Dark Imperium – Nurgle

“Sickness, disease, plague and pox, suffering and the slow, living rot. Such wondrous gifts does Nurgle seek to bestow upon the unworthy human cattle of the Imperium. We are merely the vectors by which his virulent beneficence may be spread to the undeserving masses”

– Urgloth Rotheart, Plague Champion of the Death Guard.

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So, having cast my eye over the Space Marines in the Dark Imperium boxset, now we turn our attention to Mortarion’s sons, the plague infested legion of the Death Lord and the most devoted of Nurgle’s followers; the Death Guard. Move over loyalist scum – this is the real release that I’m excited about!

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Lord of Contagion

Chaos worshipper’s being a fractious lot there was always going to need to be someone in charge who could stamp their authority on the Nurgly warriors in this boxset. Indeed, in a generous move on GW’s part, we get three of them. Of those three however it doesn’t take an expert to spot which one is in overall command. A hulking warrior-king glad in slab-like Terminator armour the Lord of Contagion stands out at a glance and will be both a staple of painting contests and an imposing presence on the tabletop for years to come. Expect to see this guy showing up at Golden Daemon a lot (don’t worry – as an entry, not a contestant!).

Lord of Contagion

In a recent interview sculptor Maxime Pastourel said he intended the model to be a 40k iteration of the Brian Nelson Nurgle Lord, justly regarded as a modern classic. However, in spite of some superficial similarities – they’re both champions of the Plague God with distended guts, pitted armour and outsized axes – there’s not a huge crossover between the two. The Nurgle Lord is a paragon of simplicity, without frills or fussy details. Its strength is its minimalism, without a single extraneous element. It’s this that makes it so popular with convertors, to the extent that it is often joked that everyone in the world has converted at least one.

The Lord of Contagion however is the exact opposite of this. It’s hard to imagine anyone but the most talented and dedicated making much of it as the basis for conversions, and it’s decked out with the kind of details that will have painters rejoicing and convertors tearing their hair in frustration. What it is however is an outstanding example of the sort of single figure plastic characters that GW excels at.

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Having said that I couldn’t help but stand it next to the leader of my Nurgle army, Ghisguth the Reaper. Once an impressive figure (in my eyes at least), poor Ghisguth now seems a little on the small side (a recurring theme throughout this release you may have noticed). Next to this rival his chances of remaining in charge for long look almost as poor as Theresa May’s (and the similarities don’t end there – just look at the scythe I’ve armed him with, you wouldn’t let him anywhere near a field of wheat either). Thus I find myself wondering about the potential of converting a new version of Ghisguth from the Lord of Contagion. It wouldn’t require any major changes to the new model, which is a relief as anything more than altering a few details looks to be hideously difficult. It’s also fair to say that I really like the original model so making any major alterations risks destroying the character of the piece that I loved to begin with. However, the one downside I see in the excellent HQ figures released in GW’s starter sets is that their popularity soon means one is bombarded with them – every greenskin army in the world contains this Ork warboss for example. By making at least some changes, I get around the problem of having the same centrepiece figure as everyone else – after all, it was a desire to own unique models that drew me to Chaos in the first place!

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The Lord of Contagion towers over his loyalist kin and looks more than capable of putting the Corpse-God’s servants in their place!

Noxious Blightbringer

Could this be my favourite model in the box? That would be a high honour, and the competition is stiff, but there’s no denying this is an impressive figure. There is a restrained horror to the model, the hideous diseases and weird mutations that presumably wrack it are hinted at, but never openly shown, which allows the imagination to glut itself on the possibilities. What vileness is concealed behind the heavy iron mask or sagging apron? Rather than just showing us the sculptors allow us to draw our own conclusions, a move which displays a real maturity on their part. Anyone can splatter greenstuffed guts around the place but in their moderation and self-discipline they have created a model of lasting impact and quality.

