One of my big plans for 2019 is to deal with my remaining unpainted Skaven this year (GW’s hints regarding forthcoming models notwithstanding). Starting as I mean to go on therefore I decided to tackle something ambitious this month and paint up what is probably my favourite model in the entire range – the Hellpit Abomination.
You can read the full story in plenty of other places so I won’t risk boring regular readers by raking over it all again but in brief, for those who’re new to the project, I’ve been a long-standing fan of the Skaven and collected a large number of them but until recently never got around to painting them. Realising that the enormity of the task was what was holding me back I decided to set myself a goal that was both consistent and manageable, to add a minimum of one model to the army every month. That could be anything from a Clanrat to a Screaming Bell, and of course I could always do more than that if I chose to. Models didn’t have to be painted start-to-finish in the month or anything fancy like that, so long as I had at least one new completed model by the end of the month I considered my goal met. So far I’m proud to say I haven’t missed a month, although there have been a few close calls. I only planned to do it for one year (2017) but it was such a success that I kept it up for a second and now a third. By the latter part of last year it was looking likely that the project would be complete by the end of 2018 but then I spotted a few bargains, fell behind on a few projects and the unpainted pile began to grow once again. My ambition therefore is not only to continue my “model-a-month-minimum” challenge throughout 2019 but to have every last rat that I currently own completed by the time the bells toll to welcome us into 2020. I still need to dig through a few boxes and tally up exactly how many Stormvermin I own but by my approximate estimate has the number of models remaining in the low thirties – certainly well within the bounds of what I know I can achieve.
Turning to this month’s output and although I’ve only finished one model I’m proud to say it’s an impressively ugly centrepiece monster. The whole thing is wonderfully disgusting, a mish-mash of body horror which manages to look chaotically stitched together yet still (roughly) coherent. Here we have the Skaven at their most cruel and crazed, cobbling together living flesh without the slightest concern for the unfortunate experimental subjects.
Despite being such a big model he proved to be relatively straightforward to paint – all that distressed flesh being a great opportunity to mess around with washes whilst all the textures and details were a great opportunity to let loose and have fun. The main difficulty I discovered was that he doesn’t lend himself to subassemblies but the fully assembled model has lots of challenging corners that are particularly tricky to get a brush into. Despite the irritation that caused I’d still happily paint another, were the opportunity to arise.
I’m not entirely sure what I’ll tackle in February but there are a few contenders so I’ll take a rummage through the pile and see what I can come up with.
At the weekend the Godsworn Hunt were released for Shadespire and, despite the fact that I’m supposed to be finishing painting a hellpit abomination before the end of the month, I ended up assembling them instead. Why would I do such a thing? Why because I’ve been eagerly awaiting the chance to add them to the Eschers of course!
First of all we have gang leader “Gallows” Grace. I do like the official gang leader model for the Eschers, and I’ll undoubtedly add one to the gang at some point, but I really wanted to make my leader unique and, as a by-product of being such a nice model, the studio version has become rather ubiquitous.
Somehow, over the last year or so, I’ve managed to break both the whips that come in the box so the one she’s wielding is cobbled together from parts of the original two. Luckily I still had enough parts handy to assemble one complete whip, whilst the remaining bits have been carefully stored somewhere (although exactly where I now have no idea).
As you can see she’s a little large for a 25mm base, although that’s primarily as a result of her wide pose. Until she’s basecoated I’ll be keeping her off the base so her pose is slightly off compared to the anticipated final piece as she balances on lumps of tack. Before the postman delivered her I was a little concerned that she’d tower over the rest of the gang (she is a barbarian queen after all) but thankfully she matches up quite well in height next to the rest of her crew.
As there’s another female barbarian in the Godsworn Hunt box I decided to make her into the gang’s first Juve. Again, the pose is a little off and will be until she’s firmly glued to the base (each picture having to be taken as swiftly as possible before the soft tack allowed her to slump forward into an ungainly face-plant).
Of course this leaves me with a few barbarians left over but I’m sure I’ll think of a use for them – they are really are very nice models so if nothing else I’ll have a lot of fun painting them.
