Amid The Ruins – Part 6

I haven’t tackled any of the larger Warcry buildings in quite some time and I’d really like to get the full set completed so it’s time for another big old ramshackle ruin. As usual with these there’s not a whole lot more needs to be said, the size of these things always makes them a bit intimidating but otherwise it’s a fine chance to just let my hair down and go mad making a mess with washes and drybrushing.

With that done I’ve got one more big ruin and a bunch of rubble and barricades to finish the starter set, then I’ll have a think about what other things I can add to the chaotic landscape of the Eightpoints.


20 responses to “Amid The Ruins – Part 6

  • theimperfectmodeller

    Very nicely done but I can’t get used to seeing you do scenery stuff. It is expertly done but I think the time is approaching when we will expect to see these items as backdrops to your figure photo’s. 🙂

    • Wudugast

      Thank you! Well that probably just means I need to do more of it 😉 Good point on setting up some scenic shots, that’s an art form in itself, definitely something to explore though.

  • Pete S/ SP

    Those lookk good. Rather useful bits of terrain really.

    Cheers,

    Pete.

    • Wudugast

      Thanks! Yeah, I painted it for Warcry but I reckon it’d fit into any fantasy setting really, or as ancient ruins/fallen civilisation in a sci-fi setting, even, at a push, something modern with the right scatter terrain.

    • Wudugast

      Thanks man 🙂 I really like old ruins, not necessarily in an archaeological sense, just the look of buildings that were once used or lived in, and which are now tumbling down. I like to imagine what it was like for the people that lived there, what their lives would have been like in the day to day, how things would have been different to the way they are now. I guess all that time spent looking at buildings like this fed into trying to capture the appearance in as real a manner as possible.

  • Kuribo

    I hope you enjoyed letting your hair down 😀 That made me chuckle. I think the terrain looks great and there really isn’t any other way to do large pieces of terrain but to get the drybrushes out and crank it out!

  • Azazel

    Looks bloody great – and what I just said about making me want to paint my own stuff. I just got my WarCry stuff out the other day and started sorting it out. I guess once I finish the ruins and urban stuff I’ve got in progress, I can try to finish the mechanicum stuff I’ve got in progress and then finally start my War Cry stuff! :/

    • Wudugast

      Thank you! I know that feeling all too well, do I work on the projects I’m excited about right now, or do I finish the projects I started when I was excited about them yesterday… Fear not, we’ll get there in the end – that mountain of unpainted plastic, lead and resin won’t defeat men of our calibre!

      • Azazel

        Playing more games would motivate me, I think. Sadly, that doesn’t appear possible or likely again anytime soon…. Blogging sometimes works, but I just can’t be arsed typing up posts, as it feels more like work than fun once again at present…

      • Wudugast

        Yup, blogging can be a great motivator, but on the other hand it can be a chore of taking photos, discovering they’re no good and taking them again, cropping them down and then finding something entertaining and interesting to write about the damn things that isn’t just “look, here’s a thing wot I painted”. I would say if blogging isn’t fun leave it for a bit, (I’ll miss reading your posts but that’s not something I’m going to die of – and I reckon there’s about a billion that I didn’t have time to read over the summer so I’m going to need to go back for a proper look at those soon). The thing you don’t want to have happen is to be feeling enthusiastic about painting but have the thought of blogging about the results put you off.

        For me I like playing the odd game but it’s low down on the list of things I enjoy about the hobby, and a long way from being a major driver to get things done. Plus I mostly play against my partner who’s in the same house anyway (or a couple of other mates who live a long way away and I often don’t see from one year’s end to the next anyway – either way C-19 hasn’t had a big impact on that front). I think when the outbreak first began there were plenty of people saying “Great, I’ll power through getting this army done ready for when restrictions are lifted!” and now the reality of how long that’s likely to be is starting to sink in… You’ve still painted a hell of a lot more than I have this year, put your feet up and relax mate, creative energy isn’t toothpaste to be squeezed from the tube 🙂

  • patmcf

    Now I feel really guilty not having painted my Shattered Temple yet!!!

  • Tactical Noob

    May I inquire, how did you get that blue-gray colour? It looks so good!

    • Wudugast

      Thank you! There’s not a lot to it really, for big stuff like terrain keeping it as simple as possible is very worthwhile I find. Essentially the stonework is just Mechanicus Standard Grey, given a wash (see below) and then drybrushed/highlighted with Celestra Grey. I know that doesn’t sound like very much at all but it’s saved from looking boring by getting other colours involved (for example the brickwork or the mud and moss along the bottom of the ruins). This adds a bit of complexity and distracts the eye from the simplicity of the stonework itself. I also took a few light browns (mostly Baneblade brown but whatever came to hand really) and drybrushed a few random patches to create a naturally weathered effect. Less is more here, but adding a little bit of this will really bring the piece to life.

      For the brickwork I just painted the whole area with Karak Stone and then painted in individual bricks at random using various browns from the Contrast range.

      When it came to the “wash” stage mentioned above I mostly used Nuln Oil and Agrax Earthshade. I was a bit sloppy with both of these but I focussed the Agrax on the statues and carvings and mostly used the Nuln everywhere else – again there’s no need to be precise though. I also used a bit of Biel-Tan Green and Athonian Camoshade anywhere I thought moss would grow (in the damp, shadowy cracks and corners basically). Then I did a bit of dark brown sponge weathering along the very base of the ruin before drybrushing the Celestra Grey over the top. 99% of the Celestra was just drybrushed on, but I added a few sharp highlights here and then to define hard edges and cracks. Hope that helps! 🙂

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