What’s more the bells that swing at the model’s sides, and most obviously the great sweep of bone above his head, give the Blightbringer a real elegance – not a word often associated with Nurgle but definitely applicable here. The bell itself has a genuine sense of weight, you can imagine it rocking slowly back and forth in time with the monstrous space marine’s trudging steps.

Noxious Blightbringer

Those wanting to add a second Blightbringer to their army could adjust the angle of the bell or, by carefully cutting away the mask, give the model a headswap. The bell itself would look magnificent mounted atop almost any Nurgle vehicle you can imagine (tanks, dreadnaughts, palanquins etc) or as a piece of terrain or objective marker.

The one element I don’t find particularly necessary are the maggots which crawl over the model’s pitted armour. What do they bring to it that wouldn’t exist without them? To my eye they look like a box ticking exercise, as though the model fell short on some supposed scale of disgustingness, and could be raised a few percentage points towards a preset repugnance threshold through the addition of a few wriggling larva. Take them away and the mind is drawn back to all that is hidden from view and all the revolting possibilities thus contained.

Malignant Plaguecaster

And then they went and spoiled it all by saying something stupid like “Hey, we need an extra model, this one will do!” The poor old Malignant Plaguecaster has crawled from the Garden of Nurgle into a torrent of universal distain, cheap jokes and general abuse. There’s no denying that it’s a hard model to love, seemingly cobbled together from a grab bag of bad ideas into one disappointing whole. From the weird baby face to the silly-looking headgear, from the staff – apparently borrowed from the Sylvaneth – to the farty lump representing some kind of spell, it’s a mish-mash of failed ideas that somehow manages to be even worse than the sum of its parts.Malignant Plaguecaster (2)

Seen from the side the cape is revealed, another attempt to make this model flashier than it should have been. Clearly intended to echo the shape of a fly’s wings, and balance out the spell effect, it instead adds another dimension of mistakes to an already troubled miniature. Capes billowing out at head height are an effect that many sculptors have attempted over the years but none have succeeded at and this model was never going to be the place that it suddenly came into its own.Malignant Plaguecaster (1)

Overall then this is a model which would have benefited greatly from a more conservative approach. Rather than attempting to show off GW could simply have copied the old Forge World Nurgle sorcerer, creating a model which was both a highly customisable blank canvas for convertors and a striking miniature in its own right.

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The question that thousands of Nurgle fans across the globe are currently asking themselves is; can it be saved? Personally I’m fairly certain it can and intend to attempt just that, so check back over the next few weeks to see how I get on.

Plague Marines

Moving on to more instantly appealing models we have the Plague Marines. On the Nurgle side of the box these form the core of the set, the lynchpin around which the rest of the army is built. Nail this and any mistakes elsewhere can be forgiven, mess it up the whole release starts to look like a flop. Did they manage it? With Maxime Pastourel, the man who made the Plague Bones, as lead sculptor? Of course they managed it! After putting up with frankly less than impressive Plague Marines for years these are a revelation and a true joy to see at last.

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The sheer amount of detail that’s been packed into them is astounding. Each one is a character in his own right, hulking brutes festooned with elements that combine to instantly characterise them as the ten-thousand year old plague infested warriors they are. The only downside is that, much like the Chosen from the Dark Vengeance box, they look to be a real headache to convert – although far from impossible – but I’ve not given up hope that a multi-part kit is somewhere in our future. What is exciting is the way that some components have been re-used, meaning that – in a huge improvement on previous boxsets – even without making any adjustments every one of these Plague Marines is unique. Those wanting to take things further should look to the Putrid Blightkings, the ever reliable workhorse of Nurgle kits – some wonderfully disgusting conversions await!

Standing next to my old Plague Marines the new models look positively gigantic, although the blame for that lies with the shortness of the old models who barely reach the shoulder of the lowly cultists that serve them.

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Even my beloved (although as yet unfinished) ‘tall’ Plague Marines come up a little small next to these chaps, matching them in height but not in bulk.

