Category Archives: Inq28

Muties – Part 2

It wouldn’t be the dark corners of the 41st Millennium without a few muties scurrying around, suffering deprivation, being oppressed, demanding rights and turning dark thoughts to the darker powers that lurk beyond the veil… Some of you may recall that back in April I finally got around to painting up some of my long-planned tribe of mutants, models which I converted over several years based on the Lord of the Rings Goblin models. Here’s a reminder of how they look.

Now at last we have three more, ready to join the tribe.

Mutants ConvertOrDie Wudugast Inq28 (4)Mutants ConvertOrDie Wudugast Inq28 (5)Mutants ConvertOrDie Wudugast Inq28 (6)Mutants ConvertOrDie Wudugast Inq28 15

This one is actually the very first one I made – alongside the chap in the death mask from the previous set – but in the mixed up world of miniatures I only got around to painting him now. He has however had a few tweaks since he was first built, mostly to take advantage of new components as they came along – with the poxwalker tentacle being the most obvious addition.

Mutants ConvertOrDie Wudugast Inq28 (8)Mutants ConvertOrDie Wudugast Inq28 (9)Mutants ConvertOrDie Wudugast Inq28 (14)

This one is one of my favourites from the whole group, a very simple conversion but there’s something chilling about him that makes me think of the worst excesses of research conducted unmonitored in crumbling asylums.

Mutants ConvertOrDie Wudugast Inq28 (10)Mutants ConvertOrDie Wudugast Inq28 (11)Mutants ConvertOrDie Wudugast Inq28 (13)

A face to give you nightmares if ever there was one!

Mutants ConvertOrDie Wudugast Inq28 (12)

Here’s a cheeky groupshot of the three newcomers.

Mutants ConvertOrDie Wudugast Inq28 (7)

And here’s the whole tribe gathered together, ready to spring out upon some unsuspecting ganger or inquisitor.

Mutants ConvertOrDie Wudugast Inq28 (3)

That’s not all however. Whilst I was about it I also found myself thinking about the other scavenging creatures which might be found lurking in the gloom of the Underhive. Giant rats appear to be the most prevalent form of life on Necromunda (even more common than muties!), and are probably pretty common everywhere else in the Imperium as well, so adding one to my collection of verminous critters seemed like a wise move.

Rat Wudugast ConvertOrDie (1)Rat Wudugast ConvertOrDie (2)

I was also looking through my Chaos Space Marines collection and my eye fell on this old familiar that I painted a couple of years ago. With retrospect I don’t think I did a great job on it so, on the grounds that there’s no time like the present, I popped it back onto the painting desk and gave it a quick freshen up.

Mutants ConvertOrDie Wudugast Inq28 (1)Mutants ConvertOrDie Wudugast Inq28 (2)

And there we have it, a few more verminous scavengers ready to sneak and plot in the deepest shadows beneath the hives. Speaking of which, the end of the month is approaching and I really need to crack on with some Skaven!

 


It Takes A Village – Part 1

…to raise a ganger… Or, for that matter, an Inquisitor.

The game of Necromunda is set upon a hive world, with almost the entirety of the human population crammed into cities far larger and more crowded, not to mention more violent and squalid, and anything found on Earth today. The setting may have a great deal in common with post-apocalyptic fiction with its planetwide irradiated deserts and domes full of crumbling machinery but it is in the massively overcrowded metropolises that the vast majority of people live – and by extension that’s where all the action happens. As a result I’ve been keen to create some hapless civilians with which to populate my stretch of the Underhive – downtrodden unfortunates just trying to go about their business when the bullets start flying once again.

Officially most of the people on a hive world live where they work, in the huge manufactorums, with block after block of habs crowded up against grumbling, fume belching engines. The Underhive itself, and the crawl spaces, waste domes and labyrinthine sprawl of decaying shafts and tunnels that lies hidden within and around the walls of these factories, should be relatively sparsely populated – but on a world as overcrowded as Necromunda even that will still undoubtedly  equate to a vast number of people. Even if those who find their way into these liminal spaces are only a fraction of a percent of the hive’s population there will still be plenty of them. What’s more, people gather only where there’s something worth gathering for, a useful resource or a meeting of tunnels or trade-routes – something which in turn will attract gangers looking to seize whatever it is for themselves, or deny it to their rivals. Indeed, although I was first drawn to this project as a spin-off from my Necromunda gangs it soon occurred to me that wherever one goes in the Imperium, a few generic civilians would go a long way, and thus this would tie in nicely to any and all of my Inq28 plans as well.

