So, here goes with another batch of Nurgle conversions joining the fetid ranks. First of all I’ve finally got around to making a second Chosen. In many ways this guy is built exactly as the designers intended, with only a few tweaks to move him from the world of Warhammer to 40k. Take a look: The biggest change is on his back where he has a convenient strap to hang a holstered bolter on. I know I’ve not really pushed the boat out here in terms of conversion work but then again ‘if it ain’t broke’ and all that. I always really liked this configuration of the Blightkings – to me it’s the pure, unalloyed essence of Nurgle. You can almost imagine the buzzing of the flies that surround him and the dolorous tolling of his bells. Plus that executioner’s axe just nails it in my opinion. As a result I really didn’t want to change much about him, just lift him from a fantasy setting and transfer him to the far-future as subtly as possible. Hopefully you’ll agree that’s what I’ve done. I did toy with the possibility of giving him some kind of Space Marine type backpack but dropped the idea. Pulling it off without fouling the axe looked like a real hassle and it’s not like he really needs it – if he can survive without most of his internal organs then he can do without whatever it is that Space Marine’s keep in their backpacks. Anyway, that’s not everything I’ve been working on. Here’s two more Plaguebearers to join the Rotten Souls. I’ll probably make a couple more to use up the extra Plaguebearer parts I’ve acquired (more on that below). Do you ever feel like you just can’t surround yourself with enough Plaguebearers? Must just be me then… Look at his happy face! And then we have this monster. He’s still at a fairly early stage yet but I’m really enthusiastic about him so expect to see more of him shortly. I’ll talk about him more in a future blog but I was so eager to show him off to you all I snapped a quick shot and added him to the end of this post. Once he’s finished he’ll be a Daemon Prince of Nurgle. He’s also partly the reason for my making more Plaguebearers, as I managed to pick up several of the riders alongside the Rot Fly body. Eagle-eyed readers might notice that his left arm is the one that used to belong to this Chaos Terminator. On the terminator it was proving to be just a bit big and heavy looking so I swapped it out and put it to use here instead. Of course that also means I’ll have to find a new arm for the Terminator now (‘armless joke anyone? Armed and dangerous? I’ll get my coat…)
Monthly Archives: April 2015
You may recall that a few weeks ago I showed you Aghkam Poxspeaker, my Dark Apostle of Nurgle. I’ll admit that, as time passed, I started to feel a little bit dissatisfied but it wasn’t until KrautScientist put in his thoughts that I realised what was bothering me. That hideous mouth, which should be the disgusting centre point to the model, was a bit of a missed opportunity. Obviously I wasn’t going to let that stand so I separated him from the troops for a second round with the paintbrush.
As a reminder, here’s how he used to look.
And here’s how he ended up looking. Hopefully you’ll agree it’s an improvement.
What startled me, as I started to work on him, was how intricately sculpted the inside of his throat turned out to be – almost as if his creators intended this kind of effect. 😉
I also noticed that the back of his skull seems to have suffered a particularly unpleasant wound at some stage so I decided that if I was going to have him looking gory and disgusting I might as well go the whole hog!
As usual if you’ve got any thoughts or suggestions put them in the box below (unless you think I should put his throat back to the way it was – you can keep that suggestion to yourself!)
Nothing too major but I finally got around to adding another Chaos Marine to Squad Abholos. In the end I plan to keep adding marines until the squad reaches its maximum strength of twenty and then… keep making more marines anyway because I have so many ideas scratching around inside my head it might just pop.
Perhaps this individual was driven to madness and the embrace of Chaos when his career in shadow puppets failed?
As promised in my last post, here’s my second Dark Apostle. He joins Aghkam Poxspeaker but serves as the more generalist voice of Chaos Undivided alongside his Nurgle worshipping brother.
Like a lot of the models that accompanied release of the last Chaos codex this one really impressed me at the time, which makes it slightly boggling that it’s taken me this long to get it painted. Then again I could say the same thing about several other models from that release (Warpsmith, Maulerfeind, etc). In the end I think I have three legitimate excuses; 1)he’s highly detailed, 2)I wanted to do a good job of him and 3)he proved to be a serious pain in the arse to put together. Anyway, he’s done at last!
