If the blog seems particularly busy at the moment, that’s probably because it is! Over the summer months I spend a lot of time working outdoors. I paint miniatures here and there but not half as much as I might otherwise. Models are started and then set aside and by late summer the heap of part-painted stuff on the desk is higher than it has any right to be. Rather than allow the situation to worsen I’m trying to make a concerted effort to clear away some of these unfinished models and this week I’ve identified several which are within a hair’s breadth of completion and can be knocked out with relative ease – surely better than leaving them to gather dust any longer!
With this in mind the next targets for my brush were these three squigs.
It’s fair to say that the old squig models varied in quality – some were character-packed bundles of fun, others were a little harder to get enthusiastic about. One thing they did struggle with however, being metal models, was the degree of dynamic “bounce” that is central to their character, and which has been fully captured in this latest iteration.
This one is a real favourite of mine – pity the poor goblin as he vanishes into the mouth of his pet!
I would argue that there are very few things as iconic of Warhammer as a squig. I’ve always been a big fan of the bitey little dudes, indeed I’d question the judgement of anyone who isn’t, and so I was thrilled to see them at last honoured with a proper plastic kit back in January of this year. Given the above, and acknowledging how little effort is required to get them painted, I’m surprised it’s taken me until now but here we have them, three vicious, snappy cave-fungus ready to chomp their way through whoever they please.
Right – let’s see what else I can clear from the backlog!