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My converted Plague Terminators still have the edge in terms of size although there’s not a lot in it. Of course I’m still praying (in a suitably filthy and germ-infested fane!) for an official Plague Terminators kit, whilst at the same time worrying that it’ll make my lovingly converted models look as stunty as the finecast Plague Marines do next to their new plastic brothers. Ah the complex duality of being a Chaos fan!

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Of course having painted a second edition Plague Marine last week we can now take a look at a family photo charting the development of Nurgle’s followers down the years. The newcomers may be bigger and more impressive but they’re still models that recall their history from the spidery arms of their backpacks to the tips of their hooves.

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In spite of being considerably bigger than the previous incarnation of the Plague Marines however these models don’t quite match the Primaris marines for height, at least partly because they still lack the fully developed abdomen of their loyalist cousins. It’s not a major issue, the quality of the models is so high it’s easy to overlook and the bloated guts cover up most of the abdomen anyway, but it’s something GW will have to watch when they come to working on the World Eaters and Emperor’s Children (which given the long lead in time required to create these models probably happened long ago).

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On Sunday Games Workshop announced the first follow up release to bolster the contents of Dark Imperium. Alongside a new Captain and Librarian we see the new Space Marine Reivers who wear leering skull masks intended to inspire terror in their enemies. What was it Konrad Curze said about death being nothing compared to vindication? Don’t worry Konrad, they say that imitation is the sincerest form of flattery!

More excitingly however we also saw new Plague Marines, each easily the equal of those included with Dark Imperium.New Plague Marines

 

What’s as yet unclear however is how many models will be included in these new boxsets. At the time of writing only three have been revealed and none of them look like this chap. Hopefully that means a multipart kit is still waiting for us over the coming months but as yet we have to wait and see.

More New Death Guard

Foetid Bloat-Drone

The biggest model in the entire set, and therefore one that was bound to grab attention, is the Foetid Bloat-Drone. Again this is an outstanding model, the fly icon on the carapace is an excellent touch whilst the three spiked-turbines – echoing the shape of Nurgle’s sigil – gives it an instantly striking and recognisable silhouette. It’s also a real chimera, combining elements of the organic and mechanical with considerable flair. Look over it and you’ll spot elements that suggest both buzzing insect and bloated, earth-grubbing mammal, drifting sea-creature and archaic machinery. In spite of this it remains a tightly co-ordinated model, without any unnecessary details, making it another example of the kind of blank canvas that convertors of all stripes will love. I’m already pondering how easy it would be to remove the spikes and horns and turn it back into whatever Mechanicum engine it originated as, before Nurgle started to mutate it (the fleshy belly would be a problem – but not an insurmountable one…). Those thinking even bigger might start to wonder how the front part of the model – from the fly icon forward, without the turbines, guns or trailing cables – would look as the head of a corrupted Knight.  Bloat Drone 4

Using something slightly more unusual as the vehicle kit was always going to be a gamble (people know where they stand with a dreadnaught and those who know what they like and like what they know may have raised an eyebrow at this) but they pulled it off with aplomb. By putting the weirdness front and centre have stamped their creativity very firmly on this set, whilst still remaining true to the Death Guard’s roots and providing the fans with plenty of “wish list” kits, the kind of thing we’ve been banging on about wanting to see for years all wrapped up in a single straightforward kit.

Of course the Bloat-drone is a plastic reinvention of Forge World’s classic Blight Drone (now known as a “Greater Blight Drone” – presumably to differentiate it further from the Bloat-drone). It’s something that GW have made use of many times before, using Forge World as a test bed for new ideas from the Trygon to Heresy-era Space Marine armour. Who knows, perhaps when they get around to a full World Eaters release we’ll see plastic Blood Slaughterers as well. A man can dream eh!