The first of these civilians are now ready, coming in the form of these three monkish characters courtesy of the first Black Crab Kickstarter. One of the greatest strengths of the Inq28 scene has been the encouragement of, and reliance upon, converted models – many of which have been startlingly creative and evocative. It’s rare to find something which suits the aesthetic from the word go so when I spotted these I just had to snap them up.

Black Crab Inq28 Wudugast (1)Black Crab Inq28 Wudugast (8)Black Crab Inq28 Wudugast (9)Black Crab Inq28 Wudugast (2)Black Crab Inq28 Wudugast (3)Black Crab Inq28 Wudugast (7)Black Crab Inq28 Wudugast (4)Black Crab Inq28 Wudugast (6)Black Crab Inq28 Wudugast (5)Black Crab Inq28 Wudugast (10)

Of course I really must get on with building up more of my Underhive terrain collection so that they have somewhere to live (not to mention all the muties, Inquisitors, cultists, gangers, scum and whatever else I think of).

Black Crab Inq28 Wudugast (11)

Needless to say these three won’t be populating the hives and back allies of the Imperium alone, plenty of other civvies are on their way – so watch this space.


Faith Healer

This next miniature comes from the Sisters of the Burning Rose Kickstarter from Anvil Industries. The theme of the range is essentially futuristic warrior nuns (a fine and original idea – I can’t imagine why Games Workshop haven’t tried something similar…). Smart arse remarks aside there is of course a distinct thematic cross over between these and the Sisters of Battle which GW – after abandoning them for so long that they have become almost synonymous with neglected miniatures – have announced they will be revamping and re-releasing by the end of the year. Speaking personally although I’m pleased to see them finally getting the attention they deserve I’m not particularly fired up about the Sisters of Battle – although I’m hopeful that they will be accompanied by plenty of gothic accoutrements which can be put to use in creating weird and wonderful Inq28 conversions. Likewise the Sisters of the Burning Rose themselves weren’t the thing that grabbed my attention, rather it was all the crazy characters that appeared alongside them.

In this case we have a nun with a more “real-world” aesthetic than many of the other models in either range of Sisters. She’s clearly some kind of healer and I can envision her either following my Imperial Guard around to patch up wounded soldiers or running some kind of chapel/surgery in the Underhive. That said she strikes me as being more like a “Doc” (as in Visiting the Doc in the post-battle phase of Necromunda) than a Rogue Doc (a gang’s hanger-on who seems to me less like a fully qualified healer and more like an alcoholic with a large collection of knives and a can-do attitude). She’d also tie in well with all kinds of Inq28 ideas, from joining a warband to being a handy NPC.

Anvil Nun Wudugast ConvertOrDie (1)Anvil Nun Wudugast ConvertOrDie (2)Anvil Nun Wudugast ConvertOrDie (3)Anvil Nun Wudugast ConvertOrDie (4)Anvil Nun Wudugast ConvertOrDie (5)

Speaking of religion I’ve got another model with a keen interest in the teachings of the God-Emperor, specifically those which relate to immolating anyone  who might be deviating from His vision for humanity – I’ll try to get her finished and uploaded by the end of the week.


Muties – Part 1

There’s a mutant for every occasion. Need a horde of luckless bullet catchers driven ahead of your advancing chaos legion? Call in the mutants. What about some low-level troublemakers for your Inquisitor to deal with? How about civilians/wildlife/scenery/lurkers-in-the-dark to trouble your Necromunda gangs? If you want to live in the seedy underbelly of 40k then mutants are indispensable. Even more so than everyone else in the Imperium they were born to lose. The 41st Millennium’s ultimate underclass they play the part of the victimised serf with a natural grudge just as well as they do the spiteful villain. Plus, the range of modelling and creative opportunities they represent are just too much fun to pass up!

Mutants Convert or Die Wudugast (7)Mutants Convert or Die Wudugast (6)

This is a project I’ve been working on for a ludicrously long time, some of these models have been sitting around half-painted for at least five or six years, so I reckoned it was about time I actually bashed on and got something finished. All of the current batch are based on the Lord of the Rings goblins, which make for excellent mutants in and of themselves. Indeed some, like this chap, I’ve painted up entirely “as is”, without needing to do any converting at all.

Mutants Convert or Die Wudugast (8)Mutants Convert or Die Wudugast (9)

Others, like this one, are a bit more radical. Although the goblin models themselves aren’t multipart kits they really forgive cutting them and sticking on bits from other kits, and on such lumpen, ugly-looking characters even the crudest greenstuff can cover a multitude of sins.

