Following on the heels of my first few Untamed Beasts we have the warband’s First Fang. Unlike the others I really didn’t like this model too much in its original incarnation, the downward pointing harpoon lacked aggression, the axe looked too big and heavy and I wasn’t mad about the helmet either. I did a fair bit of chin scratching over what to do with the axe but in the end I decided to make my life easy for once and just leave it alone. I did however adjust the angle of the arm, so that he appears to be launching the harpoon at a distant enemy rather than poking listlessly at one lying near his feet. With this new pose I think the axe works better as well, counter-balancing his weight as he hefts the harpoon into the air. I also gave him a headswap for one which looked a bit more tribal and belligerent and a bit less supercilious and bored.
Here’s a quick reminder of how the studio model looks for comparison.
With the warband starting to take shape my next move is probably going to be finishing off some of the terrain I’ve started (and at some point I’ll need to turn my attention to their Iron Golem adversaries as well).