The Irondogs – Part 10

With what’s starting to look like a full blown xenos invasion on our hands it’s time for the muscular men of Ironhouse to get their collective act together and prepare to defend their turf. To do that I’ve called in another recruit to bring a bit more bulk to the gang (although I admit it’s mostly because I like building and painting Goliaths – plus, I needed a little bit of a break from painting genestealer cultists after bashing through most of the rank and file over the weekend). I also went back to a couple of previously shown gang members and made a few tweaks and improvements.

First up we have Max. Left behind as part of the skeleton crew guarding Ironhouse when many of his gang-brothers went to the Feast of Khorg Max has stewed in resentment, a sentiment undiminished by news of the disaster that took place there and the slaughter of most who attended. In truth however his animosity towards Korak dates back much further, to the days when Max was a mere juve who dreamed of glory. When Korak declared he would tame the great sumpcroc which dwelt in the drains beneath Ironhouse Max pushed his way to the front and demanded a chance to join in the hunt. Although Korak was ultimately successful, capturing the beast and saddling her with what is – to Max at least – the quite ludicrous name of “Snuggles” Max himself was dragged from the stinking waters after having his hand bitten off. To this day Max feels a phantom itch crawling through the crude blade which replaced his hand every time he sees Korak lounging on his throne, the great reptile curled languidly at his feet.

Goliath Ganger Convert Or Die Wudugast (1)Goliath Ganger Convert Or Die Wudugast (2)Goliath Ganger Convert Or Die Wudugast (3)

This model has had a real battering over the year or so since it was released and fell into my possession. I’ve tried to base several conversions on it and each time it ended up back on the metaphorical drawing board looking slightly more abused than the last. I’ve done my best to cover over the worst of the damage but it is perhaps best if he is not subjected to too much close observation. This undoubtedly fed into his back story, building up the idea that life hasn’t always treated him quite the way he would have liked and as a result he’s rather bitter about things. The fact that he is actually better off as a result only adds insult to injury!

Whilst I was about it I decided to right a wrong that have been bothering me since I first showed gang boss Korak, and fix the damage to the end of his gun that resulted from me making a pig’s ear of drilling out the barrels. Despite fellow blogger The Imperfect Modeller’s very fine suggestion that the damage was probably the result of a failure to maintain the weapon properly in the Underhive I still couldn’t unseen what I knew to be a mistake so in the end I broke out a dab of greenstuff and patched it up.

Goliath Necromunda Convert Or Die Wudugast (1)

I also realised that I’d left lovable sidekick Ugly Gabe in a bit of a fix by forgetting to equip him with any close-combat weapons. So long as he stays away from any up-close and personal fighting he’ll be fine but the moment he fails an ammo roll or get’s charged he’ll be down to fighting with his fists alone. As the thought of a Goliath that avoids a proper fight is unbearably silly, and quite unbefitting a macho man like Gabe, I took the opportunity to arm with a combat knife as well as his trusty krumper.

Goliath Necromunda Convert Or Die Wudugast (2)

There are also a couple more Goliaths waiting almost finished on the painting desk and I did wonder about finishing them off as well, but I decided to keep my focus on the genestealer cultists for now and ignore the temptation to get too sidetracked. However, assuming I get the xenos finished soon, I’ll try to get  them done at some stage over the next few weeks as well.

39 responses to “The Irondogs – Part 10

  • Alex

    Awww, poor Max… I’m glad he’s finished mate, and looking like the perfect misfit. What’s the bets that he’ll end up being the unlikely star performer of the gang 🙂

    • Faust

      I love the “unlikely star performer” phenomenon. That’s another reason I never fully flesh out characters until dice start getting rolled. I’ve had the opposite happen too, create a character who is supposed to be super great…then all their dice rolls suck. Um, “Superman” got a Flu bug…

      • Wudugast

        Very much agree, I like to have some narrative hooks to follow up with each character, and generally more for the leading lights like gang bosses or champions, but it’s up to the games to determine how things work out. The thing I tried to achieve with Max is the idea that he could actually go either way. Putting himself forward and seeking glory in the name of his gang (and his own personal advancement of course) is a sign of real bravery and he obviously has the skill and toughness to have stayed alive in some tough situations but all too often things just don’t seem to work out as he might have hoped. It’ll make those bad dice rolls that much easier to bear, and the good ones that much more worthy of celebration!

