Monthly Archives: April 2014

New Banner!

Don’t look at these words – look at the top of the page! There’s no denying it – I’m as excited as a kid by my new banner. As pieces of small rectangular 40k fan art go I think it’s pretty hard to beat (certainly it knocks my own efforts which it replaces into a cocked hat).

It, and this avatar, are the creations of the enormously talented Janice Duke who, when not being prevailed upon to draw servo-skulls, is a full time professional artist and illustrator. Take a look at the examples below and head over to her blog, facebook, twitter or DeviantArt pages to see more of her work.



Follow the Reaper

As I mentioned in the last couple of posts I’ve been working on adding my own “counts as” version of Typhus for a while. Originally I was going to add the torso and shoulder-pads from Forgeworld’s Nurgle Terminators to the legs and scythe of the Deathshroud and have done with it and I still think this could create quite a nice effect. However although I was able to get my hands on the Deathshroud components easily enough the other bitz proved elusive. Although my enthusiasm for the project remained high I was getting a little frustrated until I spotted the gas-masked head in the new Space Marines kit. Presumably it’s unintentional but there’s something about it that just screams “Nurgle”. The project was reborn – or at least brought shambling back into some kind of degenerate half-life.
Here’s the result at last; Ghisguth the Reaper finally finished in all his putrid glory.ghisguth-the-reaper-nurgle-lord-convert-or-die-2One of the things I like about the official Typhus miniatures, both from GW and Forgeworld’s Heresy-era Typhon, are their grim, unrelenting aspect; a powerful, almost medieval, death figure. Thus although I enjoy the carnival, celebratory element of Nurgle I wanted this model to be a little more stern, capturing Nurgle’s aspect as a god of despair and decay – Death the Reaper rather than Death from Diskworld.

To this end I posed him surveying the battlefield, as though selecting his next victim. Nurgle, after all, is never in a hurry. Khorne’s followers may rush forwards into battle, the slaves of Slaanesh must dash desperately from one high to the next, but Nurgle knows that someday they shall die, rot and inevitably come to him.





ghisguth-the-reaper-nurgle-lord-convert-or-die-8I confess I already struggle to understand how anyone managed to paint anything prior to the release of the new Special Effects paints (definitely the most important and exciting thing to come out of Game’s Workshop last year). Typhus Corrosion (of course) and Ryza Rust were used on the corroded metal work, Nurgle’s Rot helped produce a wonderfully slimy effect on the base and a liberal dose of Blood for the Blood God was added to the exposed guts. Perhaps the most useful paint though was Agrellan Earth which I used on all the corroded metalwork.ghisguth-the-reaper-nurgle-lord-convert-or-die-3I talked about this in the previous post but here’s a quick illustrated “step-by-step”. I started by painting the Agrellan Earth directly onto the bare plastic of the model. The paint is then left to dry and crack.


Once it had dried I sprayed everything black to seal it in and protect it. Scythe

A couple of layers of browns and some Boltgun Metal (or whatever you kids call it nowadays) are drybrushed over the top. Drybrushing is key to preserve the texture of the surface.


A quick layer of Ryza Rust (or any other grimy orange) finishes the job. Lovely.

Triad of Skulls

Before starting work on my “counts as” reimagining of Typhus I decided to make another Plague Marine to act as a test model to try out a few of the techniques I wanted to use. It also provided me with an excuse to try to improve my use of greenstuff – creating a distended, plague-filled gut for the model, marked with the sign of Nurgle. Once again the Skaven Plague Monks were the go-to for a suitably nasty Plague Knife.


After reading this post over at the regularly inspiring Eternal Hunt I also wanted to experiment with using Agrellan Earth to create cracked, decaying armour. It took a little bit of experimenting to get it right but overall I’m impressed by how well it works.


My key tip here is to paint the Agrellan Earth on first, before you basecoat the model, then once its dry add the undercoat carefully (starting with black paint is probably a must here). At this stage the Agrellan Earth is delicate and prone to flaking off, so paint the undercoat on gently or, better still, spray it on. Once this has dried it will seal in the flaking effect and you can paint normally over the top.


An unflattering close up (perhaps a little too close for comfort) reveals the cracked, decayed effect created by the Agrellan Earth – and shows the crudeness of my painting style all in one fell swoop!