Work continues apace on adding buildings to my industrial terrain board. This time it’s the turn of a couple of mid-sized buildings, not as large as the centrepiece buildings that will dominate the board but still bigger than the barricades and other scatter terrain. Once again part of the credit for motivating me to get these done lies with Azazel and his latest monthly challenge.
First up we have a thermic plasma regulator.
I still have a second one of these to paint so expect to see it put in an appearance in due course.
Next up we have this small ruin, made from the old manufactorum kit. I’ve had this one kicking around for quite some time so it was high on the list of things to get finished this month.
As we’re looking at terrain here’s a few other odds and ends that I’ve finished off lately. First up here’s an Ork barricade (although it’s suitably generic, I feel, to serve pretty much anywhere, including Necromunda which is probably where it’ll see most action).
Just to prove I do occasionally paint things for games rather than just for the hell of it, I also painted up this escape pod as an objective marker. I didn’t go too mad on it, just enough to make it look nice on the tabletop, as I don’t imagine it’s something that anyone, even me, will really pause to admire, but hopefully it’s good enough to serve it’s purpose.
All in all I think I’ve made fairly solid progress on terrain this month and there’s plenty more in the pipeline (indeed, some of it even contains pipelines). Here’s the board as it begins to take shape.
Next up will probably be another large building, although I’ve got a few other projects I want to wrap up first so it may not appear straight away. Still, with the Underhive now well on its way to becoming a reality I’m keen to press ahead and get more done with it soon.
Perhaps my favourite character model from Necromunda is the bounty hunter, Eyros Slagmyst. As soon as I saw the miniature I was blown away by it and knew I wanted to paint him up – even if the price of the Forgeworld characters remains a little hard to swallow.
Essentially an Underhive reimagining of a vampire Eyros went into the hive depths seeking a cure for the plague that was ravaging his home settlement. Instead he found an ancient armoured suit. The suit provided him with great strength and endurance, but combined with an all consuming and maddening thirst. On Necromunda the nearest thing to a water filtration system is someone’s kidney, so fresh water is one of the most valuable things imaginable, yet the suit is able to purify water from any source. Sadly all too often the most convenient source is the blood sloshing around inside unfortunate hive dwellers. A ruthless gang however may well be willing to purchase clean water from Eyros and hire him to “purify” their enemies into the bargain. Although the official background doesn’t specify I tend to assume that Eyros did eventually make it back to his old home where the survivors of the plague were briefly overjoyed to see him alive, until of course he realised he was thirsty…
Nothing too fancy here, just a straightforward and relaxing paintjob on an excellent and quirky model. The water effect in the tank on his back has come out looking rather flatter than it does in real life, which is unfortunate, although that’s definitely an area where I could use some practice. All in all though I’m pretty pleased with him. I also really like the various bounty hunters and special characters to be found in Necromunda so I’m planning to add a few more over the next little while, using a mix of official and kitbashed models.
Here’s one last goliath to add to the Irondogs gang for now. I actually have several more assembled and waiting for paint but I’m keen to crack on with other gangs and projects for a while. Equally I didn’t want to leave Sylus here half-painted and gathering dust when he could be raising merry havoc in the Underhive.
The eagle-eyed will have spotted that I’ve used the bolter from the upgrade sets, after talking myself into buying Weapon Set 2, and this, combined with the glorious new heads from Forge World, undoubtedly means another wave of recruits for House Goliath will be stamping across my painting desk sooner or later.
Hang about – five posts in one week! What’s happened to me? Have I been possessed? That’s a worrying thought…
There has been a lot of cult activity going on around here lately, most of it admittedly focused on those insidious xenos; the genestealers. However that doesn’t mean I’ve forgotten about the servants of Chaos entirely. Whilst other projects have pushed the chaos cultists on to the back burner I couldn’t resist putting in some time to finish off the hideous spawn known as Gibbermaw.
Fans of the dark gods take note however, this doesn’t necessarily mean a resurgence in Chaos activity in the Underhive will be happening straight away, I’m planning to concentrate on the Eschers first then we’ll see how things go from there.