To my mind any game needs scenery, a landscape to capture the rusting darkness of the underhive, the magically infused Mortal Realms or the war torn 41st Millennium.
Remember that great Black Library novel where the heroic and square-jawed space marines storm across the kitchen table to defeat the tyranid menace lurking behind the heap of books and beer cans? Funnily enough, neither do I. Now I know the role-players out there are shaking their heads (justifiably) at the implied lack of imagination here, and I’ll also admit that back in my university days we played some damn exciting games with books for hills and beer bottles for towers, but given a choice between that and the rich reality of the worlds in which our games are set it’s really no contest.
Because I haven’t played much for the last decade or so my terrain collection is next to nonexistent (and the fort made of cardboard and yogurt pots that I was once so proud of has long since gone into the bin – and yes, it was as bad as you’re imagining). However, now I’m gathering a band of ruffians to explore the Underhive I need to make sure there’s an Underhive to go exploring in. So far I’ve mostly concentrated on painting up the barricades from the Necromunda boxset but expect to see more terrain from me soon.
I don’t think I’ve shown this bit of ruin before (with almost 400 posts on the blog now it’s getting hard to keep track). It’s an older piece but I reckoned it would tie in nicely here.