourite models in the range so although I wouldn’t want to commit to exactly when I’m going to tackle more of them expect to see them lumbering over the horizon sooner or later.