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It’s easy to wax lyrical over the qualities of the new GW but for Chaos fans there is a particular joy in this box. For how long have we been putting up with our ancient plague marine models and wishing, but never believing, that we might someday see Zombies or Blight Drones in plastic? Yet throughout most of that time extracting a single scrap of corrupted power armour from Citadel’s forges has been a particularly arduous exercise in pulling teeth. Now, after what’s felt like ten millennia of fighting over scraps and kitbashing loyalist models with bits of daemons, the Great Rift has torn reality from here to Nottingham and the models we’ve been crying out for have started to spill out.

Poxwalkers

For some time now Nurgle’s legions have been described marching to war preceded by a shambling host of infected corpses; the Plague Zombies. Spread by Typhus, the Death Guard’s most famous son after the Primarch himself, the infection reanimates the dead and sends them lurching towards their former allies in the sort of terrifying horde familiar to horror movie fans everywhere. In the most recent Chaos Marines codex these zombies could be created as an upgrade to chaos cultists, if Typhus himself was in play, but models were not forthcoming. Instead players converted their own, often mixing parts from the Imperial Guard range with the zombies from Warhammer’s Vampire Counts range – itself almost ten thousand years old. Until recently I was pondering making my own by applying greenstuff to Cadians – and then the Poxwalkers arrived and saved the day.

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Slightly more nuanced than simple zombies, these combine elements of Nurgle cultists and mutants with the living dead, leading one to surmise that – whilst some are undoubtedly unwilling victims of Nurgle’s afflictions – others have gleefully embraced their infections. Brilliantly they also include lots of visual references to the Plague Bearers, suggesting that their eventual fate is to become part of Nurgle’s daemonic legions.

Some, like this one, are simply brilliant little character sketches, packed with the kind of personality that we’re used to seeing from GW’s character models.

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This little chap just wants to be as cool and iconic as his big brother.

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Others seem faintly ridiculous, the various tentacles and appendages flailing around without any apparent common direction to suggest co-ordinated motion. Of course zombies are given to shambling awkwardly, no-one ever heard of a lithe or balletic zombie, but a unified direction at least is vital to creating a sense of threat. Many of the Poxwalkers appear to be looking right at you, plotting behind that rictus grin how to cross the distance between you and them as quickly as their rotting limbs will allow and mess you up as badly as fate has messed them up. This one however appears to be doing the hokey-cokey.

Thats What Its All About

A bit of snipping and slicing went a long way towards improving him though, taking away or adjusting those elements which deviated from the direction of the model’s gaze. The result, hopefully, is something with an appearance of singular purpose and threat.

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Meanwhile, this one is appears to be wearing some kind of chem-suit, presumably designed for use in the most hostile of environments, but still utterly wasted against Nurgle.Poxwalkers Convert Or Die (3)

The one thing I really dislike about this one is the gas tank swinging at his side, a feature which only serves to make the model look ungainly without bringing any positive benefits. Cue some more swift converting as the gas tank is snipped off and a new one added (taken from the Kharadron Overlords). Whilst I was about it I adjusted the positioning of the knife he’s carrying to make him a little more aggressive and a little less flailing.

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When I first saw the Poxwalkers this disparity between the models I loved and the ones that jarred with me left me dissatisfied by the whole set. However after I spotted this chap I started to rethink a little.

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Poxwalker – painted and converted by Nic from Mystarikum.

Painted by Nic over at the Mystarikum this is a rather grubbier Poxwalker than those produced by ‘Eavy Metal. It’s also, in my opinion, a rather more fitting look for them, the clean, sharp style preferred by ‘Eavy Metal doing no favours to these filthy walking corpses.

Those planning a Poxwalker horde over their own should also take a look at WilhelMiniatures. Wilhelm has toned his models down considerably in comparison to the exotically mutated originals, to create a set of nicely restrained zombies. Even if you want to keep the crazy mutations among your own ranks I’d still highly recommend following his progress – after all a bit of variety is a must in any zombie horde.

Wilhelm Poxwalker

Poxwalker by WilhelMiniatures.

