Continuing our look through the dioramas on display at Warhammer World today we explore the section given over to the alien races inhabiting the grim darkness of the far future. First off we have this lava board, showing the planet of Valedor – or Düriel to the Eldar – being swarmed by the Tryanid hive fleets.At one point Valedor was a tropical paradise but, as is the case with most places in 40k that seem like they might be really nice, that wasn’t to last. First the Imperium turned it into an industrial hellhole, then the Tyranids arrived and began stripping it of all organic matter. By the time the Swordwind of the Eldar return to what had once been one of their Maiden Worlds the whole place was rather worse for wear. Eventually the Eldar activate a device known as the Fireheart, splitting the planet’s crust into the volcanic turmoil we see here.Both factions are really giving it their all here; the Tyranids have deployed their bio-titans (above) whilst the Eldar respond with their Phantom Titans.Another display I’d been looking forward to was this one; Ork Town – originally built by Forge World for their book Raid on Kastorel-Novem.A squad of Tempestus Scions have been shot down in Ork territory and now their allies rush to evacuate them. Apparently an ex-army store manager spent a day training the team in how to descend on ropes from an aircraft in order to capture the scene perfectly. Frankly I’m sure they could have worked it out from Youtube videos but who can blame the chancers for convincing their boss they needed a day out?Lastly for today we have the Tau facing off against their enemies in the Mechanicum. Both sides are rather fond of technology although the Tau’s habit of innovating, plus their insistence on being filthy xenos, prevents them from being friends. Plus the Mechanicum almost obliterated the Tau when the latter species was still in the stone-age, something that is bound to sour any relationship.A rather large Tau flyer. Probably named after a fish.One of the Tau flying-mech-suits (which, if it’s not already clear, I’m not too familiar with) annoying a titan.Something I found particularly clever about these dioramas is the way in which the eye is drawn to certain angles, which themselves provide cinematic scenes. Take this Sydonian Dragoon for instance, which strides through the periphery of an explosion with the effortless cool of an action movie hero.Remember those Imperial Guardsmen standing grimly in their cold trenches I showed you yesterday? This is the Tau equivalent, and it’s just a tiny bit more glamorous!This encounter perfectly encapsulates the dynamic (pun intended) between the energetic Tau and the trudging, hidebound Imperials.I feel there’s a joke to be made here, either about getting legless or going topless…The Mechanicum politely explain to the Tau that what they have are not guns, this is a gun…Now some of you might be thinking “Hey guy, where’s Chaos in all this? I thought they were the big bad in the 41st Millennium? Don’t they get a diorama?” Oh they do my freind, they certainly do – but for that you’re going to have to wait until tomorrow…
Tag Archives: AdMech
The story of Warhammer 40k is, and always has been, the story of the Imperium. Until now, however, we have seen only part of it. The alien races add colour and complexity, harrowing the empire of man from its fringes, and of course there is always the great enemy, Chaos, waiting in the wings for mankind’s own hubris to bring him down. The main player, however, remains the Imperium, a toppling edifice of decaying glory and overweening arrogance in the face of a brutal and rapacious assault from within and without.
Here we see the fall of Rome written across the stars. It is peopled by the strange and the mysterious and governed by the mad. Together they grub through the ruins of their own toppled magnificence and believe themselves still to be supreme. Their wars are fought by medieval peasants, armed with weapons far beyond their understanding, holding back the horrors of the galaxy only through sacrifice and attrition. It’s infamous ‘grim darkness’ has been captured by dozens of authors and codex writers, as well as artists including, amongst others, John Blanche and Jes Goodwin (whose images are used – without permission – to illustrate this blog).
Somehow I’ve never felt that this was quite captured on the tabletop. The warrior-monks of the Space Marines have often looked too clean. The imperial guard have come to focus too heavily on the Cadians (whose aesthetic is closest to modern soldiers and not really to my taste) and the Catachans (who now seem like a contrived pastiche, glaringly out of place beside the gothic strangeness of their peers). The inquisition are spent force. They might once have been at the pinnacle of grim-dark gothic greatness but today they look old, tired and utterly overshadowed by the creative genius displayed within the Inq28 movement, their own feral offspring. The assassins and ecclesiarchy languish in lumpen disregard.
Today however sees the release of the Adeptus Mechanicus. Since the beginning they have been a part of the background but it’s taken until now for them to emerge. Quite why it’s taken so long is open to debate, the Imperium after all is the marriage of Terra and Mars, yet the red planet has seen next to nothing in terms of miniatures releases.
Exactly what will come next with this release we don’t know yet, although it’s hard to imagine that more miniatures are not on their way. Already, however, we’ve seen the kind of grubby madness I’ve been hoping for since I discovered 40k. Not only do we see the Mechanicus army so many of us have been waiting for but the spares should provide more than enough to add a Blanchien vibe to other imperial models. Of course I still have a host of Chaos projects to work on before I rush out to buy the agents of the Fabricator General but, having waited for them for so long, it won’t hurt to be patient. At least they’ve arrived.