      • Faust

        Ah, nice way of doing it…yea, I could see him going up the ladder or continuing down the path of gloomy bad luck. Interesting character either way!

    • Wudugast

      Cheers mate 🙂 Aye, he’ll either be the gang’s (unrecognised and undervalued) overachiever or the ungrateful git we have to keep rescuing from the guilders!

  • Faust

    Looks great, Wudugast! The bluish color on his mask contrasts nicely with those bright red eyes. I forgot about that face piece, and it would be about perfect for a mini I was looking at the other day. Though I also feel I should ind something more unique, like Korak there.

    Overworked minis. Yea, I know the feeling. Some of my Van Saar got glued and re-glued. The Dwarves got repainted many times, and I broke one of the Troll Slayer’s face. The Star Player I’m working on right now has been re-glued so many times (another part, just last night!) and painted over and over. Luckily it hasn’t resulted in mangling the model.

    • Wudugast

      Thanks man 😀 I really like that face piece, one of my favourites in the Goliath set (and one I’m in danger of overusing truth be told). I’m trying to give all my champions unique heads to help personalise them and make them stand out from the rest of the gang (plus it’s a fun little challenge – you’re talking to the man who’s trying to create 100 orks with unique heads after all!)

      Yeah, it’s always a relief when a model that’s been through various incarnations survives to still look decent when it’s finished. Funnily enough Max was originally the first version of Korak and when that didn’t work out, I tried to turn him into a homemade version of Krotos Hark (which also ended up looking duff). In fact these brushes with glory and fame that ultimately failed to work out were what inspired me when it came to his background.

      • Faust

        Heh, so I had thought “that’s just the perfect piece I was looking for…”. But then I decided, “Hey why not look some more online?! Surely, there are other miniature heads that could work just as well outside of this range…?!” Couple hours and a good chunk of dollars later…!!!

      • Wudugast

        Been there mate, been there..!

      • Faust

        Oh man, totally forgot to comment on Gabe’s lack of a melee weapon! Goliath don’t necessarily need a melee weapon. In our second demo game, one of my Goliaths ended up getting in melee with an Escher (surprise?!). I think I forgot that he had no melee weapon, so was like “Oh crap, guess I roll for unarmed!”. Might have been a lucky roll, but he grabbed her pretty head in his meaty fists and squeezed until she popped like a balloon filled with last night’s spaghetti! Totally funny and surprising how that turned out.

      • Wudugast

        Aye, I did wonder about just leaving it, I reckoned that at strength 4 a Goliath would probably do alright unarmed. On the other hand 10 credits to give him an edge against any armour seemed like a fair deal. Plus it gives him backstab which won’t always be useful but is nice to have for when the chance arises for a sneaky dishonorable kill 😀

      • Faust

        I’m sure my Goliaths will never do a sneaky dishonorable kill. Nope, not at all.

  • Pete S/ SP

    Great work on those.

    They are that sort of close combat fighters that my Van Saar will spend all game running from.



  • Alexis West

    Chomp! That’s what you get when you don’t respect Snuggles! 😉

    Sounds like the kind of guy where nothing’s ever his fault. There’s always some external factor to blame, and if that hadn’t been messing him up, he coulda been a contendah.

    • Wudugast

      “I would have got away with it too if it hadn’t been for that pesky croc!”

      Yup, you disrespect the croc and you’re going to end up in a bad way. Now is it suspicious of me to wonder why when Korak was away and Max was one of the few gangers hanging around Ironhouse Snuggles ended up escaping and disappearing into the sump-drains? Yes, she was lured out again with the old “Cawdor on a stick” trick but that’s harder than it sounds, those Cawdor may be bony little fellows but they’re wrigglers. I’ve got my eye on you Maxy boy!

  • imperialrebelork

    Poor max! He’s cool mate. Love the blade prosthetic. He looks like a bad arse pit fighter

    • Wudugast

      I know right? He’s the real hero of the gang! I wonder if they’ll do Pit Slaves for Necromunda again – that would be excellent.

      • imperialrebelork

        I’ve been meaning to make a gang of pit slaves for a couple of years now. I made a couple of dudes with drill bit or circular saw arms but they were recruited into my world eaters war band.