Fresh Fevers

Back in March Games Workshop announced a forthcoming Death Guard release and, in spite of the many Nurgle worshipping models in the Dark Imperium boxset, it’s safe to say that this isn’t it. Various models shown in the video remain unaccounted for, this Plague Marine for example, which suggests a further release is still to come.

New Death Guard Incoming

Precisely what models will emerge alongside said release remains a topic of hot debate wherever fans of the Plague God are gathered together. Just as the Thousand Sons release included both Ahriman and the Primarch Magnus the Red so it seems likely that a new model for Typhus will appear alongside the Primarch Mortarion – a character widely referenced in recent 40k fiction. A multi-part Plague Marines box seems likely, Plague Terminators would be a safe bet and many people have pointed to the similarity between the grub-like monstrosities appearing alongside the Death Guard in recent artwork and hints shown in GW’s “Rumour Engine” promotional material. Of course a new model for the Great Unclean Ones would also be wonderful. Allow me, however, to suggest another contender for a forthcoming release. Alongside all the wonderful miniatures I’ve been pouring over in the last two posts the Dark Imperium box contains the full rulebook for Warhammer 40,000. Those with a copy handy should turn to pages 159 and 161 which detail, respectively, the forces engaged in the Plague Wars of Ultramar and the Fall of Cadia. Alongside the familiar Nurgle forces we find reference to Blight Towers – most likely a new name for the Plague Towers of Nurgle – and two Pestigor Legions.

Youngsters may be scratching their heads at this but older hands may remember that the beastmen of Chaos once contained four distinct breeds, one for each of the Gods. Slaangors served Slaanesh, Tzaangors Tzeentch, Bloodgors or Khorngors Khorne and Pestigors Nurgle. With the Tzaangors unexpectedly resurrected alongside the Silver Tower release and then gathered into the fold of the Thousand Sons Legion  it suddenly seems entirely possible that the Plague God’s cloven followers will soon join them, especially given their unexpected referencing in the fiction. Time to resurrect my Bloodgor conversions I think…

As for the Blight Towers this may simply be a reference to an old Epic model that’s continued to pop up in the background but, given that Plague Towers had rules in Apocalypse until very recently and that the Lord of Skulls demonstrates GW’s willingness to experiment with god-specific super heavy vehicles, it’s not entirely outside the realms of possibility that a new kit might be on its way for these as well. I’m not holding my breath for them mind you but if I was a betting man then the Pestigors would have my money.

Passing On The Infection

So now it’s over to you. Do you love the new models with an uncritical passion, or should I face the Emperor’s judgment for expressing such heretical views. Do you think I’m talking rot (boom boom!) or do you already have some pestilent models in the works? The comment’s box, as ever, is your stage and soapbox.

 

All images are either mine, credited to their respective creators or belong to Games Workshop. Let the galaxy burn!

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24 responses to “Dark Imperium – Nurgle

  • Miniature Minded

    Loved the post dude, think the models in Dark Imperium are absolutely beautiful and I had my first game with them last night! I played Primaris and my friend played Death Guard, and he comfortably won! They are so resilient, no matter how much I shot they just soaked it up and kept on shambling forwards.

    • Wudugast

      Although I’m not a gamer at all I’m hearing a lot of good things about 8th and I’m getting very tempted to give it a bash. Plus it’s always good to hear when the followers of the true gods send the minions of the Corpse Emperor packing! 😀

      • Miniature Minded

        It seemed a lot quicker to play, even though we were still getting to grips with the new system which was good. I am going to try and even the score in a few weeks time! Praise the God Emperor!

