Category Archives: Terrain: AoS

Amid The Ruins – Part 3

The walls of Carngrad continue to rise! With the Untamed Beasts tamed, for the moment, and the Iron Golem well on their way to completion, it’s time for another building. Honestly there’s not much more to add here that hasn’t been said already regarding the last lot.

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There are still a few more buildings and barricades in the Warcry set to complete, plus I’d like to make some weird, warped Chaos terrain to add to the collection, but in the immediate term we have enough now to get us started playing a game or two. I’d like to finish off the Iron Golem warband next, and after that returning to terrain (and painting some chaotic beasts) will be my key priorities.


Amid The Ruins – Part 2

If we are going to tackle the savage lands of the Bloodwind Spoil I’ll need to get some terrain painted up. The Warcry box contains a number of ruined buildings with which to represent the following cities which litter Eightpoints and so, building on what I learnt from my previous attempt, I decided to cut my teeth on the smallest and easiest of them.

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It’s worth noting that the ruins in the box can be assembled in a myriad of ways and if you wished you could mix them into all kinds of buildings (provided they are just ruined shells of course!). The instructions that come in the box aren’t all that helpful, providing detailed directions for some and leaving others entirely up to your imagination. This wouldn’t be an issue but the game also includes a set of cards which suggest terrain layout and if you want to make use of these you’re going to need to build ruins roughly compatible with those described on the cards. Now it should be stressed that you don’t have to do this and I certainly won’t be sticking to these religiously but I would like to at least have something roughly compatible with the cards, so we can use them if we want to. With the official instructions leaving something to be desired I turned to a couple of tutorials which I found to be invaluable, one from Cascadian Grimdark and the other from Waywalker Studios. Together these were a huge help in getting my buildings assembled and if you’re planning on tackling something at similar I highly recommend giving these a careful read over first.

Armed with this knowledge I tackled one of my favourite pieces from the set, a ruined statue of Sigmar.

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I am Sigmar, the God King, look upon my works ye mighty and despair!

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Rather than glue all the parts together I recommend leaving it as several pieces. That way the ruined head can be used as a stand-alone piece (as suggested by some of the cards)…

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… whilst the ladder can be put to use elsewhere anywhere to allow alternative routes onto the upper stories. Similarly the barrier from the end of the platform can be removed, again providing another route into the upper levels.

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Speaking of which I also painted this ramshackle bridge for those occasions when even a chaos worshipper doesn’t dare a death-defying leap.

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Because the game is set in a realm entirely warped by Chaos I want to play that up by creating some terrain pieces that really emphasise the way in which the world has been warped and twisted by the fell powers emanating from the beyond. I have a few ideas I’d like to tackle but to get things started I decided to go back to my old “chaos tree” I made back in 2014 (and the subject of one of my favourite under-appreciated puns in the post title!).  I’ve always liked the idea of a warped forest in the Realms of Chaos, every tree pulling itself along by its roots, eyes rolling in knots and hollows, branches straining forward in search of prey. I think it’s held up fairly well all things considered but I did want to touch up some parts of it so it returned to the painting desk for a quick lick of fresh paint.

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Finally I painted up another of the spiky barricades which are another of my favourite elements of the set, even if they do add an element of drama (and a few pricked thumbs!) to the assembly process.

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All together I think I’m off to a good start with these, I’ll aim to complete one of the larger ruins soon.


Amid The Ruins – Part 1

When the Warcry boxset was released last summer it came with a large collection of terrain, enough to put together the ruined city streets in which the game is set. Despite the fact that I still have a lot of Underhive terrain needing to be painted as well I’d like to tackle this soon so that we can try out some games. Terrain isn’t something I’ve painted that much of however, especially outside of the 41st Millennium where I can lean on my love of rusted metal, so I decided to practice by finishing off a couple of half-painted buildings from the Azyrite Ruins set first.

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I challenged myself to get them done in short order and not get too bogged down in the detail of something which is, after all, primarily intended as a canvas upon which the real action will take place, whilst still producing something that I was happy with. Overall I’m pleased with how they turned out – I certainly learned a lot from them, so whenever I do get around to tackling the mean streets of Carngrad (which still won’t be right away unfortunately) I should be ready to go.