      • Wudugast

        The two work together really well. Chances are whichever GW releases officially first I’ll be using bits to convert the other.

      • imperialrebelork

        Is GW releasing more gangs? I thought Delaque was the last?????

      • Wudugast

        Delaque were just the last of the “big six” houses, there’s plenty of other stuff that they could explore, or that had models back in the old days (Redemptionists (crazy cultists), Scavies, Ratskins (native tribes), ash-waste tribes, pit-slaves, enforcers, spyrers (rich kids) and so on). It’s just that we knew from the outset that they were planning to release the six houses by the end of 2018, now we’re into the unknown as it were. They’ve said they intend to keep releasing something every quarter for Necromunda but “it might not always be a gang”. There’s also been a lot of interest in the Arbites (Judge Dread style police) but the dev’s keep emphasising that they’re not going to do Arbites and the equivilent for Necromunda would be Enforcers . I have a theory that this is because the Arbites have been ring-fenced for a Kill Team box ala Rogue Trader (just a theory mind). However the Necromunda devs did say in an interview words to the effect of “We’ve been being asked for enforcers from day one, we’d be really stupid if we weren’t going to do them”.

      • imperialrebelork

        Not sure if you got my reply as WP is playing up. I really hope there is more necro gear to come

      • Wudugast

        Sadly no, I only got this comment (and you know I hang on your every utterance dear boy). I even took a look to see if WP had moved it to spam but alas no (although it did give me the chance to take a look through some of the other spam – and don’t those little bots say some lovely complimentary things!). As to your point I fully agree, more ‘munda would be amazing, hopefully we’ll see something by March.

      • imperialrebelork

        Haha I like your determination. I’ve never played Necromunda but the miniatures are top notch. The only kit I haven’t bought yet is the Van Saar. I’m not overly impressed with their bodies and over all aesthetic but the heads are good. All the other kits are brilliant. I even have a couple of Delaque boxes waiting for me to inspect and mutilate.

      • Wudugast

        Yeah, I wasn’t overly keen on the Van Saar either to begin with, although they’ve grown on me. They’re just so phenomenally fiddly to assemble that they’re much less appealing to a convertor, it’s not a kit that really forgives any deviation from the instruction manual without a lot of careful planning. If you do decide to try them (knowing full well that you won’t play be the rules!) I really recommend double-checking the instructions before you stick anything together to make sure you’re not going to discover you’ve screwed yourself later on. Delaque on the other hand look like a gift for convertors, all those long coats will be perfect for the Inq28 crowd.

      • imperialrebelork

        Noted my friend. Just quietly as soon as I saw the Delaque I thought “HELLRAISER” so that’s what I’m aiming for. Just need to figure out how I’ll do all those pins for the head?

      • Wudugast

        I’m both intrigued and excited by how that’s going to work. Maybe use some of the nails from Nurgle models? And perhaps more stylised than an exact duplication, using fewer, bigger nails? Anything too close to the original might just end up looking like a weird hair-do once it’s shrunk down to 28mm scale. Anyway, I’ll keep an eye out for it!

      • imperialrebelork

        Yeah, the nails will need to be quite fine so I think you’re right I might need to do my own version. We’ll see

      • Wudugast

        Have you seen these?

        The rays around Sol’s head made me think of the nails for your model – I asked how it was done and apparently she used “thin wire cut into short bits. Then stuck them into the helmet one by one while the putty was still soft”. At some point I’ll pluck up some courage and give it a shot myself.

      • imperialrebelork

        Oh yeah! Saw em in insta. She’s also made the heads larger though but wire was what I was thinking. Even bristles from a tooth brush or something might work.

  • Ross

    Great little trio of miscreants, mate! And Gabe don’t need no pig-sticker if you ask me, he can do enough damage with his mits!

    • Wudugast

      Thanks man!Yeah, true enough but I always seem to end up with a few creds spare in any Goliath list I write so I reckoned there was no harm in giving him a little boost. Must admit for a long time I just assumed that Krumper counted as a close combat weapon as well, I mean if he hits someone round the head with it he’s not going to damage the gun now is he? 😀

  • Azazel

    Max here looks great, and as always, the little bit of background works really well.

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