The Badzone Kings – Part 1

It’s a well known fact that I’ve never met a Necromunda gang I didn’t like, and sure enough I’ve thrown in my lot with the ogryns as soon as I got my hands on them. I’ve not got around to painting anything yet but I’ve been busy kitbashing to recruit the first members of my free ogryn uprising.

In a lot of ways this is quite a basic kit, there’s only two bodies for example – one striding purposefully, one standing firm on his bionic leg – and the rest of weapons and arms are actually quite limited. It does however manage to do quite a lot with the space it’s given, and as a result it’s surprisingly versatile. Needless to say I’ve already been trying to push those boundaries even further by mixing in bits from elsewhere. A word of warning for anyone thinking of doing the same, these guys may be big by Necromundan standards but they’re not the largest ogres in Games Workshop’s catalogue by any means. Perhaps it’s the lack of decent nutrition combined with life in the cramped corridors of hive city, or perhaps it’s just to fit the bits onto the sprue. Some parts of the Imperial Guard ogryns will fit but most are a little bit too big. The Blood Bowl ogres are a better fit, although naturally lack the range of suitable weapons that might be available elsewhere. The AoS/WHFB ogres are, for the most part, disproportionately large. Dragon Ogres, Ork Nobs and Orruk Brutes all offer some interesting possibilities though, and I’m planning to explore these more in the future.

First of all, as already shown a few weeks ago, I put together this lad – built straight out of the box as I familiarised myself with the kit, with the only tweak being the inclusion of a gas-masked head from the Imperial Guard Ogryn/Bullgryn kit.

Ogryn Necromunda ConvertOrDie Wudugast (2)Ogryn Necromunda ConvertOrDie Wudugast (1)

Following on I built a second ogryn, based around the same body, but swapping in a head from the Blood Bowl ogres and a club from the Imperial Guard Ogryns. Otherwise I kept him quite spare and toned down, without adding in any of the fancy gubbins that come with the kit to capture the sense of an ogre that relies on brute simplicity to get things done. I could almost imagine him hanging out with my Palanite Enforcers (whenever I get around to them!).

Wudugast ConvertOrDie Necromunda Ogryns 40k Warhammer (1)Wudugast ConvertOrDie Necromunda Ogryns 40k Warhammer (2)

Having kept him quite pared-down and straightforward I decided that the next one needed to be a bit fancier so I gave him some ramshackle armour (borrowed from an Orruk Brute) complete with the spiky jawbones of some underhive monstrosity.

Wudugast ConvertOrDie Necromunda Ogryns 40k Warhammer (3)Wudugast ConvertOrDie Necromunda Ogryns 40k Warhammer (4)

Finally every gang needs a leader, and so I turned my attention to kitbashing an Ogryn Overboss. Unlike the others I used the Imperial Guard Ogryn as the base model and went nuts on decorating him with scavenged odds and ends. He’s not done yet, indeed he’s still got a fair way to go before he’s finished, but who can resist a sneaky peek at what I’ve come up with so far.

Wudugast ConvertOrDie Necromunda Ogryns 40k Warhammer (5)Wudugast ConvertOrDie Necromunda Ogryns 40k Warhammer (6)Wudugast ConvertOrDie Necromunda Ogryns 40k Warhammer (7)

Whilst his body and armour comes from the Imperial Guard kit his backpack and powerfist are from the Necromunda models, his head is from the Ogre Ironblaster (probably my all time favourite Ogre head) and his knife is from the Chaos Dragon Ogres.

He’s a big lad, not disproportionately huge in comparison to his gang-mates but big enough to make it clear who the boss is.

Wudugast ConvertOrDie Necromunda Ogryns 40k Warhammer

As usual I’ve no idea when I’ll get around to working on more of these, whenever the hobby butterfly seizes me and drags me back into the Underhive I guess. For the moment I’m going full steam ahead with the undead but it’s safe to take it as read that I’ll be getting back to these sooner or later.

25 responses to “The Badzone Kings – Part 1

  • Mikko

    They look great! Stuff like this from you and IRO always makes me wish I had more plastic kits to play around with, you’re producing some awesome results.

    • Wudugast

      Thank you! Partly it’s just a case of having built up a stock of old bits over the years, I save all the leftovers from any models I build so I can use them in conversions. What I don’t do is buy a kit just for one part, I sometimes see people talking about doing that and fair play to them but there’s no way I can afford it. Instead I trawl around the bits sites, ebay etc and pick up individual components that I want for a specific conversion I have in mind. It’s pricier per bit than it would be picking up the whole set, but it’s still a hell of a lot cheaper than buying an entire box if you only want one head! ๐Ÿ™‚

      • imperialrebelork

        I used to be very impulsive when it came to model kits, which was bad, but now I have quite a stockpile of bits which is good. These days Iโ€™m more selective with what I buy and I also like to look on eBay for certain bits and bobs.

  • theimperfectmodeller

    I do like seeing your stuff before you get to painting it as I can see a little more of the work that goes into the kitbash. These look very good already andI will look forward to further posts when you return to them. ๐Ÿ™‚

    • Wudugast

      Thank you! Yeah, that’s very much something I like to do with these is show my workings a bit, I learn a lot from looking at other people’s conversions and working out which kits they used, how they put them together and so on. Just showing the finished piece has a dramatic “ta-da” element to it, but often the aim with painting – beyond making the model look good – is to cover up the joins as it were and create something that looks like a cohesive piece. I did think, after posting these, that it might have been worthwhile to do a full parts list, labelling which bits came from where, and I might do that at some point later (maybe when I get around to showing the finished models… whenever that turns out to be…).

