The Emperor’s Angels – Part 6

Another of the Primaris-based Knights is finished.

Convert Or Die Space Marine (1)

Not entirely convinced by how well the highlighting on his shoulderpads has worked so I’ll probably give that a going over before the end of the month.

Convert Or Die Space Marine (2)Convert Or Die Space Marine (1)

I was feeling a bit more confident and adventurous with this one so added some flourishes of personal heraldry. As far as possible I’d like to do this with all of them, to make each one stand out as a knight and a hero in his own right. That said when it comes to freehand I much prefer chaotic sigils to the more stylised Imperial iconography (which is one way of saying “I find Imperial freehand hard!”) and I’m not a big fan of transfers so how successful I turn out to be remains to be seen. I will of course be rummaging for any nicely decorated shoulder pads I can lay my hands on.

Two more to go before the end of the month!

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17 responses to “The Emperor’s Angels – Part 6

  • theimperfectmodeller

    I love free hand but don’t do enough of it. Have decided that has to change. What’s the worst that can happen after all? Good luck with yours. I can’t see you having a problem other than the standard of expectation we impose on our selves.

    • Wudugast

      Cheers πŸ™‚ Yeah, I’m trying to push myself with freehand, it’s the only way to keep your skills growing after all, but it would be a hell of a lot easier if I wasn’t my own harshest critic.

  • Thomas

    Skull helmet? What’s not to like here.

  • Alex

    Brilliant mate, that colour scheme looks even stronger with the bone to offset it – bang-tidy!

    • Wudugast

      Cheers mate. Actually really struggled with getting the bone colour of the skull to blend in with the rest of the armour until it occurred to me to frame it with the dark crest, then the whole thing came together nicely πŸ™‚

  • heresyofus

    Looking good mate. I find transfers a bit of a pain as well and will opt for the freehand option over them. Though freehand has it’s own frustrations I find it more satisfying in the long run.

    • Wudugast

      Yeah, some people just have a knack for making transfers look good but I’ve never mastered it myself, they always just look like what they are. In the past I have had some success with applying transfers and then painting over them, which can be a cheeky get around for when one isn’t feeling up to free-handing something complex. Tricky though freehand can be though it feels more personal when it’s done.

  • Ross

    I always struggle with those interior shoulder pad highlights myself. Can never get them quite looking right. I think the key is to keep them as thin and as close to the rim as possible, which of course is much easier said than done!

    • Wudugast

      Just tried that and you’re right, it does help but damn it’s tricky. I’ve never understood why Space Marines are the stereotypical beginner’s army, they’re one of the hardest things to paint I find. Glad I started out on nice, straight-forward dirty Orks!

  • Faust

    I’m always a sucker for a cool skull helm or mask. You think it would get old after awhile, right?! Nice work on tying all those colors together and the base in turn adds to the desolate moodiness of the model.

    • Wudugast

      What’s this about skull helms getting boring after a while?! That sounds like heresy to me! Glad to hear you still approve of them though, the Emperor will forgive you… this time…

      ” desolate moodiness ” – there’s a turn of phrase I need to add to my lexicon, you’ve neatly summed up in two words much of what I’m aiming to capture with my Imperium project. πŸ˜€

      • Faust

        Summing up everything in less words, is another trick I’m learning from others. It’s funny when I type out a super long blog post, and then someone sums it up in like 1/100th of the words. “How come I can’t be that eloquent?!”.

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