If my gangs want to establish their notoriety in the Underhive they’d better not go embarrassing themselves by getting lost, falling into a crevasse or blundering aimlessly into the lairs of any savage beasts. What they need is someone who can guide them through the cramped tunnels and gloomy depths in exchange for a modest share of any loot, yet who lacks the guile to successfully sell them out to their rivals. We need a dome runner and this chap looks like the very man.
In the long run I’ll be creating a pool featuring all of the hangers on to be available to my gangs, plus some hive scum, bounty hunters, downtrodden civilians and whatever else I can come up with.
One more for the road! I’m going to be focussing my creative energies onto Necromunda for the next little while, barring one smaller project that I should get finished tonight, but whilst pondering all things Goliath I found myself kitbashing another space marine. Most likely he’ll end up serving as the veteran sergeant of one of the tactical squads.
As usual nothing is set in stone at this stage so if you’ve got any feedback I’m all ears.
So enthused am I by all things Space Marine following the successful completion of my first tactical squad that I decided to break into the bits box and assemble the rest of the assault marines. Last time we saw them (back in – gulp – November) two of the assault squad were done and looking for paint. By way of a quick reminder here they are;
And here we have the new additions, starting with this chap in his traditional assault marine corvus pattern helm.
Here’s another of his battle brothers.
Finally here’s the squads sergeant, a suitably bellicose and angry looking man ready to dish out the Emperor’s mercy with a damn big sword.
No promises on when these chaps will see paint, as I’m juggling quite a few other projects (as per usual) but having the whole squad ready to go may help give me a push.
With not a lot of month left to go the Space Marine squad I pledged to complete for Azazel’s Junit challenge is done. First off here’s a battle-brother with a heavy bolter ready to lay waste to the enemies of the Emperor.
I tried to get him looking battle-worn and battered, and indeed almost got too carried away, so that in the end considerable time was wasted cleaning him up again.
Alongside him here’s the squad’s sergeant to lead them into battle.
With this one I wanted to deliberately reference (perhaps even pastiche) some of the clichés about space marine sergeants. It’s become something of a running gag, unfortunately emphasised by GW with every release, that the one without his helmet who’s pointing at something must be in charge. Thus this was something I couldn’t resist referencing here, hopefully with tongue firmly in cheek rather than just reiterating the cliché.
In the long term I’m planning to expand the squad to ten and create a more elaborate sergeant to lead them, at which point this chap is hopefully generic enough to be demoted to the line without looking overdressed.
Before I called the squad done I also went back and, as suggested by the inimitable KrautScientist, added a blue glow to the gizmos on their arms, plus a little more in the way of freehand livery by adding their squad designation to their knees.
Of course now I find myself very short on time to get those pesky plague monks finished and I’m less than convinced that, even with the best will in the world, I’ll be able to make it. At least I can take up my brushes safe in the knowledge that humanity’s most stalwart defenders are at hand. All together now; “For The Emperor!”
The Nurglings are done!
How time flies eh? Back in January 2015 I set out to paint four bases of Nurglings, with a few more to assemble at a later date. The first three I rattled through in a mere few days. As for the fourth, well they’ve only just come bouncing off the painting desk now.
As ever thanks for this minor victory over the unpainted masses rests with Azazel, the man behind the Neglected Model May challenge. Anyone who’s been keeping track of my progress will know that, with just under a week of May left to go, I’ve got only one model from my initial bold pledge still to paint, the Ogren banner bearer. That said I also need to get some rats finished for my Skaven over the next few days as well – no rest for the wicked indeed!
A quick interruption to the theme of Neglected Models today, but I had so much fun making Gor Halfhorn, and the model was so well received, that I decided to try my hand at making my own version of Grendl Grendlsen. As with Gor I’m actually quite taken with the official model but there’s no way I can afford all of the Necromunda heroes that I like the look of, and as I have the bits to make Grendl available I decided to give it a shot.
Gor has a lot of characteristics that make him stand out, characteristics which can then be played upon to make a kitbash that is recognisably him. Grendl on the other hand is pretty much a generic squat – the excitement comes from the fact that he’s a squat at all, particularly in an era when the term is associated more with a race being canned than with the space dwarves themselves. Needless to say this made the task of recreating him that much harder as there were fewer obvious traits to copy. Here’s how he looked on the first attempt.
Overall there’s nothing especially wrong with him but I still wasn’t terribly happy. He may have Grendl’s gear but he still just looks like a generic squat, plus the way he’s holding his weapons blocks his face from in front, making him look defensive and weak rather than bold and strong. Time to try making a few adjustments, including making a head that’s more reminiscent of the official Grendl. Of course this did involve cutting two tiny heads in half and splicing them together, undoubtedly the hobby activity most likely to wrack my nerves and bring me out in a cold sweat.
Before becoming trapped on Necromunda following the assassination of his liege, the Rogue Trader Constant Gerrit, Grendl was a banner-jarl of the Vega Rams mercenary company. Having spliced on the new helmet I was intending to shave off the Imperial Guard insignia but, after consideration, decided to leave it as a nice visual reference to his heritage amongst the soldiers of the Imperium.
I feel this second version is definitely an improvement, although I may still make a few more tweaks before I paint him so if you have any feedback I’m all ears.