  • Alex

    Great write-up mate – it’s a strong release for sure and I can’t wait to see what you do with ’em! You are spot on about Mr. ‘baby-face McFarthand’… He isn’t irredeemable though, and I am sure he can be corrected and improved.
    Of all the releases, I was most excited about the Poxwalkers – I really, really want to like them… but the goofiness of some of them does put me off the stock minis. They are just too cluttered for my taste – way too much weird-sauce. However, and again, this is nothing that can’t be fixed up, and I imagine that these guys will be the basis for all kinds of under-hive/rad waste/devolved mutant nastiness in the future 🙂

    • Wudugast

      I’d say don’t be put off the Poxwalkers by their goofiness, there’s some deeply flawed models in their right enough but they’re eminently fixable. I don’t even have an issue with one or two in the unit looking a bit wacky, so long as the majority of them are a bit more restrained it stops the whole thing looking like a circus. I’ve found correcting them is pretty straightforward (so far at any rate) and as you say the versatility of the models goes well beyond 40k, these would be handy for all kinds of futuristic/post-apocalyptic zombies/mutants/scavengers/NPCs etc. The Inq28 crowd are going to have a ball with them! And naturally all the spikes and tentacles I end up chopping off will find a home in other chaos projects eventually…

  • Torva Tenebris

    Another great write-up. I can’t wait to start chopping up the miniatures in this box. And as with your article on Primaris, I think you’ve identified plenty of the places to start. Nice one, and thanks for taking the time to go through all this.

  • imperialrebelork

    Great write up man. I’ve just bought the seven plague Marines and can’t wait to add them to my March of the Flies project. I too also think the Noxious Blightbtinger is the best model in the release. It’s all about that bell!

    • Wudugast

      Ah – I wondered if you were going to get the Plague Marines to join the March of the Flies, I think you could put together some very clever conversions there by stripping out the sci-fi elements and getting some suitably medieval components in there instead. I’ll be keeping an eye out to see what you do with them 🙂

  • Eric M Wier

    Another great write-up! Thanks for taking the time to put it together. As a whole I think the Death Guard models are nice, but really wish they had taken the time to fix the anatomy issues like they did with the Primaris marines. They still made them bigger, but largely by just making the legs bigger, and keeping the bodies the same small size. As you pointed out it is more forgivable due to them being Nurgle, but still a shame. I think the Blightbringer is particularly bad when it comes to this, his legs are huge, but his body is strangely absent, it almost seems like they put that apron on so that it would be harder for people to recognize the issue. Otherwise he is a cool model. I love the plasma pistol 😀

    • Wudugast

      Thank you very much!

      You know, you’re right about the Blightbringer on both counts – both that the body is a little small and that people (i.e. me – guilty as charged!) wouldn’t notice at first because of the tabard. Having said that, a closer look at the back of the model reveals that the torso is about the same length as that of the Plague Marines, it’s just that from the front the shape of the guts/cables/whathaveyou sticking out from under the tabard makes it look shorter. The legs however are really long, they look about the same length as those of the Primaris which makes him look a little gangly. I don’t think it’ll be a big issue for most people as the bell puts so much weight up at the top of the model and the trailing censors go some way towards distracting the eye from the legs, but it’ll be one to watch for anyone wanting to use the model as the base for conversions. I still love him though! 🙂

  • D Kirby Photography

    Great write up man. I gotta say I wasn’t overly wowed by the new DG release. Thyere’s many elements among a lot of the models that I like. Don’t get me wrong, I love the Blightbringer and the Bloat-drone, but it kinda just stops there. I can’t help looking at the Plague Marines for example, and thinking they look like they’re about to fall over and kinda look a little awkward with some of their gun? Maybe I’m just being picky, but as a long time DG player…yeah I just wasn’t as moved as many in the community. And oh my god that Plaguecaster…

    I wasn’t even mega fussed over the Lord of Contagion, truth be told. I don’t know if it’s the static one dimensional pose or if it’s just the axe-head? Something just rubs me the wrong way with it. And I really don’t like the Poxwalkers, I think they’re awful. They look kinda corny, especially the grins etc, but obviously, each to their own.

    I think maybe, like you said in your post, it feels like there was a check-list of elements that had to be included and it feels that way with a lot of these sculpts. The Plague Marines especially, they’re way too busy for my liking and think maybe they would’ve benefited from holding back a little more? Saying that, I quite like the snap-fit models, so who knows? Anyway, nice view on the release man.

