For all that his duties bring him into regular contact with the dead, Inquisitor Morix has no more capacity to hear or understand them than the regular Imperial citizenry. Indeed it is this that has allowed him to flourish within the order, for those who hear the cries of the dead are soon driven mad by them. Only the most vocal of sprits can trouble his sleep and none but the most violent of poltergeists disturbs him as he goes about his duties. Nonetheless there is a need, from time to time, to make contact with lesser spirits, to track them as they travel the immaterial passages of their world and to interrogate those who’s knowledge is of value to the Imperium.
Within his retinue the witch Emilia fulfils this role, hunting out the lurking dead with a genehound’s tenacity and – when called upon – employing an elemental ferocity in the Inquisitor’s defence. Yet for all her apparent loyalty there are those who question Morix’s decision in bringing her into his service. Her skills are of the wild type, feral and self-taught, and she bears no official sanction. Some say she is already lost, her mind corroded by the warp, a space within her soul hollowed out just enough for some foul presence to slip in and wear her skin.
Here we go then, the second member of my Chapel warband – the psyker. As you can see there’s still a bit of greenstuff to finish off, particularly on the back of the head and in the armpit. Once again please treat her as a work in progress but do get your feedback in, I’m keen to make this warband look as good as possible so don’t try to spare my feelings if you see room for improvement.
Of course, I also have to wonder what she’d make of encountering another necromancer in the winding halls of the Chapel…
March 25th, 2017 at 10:33 am
Nice mix of the arcane and tech – very grimdark.
March 25th, 2017 at 12:30 pm
Cheers – just what I was after 🙂
March 25th, 2017 at 11:05 am
Well executed space age witch. Instantly recognisable as both sci-fi and a witch. Is the hair from the new Sylvaneth?
March 25th, 2017 at 12:31 pm
Thanks mate! Yeah, the hair is Sylvaneth, the face (such as it is) is a harlequin mask and the rest of the head is greenstuff. Getting it all to go together and then fit in place was a right faff I can tell you!
March 25th, 2017 at 12:44 pm
I believe you, building new heads and faces is a chore.
March 25th, 2017 at 2:06 pm
Brilliant mate, that staff head is the perfect visual cue for the whole piece – Salam’s Lot meets Dune! Love it 🙂 I wonder if our girls will get on? Whatever is going on on Chapel, the dead will have a part to play… as will those who would commune with the dead!
March 26th, 2017 at 10:00 am
Cheers mate! Have to confess I’d not thought much about her story beyond what’s written above until I saw your spiritseer but you’re right, a lot of narrative possibilities now open up. 🙂
March 25th, 2017 at 3:19 pm
Love it. The pose is exquisite and the choice of bits is spot on. I don’t know why but I’m seeing the paint scheme as dark, dirty emerald green. Great stuff.
March 26th, 2017 at 10:01 am
Thanks very much! Haven’t decided on the colour scheme yet, I’m leaning towards something stark, almost black and white, but it’ll need something to spice it up and a dark, ethereal green might just do the business. Will have to wait and see how it looks once I get paint on them 🙂
March 30th, 2017 at 7:09 pm
This is a great conversion mate. The attention to details on the face really brings out her character and the out stretched hand is the perfect old crone pose. Love it!
March 31st, 2017 at 6:53 am
Thanks mate – really glad she’s been so well received as I really am inordinately proud of her 🙂
April 12th, 2017 at 1:58 pm
Came back for another look. Definitely up there as one of my faves of yours man.
April 14th, 2017 at 9:05 am
Cheers mate 🙂
May 5th, 2017 at 1:25 pm
[…] Inquisitor and for a while I even toyed with the idea of using no human characters at all (not sure the witch counts as human anymore I’m afraid). However I don’t want to end up with something […]