Take Cover! – Part 4

You may have noticed that many of my recent posts have been contributions to the community challenge “Squaddie September” run by Azazel of Azazel’s Bits Box (so much so that I think I’ll put up a self-indulgent round up post in the near future!). However, never being one to shirk from hobby productivity, Azazel also ran “Scenic September“, with the aim of motivating us all to paint some of the terrain, large or small, which might otherwise remain unpainted for another month. As my own terrain collection has been suffering in the doldrums for a while now I decided to take the opportunity throughout last month to chip away at as much as I could, and although the larger projects are still not done (I’ve only got one pair of hands dammit!) I did at least manage to get my teeth into some more of the barricades, scatter terrain and other odds and ends I’ve had waiting for attention.

First of all we’ve got a heap of rusty junk that was released as part of the Speed Freeks Ork racing game from this time last year. In part I used this as an opportunity to experiment with contrast paints for terrain and I’m fairly happy with the results, although there are definitely things I think I could improve upon. However having faffed around with it quite a lot I think I’m going to call this one done – I have several more in the same style so I’ll take what I learned here and apply it to them, and then perhaps come back to touch this one up later if I still think it’s required.

Rusty Ork Junk Wudugast (1)Rusty Ork Junk Wudugast (2)Rusty Ork Junk Wudugast (3)

Then there’s this fungal monstrosity which forms part of the Deathworld terrain set released by GW a few years ago. It’s a pretty ugly model, and came packaged in with a bunch of other stuff that I bought second hand on ebay. Either some bits were missing or it simply doesn’t fit together all that well, either way a bit of greenstuff was required to turn it into something usable. Frankly I didn’t lose too much sleep over it – you’ll note for instance that not all of the trunks reach the floor and whilst I could have put some extra time and effort into fixing that or covering it up I simply couldn’t be arsed. If this is the best example of xenos terrain that GW could find no wonder the Imperium keeps purging the alien! It’s a shame really, I’m all in favour of terrain pieces (and models in general) which areΒ  bit more creative and unusual but this one just misses the mark. I think it’s improved by leaving out the fronds which normally crown the top of the model (and which to my eye look particularly naff) but it’s still nothing to write home about.

Fungus Terrain Death World Nurgle Wudugast (1)Fungus Terrain Death World Nurgle Wudugast (2)

That said it should have a fair bit of utility as part of my terrain collection, handy for the badzones of Necromunda (or even an outcrop of the drug-producing fungus ghast), or to decorate the dank caves inhabited by Night Goblins and Gloomspite Gits.

Fungus Terrain Death World Nurgle Wudugast (3)

And of course it makes for a fine corner of Nurgle’s garden, he doesn’t mind if things are a little on the ugly side!

Fungus Terrain Death World Nurgle Wudugast (4)

Next up, something I had more fun with. I really want to get started on Warcry, I keep hearing good things about the game and the models are frankly gorgeous. So far I’ve only managed to absorb the setting by obsessively reading the core book and pouring over my box of unassembled models but as soon as I’ve cleared my feet a little more I’m going to be diving straight in. In order to play the game however I’m going to need to get a whole load of terrain built and painted and so I’ve dipped my toe into the water by painting up this barricade to get a feel for what it’s like to work with. This one was a real joy to work on so hopefully I can maintain my enthusiasm and paint up a load more soon.

Warcry Wudugast ConvertOrDie (1)Warcry Wudugast ConvertOrDie (2)

Finally we have another piece of scatter terrain for my slow-growing Necromunda collection. I know I’ve not broken as much ground on this front recently as I planned but I always expected that the project would take a while – I’m just not someone who knocks out large terrain pieces in short order. However I’ve not forgotten about it and I’m aiming to get back to it before long. In the meantime here’s a street light for what may be a little Underhive settlement (perhaps somewhere for my civilians to take up residence).

Necromunda Streetlight Wudugast ConvertOrDie (2)Necromunda Streetlight Wudugast ConvertOrDie (1)Necromunda Streetlight Wudugast ConvertOrDie (3)

And there we have it – four more disparate terrain pieces with which to decorate the far future and/or the Mortal Realms. I make no promises about when I’ll tackle any more but there’s certainly plenty waiting for attention so I’ll try to finish off some more soon(-ish…).

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15 responses to “Take Cover! – Part 4

  • Alexis West

    Looking good! And yeah, those Deathworld Vegetation kits sucked. Great concept, shitty casting. I have a bunch of them, and they’re all that bad.

    “…and so I’ve dipped my toe into the water by painting up this barricade to get a feel for what it’s like to work with.”
    Pointy. Frequently the the extent of painfully so. I’ve built and painted a lot of spiky Chaos stuff over the years, but those barricades really take the cake. And some chunks out of my thumbs, it felt like at times. πŸ˜‰

    • Wudugast

      The gods must have their due. If you want to fight in the Bloodwind Spoil then you must accept suffering! That said I think I suffered more by painting that death world plant than any amount of spikey terrain to the hand πŸ˜› Was very impressed with how quickly you got your Warcry terrain built – I keep telling myself I’m going to set aside a day and get all of mine built too. So far it hasn’t happened mind…

      • Alexis West

        Building stuff quickly is easy. The more impressive part is that I’ve actually got it all painted at this point as well. There’s still more I’d like to do with it, touch-ups and highlights and such, but as soon as I get around to clearing out my lightbox and taking pics, it’s going up for Scenic September!

      • Wudugast

        Bloody hell – painted already! You’re right, that is damn impressive – my hat is off to you. Looking forward to seeing those pictures, I need the inspiration to get on with mine (and tips on how you turned it all around so fast as well of course) πŸ™‚

      • Alexis West

        The fast turnaround is easy to explain: Big brushes and not worrying much about quality XD

  • Pete S/ SP

    Great stuff- some nice bits of scatter terrain there. The lamp post is especially good.

    Cheers,

    Pete.

  • patmcf

    Never forget the terrain mate ,very important ,by the way where did you get that barricade its so good !

    • Wudugast

      I completely agree, the terrain sets the scene and brings the world in which the miniatures are placed to life – good terrain makes them into characters, bad terrain leaves them stuck as toy soldiers no matter how well they’re painted.

      The barricade (the spiky one with the skeleton tied to it) is from a new game by Games Workshop called Warcry. At the moment you can only get it from the starter set but they just announced that this is being discontinued and all the contents will then be made available separately. With my usual over enthusiasm I got the set as soon as it was released so there are quite a few more similar pieces lined up that I’ll be tackling soon. It’s very atmospheric isn’t it – definitely one I wanted to take my time over and get right.

      • patmcf

        Thanks mate ,you have done a great job on it that’s why it stood out ,and it is the sort of terrain I’m looking for as I diverge from my regular subjects ,I might have mentioned I have bought a large piece for a fantasy dio only to find out how much work is required to paint it !! Its made me really appreciate the work you and the others put into the figures you all do .Don’t hold your breath waiting to see it finished in the near future !

      • Wudugast

        You’ll have to consider my breath held all the same – that sounds very intriguing, I’ll look forward to seeing what you come up with πŸ™‚

  • theimperfectmodeller

    Cannot recall having seen you do scenery before but that may well be down to my age and memory! Good to see you maintain the same high standards in everything you do, great stuff. Particulalry like the last piece. 😊

    • Wudugast

      Thank you very much! I do tackle scenery from time to time but not nearly as often as anything else, I’ve certainly got a few pieces on the backburner that I ought to tackle soon. Glad you like the street light, it’s the only one that I didn’t just build as a kit but instead put together from odds and ends πŸ™‚

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