Scum! – Part 1

In order to bolster the ranks of my gangs, fend off the effects of any attrition that may occur if we try playing campaigns and, most importantly, because they’re so much fun to make, I’ve decided to add a few hive scum to my Necromunda collection. For those unfamiliar with Necromunda, hive scum are similar to bounty hunters who can be hired to give a gang a little added muscle, but whilst bounty hunters are generally skilled veterans who bring a suite of knowledge and experience the envy of any gang champion, hive scum are downhive ruffians and miscellaneous bampots who bring only a willingness to murder people at next to no cost.

Spotted loitering around some seedy underhive drinking den and “convinced”  by a combination of threats, casual violence and false promises to join my gangers as a pack-serf, part-time bullet catcher and potential future meal, we have this scrawny beastman.

Beastman Hive Scum Convert Or Die (1)Beastman Hive Scum Convert Or Die (2)Beastman Hive Scum Convert Or Die (3)Beastman Hive Scum Convert Or Die (4)

Alongside him I recently stumbled on these two gathering dust in the bottom of another box of old models and decided to try resurrecting them. Exactly what project I built them for is long lost to the mists of time now and they’re definitely the products of a less honed hobbyist than I am now, but I’d argue that they’re not entirely without their qualities.

Hive Scum Convert Or Die

The one on the left will probably just get broken up for bits but I’m rather fond of the one on the right (mostly as a result of misplaced nostalgia I’m sure) so expect to see him again soon enjoying a new life as a lowlife thug (following a few judicious modifications and a quick rebasing).

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22 responses to “Scum! – Part 1

  • Alex

    Cracking Beastman dude, and those two thugs are really cool – I actually prefer the one on the left with the skaven torso!! Please don’t break any of them up for parts mate, just give them some love & bring them up to your present standards 🙂

    • Wudugast

      Yeah, it seems like there’s a bit of a campaign to save the one with the Skaven torso starting in the comments! Very well, I shall grant him a reprieve! Already made a few tweaks to the other one and he’s ready for a quick repaint. 🙂

  • davekay

    That’s an awesome beastman, or abhuman, I should say 🙂

  • imperialrebelork

    I like the one on the right too. The Beastman is great. Great weapon and colour choices.

  • mikeland82

    Loving those. They are all full of character.

  • Azazel

    Yeah, parts are easy to come by. Leave these lowlifes to their fate as underhive fodder!

  • Faust

    Can I call “dibs!” on the next Necromunda Beastman you make?! Seriously, you got two of those bloody cool boys now. I’m just hoping to make 1 half-assed Gor proxy model someday (to avoid FW prices).

    Thanks for explaining Hive Scum by the way, I’m just going to read your blog and skip the rulebooks from here on out! ;P

    I like both of those thug guys. My only qualm with the one on the left, is the overly large gun (yea, it’s kind of a GW thing). Also they seem a bit on the small side, but it’s hard to tell without them next to some other models in a scale I recognize.

    You’re making me more and more interested in the non-ganger possibilities for the game.

    • Wudugast

      Ok! Make your own beastmen! 😉 Seriously do, it’s straightforward and loads of fun. I’m working on a whole herd at the moment. I started making a band of chaos beastmen a while back but never got far with them, now I’m digging them out and reworking them as the infamous venator band, the Brayhorn Boys.

      Yeah, I’ve been convinced to save both thugs. I’ll tweak them though, both will be getting better (smaller) guns. Back when I made them you couldn’t get solid shot pistols for human sized miniatures for love nor money. Kids these days with their Orlocks and Genestealer Cultists don’t know they’re born!

      The non-ganger side of Necromunda is half the game I feel. I’m planning civilians, guilder caravans, mining robots, the works. Just found out there’s going to be a killer cyborg in Gang War 4 😎

      • Faust

        Beastman will be coming around eventually I imagine. I think I have all the bits I would need. I ordered some “talent” in the mail, any day now…

        Yea, I think I need to put my Orlocks together, just to get familiar with their bits. It seems they are really good for kit bashing.

        Killer cyborg, huh? That should be an interesting one!

  • savageddt

    I like both the bottom two thugs, break up “Lefty” only if you realy need parts…

  • Alexis West

    Nice stuff! The Beastman looks like someone you don’t want to get on the wrong side of. And it’s not entirely clear whether or not he has a right side at all. The other two are clearly earlier works, but still cool. I actually prefer the one on the left. He’s got a really good Mad Max vibe to him.

    • Wudugast

      You know, I may have had Mad Max in mind when I made those two. I’ve certainly been convinced of the left one’s qualities. I’ll see what can be done with them 🙂

      • LeVermenarque

        I really enjoy your work and find it very inspiring. I showed your blog to a friend with whom I discuss the creative process behind the hobby (he is not a hobbyist himself, he is a professional musician) and I use your work as an example of what I consider “next step hobbying”, hence developping one’s own personnal style. Anyway, he quite enjoyed it too!
        Keep up the good work!!

      • Wudugast

        Thank you – that’s a huge compliment to me 😀 I think everyone should be able to pursue their hobby in their own way and to do whatever they want with it. However for me the ultimate goal is to be able to express my creativity unfettered, to take the ideas in my head and create them in a model without being restricted by either a lack of skill or materials. Of course, I have a long way to go, and I will probably never succeed to my own satisfaction, but the journey is what’s important!

      • LeVermenarque

        Same here, I feel exactly the same urge and, I think, the same frustration about my own limitations (first of them: too little time).
        I also feel that dividing my projects between “gaming minis” and “cabinet minis” helped me getting things actually done, which is good for my motivation.

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