Mutants Convert or Die Wudugast (4)Mutants Convert or Die Wudugast (5)

This one was the first to be finished, several years ago now, but the slow progress of the project as a whole meant I decided to go back and give him a bit of a repaint by the time the rest of the clan were nearing completion.

Mutants Convert or Die Wudugast (2)Mutants Convert or Die Wudugast (10)

There’s something about this one that even gives me the creeps!

Mutants Convert or Die Wudugast (3)

This chap is one of my favourites, a task-master who really does have eyes in the back of his head!

Mutants Convert or Die Wudugast (11)Mutants Convert or Die Wudugast (12)Mutants Convert or Die Wudugast (13)

As intimated by the “Part 1” in the title I’ve got quite a few more of these still to finish so I’m aiming to bash on with them alongside other projects. Despite the fact that in some ways I feel that I should be concentrating on one thing at a time and getting a few things finished these have been waiting for attention for so long it’s getting embarrassing so I’m keen to get them done once and for all. Hopefully it won’t be another five years before we see “Part 2”!

Mutants Convert or Die Wudugast (1)


Rats and Skulls

Today’s post is very much dedicated to Heresy of Us, a blog and now store which I’m sure will be familiar to many readers – and if it isn’t then get yourself over there and take a look at Mark’s work.

First up we have a pace which I feel as though I’ve been working on since God was a boy, although it may well have been even longer. Back around the time he first launched Heresy Of Us Mark was kind enough to send out some skull stacks to a number of blogs and I was lucky enough to receive one. Of course having been suitably thrilled to accept it I then entirely failed to get anything done with it. Over time my efforts to look for a suitably impressive use for it translated into it gathering dust on the painting table, hardly a deserving fate for such a cool little gift. At long last however it’s time has come and I’ve finally got it painted up and decorated with a few extra skulls, spikes and a suitable base to turn it into a little Underhive wayshrine. Perhaps it’s a place for Imperial pilgrims to pause and pray on their journeys or perhaps it’s something a little darker, the leavings of sacrificial victims from blood rites conducted in the name of unspeakable gods…

Skullshrine Heresy of Us Convert Or Die (1)Skullshrine Heresy of Us Convert Or Die (2)Skullshrine Heresy of Us Convert Or Die (3)Skullshrine Heresy of Us Convert Or Die (4)

Alongside it I also painted up these three verminous creatures, also created by Mark. I love the idea of the dank corners of the Imperium being living landscapes, with their own wildlife and civilians keeping their heads down and going about their lives whilst gangers and Inquisitors fight their battles overhead. In time I plan to gather a whole collection of people and creatures who live in the filthy, liminal cracks, and these distinctly 41st Millennium rats are just the beginning.

Rats Heresy of Us Convert Or Die (1)

Indeed, I’m starting to build up quite a menagerie of Heresy of Us beasties so the populating of the Underhive is well underway!

HeresyOfUs

Speaking of the Underhive I have two badly behaved ladies almost ready to join the Escher gang so I’ll try to get them finished, photographed and uploaded by the end of the week.


Dance of Death

Knosso Prond  is one of my favourite models from the Rogue Trader box set and an absolute gift to fans of the grubby underbelly of the 41st Millennium. For a painter she’s an absolutely gorgeous miniature and a far more complex challenge than she first appears, whilst those of us who enjoy the dark corners of the setting can always use a death cult assassin around. As a result she’s been on my “to paint” list for a while so getting her finished off for Fembruary felt like the obvious move.

Knosso Prond Convert Or Die Wudugast (1)Knosso Prond Convert Or Die Wudugast (2)Knosso Prond Convert Or Die Wudugast (3)

The one thing I didn’t really like about her was the head she’s lugging around, surely a cliché which has long ceased to be worth repeating, so I gave her a second knife instead (you can never have too many of those after all).


The Cult of Ruin – Part 5

Hang about – five posts in one week! What’s happened to me? Have I been possessed? That’s a worrying thought…

There has been a lot of cult activity going on around here lately, most of it admittedly focused on those insidious xenos; the genestealers. However that doesn’t mean I’ve forgotten about the servants of Chaos entirely. Whilst other projects have pushed the chaos cultists on to the back burner I couldn’t resist putting in some time to finish off the hideous spawn known as Gibbermaw.

chaos spawn convert or die wudugast (1)chaos spawn convert or die wudugast (2)

Fans of the dark gods take note however, this doesn’t necessarily mean a resurgence in Chaos activity in the Underhive will be happening straight away, I’m planning to concentrate on the Eschers first then we’ll see how things go from there.