    • Wudugast

      Cheers – always really interesting to get the views of a long-time Death Guard fan. The Plague Marines are certainly a lot more detail heavy than previous incarnations. As my own Nurgle collection is relatively light on power armour I’m more than happy to retire most of my old Plague Marines and replace them with the newcomers but I can see how if I had a well established Death Guard army I’d not be as happy to do that, especially given the change to very busy models from traditionally austere ones.

      Unlike some other armies Chaos really rewards a convertor so when an old kit is replaced with a new one GW are not merely introducing new (and hopefully nicer) models but potentially also making some lovingly personalised models look suddenly out-of-date. It may not have been so noticeable in the past either but the switch to true-scale(-ish) models this time round makes it a little more jarring. I still love the new Plague Marines though, but perhaps that’s because they are what I was trying to work towards with older models (and falling far short of) rather than being entirely at odds with the aesthetic of my collection. However I do still need to work out how to incorporate the Forge World Death Guard kit into the collection, which may not be straightforward at all given the difference in scale.

  • FirBholg

    Thank you for the overview! I was just marshalling my thoughts to your Primaris post, and you’ve already written up such a detailed companion post!

    I’m excited about this release, although as it’s my O/H who’s the Nurglite in our house, I doubt I’ll get a look in when we get around to picking up the starter box (still looking forward to playing across the table from them though!)

    In general, it’s nice to see a little more craziness and mutation in the Death Guard again, and I love the little callbacks to the previous ranges (like the 2nd edition plastic backpack). Much as I love the Blightbringer (model and concept), I suspect you’re right in that the Lord of Contagion is going to be the model we see most out if the lot. Personally, I kinda feel that Ghisguth could serve as a good lieutenant type figure, though I suspect if you wanted you wouldn’t have too much trouble converting the Lord into Ghisguth’s next evolution (replace the axe head with scythe blade, possibly incorporating some of the fun details of the axe if possible; trim off the icon -maybe use it as a banner for the troops – and replace with bones to taste; maybe a head swap if that’s possible).

    The drone looks great fun, the Plaguecaster I’ll reserve judgement in until I see it in the flesh (though my gut says I’d prefer it in a different paint scheme), and though I was initially unsure about the Poxwalkers, they’ve a goofy charm that’s growing on me like mould on a month-old fruit bowl.

    As for the prospect of what else is to come, really looking forward to seeing the multi part kits, and the prospect of pestigors? Oh my!

    • Wudugast

      Fear not, old Ghisguth won’t be retired outright (I’m too fond of that model) but a new version of the character based around the Lord of Contagion is getting more and more tempting. I’m pretty much thinking on the same lines as yourself and I can confirm, the head is a separate piece (actually something I intended to mention in the review as another point in the model’s favour, making head swaps considerably easier to achieve).

      Otherwise I’m just really looking forward to getting stuck in about these models, and whatever else is waiting for us, hope your partner enjoys them too (and of course good luck with mustering a heroic defence on the part of whatever troops are on your side of the table!)

  • Thomas

    Another great break down of the release. My favourite unit of the Death Guard is, by far, the Plague Marines. They look and feel the part. The details are great and I can see myself bringing a squad of ten. And since Nurgle is the most forgiving of the Dark Gods when it comes to conversions and sculpting I don’t think using these models as a base for further squads will be no problem at all. But that said, a multi-part kit will come.

    But the rest is, well, I’m not impressed really. The grinning (nice detail) Poxwalkers are a bit too much for me. Some are great, most are just overloaded and corny like the mad doctor thing. No thanks.

    The characters all suffer from being overloaded too. The baby faced Sorcerer is just, like you said, too much concept and too little restraint and execution. Is it salvageable? Probably but it will take a lot of effort. The dude with the bell is nearly as bad. Had it been an Age of Sigmar model then maybe, just maybe the bell would have worked. But come on, give me vox casters! And what’s up with apron? The pose is a bit weak too. Sorry, I feel like I’m raining on the parade.