Finally here’s a picture of him doing what he does best, preaching to the Converted. Oh yeah, I went there!
The second post I ever made on this blog, way back in November 2013, concerned the two squads of cultists I was working on at the time. It’s slightly worrying to me then that it’s only now that I’ve finally got both squads finished. Never mind, at least I did it, and met my personal goal of making each unique from the others as well. They’re split over two squads; one armed for close combat – the Cult of Nug, and on for ranged combat – the Cult of Yeb. Here’s Yeb himself.
It’s been suggested to me that, with his Commissar’s coat that might be just what he is; a Commissar turned traitor. At first I thought this was a great idea but the more I considered it the less I was convinced. A Commissar must be utterly ruthless and unquestioning, a man without doubt or fear who’s resolve has only been strengthened by a lengthy training program and, undoubtedly, invasive indoctrination and brain-washing regimes. Such a man would not – indeed could not – simply turn to Chaos on a whim. Furthermore, if he did fall, the result would be a far more callous and terrible warrior than the mere leader of some rag-tag cultists.
Much more likely then that Yeb found his coat on the body of a dead Commissar, perhaps one who had stood, still firing heroically, as Kell and his terminators closed in. However this little train of thought did get me thinking about how interesting it would be to make a fully developed traitor Commissar, perhaps for the nascent traitor-guard army I keep considering. It would be interesting to look at how such a man could fall, and what would be created if he did. Watch this space!
Anyway, here’s the rest of the squad.
As I painted this next guy I started to realise that, with his deeply pitted eye-sockets, he was almost certainly blind. To me this puts a disturbing, and definitely Chaotic, twist on the model. I wonder what infraction led Imperial authorities to order this man’s eyes put out – or if he was born blind and shunned by the suspicious people with which he shared his hive? Either way the Dark Gods must have heard his whispered entreaties an granted him some alternative (I’m thinking infra-red – imagine him spotting approaching enemies by their body heat and gunning them down as they attempt to approach his holdout under cover of night or a dust storm. Ironically his sighted companions would be left firing blindly in the same direction – this is the sort of paradox that Tzeentch finds especially pleasing). Perhaps the process of transformation was so painful that he’s gagged himself to prevent him from, in desperation, asking the Gods for anything else.
And here’s a group-shot. Continuing the theme the next post should be the Dark Apostle that led them all down the twisted path into Chaos in the first place.
Look at almost any piece of artwork showing the Imperium at war and there they are, striding along in the background, towering over the tanks and scurrying foot soldiers; the Titans. They’ve been part of 40k for such a very long time, yet for most of us they’ve been out of reach, the preserve only of those rich enough to afford the Forgeworld kits or spectacularly talented and able to build our own. My fingers were crossed from the moment I saw the Riptide, then the Wraithknight came along and sealed the deal. Surely, surely an opportunity was not to be missed? The Imperial Knight must, at last, be on its way!
Thankfully when it did emerge the Knight did not disappoint. Hard to believe really that it was a year ago now. As soon as I saw it I wanted one, I just wasn’t sure if I could actually make a decent job of painting it. After all I’d never attempted anything even a fraction of the size, and as I’ve noted before I can be a bit of a coward when it comes to the bigger kits and this beast is one of the biggest of them all. Finally there’s the fact that I wanted to do some fairly major conversion work to it. Much as I love the heroic knights who stride out in defence of the Imperium I’m an unrepentant traitor at heart and I wanted something far darker and spikier than the official kit. My imagination had set the bar pretty high and I admit I was a little afraid that my skills might not match it. By September last year I’d finished one leg. Yes that was a long time ago wasn’t it, thanks for reminding me. Not to do it down, I’m pretty pleased with that leg, but I’d be the first to admit there was a way to go yet. Well, it’s taken a little while but here’s progress at last – a whole other leg, and a banner to go with it.
Here’s a close up of the banner.
With the legs done I’m ready to start on the torso and head. This is where my ambition might outstrip my ability as I’ve got some fairly grand and convoluted plans in mind. Updates might, therefore, remain a bit thin on the ground – this was never going to be a project I finished fast and if I’m to pull off what I’m looking for the learning curve will be quite steep. Never mind, I’ll give it my best shot and let’s see what we end up with!