      • theimperfectmodeller

        From my point of view that would be nice to see and of course it would act as an audit trail for you too. That said I guess an audit trail is slightly irrelevant as the whole point of converting is to make each figure different!

      • Wudugast

        Mmm… It is and it isn’t. For me I like to make every model in my collection unique but that’s one part weird, oppressive-compulsive personality tick and one part personal challenge. For me it’s not about coming up with something entirely unique – its either about changing a model to make it better or capturing an idea that I can picture in my mind but for which a miniature doesn’t exist yet. I often joke that all my best ideas are stolen from other people online and honestly, although I wouldn’t knowingly* nick someone else’s idea outright I do borrow ideas from other people and rework them, and I’m always keen for other convertors to do the same to me (imitation is the greatest form of flattery and all that – as I tried to explain to the judge when I was up for identity theft…). Anyway, that’s a long and roundabout way of saying that an audit trail would be a good thing to do and I’ll try to remember and do one next time! ๐Ÿ™‚

        *I know I have done it unwittingly though – saw something, thought it was cool, forgot about it, came up with a brilliant and completely original idea, built it, posted pictures of it, saw the original again… oops!

  • Faust

    Nice man, that head swap from the BB Ogre is great. All of them are looking really good.

    • Wudugast

      Cheers! Yeah, I really hoped that one was going to work – I’d pictured it in my mind’s eye but of course I didn’t know how it was going to look until I actually put it together. Luckily he turned out looking pretty damn good I reckon. ๐Ÿ™‚

  • Noigrim

    You bettter give them nerves if steel or they’re gonna spend the whole game crawling.
    I like you new blog heading

    • Wudugast

      Cheers! ๐Ÿ™‚ Aye, that’s good advice – I’m thinking I’ll make a few lobo-slaves in the next batch as well, they’re too stupid to get pinned when they’re shot which might make up for them being dumb as rocks in every other way too.

  • Pete S/ SP

    Those look superb- am tempted with the box of two rather than getting a full gang of them

    Was surprised to read they are smaller than the exisiting 40k ones though.



    • Wudugast

      Cheers! That’s probably wise, add a couple of them to one of your existing gangs (I’m sure your Van Saar could use some close combat muscle). The full gang is a bit pricey.

      Size wise there’s not a lot in it, just a tiny bit all round but cumulatively its enough to be significant. The heads are distinctly smaller – it’s not obvious in the size comparison shot above because the Necromunda ogryn has an Imperial Guard head, if I’d used one of the heads from the Necromunda kit I think it’d be clearer.

  • Kuribo

    While I don’t own any, I can relate to liking all of the Necromunda gangs. These Ogryn all look amazing and you did a great job making the leader stand out! You can immediately tell that the big one is in charge of this lot ๐Ÿ™‚ I’ve always thought Power fists are the coolest melee weapon in 40k but see an Ogryn with one is somehow even more amazing! You would not want to get hit by one of those things!

    • Wudugast

      Thank you! A power fist is just so OTT isn’t it, and a power fist on an ogryn just takes it that one step further, it’s no longer a weapon – more like a tool for demolition! ๐Ÿ˜€

  • imperialrebelork

    Really nice conversions mate. Good to know about the size differences too. Size really does matter when it comes to conversions hehe.

    • Wudugast

      Cheers mate. ๐Ÿ™‚ The size differences aren’t huge, and in a lot of cases they’re manageable, but they’re big enough that you’d notice them (and definitely big enough to affect the sense of verisimilitude doncha know!). The thing I should have mentioned, and which is well worth knowing if you’re planning any kitbashing with the kit, is the arms. These lads have not been working out half as much as the Imperial Guard version, and the Necromunda arms aren’t just smaller, they also have very specific joins to them – you can’t just grab an arm from an Imperial Guard ogryn and slap it straight onto a Necromunda ogryn (unless you’re aiming for some kind of weird, lopsided Chaos Spawn – which of course is the sort of thing I always encourage!).

      • imperialrebelork

        You and your fancy words haha I needed to look up verisimilitude haha. Thanks for the extra info. Not to sound arrogant but I havenโ€™t met a plastic mini yet that I havenโ€™t been able to convert but with varying levels of success of course haha.

      • Wudugast

        I can’t remember who I saw using the word verisimilitude but as soon as I realised it applied to the hobby I knew I was going to have to shoehorn it into conversation somewhere! ๐Ÿ˜€

        Yup, if you put in the time and have the creativity I think pretty much everything can be converted – and if in doubt “Chaos mutations” covers a multitude of sins… ๐Ÿ˜‰

  • mellis1644

    Those looks really good. Nice conversions especially on the boss.

  • Tim

    Hi there!

    What arm did you use for the Ogryn with the mace??! Canโ€™t seem to find it anywhere and I need 3 lol

    • Wudugast

      Cheers! It’s the alternative weapon from the Bullgryns. A lot of pictures of the studio models show them with the cool looking slab shields and grenadier gauntlets, but the other option in the kit are mauls and I used one of them. The top part of his army (everything from the wrist up basically) is just taken straight from the standard Necromundan ogryn.

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