    The Lord is ok. It is funny how you bring up the Lord of Nurgle as a comparison. Contagion is everything it is not. Overloaded, cluttered and busy. I would have preferred a more restrained approach. Sure all the models suffer a bit from the supercrisp paint jobs and will look much better with a grittier style.

    The drone is cool. A swarm of those will look awesome on the table top.

    • Wudugast

      Not raining on the parade at all – we differ in our opinions on a few points but I’m very interested in what you have to say.

      Regarding the Poxwalkers before I actually saw them I was very much in agreement with you. I really went back and forth over buying this set, simply because I wasn’t sure I could rescue them. In the end though I’m glad I went for it, they can be saved with a bit of careful snipping away of all those unnecessary horns and tentacles. Incidentally I notice that Aly Morrison described the mad doctor as a Commissar in a recent interview, adding something to the effect of “or it could be a doctor I suppose”. Don’t recall his exact words so I could be misrepresenting him but it sounded to me like the intent was to make it a Commissar rather than a doctor, which would have looked far better I feel (and yes, I’d be tempted to give it a Commissar’s hat if I could lay my hands on one easily).

      I’m going to take a guess and suggest that they deliberately avoided vox-casters in order to further differentiate these from any forthcoming Slaanesh models (which will undoubtedly be covered in them). To me the bell looks deliberate archaic, which in turn suggests a ritual item. I was quite sure that the background for the Blightbringer would be as some kind of priest or Dark Apostle, I was honestly a bit disappointed when I discovered that he’s supposed to be some kind of psyker, lugging a man-portable 41st Millennium version of the screaming bell. Still love the model though – and I too am dreaming about swarms of Bloat-Drones. I’ve read that the Blight-Drones are some of Maxime Pastourel’s favourite models, something that may have gone some way towards getting them into the boxset (and essentially making them available to everyone – judging by current ebay prices one could get four Bloat-drones for the price of one Blight-drone – making that swarm a little bit more achievable for the likes of me 🙂 )

  • Azazel

    An enjoyable write-up as always. I even understood the references to Teresa May (thanks to Frankie Boyle and MTW via YouTube!) I think perhaps the bigger “danger” with models like the Lord of Contagion is that previous overlords nominally located at the top of the hierarchy, such as Typhus now look rather pathetic as a result. (checks) Huh. I see Typhus didn’t make the cut for the Index. Hopefully he does indeed get a resurrection, Kharn-style. I’m also heartened by the return of god-specific beastmen. As you know, I’m a fan of the old -gor variants. Might it be time to finally break out and paint my Bob Olley Pestigors?

    • Wudugast

      Sounds like we have very similar taste in satirical TV then 🙂 Aye, I’d be interested to see a size comparison between Typhus and the Lord of Contagion but I’m willing to bet he comes up pretty short now. Still, if I was a betting man I’d say we’re not more than a couple of months away from a new Typhus model. As for the Bob Olley pestigors I honestly can’t recall them and my google-fu is failing to turn them up either so yes, you should paint them straight away- if for no other reason than I’m curious to get a look at them!

      • Azazel

        Here they are:

        I have seven of them, though it turns out that (at least) one (it’s hard to tell with unpainted Olley models) is actually one of the Tzeentch ones, though I always thought it was a Slaangor, due to the heart-shaped hole cut out of the bum of it’s tabard, perfectly sized for …easy access. Because subtle joke is subtle. I’ll probably paint them all as Pestigor anyway, because Olley’s style of figure is pretty distinct, so it’d be better to have them grouped together, and of course, there’s seven of them…

      • Wudugast

        I like them, will be very interesting to see if they do make new Pestigors if they share any traits with these old chaps. In the meantime looking forward to seeing yours painted 😉

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