Blame it on painting that old Ork but since then I’ve had a real itch to work on a few grots for him to boss around (after all the other lads are never going to stop picking on him for being short so he’ll need someone to bully in turn). Into the box of old models I go to fish out these two gretchin. Like the Ork (and plenty of other things that you’ll see in due course) these were a gift from my good mate Tom who’s been clearing out, so cheers once again dude.
This one’s face seems to have lost some of its definition over the years so I kept the highlighting there to a minimum and put extra effort into other areas in order to draw the eye away. And then I spoiled it by telling you all what I’d done.
Something about their devious, spiteful little faces made me think of redcaps – the evil goblins which supposedly dwelt in ruins along the border between Scotland and England and make a habit of murdering travellers and painting their hats with the resultant blood. Although I didn’t want to paint this one’s helmet as if actually bloody I did think that giving him a red cap would be a suitable homage to the nasty little bastards. Plus, maybe he reckons it makes his thoughts go faster?
Unlike the Orks, who’ve grown somewhat in stature down the years, these grots are still pretty much of the same scale as their modern descendants.
At least the Ork no longer feels like such a titch!
After finishing off my undead I started fishing around for something to follow them with, a pallet cleanser if you will, before getting back to Chaos and my slowly progressing warband for the Chapel. My hand fell on this distinctly Oldhammer Ork, a gift – alongside quite a number of other models – from a friend who was having a clear out.
In spite of being a distinctly elderly model I wanted to paint him in a modern, grubby style, rather than the flatter, more garish tones preferred back when he was first released. I reckon it works well, and of course it ties him in nicely with his newer battle-bruvas.
Of course he’s a little shorter than his new mates but there’s no need to take the mick out of him for it eh!
Lurking in the same box as Queek were these two Ork Kommandos. I built them a few years ago now, as part of a plan to build a full squad of “stelf orkz”, a plan which sadly withered on the vine before it reached completion. Still, there’s no need for these two to lurk any longer, for now they can hang out with the rest of the boys.
As is often the case with old models that’s a few things about the paintwork that I’m less than happy about but never mind, I don’t have the time (or the inclination for that matter) to go back and start re-working them right now. Also, although I’m rather pleased with how the dusty bone of the first ones’ axe looks in real life I’m struggling, and failing, to take photos that do it justice.
The gasmask is also not my best work but again it’s worth remembering that I made it several years ago when greenstuff was still a very new and unfamiliar medium to me. Still, it’s not so awful that I’m feeling compelled to decapitate him and provide him with a new head.
I also have quite a few of the bone weapons from the feral orcs (that’s bonesplitterz to you kids) lying around so at some point I may make a few more “Snakebite-y” Ork boyz and, once I’ve dealt with the billion other projects that I’ve got planned, I may even return to my Kommandos.
‘ere we go!! The third (and final – for now!) of the Meganobs comes stomping out to join his bruvas. The head is from Spellcrow’s ‘Bulky Cyber Orcs” collection, a set which ties in nicely with the Meganobs – expect to see more of them making an appearance in the future.
The first Meganob of 2017 comes stomping off the painting desk. He’s pretty much built as per the box but with the addition of a Ironjaw Brute’s chestplate which adds a nice bit of extra bulk.
Right lads – shoot ’em up! The squad of Ork shoota boys is completed by the addition of this Boss Nob. Again, the head is from Spellcrow, the rest of the Ork is Games Workshop.
Now we’re into the middle of winter, and with daylight in extremely short supply, it’s getting increasingly difficult to get any decent pictures of models. Hopefully though this gives you some idea of how he looks – although I acknowledge theat they’re not the best photos ever taken!
Anyway here he is with his boys (as usual click on it for a proper view).
There’s a few rats I still want to finish off – then expect more Orks in the new year. Until then WAAAGH and all that!
Just a quick mid-week update to show you my latest Orky experimentation. When the Ironjawz were first released for Age of Sigmar I was fairly certain that the heads of the hulking Brutes and Gore-gruntas would be a neat fit for Ork Nobs. As it turned out I was wrong – they’re much too small although they do look rather nice on Ork Boys instead.
Would you just look at that happy face! Someone knows it’s Christmas!
I’m planning to add a few more slugga-boys to the ranks (hence the rather optimistic use of the words ‘Part 1’ in the title – but that will have to wait until the new year now.