Right – after a long day at the forge taking the metal we bought off filthy Orlocks and turning into something the equally filthy Van Saars can use to make weapons for (presumably also filthy) offworlders to shoot aliens with, it’s time to down-tools, grab a few mates and head down into the Underhive looking for a scrap. Since I first started working on my Goliath gang Necromunda has grown wonderfully. We now have hangers-on, bounty hunters, brutes, hive scum, pets, even a squat. The starting gangs have been bolstered by five more; the Orlocks, Van Saars, Chaos Cults, Genestealer Cults and Venators. I’m rather taken with both the clean, sci-fi look of the Van Saars and the biker gang style Orlocks, although I’ll admit that I’ve always been particularly interested in (the as-yet unreleased) Cawdor and Delaque. Throw in the fact that I have a natural affiliation to Chaos, a long-standing desire to join a Genestealer Cult and a love of coming up with gangs and warbands of my own design, and it’s clear that I’m going to be delving into the setting in force over the coming months. What’s more, unlike Warhammer, 40k or Age of Sigmar, I’ve actually managed to get my head around the basic rules after a couple of bashes at the starting scenario, so who knows – I may even end up getting a few games in.
It certainly seems a lot more smooth and straightforward than 40k, a game bogged down by all its turns and tables. That said they still insist on confusing me with their insistence on measuring things in inches – it’s 2018 guys, what the hell is an inch?! That minor quibble aside it does look like a lot of fun to play, and as fun games demand painted miniatures (and that’s why we’re all here right?) it’s time to break out the brushes and get to work on another unreformable brute with a face only a knuckle could love.
Naturally old Grak was getting a bit worried guarding the gang turf by himself but now Rex is here things seem a little easier. Life is better with a friend after all!